• <ins id="pjuwb"></ins>
    <blockquote id="pjuwb"><pre id="pjuwb"></pre></blockquote>
    <noscript id="pjuwb"></noscript>
          <sup id="pjuwb"><pre id="pjuwb"></pre></sup>
            <dd id="pjuwb"></dd>
            <abbr id="pjuwb"></abbr>
            隨筆 - 70, 文章 - 0, 評論 - 9, 引用 - 0
            數據加載中……

            Protocol Buffers (協議緩沖) 之 Language Guide

            Assigning Tags
            As you can see, each field in the message definition has a unique numbered tag. These tags are used to identify your fields in the message binary format, and should not be changed once your message type is in use. Note that tags with values in the range 1 through 15 take one byte to encode. Tags in the range 16 through 2047 take two bytes. So you should reserve the tags 1 through 15 for very frequently occurring message elements. Remember to leave some room for frequently occurring elements that might be added in the future.
            The smallest tag number you can specify is 1, and the largest is 229 - 1, or 536,870,911. You also cannot use the numbers 19000 though 19999 (FieldDescriptor::kFirstReservedNumber through FieldDescriptor::kLastReservedNumber), as they are reserved for the Protocol Buffers implementation - the protocol buffer compiler will complain if you use one of these reserved numbers in your .proto.

            For historical reasons, repeated fields of basic numeric types aren't encoded as efficiently as they could be. New code should use the special option [packed=true] to get a more efficient encoding. For example:
            repeated int32 samples = 4 [packed=true];

            謹慎使用required描述符,因為在以后的擴展中,很難去掉該字段。建議全部使用optional和repeated來實現。

            Adding Comments
            To add comments to your .proto files, use C/C++-style // syntax.

            int32, sint32, int64, sint64
            sint32, sint64支持負數
            更多:

            .proto Type Notes C++ Type Java Type
            double double double
            float float float
            int32 Uses variable-length encoding. Inefficient for encoding negative numbers – if your field is likely to have negative values, use sint32 instead. int32 int
            int64 Uses variable-length encoding. Inefficient for encoding negative numbers – if your field is likely to have negative values, use sint64 instead. int64 long
            uint32 Uses variable-length encoding. uint32 int[1]
            uint64 Uses variable-length encoding. uint64 long[1]
            sint32 Uses variable-length encoding. Signed int value. These more efficiently encode negative numbers than regular int32s. int32 int
            sint64 Uses variable-length encoding. Signed int value. These more efficiently encode negative numbers than regular int64s. int64 long
            fixed32 Always four bytes. More efficient than uint32 if values are often greater than 228. uint32 int[1]
            fixed64 Always eight bytes. More efficient than uint64 if values are often greater than 256. uint64 long[1]
            sfixed32 Always four bytes. int32 int
            sfixed64 Always eight bytes. int64 long
            bool bool boolean
            string A string must always contain UTF-8 encoded or 7-bit ASCII text. string String
            bytes May contain any arbitrary sequence of bytes. string ByteString


            Optional Fields And Default Values
            If the default value is not specified for an optional element, a type-specific default value is used instead: for strings, the default value is the empty string. For bools, the default value is false. For numeric types, the default value is zero. For enums, the default value is the first value listed in the enum's type definition.

            Enumerations
            You can define enums within a message definition, as in the above example, or outside – these enums can be reused in any message definition in your .proto file. You can also use an enum type declared in one message as the type of a field in a different message, using the syntax MessageType.EnumType.

            Importing Definitions
            In the above example, the Result message type is defined in the same file as SearchResponse – what if the message type you want to use as a field type is already defined in another .proto file?
            You can use definitions from other .proto files by importing them. To import another .proto's definitions, you add an import statement to the top of your file:
            import "myproject/other_protos.proto";
            The protocol compiler searches for imported files in a set of directories specified on the protocol compiler command line using the -I/--import_path flag. If no flag was given, it looks in the directory in which the compiler was invoked.

