• <ins id="pjuwb"></ins>
    <blockquote id="pjuwb"><pre id="pjuwb"></pre></blockquote>
    <noscript id="pjuwb"></noscript>
          <sup id="pjuwb"><pre id="pjuwb"></pre></sup>
            <dd id="pjuwb"></dd>
            <abbr id="pjuwb"></abbr>

            無我

            讓內心永遠燃燒著偉大的光明的精神之火!
            靈活的思考,嚴謹的實現
            豪邁的氣魄、頑強的意志和周全的思考

            【轉】Thread Local Storage - The C++ Way

            http://www.codeproject.com/Articles/8113/Thread-Local-Storage-The-C-Way

             

            Introduction

            Global data, while usually considered poor design, nevertheless often is a useful means to preserve state between related function calls. When it comes to using threads, the issue unfortuantely is complicated by the fact that some access synchronisation is needed, to avoid that more than one thread will modify the data.

            There are times when you will want to have a globally visible object, while still having the data content accessible only to the calling thread, without holding off other threads that contend for the "same" global object. This is where thread local storage (TLS) comes in. TLS is something the operating system / threading subsystem provides, and by its very nature is rather low level.

            From a globally visible object (in C++) you expect that its constructors are getting called before you enter "main", and that it is disposed properly, after you exit from "main". Consequently one would expect a thread local "global" object beeing constructed, when a thread starts up, and beeing destroyed when the thread exits. But this is not the case! Using the native API one can only have TLS that needs neither code to construct nor code to destruct.

            While at first glance this is somewhat disappointing, there are reasons, not to automatically instantiate all these objects on every thread creation. A clean solution to this problem is presented e.g. in the library. Also the standard "pthread" C library addresses this problem properly. But when you need to use the native windows threading API, or need to write a library that, while making use of TLS, has no control over the threading API the client code is using, you are apparently lost.

            Fortunately this is not true, and this is the topic of this article. The Windows Portable Executable (PE) format provides for support of TLS-Callbacks. Altough the documentation is hard to read, it can be done with current compilers i.e. MSVC 6.0,7.1,... Since noone else seemingly was using this feature before, and not even the C runtime library (CRT) is making use of it, you should be a little careful and watch out for undesired behaviour. Having said, that the CRT does not use it, does not mean it does not implement it. Unfortunately there is a small bug present in the MSVC 6.0 implementation, that is also worked-around by my code.

            If it turns out, that the concepts, presented in this article, prove to be workable in "real life", I would be glad if this article has helped to remove some dust from this topic and make it usable for a broader range of applications. I could e.g. think of a generalized atexit_thread function that makes use of the concepts presented here.

            Before going to explain the gory details, I want to mention Aaron W. LaFramboise who made me aware of the existence of the TLS-Callback mechanism.

            Using the code

            If you are using the precompiled binaries, you simply will need to copy the *.lib files to a convenient directory where your compiler usually will find libraries. So you will copy the files from the include directory to a directory where your compiler searches for includes. Alternatively you may simply copy the files to your project directory.

            The following is a simple demonstration of usage, to get you started.

            #include <process.h>
            // first include the header file
            #include <tls.h>
            
            // this is your class
            struct A {
                A() : n(42) {
                }
                ~A() {
                }
                int the_answer_is() {
                    int m = n;
                    n = 0;
                    return m;
                }
            int n;
            };        
            
            // now define a tls wrapper of class A
            tls_ptr<A> pA;
            
            // this is the threaded procedure
            void  run(void*)
            {
                // instantiate a new "A"
                pA.reset(new A);
            
                // access the tls-object    
                ans = pA->the_answer_is();
            
                // note, that we do not need to deallocate
                // the object. This is getting done automagically
                // when the thread exits.
            }
            
            int main(int argc, char* argv[])
            {
                // the main thread also gets a local copy of the tls.
                pA.reset(new A);
            
                // start the thread
                _beginthread(&run, 0, 0);
            
                // call into the main threads version
                pA->the_answer_is();
            
                // the "run" thread should have ended when we
                // are exiting.
                Sleep(10000);
                
                // again we do not need to free our tls object.
                // this is comparable in behaviour to objects
                // at global scope.
                return 0;
            }

            While at first glance it might appear natural that the tls-objects should not be wrapped as pointers, in fact it is not. While the objects are globally visible, they are still "delegates" that forward to a thread local copy. The natural way in C++ to express delegation is a pointer object. (The technical reason of course is, that you cannot overload the "." operator but "->" can be overloaded.)

