• <ins id="pjuwb"></ins>
    <blockquote id="pjuwb"><pre id="pjuwb"></pre></blockquote>
    <noscript id="pjuwb"></noscript>
          <sup id="pjuwb"><pre id="pjuwb"></pre></sup>
            <dd id="pjuwb"></dd>
            <abbr id="pjuwb"></abbr>

            子彈 の VISIONS

            NEVER back down ~~

            C++博客 首頁 新隨筆 聯系 聚合 管理
              112 Posts :: 34 Stories :: 99 Comments :: 0 Trackbacks

            From: http://www.macadamian.com/index.php?option=com_content&task=view&id=27&Itemid=31

            Macadamian's Code Review Checklist 

            At Macadamian, we practice what we preach with peer code reviews. Before we commit any code to source control, we check it for compliance with this list.

            We’ve made the checklist public for the use of software development teams implementing code review as part of their process. For more information about code review processes and software development best practices, read check out the Critical Path newsletter – it’s free, too!

            General Code Smoke Test
            Comments and Coding Conventions
            Error Handling
            Resource Leaks
            Control Structures
            Performance
            Functions
            Bug Fixes
            Math



             

            General Code Smoke Test

            Does the code build correctly?
            No errors should occur when building the source code. No warnings should be introduced by changes made to the code.

            Does the code execute as expected?
            When executed, the code does what it is supposed to.

            Do you understand the code you are reviewing?
            As a reviewer, you should understand the code. If you don't, the review may not be complete, or the code may not be well commented.

            Has the developer tested the code?
            Insure the developer has unit tested the code before sending it for review. All the limit cases should have been tested.

            Comments and Coding Conventions

            Does the code respect the project coding conventions?
            Check that the coding conventions have been followed. Variable naming, indentation, and bracket style should be used.

            Does the source file start with an appropriate header and copyright information?
            Each source file should start with an appropriate header and copyright information. All source files should have a comment block describing the functionality provided by the file.

            Are variable declarations properly commented?
            Comments are required for aspects of variables that the name doesn't describe. Each global variable should indicate its purpose and why it needs to be global.

            Are units of numeric data clearly stated?
            Comment the units of numeric data. For example, if a number represents length, indicate if it is in feet or meters.

            Are all functions, methods and classes documented?
            Describe each routine, method, and class in one or two sentences at the top of its definition. If you can't describe it in a short sentence or two, you may need to reassess its purpose. It might be a sign that the design needs to be improved.

            Are function parameters used for input or output clearly identified as such?
            Make it clear which parameters are used for input and output.

            Are complex algorithms and code optimizations adequately commented?
            Complex areas, algorithms, and code optimizations should be sufficiently commented, so other developers can understand the code and walk through it.

            Does code that has been commented out have an explanation?
            There should be an explanation for any code that is commented out. "Dead Code" should be removed. If it is a temporary hack, it should be identified as such.

            Are comments used to identify missing functionality or unresolved issues in the code?
            A comment is required for all code not completely implemented. The comment should describe what's left to do or is missing. You should also use a distinctive marker that you can search for later (For example: "TODO:francis").

            Error Handling

            Are assertions used everywhere data is expected to have a valid value or range?
            Assertions make it easier to identify potential problems. For example, test if pointers or references are valid.

            Are errors properly handled each time a function returns?
            An error should be detected and handled if it affects the execution of the rest of a routine. For example, if a resource allocation fails, this affects the rest of the routine if it uses that resource. This should be detected and proper action taken. In some cases, the "proper action" may simply be to log the error.

            Are resources and memory released in all error paths?
            Make sure all resources and memory allocated are released in the error paths.

            Are all thrown exceptions handled properly?
            If the source code uses a routine that throws an exception, there should be a function in the call stack that catches it and handles it properly.

            Is the function caller notified when an error is detected?
            Consider notifying your caller when an error is detected. If the error might affect your caller, the caller should be notified. For example, the "Open" methods of a file class should return error conditions. Even if the class stays in a valid state and other calls to the class will be handled properly, the caller might be interested in doing some error handling of its own.

            Has error handling code been tested?
            Don't forget that error handling code that can be defective. It is important to write test cases that exercise it.

            Resource Leaks

            Is allocated memory (non-garbage collected) freed?
            All allocated memory needs to be freed when no longer needed. Make sure memory is released in all code paths, especially in error code paths.

            Are all objects (Database connections, Sockets, Files, etc.) freed even when an error occurs?
            File, Sockets, Database connections, etc. (basically all objects where a creation and a deletion method exist) should be freed even when an error occurs. For example, whenever you use "new" in C++, there should be a delete somewhere that disposes of the object. Resources that are opened must be closed. For example, when opening a file in most development environments, you need to call a method to close the file when you're done.

            Is the same object released more than once?
            Make sure there's no code path where the same object is released more than once. Check error code paths.

            Does the code accurately keep track of reference counting?
            Frequently a reference counter is used to keep the reference count on objects (For example, COM objects). The object uses the reference counter to determine when to destroy itself. In most cases, the developer uses methods to increment or decrement the reference count. Make sure the reference count reflects the number of times an object is referred.

            Thread Safeness

            Are all global variables thread-safe?
            If global variables can be accessed by more than one thread, code altering the global variable should be enclosed using a synchronization mechanism such as a mutex. Code accessing the variable should be enclosed with the same mechanism.

            Are objects accessed by multiple threads thread-safe?
            If some objects can be accessed by more than one thread, make sure member variables are protected by synchronization mechanisms.