            Updating A Message Type
            If an existing message type no longer meets all your needs. It's very simple to update message types without breaking any of your existing code. Just remember the following rules:
            Don't change the numeric tags for any existing fields.
            Any new fields that you add should be optional or repeated. This means that any messages serialized by code using your "old" message format can be parsed by your new generated code, as they won't be missing any required elements. You should set up sensible default values for these elements so that new code can properly interact with messages generated by old code. Similarly, messages created by your new code can be parsed by your old code: old binaries simply ignore the new field when parsing. However, the unknown fields are not discarded, and if the message is later serialized, the unknown fields are serialized along with it – so if the message is passed on to new code, the new fields are still available. Note that preservation of unknown fields is currently not available for Python.
            Non-required fields can be removed, as long as the tag number is not used again in your updated message type (it may be better to rename the field instead, perhaps adding the prefix "OBSOLETE_", so that future users of your .proto can't accidentally reuse the number).
            A non-required field can be converted to an extension and vice versa, as long as the type and number stay the same.
            int32, uint32, int64, uint64, and bool are all compatible – this means you can change a field from one of these types to another without breaking forwards- or backwards-compatibility. If a number is parsed from the wire which doesn't fit in the corresponding type, you will get the same effect as if you had cast the number to that type in C++ (e.g. if a 64-bit number is read as an int32, it will be truncated to 32 bits).
            sint32 and sint64 are compatible with each other but are not compatible with the other integer types.
            string and bytes are compatible as long as the bytes are valid UTF-8.
            Embedded messages are compatible with bytes if the bytes contain an encoded version of the message.
            fixed32 is compatible with sfixed32, and fixed64 with sfixed64.
            Changing a default value is generally OK, as long as you remember that default values are never sent over the wire. Thus, if a program receives a message in which a particular field isn't set, the program will see the default value as it was defined in that program's version of the protocol. It will NOT see the default value that was defined in the sender's code.

            Extensions
            a.proto:
            message Foo {
              // ...
              extensions 100 to 199;
            }
            b.proto:
            import "a.proto"
            extend Foo {
              optional int32 bar = 126;
            }
            Similarly, the Foo class defines templated accessors HasExtension(), ClearExtension(), GetExtension(), MutableExtension(), and AddExtension(). All have semantics matching the corresponding generated accessors for a normal field.

            Defining Services
            RPC (Remote Procedure Call) 遠程過程調用


            FAQ
            1  問題:執行protoc.exe產生的代碼編譯出錯。
                描述:當跨目錄生成代碼時(用到import "xxx/aaa.proto";),執行protoc.exe --cpp_out=. test.proto,產生的代碼.cc里有::protobuf_AddDesc....,這個函數中總是多了個xxx(即那個目錄名),導致編譯失敗。
                解決:同一個項目里執行protoc.exe的目錄不要改變,與該項目的Makefile在同一個目錄下。
            如項目在E:\workspace\test\qt\test2,那么執行:protoc.exe -I=/e/workspace/test/qt/test2/ --cpp_out=/e/workspace/test/qt/test2/ /e/workspace/test/qt/test2/protobuf/personalmain/LPersonalMainCategory.proto

            posted on 2011-01-26 09:19 seahouse 閱讀(1421) 評論(1)  編輯 收藏 引用 所屬分類: 數據

            評論

            # re: Protocol Buffers (協議緩沖) 之 Language Guide  回復  更多評論   

            protobuf_AddDesc...我也遇到了
            2012-05-23 10:24 | 秒大刀
            久久久国产乱子伦精品作者| 浪潮AV色综合久久天堂| 国产精品青草久久久久婷婷| 国产欧美一区二区久久| A狠狠久久蜜臀婷色中文网| 人人狠狠综合久久亚洲88| 99久久亚洲综合精品成人| 精品久久久久久无码中文字幕| 看全色黄大色大片免费久久久| 久久精品国产亚洲AV不卡| 97久久国产亚洲精品超碰热| 久久综合九色综合欧美就去吻| 无码人妻少妇久久中文字幕蜜桃| 精品国产一区二区三区久久| 精品国产热久久久福利| 性高湖久久久久久久久| 久久精品国产亚洲Aⅴ香蕉| 久久久久久久精品成人热色戒 | 影音先锋女人AV鲁色资源网久久| 色综合久久无码中文字幕| 国产精品女同一区二区久久| 日韩精品久久无码中文字幕| 亚洲精品无码专区久久同性男| 久久国产精品无码HDAV| 久久成人国产精品二三区| 一级做a爰片久久毛片16| 久久精品一区二区| 国产国产成人久久精品| 中文字幕一区二区三区久久网站 | 久久久九九有精品国产| 久久天天躁狠狠躁夜夜2020一| 国产精品gz久久久| 久久久精品免费国产四虎| 91精品国产乱码久久久久久| 久久免费看黄a级毛片| 久久99精品久久久久久野外| 欧美日韩中文字幕久久伊人| 精品久久久久久无码中文字幕一区| 久久久久亚洲AV无码专区首JN| 大香伊人久久精品一区二区| 久久久久高潮综合影院|