• <ins id="pjuwb"></ins>
    <blockquote id="pjuwb"><pre id="pjuwb"></pre></blockquote>
    <noscript id="pjuwb"></noscript>
          <sup id="pjuwb"><pre id="pjuwb"></pre></sup>
            <dd id="pjuwb"></dd>
            <abbr id="pjuwb"></abbr>

            socketref,再見!高德

            https://github.com/adoggie

              C++博客 :: 首頁 :: 聯系 :: 聚合  :: 管理
              246 Posts :: 4 Stories :: 312 Comments :: 0 Trackbacks

            常用鏈接

            留言簿(54)

            我參與的團隊

            搜索

            •  

            最新評論

            閱讀排行榜

            評論排行榜

            note: This page only applies to CEGUI >= 0.4.0

            The unified metrics system in CEGUI 0.4.0 and up, allows you to have both a relative and absolute component of a coordinate / dimension. This gives you alot more flexibility in how you layout your windows. For example you can use relative metrics for the height and absolute metrics for the width. Or simply mix and match.

            There are three different forms in unified metrics:

            • UDim - a single dimension.
            • UVector2 - a two dimensional UDim vector
            • URect - four UDims describing a rectangle by its left, top, right and bottom edges.

            The property system in CEGUI uses a special syntax for unified dimensions.

            Contents

            [hide]

            UDim

            The UDim is the simplest.

            {''scale'',''offset''}   fx:   {1,0}

            The scale component relative to the parent window, after it has been translated to pixels the offset is added. So if we used the example above as value for the UnifiedWidth property we would get a window exactly the width of its parent.

            Another example could be
            {0.5,25}
            which would make it half the width of its parent plus 25 pixels.

            The properties that take a single UDim like the ones used above are:

            • UnifiedXPosition
            • UnifiedYPosition
            • UnifiedWidth
            • UnifiedHeight

            UVector2

            The UVector2 is used for position and size if you want avoid specifying each single dimension seperately (x,y,w,h).

            {{''x-scale'',''x-offset''},{''y-scale'',''y-offset''}}   fx:   {{1,0},{1,0}}

            Besides the extra {..} around its two UDims it's very similar. Let's say we use the example above as value for the UnifiedSize property of a window, we would get a window that had exactly the same size as its parent.

            {{1,0},{0,100}}
            would yield a window width the same width as its parent but an absolute height of 100 pixels.

            The properties that take UVector2 values are:

            • UnifiedPosition
            • UnifiedSize
            • UnifiedMinSize
            • UnifiedMaxSize

            URect

            The last type is URect. It's a little special in that it specifies the left, top, right and bottom edges instead of position and size. As there is alot of parameters I'll write ls instead of left-scale, to instead of top-offset etc.

            {{ls,lo},{ts,to},{rs,ro},{bs,bo}}   fx:   {{0,0},{0,0},{1,0},{1,0}}

            The example above is the default rectangle for a DefaultWindow type window. It will cover the entire area of it's parent window. There is only one property that takes a URect. UnifiedAreaRect.

            The fact that we are specifying edges instead of size, can be useful. For example if we want a window to cover its entire parent, but leave a 10 pixel border a value like this could be used:
            {{0,10},{0,10},{1,-10},{1,-10}}

            The x and y position are simple absolute-only dims with a value of 10 pixels. The right and bottom edges are 100% relative components with a offset of -10 which will make it "move back" 10 pixels relative to the parent's right and bottom edges.

            XML examples

            <Property Name="UnifiedPosition" Value="{{0.1,10},{1.0,-30}}" />

            X-position: 10% of the width of the parent window + 10 pixel 父窗體1/10+ 10個像素

            Y-position: 30 pixel above the bottom of the parent window 父窗體高度差30個像數


            <Property Name="UnifiedSize" Value="{{0.6,5},{0.3,20}}" />

            Width: 60% of the width of the parent window + 5 pixel

            Height: 30% of the height of the parent window + 20 pixel


            <Property Name="UnifiedXPosition" Value="{0.25,-5}" />

            X-position: 25% of the width of the parent window minus 5 pixel


            <Property Name="UnifiedAreaRect" Value="{{0.1,0},{0.1,0},{0.9,0},{0.9,0}}" />

            X-position: 10% of the width of the parent window.

            Y-position: 10% of the height of the parent window.

            Width: 80% of the width of the parent window.

            Height: 80% of the height of the parent window.

            posted on 2008-05-10 03:04 放屁阿狗 閱讀(318) 評論(0)  編輯 收藏 引用 所屬分類: OpenSource開源工程
            久久99国产精品久久99| 蜜臀久久99精品久久久久久| 久久婷婷色综合一区二区| 2021国产精品久久精品| 久久久久亚洲AV无码网站| 青青草国产精品久久| 亚洲精品乱码久久久久久蜜桃| 亚洲va中文字幕无码久久不卡| 国产 亚洲 欧美 另类 久久| 欧美久久久久久午夜精品| 性色欲网站人妻丰满中文久久不卡| 国产一区二区三区久久精品| 久久996热精品xxxx| 国产精品美女久久久m| 亚洲精品WWW久久久久久| 色综合色天天久久婷婷基地| 伊人久久精品无码av一区 | 嫩草影院久久国产精品| 无码八A片人妻少妇久久| 91精品国产色综久久| 久久夜色精品国产噜噜噜亚洲AV| 久久青草国产精品一区| 色综合久久无码五十路人妻| 噜噜噜色噜噜噜久久| 久久久久久久综合综合狠狠| 久久精品国产福利国产秒| 久久久免费精品re6| 午夜精品久久久久久中宇| 久久综合九色综合网站| 亚洲午夜无码久久久久小说| 久久e热在这里只有国产中文精品99 | 人妻精品久久久久中文字幕69| 久久这里有精品| 日韩电影久久久被窝网| 久久露脸国产精品| 亚洲国产香蕉人人爽成AV片久久 | 欧美午夜A∨大片久久 | 无码精品久久久天天影视| 国产精品亚洲综合久久| 2021最新久久久视精品爱| 亚洲AV无码一区东京热久久|