• <ins id="pjuwb"></ins>
    <blockquote id="pjuwb"><pre id="pjuwb"></pre></blockquote>
    <noscript id="pjuwb"></noscript>
          <sup id="pjuwb"><pre id="pjuwb"></pre></sup>
            <dd id="pjuwb"></dd>
            <abbr id="pjuwb"></abbr>

            我輩豈是蓬蒿人!

            C++ && keyWordSpotting

              C++博客 :: 首頁 :: 聯系 :: 聚合  :: 管理
              11 Posts :: 0 Stories :: 4 Comments :: 0 Trackbacks

            常用鏈接

            留言簿(9)

            我參與的團隊

            搜索

            •  

            積分與排名

            • 積分 - 7070
            • 排名 - 1377

            最新評論

            閱讀排行榜

            評論排行榜

            Introduction

            1. A declaration tells compilers about the name and type of an object, function, class, or template, but it omits certain details.

            2. A definition, on the other hand, provides compilers with the details. For an object, the definition is where compilers allocate memory for the object. For a function or a function template, the definition provides the code body. For a class or a class template, the definition lists the members of the class or template.

            3. When you define a class, you generally need a default constructor if you want to define arrays of objects.Incidentally, if you want to create an array of objects for which there is no default constructor, the usual ploy is to define an array of pointers instead. Then you can initialize each pointer separately by using new.

            4. Probably the most important use of the copy constructor is to define what it means to pass and return objects by value.

            5. From a purely operational point of view, the difference between initialization and assignment is that the former is performed by a constructor while the latter is performed by operator=. In other words, the two processes correspond to different function calls. The reason for the distinction is that the two kinds of functions must worry about different things. Constructors usually have to check their arguments for validity, whereas most assignment operators can take it for granted that their argument is legitimate (because it has already been constructed). On the other hand, the target of an assignment, unlike an object undergoing construction, may already have resources allocated to it. These resources typically must be released before the new resources can be assigned. Frequently, one of these resources is memory. Before an assignment operator can allocate memory for a new value, it must first deallocate the memory that was allocated for the old value.

            // ?a?possible?String?constructor
            String::String( const ? char ? * value)
            {
            ????
            if ?(value)
            ????
            {?
            ????????
            // ?if?value?ptr?isn't?null
            ????????data? = ? new ? char [strlen(value)? + ? 1 ];
            ????????strcpy(data,value);
            ????}
            ????
            ????
            else ?
            ????
            {?
            ????????
            // ?handle?null?value?ptr3
            ????????data? = ? new ? char [ 1 ];
            ????????
            * data? = ? ' \0 ' ;? // ?add?trailing
            ???????? null ? char
            ????}

            }


            // ?a?possible?String?assignment?operator

            String
            & ?String:: operator = ( const ?String & ?rhs)
            {
            ????
            if ?( this ? == ? & rhs)
            ????????
            return ? * this ;? // ?see?Item?17

            ????delete?[]?data;?
            // ?delete?old?memory
            ????
            ????data?
            = ? // ?allocate?new?memory
            ???????? new ? char [strlen(rhs.data)? + ? 1 ];

            ????strcpy(data,?rhs.data);
            ????
            ????
            return ? * this ;? // ?see?Item?15
            }


            6. These different casting forms serve different purposes:

            const_cast is designed to cast away the constness of objects and pointers, a topic I examine in Item 21.

            dynamic_cast is used to perform "safe downcasting," a subject we'll explore in Item 39.

            reinterpret_cast is engineered for casts that yield implementation-dependent results, e.g., casting between function pointer types. (You're not likely to need reinterpret_cast very often. I don't use it at all in this book.)

            static_cast is sort of the catch-all cast. It's what you use when none of the other casts is appropriate. It's the closest in meaning to the conventional C-style casts.

            posted on 2006-08-20 16:10 keyws 閱讀(340) 評論(0)  編輯 收藏 引用 所屬分類: 讀書筆記
            91精品国产综合久久四虎久久无码一级| 国产精品熟女福利久久AV| 久久婷婷五月综合97色直播| 中文字幕久久亚洲一区| 久久精品国产亚洲精品2020| 中文字幕亚洲综合久久2| 久久久久亚洲AV无码专区网站| 久久人妻少妇嫩草AV蜜桃| 久久国产精品一国产精品金尊 | 少妇久久久久久久久久| 国产精品国色综合久久| 国产精品gz久久久| 国产偷久久久精品专区| 久久精品国产一区二区三区不卡 | 国产精品久久久亚洲| 日韩美女18网站久久精品| 97精品国产91久久久久久| 欧美激情精品久久久久久久| 久久精品国产亚洲av日韩| 蜜桃麻豆www久久国产精品| 国内精品久久久久影院一蜜桃| 中文字幕无码久久人妻| Xx性欧美肥妇精品久久久久久| 蜜臀久久99精品久久久久久小说| 久久国产香蕉一区精品| 国产精品久久久久久搜索| 久久久久久综合网天天| 亚洲精品99久久久久中文字幕| 久久青青草原国产精品免费| 久久免费的精品国产V∧| 久久久久亚洲AV无码观看| 亚洲国产精品成人久久蜜臀| 国产精品无码久久久久| 日本福利片国产午夜久久| 欧美喷潮久久久XXXXx| 丁香色欲久久久久久综合网| 怡红院日本一道日本久久 | 久久天堂电影网| 国产精品毛片久久久久久久| 久久99精品久久久久久久不卡| 欧美一区二区三区久久综|