• <ins id="pjuwb"></ins>
    <blockquote id="pjuwb"><pre id="pjuwb"></pre></blockquote>
    <noscript id="pjuwb"></noscript>
          <sup id="pjuwb"><pre id="pjuwb"></pre></sup>
            <dd id="pjuwb"></dd>
            <abbr id="pjuwb"></abbr>

            牽著老婆滿街逛

            嚴以律己,寬以待人. 三思而后行.
            GMail/GTalk: yanglinbo#google.com;
            MSN/Email: tx7do#yahoo.com.cn;
            QQ: 3 0 3 3 9 6 9 2 0 .

            DirectUI: Become windowless

            轉載自:http://www.viksoe.dk/code/windowless1.htm

            UI: Become windowless

            A request on the Yahoo WTL newsgroup and a blog-article sparked some interest to look closer at creating a windowless user-interface. Traditionally, Windows applications are built upon the GDI/User windowing hierarchy, and thus restricted in several areas. While you can certainly generate a nice application quickly with the built-in control-set and get a standard clean look, you will soon enough stumble upon the limitations of the Windows controls - especially if you want to build something that looks a little more flashy. The native Win32 custom-draw/owner-draw technique is limited, next to no support for transparent windows, rigid control scaling/resizing and the Common Controls are merely remnants of Windows Explorer, Office or Internet Explorer widgets.

            A windowless user-interface doesn't make use of the native Win32 controls. Instead it custom paints every control and widget on the screen - including labels, buttons, list control, etc. etc. Variations of this kind of interface is not new: "Skinning" has been widely accepted for its cool application-look, as seen in Nullsoft's WinAmp and the MS Media Player. But skinning is usually only feasible for small applications hosting a limited number of dialogs. If you're building a large database-driven application, you'll want to have a solid framework to back your dialog design up.

            So I was looking at the Microsoft CRM application. In my opinion, this is one of the most successful DHTML interfaces I've seen (I should know because I've previously been assigned on a large browser-based CRM product). The MS CRM interface looks very Windows XP-like, but it also has several cool features, such as a navigation bar, a highly flexible list control and several shaded/gradient tool panels. I thought this would be a nice look to build for my windowless framework. I've previously tested a DHTML interface with this look, but wasn't satisfied - mostly because integrating with the browser (IE) was painfully complicated.

            Direct UI sampleEven if constructing a windowless user-interface is a lot of hard work, it pays off in the end. But you do need to implement your own dialog builder, button-design, keyboard interface and lots of little things you take for granted. Actually it's not the painting of buttons and toolbars that take the most planning and effort; it's supporting keyboard shortcuts, tab-navigation, automatic tooltips and a scalable design. And then there are the mandatory - but often overlooked - features, such as list column-sorting, intuitive focus changes and overflow scrolling that need to be addressed.

            The design

            My Direct UI user-interface takes bits and pieces from other UI models. Specifically it borrows ideas of the "controls-inside-controls" design from the Java AWT framework, XML dialog-resources from .NET, event-bubbling from DHTML and C++ helper classes from MFC.

            The code doesn't actually use the WTL library like most of my other user interface samples on this website. It's pure Win32 calls. 
            One of the requirements for the framework was that it could be placed in an external DLL. This had a nasty impact on the design, because C++ templates are not by any sane method exportable in a DLL. So, a clean C++ old-skool (MFC) design is enforced, with single inheritance and few (if not none) macros. 
            A window is built by nesting controls inside each other. Some controls are containers (such as the ToolBar, which contains ToolButtons). To insert a ToolBar button, you simply construct a CToolButton C++ class and add it to theCToolPanel control container. Most containers define layout algorithms such as the vertical layout-panel, which arranges the contained elements below each other - a feature known from Java AWT.