            You can use this mechanism when building a "*.exe" file of course, but you also can use it when building a "*.dll" image. However when you are planning to load your DLL by LoadLibary() you should define the macro TLS_ALLOC when building your DLL. This is not necessary when using your DLL by means of an import library. A similar restriction applies when delay-loading your DLL. Please consult your compiler documentation when you are interested in the reasons for this. (Defining TLS_ALLOC forces the use of the TlsAlloc() family functions from the Win32 API.)

            The complete API is kept very simple:

            tls_ptr<A> pA;         // declare an object of class A
            pA.reset(new A);       // create a tls of class A when needed
            pA.reset(new A(45));   // create a tls of class A with a custom constructor
                                   // note, that this also deletes any prior objects
                                   // that might have been allocated to pA
            pA.release();          // same as pA.reset(0), releases the thread local <BR>                       // object
            A& refA = *pA;         // get a temporary reference to the contained object<BR>                       // for faster access
            pA->the_answer_is();   // access the object 

            Please again note, that it is not necessary to explicitely call the destructors of your class (or release()). This is very handy, when you are writing a piece of code, that has no control over the calling threads, but must still be multithread safe. One caveat however: The destructors of your class are called _after_ the CRT code has ended the thread. Consequently when you are doing something fancy in your destructors, which causes the CRT to reallocate its internal thread local storage pointers, you will be left with a small memory leak of the CRT. This is comparable in effect to the case when you are using the native Win32 API functions to create a thread, instead of _beginthread().

            In principle that is all you need. But wait! I mentioned a small bug in the version 6 of the compiler. Luckily it is easy to work around. I provided an include file tlsfix.h which you will need to include into your program. You need to make sure it is getting included before windows.h. To be more precise: the TLS library must be searched before the default CRT library. So you alternatively may specify the library on the command line on the first place, and omit the inclusion of tlsfix.h.

            Background

            I will not discuss the user interface in this place. It suffices to say, that it essentialy is the same as in the boost library. However I omitted the feature of beeing able to specify arbitrary deleter functions, since this would have raised the need to include the boost library in my code. I wanted to keep it small and just demonstrate the principles. However, my implementation also deviates from boost insofar as I am featuring native compiler support for TLS variables, thus gaining an almost 4 times speed improvement. No need to say, that my implementation of course is Windows specific.

            When thinking about TLS for C++ the main question is how to run the constructors and destructors. A careful study of the PE format (e.g. in the MSDN library) reveals, that it almost ever provided for TLS support. (Thanks again to Aaron W. LaFramboise who read it carefully enough.) Of special interest is the section about TLS-Callback:

            The program can provide one or more TLS callback functions (though Microsoft 
            compilers do not currently use this feature) to support additional 
            initialization and termination for TLS data objects. A typical reason to use 
            such a callback function would be to call constructors and destructors for 
            objects.

            Well it is true, that the compilers do not use the feature, but there is nothing that prevents user code to use it though. One somehow must convince the compiler (to be honest it is the linker) to place your callback in a manner, so the operating system will call it. It turns out, that this is surprisingly simple (omitting the deatils for a moment).

            // declare your callback
            void NTAPI on_tls_callback(PVOID h, DWORD dwReason, PVOID pv)
            {
                if( DLL_THREAD_DETACH == dwReason )
                    basic_tls::thread_term();
            }
            
            // put a pointer in a special segment
            #pragma data_seg(".CRT$XLB")
            PIMAGE_TLS_CALLBACK p_thread_callback = on_tls_callback;
            #pragma data_seg()

            You can even add more callbacks, by appending pointers to the ".CRT$XLB" segment. The fancy definitions are available from the windows.h and winnt.h include files in turn.

