• <ins id="pjuwb"></ins>
    <blockquote id="pjuwb"><pre id="pjuwb"></pre></blockquote>
    <noscript id="pjuwb"></noscript>
          <sup id="pjuwb"><pre id="pjuwb"></pre></sup>
            <dd id="pjuwb"></dd>
            <abbr id="pjuwb"></abbr>


            Say hello to QtScript! 
            Posted by Kent on Friday, January 05, 2007 @ 09:25

            QtScript is a new module that will be introduced in the next minor release of Qt (4.3). It is a scripting environment that you embed in your C++ Qt application. While the release of Qt 4.3 is still a few months away, fortunately QtScript has just recently been integrated into the daily Qt snapshots, so you can start playing with it now. All you need to do is add

            QT += script

            to your .pro file, and

            #include

            in your source file(s), and you’re ready to rock.

            QtScript conforms to the ECMA-262 ECMAScript scripting language standard, the core language that’s the basis of JavaScript and Flash ActionScript (to name two well-known languages). The key ECMAScript extension provided by QtScript is the QObject extension; QtScript leverages the introspection capabilities of the Qt Meta-Object System to provide dynamic bindings of the signals and slots and properties of Qt objects (QObject and subclasses thereof).

            To give you an idea of what it looks like, here’s a small example showing how to register a widget in the scripting environment, and then manipulate it in script code:

            #include
            #include
            #include 
            int main(int argc, char *argv[])
            {
            QApplication app(argc, argv);
            QPushButton button;
            
            QScriptEngine engine;
            QScriptValue scriptButton = engine.scriptValueFromQObject(&button);
            engine.globalObject().setProperty(”button”, scriptButton);
            engine.evaluate(”button.text = ‘Hello World!’”);
            engine.evaluate(”button.styleSheet = ‘font-style: italic’”);
            engine.evaluate(”button.show()”);
            
            return app.exec();
            }

            In script code, you can connect to signals of a Qt object. The target of the connection can either be a Qt slot, or a script function. Example of the latter:

            function onButtonClicked(checked) {
            print ("button was checked:", checked);
            print ("button text:", this.text);
            }
            button.clicked.connect(onButtonClicked);

            As you can see, the sender() of the signal is available as the this object in the script function. You can also use array-style member access:

            button['toggled(bool)'].connect(app.quit);

            You can disconnect from the signal again like so:

            button.clicked.disconnect(onButtonClicked);

            If you’re never going to explicitly disconnect from the signal again, the target function can be anonymous:

            button.clicked.connect(
            function (checked) {
            print ("button was checked:", checked);
            print ("button text:", this.text);
            }
            }

            Child objects are accessible as members too, so long as the child has its objectName set. A natural application of this feature is when building user interfaces at runtime: Use QUiLoader to build the form, then manipulate the form from script code:

            form.buttonBox.accepted.connect(/* some function */)
            form.buttonBox.rejected.connect(/* some function */)
            form.userNameEdit.text = "Ned Flanders";
            form.exec();

            There’s more interesting stuff you can do, such as registering your own functions for value conversion (marshalling), binding C++ functions (not just slots), and making slots “script-aware” (using a class called QScriptable). See the QtScript docs in the snapshots for more information.

            And finally, some quick questions and answers:

            Q: What about QSA?
            A: For those of you familiar with QSA (Qt Script for Applications): The new QtScript module bears no relation to QSA. The API is new and the implementation is new. QSA will reach the end of its lifetime in 2008. We’re not touting QtScript as a “QSA replacement” per se, but QtScript clearly offers a lot of the same functionality as QSA, and will naturally offer even more in the future. Just don’t expect to be able to port your existing QSA projects to QtScript in under an hour; as already stated, QSA and QtScript are similar in concept, but very different in practice.

            Q: What about performance?
            A: QtScript offers far better performance than, say, QSA (by a couple of orders of magnitude). The performance is comparable to SpiderMonkey in most areas.

            Q: What about bindings for the rest of Qt?
            A: The emphasis is not on bindings for the 4.3 release, but rather on the core scripting environment; e.g. interpreter, ECMAScript compliance, QObject bindings. We offer an API you can use for writing your own bindings, in case the QObject bindings are not sufficient. Don’t expect to be able to write entire applications in only QtScript, at least not with the first release.

            Well, have fun and let us know what you think. Remember, there’s still time for us to take your thoughts into account before the first official QtScript release.

            posted on 2007-10-07 00:17 清源游民 閱讀(3280) 評(píng)論(3)  編輯 收藏 引用 所屬分類: Qt

            FeedBack:
            # re: Say hello to QtScript!(轉(zhuǎn))
            2007-10-07 06:57 | Minidx全文檢索
            唉……  回復(fù)  更多評(píng)論
              
            # re: Say hello to QtScript!(轉(zhuǎn))[未登錄]
            2007-11-20 14:04 | fred
            engine.scriptValueFromQObject(&button);

            QScriptEngine 里沒有scriptValueFromQObject這個(gè)函數(shù)啊


            不知道大俠用的是什么版本的  回復(fù)  更多評(píng)論
              
            # re: Say hello to QtScript!(轉(zhuǎn))[未登錄]
            2007-11-20 14:58 | fred
            QPushButton button;

            QScriptEngine engine;
            QScriptValue scriptButton = engine.newQObject( &button);
            engine.globalObject().setProperty("button", scriptButton);
            engine.evaluate("button.text = 'Hello World!'");
            engine.evaluate("button.styleSheet = 'font-style: italic'");
            engine.evaluate("button.show()");  回復(fù)  更多評(píng)論
              
            <2007年10月>
            30123456
            78910111213
            14151617181920
            21222324252627
            28293031123
            45678910

            留言簿(35)

            隨筆分類(78)

            隨筆檔案(74)

            文章檔案(5)

            搜索

            •  

            最新評(píng)論

            閱讀排行榜

            評(píng)論排行榜

            91久久九九无码成人网站 | 999久久久国产精品| 色综合色天天久久婷婷基地| 国内精品伊人久久久久影院对白| 久久久久久国产精品无码下载| 欧美亚洲国产精品久久| 99久久无码一区人妻a黑| 色欲综合久久躁天天躁| 国内精品九九久久久精品| 久久无码精品一区二区三区| 99久久99久久精品免费看蜜桃| 久久人人爽人人爽人人片AV麻豆 | 久久综合视频网站| 99久久精品影院老鸭窝| 色综合久久夜色精品国产| 人人狠狠综合久久亚洲88| 亚洲人成精品久久久久| 久久免费99精品国产自在现线| av午夜福利一片免费看久久 | 国产高清美女一级a毛片久久w| 亚洲精品乱码久久久久久按摩| 日本亚洲色大成网站WWW久久| 欧美一区二区三区久久综合| 欧美日韩精品久久久免费观看| 久久久久亚洲精品无码网址| 国产69精品久久久久99| 国产麻豆精品久久一二三| 亚洲国产欧美国产综合久久| 99久久香蕉国产线看观香| 亚洲人AV永久一区二区三区久久| 国产999精品久久久久久| 夜夜亚洲天天久久| 久久久久久久国产免费看| 欧美精品丝袜久久久中文字幕 | 久久综合九色综合网站| 国产精品久久久久久久久久影院 | 亚洲综合伊人久久大杳蕉| 亚洲欧美日韩久久精品第一区 | 99热精品久久只有精品| 韩国三级中文字幕hd久久精品 | 国产精品亚洲美女久久久|