青青草原综合久久大伊人导航_色综合久久天天综合_日日噜噜夜夜狠狠久久丁香五月_热久久这里只有精品

隨筆 - 298  文章 - 377  trackbacks - 0
<2016年6月>
2930311234
567891011
12131415161718
19202122232425
262728293012
3456789

常用鏈接

留言簿(34)

隨筆分類

隨筆檔案

文章檔案

相冊

收藏夾

搜索

  •  

最新評論

閱讀排行榜

評論排行榜

本文簡單介紹了當前Windows支持的各種Socket I/O模型,如果你發現其中存在什么錯誤請務必賜教。

一:select模型
二:WSAAsyncSelect模型
三:WSAEventSelect模型
四:Overlapped I/O 事件通知模型
五:Overlapped I/O 完成例程模型
六:IOCP模型

老陳有一個在外地工作的女兒,不能經常回來,老陳和她通過信件聯系。他們的信會被郵遞員投遞到他們的信箱里。
這和Socket模型非常類似。下面我就以老陳接收信件為例講解Socket I/O模型~~~

一:Select模型

老陳非常想看到女兒的信。以至于他每隔10分鐘就下樓檢查信箱,看是否有女兒的信~~~~~
在這種情況下,“下樓檢查信箱”然后回到樓上耽誤了老陳太多的時間,以至于老陳無法做其他工作。
select模型和老陳的這種情況非常相似:周而復始地去檢查......如果有數據......接收/發送.......

使用線程來select應該是通用的做法:
procedure TListenThread.Execute;
var
addr : TSockAddrIn;
fd_read : TFDSet;
timeout : TTimeVal;
ASock,
MainSock : TSocket;
len, i : Integer;
begin
MainSock := socket( AF_INET, SOCK_STREAM, IPPROTO_TCP );
addr.sin_family := AF_INET;
addr.sin_port := htons(5678);
addr.sin_addr.S_addr := htonl(INADDR_ANY);
bind( MainSock, @addr, sizeof(addr) );
listen( MainSock, 5 );

while (not Terminated) do
begin
FD_ZERO( fd_read );
FD_SET( MainSock, fd_read );
timeout.tv_sec := 0;
timeout.tv_usec := 500;
if select( 0, @fd_read, nil, nil, @timeout ) > 0 then //至少有1個等待Accept的connection
begin
if FD_ISSET( MainSock, fd_read ) then
begin
for i:=0 to fd_read.fd_count-1 do //注意,fd_count <= 64,也就是說select只能同時管理最多64個連接
begin
len := sizeof(addr);
ASock := accept( MainSock, addr, len );
if ASock <> INVALID_SOCKET then
....//為ASock創建一個新的線程,在新的線程中再不停地select
end;
end;
end;
end; //while (not self.Terminated)

shutdown( MainSock, SD_BOTH );
closesocket( MainSock );
end;

select模型

select已經是老掉牙的東西了,windows下很少用了,不過既然叫“全接觸”,還是寫出來吧!!!

首先創建一個listen線程(thrListen)負責監聽遠程機器的連接請求,
和遠程機器建立連接后,為此連接專門創建一個線程(thrReadWrite)進行read/write。
注意,要使用“臨界區”保證線程對共享數據的安全訪問。

代碼很簡單,不多說了~~~~~~~~~~~~~~~~~~~~~~~~

unit thrListen;

interface

uses
Windows, Classes, SysUtils, Winsock2, thrReadWrite;

type
YConnection = record
thrRW : TRWThread;
hsock : TSocket;
dwIP : DWORD;
dwPort : DWORD;
end;
PConnection = ^YConnection;

type
TListenThread = class(TThread)
private
{ Private declarations }
FSock : TSocket; //主socket
FList : TList; //客戶連接線程列表
protected
procedure Execute; override;
end;

implementation

uses frmMain;

{ TListenThread }

procedure TListenThread.Execute;
var
addr : TSockAddrIn;
fd_read : TFDSet;
timeout : TTimeVal;
AConnect : PConnection;
len, i : Integer;
begin
FList:= TList.Create;