            Using a Java-like design, such as the layout containers, make sure that your controls will rescale automatically when the window is resized. But anyone who has done any Java development knows how limiting its control layout features are and has wished to kick the authors of the GridBagLayout class in the nuts. So there's also room for a dialog layout-panel, which allows you to put controls at a fixed position, but with the option of scaling based on various stretching rules. 
            Constructing an entire window by hand is tedious, so there's a small XML parser included (extremely fast, extremely non-compliant) which parses and builds a window from an XML string. 
            The framework caches all of its Win32 brushes and pens. Most of the GDI resources saved on window handles are probably spent on this. But these kinds of objects are light-weight; it's the paint job that gets an incredible overhaul. 
            Native Win32 controls are used only for the EDIT control. This control contains so much functionality that it would take ages to do a decent replacement. Single-line edit controls are created on the fly (when you click on the frame) and multi-line edits are always visible. So the framework does have the ability to embed native Win32 controls and even ActiveX controls, but at the expense of screen flickering and severe restrictions in the visual effects I'm planning.

            Alluring text

            The real benefits of this type of interface are the simple things. For instance, you can with one single swoop replace all occurences of Win32 DrawText() with DrawPrettyHtmlFormattedText() - which instantly gives you icons, customizable text-colors and clickable hyperlinks in the entire user-interface. With one single line of code, you can now add HTML links in the statusbar panel. 
            Similar, you are not restricted to only put CToolButton controls inside the ToolBar. Any kind of control can be added. This also goes for the list control, which quickly can be made cool by adding some group-labels, or just by adding buttons or HTML links. Since the individual controls rarely erase the background, most of them will actually fit transparently inside the other container controls, so once you've made a neat widget it can be reused in the entire user interface.

            3D Animations

            Another cool effect that can be easily added is the ability to do 3D rendering directly on the canvas. Just throw in some DirectX calls and you'll be able to write cool page transitions, highlight a control with some cool sparkling particle-effect or just put some glow effect on the edit-box with focus. 
            You can also read about how I integrated DirectX into the application.

            The sample

            This may all sound very nice. However, the sample presented here is just the initial stage of a windowless framework I'll use for further testing. The library will need to mature a bit and go through a few rewrite cycles before I'll attempt to actually incorporate it in a real application. Still, it's pretty functional already. Enjoy.

            The sample should be run with DirectX 9 installed and a modern 3D graphics card. Otherwise you will not be able to view the pretty 3D animations.

            Source Code Dependencies

            Microsoft Visual C++ 6.0
            Microsoft DirectX 9 SDK

            Download Files

            DownloadDemonstration (91 Kb)
            Source Code (126 Kb)


            Written by Bjarke Viksoe.
            Article submitted 6/26/2005.

            posted on 2010-10-20 19:05 楊粼波 閱讀(1321) 評論(0)  編輯 收藏 引用

            久久久精品国产亚洲成人满18免费网站| 看全色黄大色大片免费久久久| 久久青青国产| 欧美久久一级内射wwwwww.| 伊人久久大香线蕉亚洲| 超级碰久久免费公开视频| 一本色道久久88精品综合| 久久99国产精品久久99果冻传媒| 精品久久久久成人码免费动漫 | 国产精品美女久久福利网站| 久久99这里只有精品国产| 97久久精品无码一区二区天美| 久久精品国产2020| 污污内射久久一区二区欧美日韩| 久久久老熟女一区二区三区| 久久人人爽人人爽人人av东京热| 国产精品久久久久久久久鸭| 中文字幕久久久久人妻| 久久久WWW成人免费毛片| 国内精品久久九九国产精品| 伊人久久一区二区三区无码| 思思久久好好热精品国产| 久久综合狠狠综合久久97色| 潮喷大喷水系列无码久久精品| 日产精品久久久久久久性色| 午夜精品久久久久久久| 97久久精品国产精品青草| 久久午夜无码鲁丝片秋霞| 久久久久亚洲精品中文字幕| 国产综合精品久久亚洲| 久久久久九国产精品| 97超级碰碰碰久久久久| 伊人久久精品无码av一区| 99久久这里只精品国产免费| 久久综合伊人77777麻豆| 久久国产综合精品五月天| 久久免费精品视频| 久久久亚洲AV波多野结衣| 日韩十八禁一区二区久久| 久久亚洲精品国产精品婷婷| 亚洲精品美女久久久久99小说|