            Now about the details: You will find at times, that your callbacks are not getting called. The reason for this is when the linker does not correctly wire up your segments. It turns out, that this coincides with when you are not using any __declspec(thread) in your code. A further study of the PE format description reveals:

            The Microsoft run-time library facilitates this process by defining a memory image of the TLS Directory and giving it the special name “__tls_used” (Intel x86 platforms) or “_tls_used” (other platforms). The linker looks for this memory image and uses the data there to create the TLS Directory. Other compilers that support TLS and work with the Microsoft linker must use this same technique.

            Consequentyly, when the linker does not find the _tls_used symbol it won't wire in your callbacks. Luckily this is easy to circumvent:

            #pragma comment(linker, "/INCLUDE:__tls_used")

            This will pull in the code from CRT that manages TLS. When using a version 7 compiler, that is all you need. (Actually I tried this with 7.1.) It turns out, however that using a version 6 compiler does not work. But the operating system cannot be the culprit, since code compiled by version 7 does work properly. After a little guess-work you will find out, that the CRT code from version 6 is slightly broken, because it inserts a wrong offset to the callback table. It is easy then to replace the errenous code and convince the linker to wire in the work around before the broken version from the CRT. You can study the tlsfix.c file from my submission, if you are interested in the details.

            Points of Interest

            Which is the first function of your program that is getting called by the operating system? Of course it is not main(). This was easy. Then mainCRTStartup specified as the entry-point in the linker comes to mind. Wrong again. Interestingly the first function beeing called is the Tls-Callback with Reason == DLL_PROCESS_ATTACH. But wait. Don't rely on this. This is not true on WinXP. I observed this on Win2000 only.

            I did not yet try the code on Win95/98, WinXP-Home-Edition and Win2003. I would be interested on feedback about using this code on these platforms. In principle it should work, because it is a feature of PE and not the operating system, but ...

            History

            08.28.2004 Uploaded documentation, source and sample code.

            License

            This article has no explicit license attached to it but may contain usage terms in the article text or the download files themselves. If in doubt please contact the author via the discussion board below.

            A list of licenses authors might use can be found here

            About the Author

            Roland Schwarz



            Austria Austria

            Member

            posted on 2012-06-27 17:27 Tim 閱讀(660) 評論(0)  編輯 收藏 引用

            <2012年6月>
            272829303112
            3456789
            10111213141516
            17181920212223
            24252627282930
            1234567

            導航

            統計

            公告

            本博客原創文章,歡迎轉載和交流。不過請注明以下信息:
            作者:TimWu
            郵箱:timfly@yeah.net
            來源:m.shnenglu.com/Tim
            感謝您對我的支持!

            留言簿(9)

            隨筆分類(173)

            IT

            Life

            搜索

            積分與排名

            最新隨筆

            最新評論

            閱讀排行榜

            无码人妻久久久一区二区三区| 久久亚洲精品成人无码网站| 久久久精品久久久久特色影视| 久久综合九色综合久99| 7777久久久国产精品消防器材| AV无码久久久久不卡网站下载| 99久久亚洲综合精品网站| 要久久爱在线免费观看| 漂亮人妻被黑人久久精品| 国产成人精品久久亚洲| 77777亚洲午夜久久多喷| AA级片免费看视频久久| 久久久久久久精品成人热色戒| 久久精品中文字幕久久| 7777精品伊人久久久大香线蕉 | 亚洲国产精品18久久久久久| 久久综合综合久久狠狠狠97色88| 中文国产成人精品久久亚洲精品AⅤ无码精品 | 88久久精品无码一区二区毛片 | 精品综合久久久久久88小说| 亚洲中文久久精品无码| 久久精品国产一区二区电影| 麻豆亚洲AV永久无码精品久久| 久久国产午夜精品一区二区三区| 久久久亚洲欧洲日产国码aⅴ | 亚洲中文久久精品无码ww16| 久久久久亚洲AV成人网人人网站 | 伊人久久精品无码二区麻豆| 久久久久国产精品三级网| 精品国际久久久久999波多野| 亚洲另类欧美综合久久图片区| 久久国产精品国产自线拍免费| 久久精品国产亚洲αv忘忧草| 久久精品国产精品亚洲人人| 狠狠色丁香婷婷综合久久来| 一本一本久久A久久综合精品 | 久久精品综合网| 精品欧美一区二区三区久久久| 久久精品a亚洲国产v高清不卡| 国产精品久久久久免费a∨| 久久久WWW成人|