FSock := socket( AF_INET, SOCK_STREAM, IPPROTO_TCP );

addr.sin_family := AF_INET;
addr.sin_port := htons(LISTEN_PORT);
addr.sin_addr.S_addr := htonl(INADDR_ANY);

bind( FSock, @addr, sizeof(SOCKADDR) );
listen( FSock, 5 );//正在等待連接的最大隊列長度5

while (not Terminated) do
begin
FD_ZERO( fd_read );
FD_SET( FSock, fd_read );

timeout.tv_sec := 0;
timeout.tv_usec := 500;

if select( 0, @fd_read, nil, nil, @timeout ) > 0 then //至少有1個等待Accept的connection
begin
if FD_ISSET( FSock, fd_read ) then
begin
for i:=0 to fd_read.fd_count-1 do //注意,fd_count <= FD_SETSIZE(64)
begin
New( AConnect );
len := sizeof(addr);
AConnect^.hsock := accept( FSock, addr, len );
if AConnect^.hsock <> INVALID_SOCKET then
begin
AConnect^.dwIP := ntohl( addr.sin_addr.S_addr );
AConnect^.dwPort := ntohs( addr.sin_port );
AConnect^.thrRW := TRWThread.Create( True );
with AConnect^.thrRW do
begin
m_sock := AConnect^.hsock;
m_ip := AConnect^.dwIP;
m_port := AConnect^.dwPort;
m_itemid := AConnect;
FreeOnTerminate := True;
Resume;
end;

//修改客戶連接列表
FList.Add( AConnect );
len := FList.Count;
end else
begin
len := WSAGetLastError();
MessageBox( 0, PChar(IntToStr(len)), 'accept error', MB_ICONERROR );
Dispose( AConnect );
end;
end; //for i:=0 to fd_read.fd_count-1
end; //if FD_ISSET( m_sock, fd_read )
end; //if ret > 0

end; //while (not self.Terminated)

shutdown( FSock, SD_BOTH );
closesocket( FSock );

//結束所有維護客戶端連接的線程
if FList.Count > 0 then
begin
for i:=0 to FList.Count-1 do
begin
PConnection(FList.Items[i])^.thrRW.Terminate;
shutdown( PConnection(FList.Items[i])^.hsock, SD_BOTH );
closesocket( PConnection(FList.Items[i])^.hsock );
Dispose(FList.Items[i]);
end;
end;

FList.Free;
end;

end.

unit thrReadWrite;

interface

uses
Windows, Classes, SysUtils, Winsock2;

const
PACK_SIZE_RECEIVE = 4096;

type
TRWThread = class(TThread)
public
m_sock : THandle;
m_ip : DWORD;
m_port : DWORD;
m_itemid : Pointer;
private
FRecvBuf : Array [0..PACK_SIZE_RECEIVE-1] of Char;
protected
procedure Execute; override;
end;

implementation

uses frmMain;

{ TRWThread }

procedure TRWThread.Execute;
var
sTitle : String;
fd_read : TFDSet;
timeout : TTimeVal;
ret : Integer;
begin
sTitle := inet_ntoa( TInAddr(htonl(m_ip)) );
sTitle := 'IP: ' + sTitle + ' Port: ' + IntToStr(m_port) + ' Msg: ';

while (not self.Terminated) do
begin
FD_ZERO( fd_read );
FD_SET( m_sock, fd_read );
timeout.tv_sec := 0;
timeout.tv_usec := 500;

ret := select( 0, @fd_Read, nil, nil, @timeout );
if ret = SOCKET_ERROR then
begin
MessageBox( 0, 'Call select() failed.', 'Error', MB_ICONERROR );
Exit;
end;

if ret > 0 then
begin
if FD_ISSET( m_sock, fd_read ) then
begin
FillChar( FRecvBuf[0], PACK_SIZE_RECEIVE, 0 );
ret := recv( m_sock, FRecvBuf[0], PACK_SIZE_RECEIVE, 0 );

if (ret=0) or (ret=SOCKET_ERROR) then
begin
closesocket( m_sock );
Exit;
end;

EnterCriticalSection( gCSListBox );
fmMain.ListBox1.Items.Add( sTitle + FRecvBuf );
LeaveCriticalSection( gCSListBox );
end;
end; //if ret > 0

end; //while (not self.Terminated)

closesocket( m_sock );
end;

end.