            Are locks released in the same order they are obtained?
            It is important to release the locks in the same order they were acquired to avoid deadlock situations. Check error code paths.

            Is there any possible deadlock or lock contention?
            Make sure there's no possibility for acquiring a set of locks (mutex, semaphores, etc.) in different orders. For example, if Thread A acquires Lock #1 and then Lock #2, then Thread B shouldn't acquire Lock #2 and then Lock #1.

            Control Structures

            Are loop ending conditions accurate?
            Check all loops to make sure they iterate the right number of times. Check the condition that ends the loop; insure it will end out doing the expected number of iterations.

            Is the code free of unintended infinite loops?
            Check for code paths that can cause infinite loops. Make sure end loop conditions will be met unless otherwise documented.

            Performance

            Do recursive functions run within a reasonable amount of stack space?
            Recursive functions should run with a reasonable amount of stack space. Generally, it is better to code iterative functions.

            Are whole objects duplicated when only references are needed?
            This happens when objects are passed by value when only references are required. This also applies to algorithms that copy a lot of memory. Consider using algorithm that minimizes the number of object duplications, reducing the data that needs to be transferred in memory.

            Does the code have an impact on size, speed, or memory use?
            Can it be optimized? For instance, if you use data structures with a large number of occurrences, you might want to reduce the size of the structure.

            Are you using blocking system calls when performance is involved?
            Consider using a different thread for code making a function call that blocks.

            Is the code doing busy waits instead of using synchronization mechanisms or timer events?
            Doing busy waits takes up CPU time. It is a better practice to use synchronization mechanisms.

            Was this optimization really needed?
            Optimizations often make code harder to read and more likely to contain bugs. Such optimizations should be avoided unless a need has been identified. Has the code been profiled?

            Functions

            Are function parameters explicitly verified in the code?
            This check is encouraged for functions where you don't control the whole range of values that are sent to the function. This isn't the case for helper functions, for instance. Each function should check its parameter for minimum and maximum possible values. Each pointer or reference should be checked to see if it is null. An error or an exception should occur if a parameter is invalid.

            Are arrays explicitly checked for out-of-bound indexes?
            Make sure an error message is displayed if an index is out-of-bound.

            Are functions returning references to objects declared on the stack?
            Don't return references to objects declared on the stack, return references to objects created on the heap.

            Are variables initialized before they are used?
            Make sure there are no code paths where variables are used prior to being initialized. If an object is used by more than one thread, make sure the object is not in use by another thread when you destroy it. If an object is created by doing a function call, make sure the object was created before using it.

            Does the code re-write functionality that could be achieved by using an existing API?
            Don't reinvent the wheel. New code should use existing functionality as much as possible. Don't rewrite source code that already exists in the project. Code that is replicated in more than one function should be put in a helper function for easier maintenance.

            Bug Fixes

            Does a fix made to a function change the behavior of caller functions?
            Sometimes code expects a function to behave incorrectly. Fixing the function can, in some cases, break the caller. If this happens, either fix the code that depends on the function, or add a comment explaining why the code can't be changed.

            Does the bug fix correct all the occurrences of the bug?
            If the code you're reviewing is fixing a bug, make sure it fixes all the occurrences of the bug.

            Math

            Is the code doing signed/unsigned conversions?
            Check all signed to unsigned conversions: Can sign completion cause problems? Check all unsigned to signed conversions: Can overflow occur? Test with Minimum and Maximum possible values.

            posted on 2008-06-10 14:38 子彈のVISIONS 閱讀(965) 評論(1)  編輯 收藏 引用 所屬分類: 1.x 臨時目錄

            Feedback

            # re: Macadamian's Code Review Checklist 2010-08-23 09:27 dress
            These two small addons perform a simple web site search either in the google groups or on CP. Select a piece of text in the code editor, right click to pop up the menu and then select where to search for   回復  更多評論
              

            婷婷久久香蕉五月综合加勒比| 亚洲精品无码久久毛片| 日韩AV无码久久一区二区| 国产色综合久久无码有码| 色欲av伊人久久大香线蕉影院| 精品国产福利久久久| 欧美精品丝袜久久久中文字幕 | 丁香五月网久久综合| 久久国产乱子精品免费女| 亚洲国产成人久久综合野外| 亚洲精品无码成人片久久| 99久久精品国产一区二区三区| 亚洲欧洲精品成人久久奇米网| 人妻精品久久久久中文字幕69| 亚洲综合精品香蕉久久网97 | 久久精品国产亚洲精品2020| 久久国产精品无码网站| 青草国产精品久久久久久 | 亚洲精品午夜国产va久久| 国产精品一久久香蕉国产线看 | 91精品国产高清久久久久久91| 久久精品aⅴ无码中文字字幕不卡| 久久99精品久久久久久| 一本色道久久88精品综合 | 69久久精品无码一区二区| 久久久久久综合网天天| 久久久久噜噜噜亚洲熟女综合| 久久久久夜夜夜精品国产| 久久人妻少妇嫩草AV无码专区| 中文字幕无码av激情不卡久久| 精品久久久久久无码人妻热| 久久国产高清字幕中文| 久久成人国产精品| 久久综合久久自在自线精品自| 久久亚洲日韩看片无码| 狠狠色综合网站久久久久久久高清 | 色综合久久久久久久久五月| 2021国内久久精品| 97精品依人久久久大香线蕉97| 国产成人精品综合久久久久| 久久精品无码一区二区WWW|