 

二:WSAAsyncSelect模型

后來,老陳使用了微軟公司的新式信箱。這種信箱非常先進,一旦信箱里有新的信件,蓋茨就會給老陳打電話:喂,大爺,你有新的信件了!從此,老陳再也不必頻繁上下樓檢查信箱了,牙也不疼了,你瞅準了,藍天......不是,微軟~~~~~~~~
微軟提供的WSAAsyncSelect模型就是這個意思。

WSAAsyncSelect模型是Windows下最簡單易用的一種Socket I/O模型。使用這種模型時,Windows會把網絡事件以消息的形勢通知應用程序。
首先定義一個消息標示常量:
const WM_SOCKET = WM_USER + 55;
再在主Form的private域添加一個處理此消息的函數聲明:
private
procedure WMSocket(var Msg: TMessage); message WM_SOCKET;
然后就可以使用WSAAsyncSelect了:
var
addr : TSockAddr;
sock : TSocket;

sock := socket( AF_INET, SOCK_STREAM, IPPROTO_TCP );
addr.sin_family := AF_INET;
addr.sin_port := htons(5678);
addr.sin_addr.S_addr := htonl(INADDR_ANY);
bind( m_sock, @addr, sizeof(SOCKADDR) );

WSAAsyncSelect( m_sock, Handle, WM_SOCKET, FD_ACCEPT or FD_CLOSE );

listen( m_sock, 5 );
....

應用程序可以對收到WM_SOCKET消息進行分析,判斷是哪一個socket產生了網絡事件以及事件類型:

procedure TfmMain.WMSocket(var Msg: TMessage);
var
sock : TSocket;
addr : TSockAddrIn;
addrlen : Integer;
buf : Array [0..4095] of Char;
begin
//Msg的WParam是產生了網絡事件的socket句柄,LParam則包含了事件類型
case WSAGetSelectEvent( Msg.LParam ) of
FD_ACCEPT :
begin
addrlen := sizeof(addr);
sock := accept( Msg.WParam, addr, addrlen );
if sock <> INVALID_SOCKET then
WSAAsyncSelect( sock, Handle, WM_SOCKET, FD_READ or FD_WRITE or FD_CLOSE );
end;

FD_CLOSE : closesocket( Msg.WParam );
FD_READ : recv( Msg.WParam, buf[0], 4096, 0 );
FD_WRITE : ;
end;
end;

1。WSAAsyncSelect模型

這個很簡單,貼個源碼了事。。。。。。。。。。。。

unit frmMain;

interface

uses
Windows, Messages, SysUtils, Variants, Classes, Graphics, Controls, Forms,
Dialogs, Winsock2, StdCtrls, ComCtrls;

const
LISTEN_PORT = 5005;
WM_SOCKET = WM_USER + 55;

type
TfmMain = class(TForm)
btnStart: TButton;
btnStop: TButton;
ListBox1: TListBox;
StatusBar1: TStatusBar;

procedure FormCreate(Sender: TObject);
procedure FormClose(Sender: TObject; var Action: TCloseAction);
procedure btnStartClick(Sender: TObject);
procedure btnStopClick(Sender: TObject);

private
{ Private declarations }
procedure WMSocket(var Msg: TMessage); message WM_SOCKET;
procedure SendBuf( hsock: TSocket );
procedure RecvBuf( hsock: TSocket );
public
{ Public declarations }
m_sock : TSocket; //主socket
m_connect_list : TList; //客戶連接列表
end;

var
fmMain : TfmMain;

implementation

{$R *.dfm}

procedure TfmMain.WMSocket(var Msg: TMessage);
var
s : TSocket;
addr : TSockAddrIn;
addrlen : Integer;
begin
case WSAGetSelectEvent( Msg.LParam ) of
FD_ACCEPT :
begin
addrlen := sizeof(addr);
s := accept( m_sock, addr, addrlen );
if s <> INVALID_SOCKET then
begin
WSAAsyncSelect( s, Handle, WM_SOCKET, FD_READ or FD_WRITE or FD_CLOSE );
m_connect_list.Add( Pointer(s) );
StatusBar1.Panels[0].Text := 'Connection count: ' +
IntToStr(m_connect_list.Count);
end;
end;

FD_CLOSE :
begin
if m_connect_list.IndexOf( Pointer(Msg.WParam) ) > -1 then
begin
m_connect_list.Remove( Pointer(Msg.WParam) );
StatusBar1.Panels[0].Text := 'Connection count: ' +
IntToStr(m_connect_list.Count);
end;
closesocket( Msg.WParam );
end;

FD_READ : RecvBuf( Msg.WParam );
FD_WRITE : SendBuf( Msg.WParam );
end; //case...
end;

procedure TfmMain.SendBuf( hsock: TSocket );
begin
{/*
只有在三種條件下,才會發出FD_WRITE通知:
■使用connect或WSAConnect ,一個套接字首次建立了連接。
■使用accept或WSAAccept,套接字被接受以后。
■若send、WSASend、sendto或WSASendTo操作失敗,返回了WSAEWOULDBLOCK錯誤,
而且緩沖區的空間變得可用
因此,作為一個應用程序,自收到首條FD_WRITE消息開始,便應認為自己必然能在一
個套接字上發出數據,直至一個send、WSASend、sendto或WSASendTo返回套接字錯誤
WSAEWOULDBLOCK。經過了這樣的失敗以后,要再用另一條FD_WRITE通知應用程序再次
送數據。
也就是說,不要關心FD_WRITE消息,盡管send,直到出現WSAEWOULDBLOCK錯誤!
*/}
end;

procedure TfmMain.RecvBuf( hsock: TSocket );
var
buf : Array [0..4095] of Char;
adr : TSockAddrIn;
len : Integer;
s : String;
begin
FillChar( buf[0], 4096, 0 );
recv( hsock, buf[0], 4096, 0 );

len := sizeof(adr);
getpeername( hsock, adr, len );
s := inet_ntoa( adr.sin_addr );
s := 'IP: ' + s + ' Port: ' + IntToStr(ntohs(adr.sin_port)) + ' Msg: ';
ListBox1.Items.Add( s + buf );
end;

procedure TfmMain.FormCreate(Sender: TObject);
var
wsa : TWSAData;
begin
if WSAStartup( $0202, wsa ) <> 0 then //WSAStartup returns zero if successful.
begin
MessageBox( 0, 'WSAStartup failed', 'Error', MB_ICONERROR );
btnStart.Enabled := False;
btnStop.Enabled := False;
end;

btnStart.Enabled := True;
btnStop.Enabled := False;

m_connect_list := TList.Create;
end;

procedure TfmMain.FormClose(Sender: TObject; var Action: TCloseAction);
var
i : Integer;
begin
shutdown( m_sock, SD_BOTH );
closesocket( m_sock );

//結束所有維護客戶端連接的線程
if m_connect_list.Count > 0 then
for i:=0 to m_connect_list.Count-1 do
begin
shutdown( TSocket(m_connect_list.Items[i]), SD_BOTH );
closesocket( TSocket(m_connect_list.Items[i]) );
end;

m_connect_list.Free;

WSACleanup();
end;

procedure TfmMain.btnStartClick(Sender: TObject);
var
addr : TSockAddr;
ret : Integer;
begin
m_sock := socket( AF_INET, SOCK_STREAM, IPPROTO_TCP );
if m_sock = INVALID_SOCKET then
begin
MessageBox( 0, 'Call socket() failed.', 'Error', MB_ICONERROR );
Exit;
end;

addr.sin_family := AF_INET;
addr.sin_port := htons(LISTEN_PORT);
addr.sin_addr.S_addr := htonl(INADDR_ANY);

if bind( m_sock, @addr, sizeof(SOCKADDR) ) = SOCKET_ERROR then
begin
MessageBox( 0, 'Call bind failed.', 'Error', MB_ICONERROR );
Exit;
end;

ret := WSAAsyncSelect( m_sock, Handle, WM_SOCKET, FD_ACCEPT or FD_CLOSE );
if ret = SOCKET_ERROR then
begin
MessageBox( 0, 'Call WSAAsyncSelect failed.', 'Error', MB_ICONERROR );
Exit;
end;

if listen( m_sock, 5 ) = SOCKET_ERROR then
begin
MessageBox( 0, 'Call listen failed.', 'Error', MB_ICONERROR );
Exit;
end;

btnStart.Enabled := False;
btnStop.Enabled := True;
end;

procedure TfmMain.btnStopClick(Sender: TObject);
var
i : Integer;
begin
shutdown( m_sock, SD_BOTH );
closesocket( m_sock );

//結束所有維護客戶端連接的線程
if m_connect_list.Count > 0 then
for i:=0 to m_connect_list.Count-1 do
begin
shutdown( TSocket(m_connect_list.Items[i]), SD_BOTH );
closesocket( TSocket(m_connect_list.Items[i]) );
end;

m_connect_list.Clear;

btnStart.Enabled := True;
btnStop.Enabled := False;
end;

end.

 

三:WSAEventSelect模型

后來,微軟的信箱非常暢銷,購買微軟信箱的人以百萬計數......以至于蓋茨每天24小時給客戶打電話,累得腰酸背痛,喝蟻力神都不好使~~~~~~
微軟改進了他們的信箱:在客戶的家中添加一個附加裝置,這個裝置會監視客戶的信箱,每當新的信件來臨,此裝置會發出“新信件到達”聲,提醒老陳去收信。蓋茨終于可以睡覺了。

同樣要使用線程:
procedure TListenThread.Execute;
var
hEvent : WSAEvent;
ret : Integer;
ne : TWSANetworkEvents;
sock : TSocket;
adr : TSockAddrIn;
sMsg : String;
Index,
EventTotal : DWORD;
EventArray : Array [0..WSA_MAXIMUM_WAIT_EVENTS-1] of WSAEVENT;
begin
...socket...bind...
hEvent := WSACreateEvent();
WSAEventSelect( ListenSock, hEvent, FD_ACCEPT or FD_CLOSE );
...listen...

while ( not Terminated ) do
begin
Index := WSAWaitForMultipleEvents( EventTotal, @EventArray[0], FALSE, WSA_INFINITE, FALSE );
FillChar( ne, sizeof(ne), 0 );
WSAEnumNetworkEvents( SockArray[Index-WSA_WAIT_EVENT_0], EventArray[Index-WSA_WAIT_EVENT_0], @ne );

if ( ne.lNetworkEvents and FD_ACCEPT ) > 0 then
begin
if ne.iErrorCode[FD_ACCEPT_BIT] <> 0 then
continue;

ret := sizeof(adr);
sock := accept( SockArray[Index-WSA_WAIT_EVENT_0], adr, ret );
if EventTotal > WSA_MAXIMUM_WAIT_EVENTS-1 then//這里WSA_MAXIMUM_WAIT_EVENTS同樣是64
begin
closesocket( sock );
continue;
end;

hEvent := WSACreateEvent();
WSAEventSelect( sock, hEvent, FD_READ or FD_WRITE or FD_CLOSE );
SockArray[EventTotal] := sock;
EventArray[EventTotal] := hEvent;
Inc( EventTotal );
end;

if ( ne.lNetworkEvents and FD_READ ) > 0 then
begin
if ne.iErrorCode[FD_READ_BIT] <> 0 then
continue;
FillChar( RecvBuf[0], PACK_SIZE_RECEIVE, 0 );
ret := recv( SockArray[Index-WSA_WAIT_EVENT_0], RecvBuf[0], PACK_SIZE_RECEIVE, 0 );
......
end;
end;
end;

WSAEventSelect模型

看來大家不感興趣啊呵呵沒有信心了把代碼貼完拉倒。。。。。。

unit frmMain;

interface

uses
Windows, Messages, SysUtils, Variants, Classes, Graphics, Controls, Forms,
Dialogs, Winsock2, StdCtrls, ComCtrls, thrEvent;

const
LISTEN_PORT = 5005;

type
TfmMain = class(TForm)
btnStart: TButton;
btnStop: TButton;
ListBox1: TListBox;
StatusBar1: TStatusBar;

procedure FormCreate(Sender: TObject);
procedure FormClose(Sender: TObject; var Action: TCloseAction);
procedure btnStartClick(Sender: TObject);
procedure btnStopClick(Sender: TObject);
private
{ Private declarations }
public
{ Public declarations }
EventThread : TEventThread;
end;

var
fmMain : TfmMain;

implementation

{$R *.dfm}

procedure TfmMain.FormCreate(Sender: TObject);
var
wsa : TWSAData;
begin
if WSAStartup( $0202, wsa ) <> 0 then //WSAStartup returns zero if successful.
begin
MessageBox( 0, 'WSAStartup failed', 'Error', MB_ICONERROR );
btnStart.Enabled := False;
btnStop.Enabled := False;
end;

btnStart.Enabled := True;
btnStop.Enabled := False;
end;

procedure TfmMain.FormClose(Sender: TObject; var Action: TCloseAction);
begin
WSACleanup();
end;

procedure TfmMain.btnStartClick(Sender: TObject);
begin
EventThread := TEventThread.Create( True );
EventThread.FreeOnTerminate := True;
EventThread.OnTerminate := EventThread.WhileTerminate;
EventThread.Resume;

btnStart.Enabled := False;
btnStop.Enabled := True;
end;

procedure TfmMain.btnStopClick(Sender: TObject);
begin
EventThread.Terminate;
btnStart.Enabled := True;
btnStop.Enabled := False;
end;

end.
//--------------------------------------------------------------------------------------

unit thrEvent;

interface

uses
Windows, SysUtils, Classes, Winsock2;

const
PACK_SIZE_RECEIVE = 4096;

type
TEventThread = class(TThread)
public
procedure WhileTerminate(Sender: TObject);
private
ListenSock : TSocket;
SockArray : Array [0..WSA_MAXIMUM_WAIT_EVENTS-1] of TSocket;
EventArray : Array [0..WSA_MAXIMUM_WAIT_EVENTS-1] of WSAEVENT;
EventTotal : DWORD;
Index : DWORD;
RecvBuf : Array [0..PACK_SIZE_RECEIVE-1] of Char;

procedure InitSock;
procedure CompressArray(idx: DWORD);
protected
procedure Execute; override;
end;

implementation

uses frmMain;

{ TEventThread }

procedure TEventThread.Execute;
var
hEvent : WSAEvent;
ret : Integer;
ne : TWSANetworkEvents;
sock : TSocket;
adr : TSockAddrIn;
sMsg : String;
begin
InitSock();
if EventTotal = 0 then
Exit;

while ( not Terminated ) do
begin
Index := WSAWaitForMultipleEvents( EventTotal, @EventArray[0], FALSE,
WSA_INFINITE, FALSE );
if Index = WSA_WAIT_FAILED then
begin
MessageBox( 0,'Call WSAWaitForMultipleEvents failed.','Error',MB_ICONERROR );
Exit;
end;

FillChar( ne, sizeof(ne), 0 );
WSAEnumNetworkEvents( SockArray[Index-WSA_WAIT_EVENT_0],
EventArray[Index-WSA_WAIT_EVENT_0], @ne );

if ( ne.lNetworkEvents and FD_ACCEPT ) > 0 then
begin
if ne.iErrorCode[FD_ACCEPT_BIT] <> 0 then
continue;

ret := sizeof(adr);
sock := accept( SockArray[Index-WSA_WAIT_EVENT_0], adr, ret );
if EventTotal > WSA_MAXIMUM_WAIT_EVENTS-1 then
begin
closesocket( sock );
continue;
end;

hEvent := WSACreateEvent();
WSAEventSelect( sock, hEvent, FD_READ or FD_WRITE or FD_CLOSE );
SockArray[EventTotal] := sock;
EventArray[EventTotal] := hEvent;
Inc( EventTotal );

fmMain.StatusBar1.Panels[0].Text := 'Connection: ' +IntToStr(EventTotal-1);
end;

if ( ne.lNetworkEvents and FD_READ ) > 0 then
begin
if ne.iErrorCode[FD_READ_BIT] <> 0 then
continue;

FillChar( RecvBuf[0], PACK_SIZE_RECEIVE, 0 );
ret := recv( SockArray[Index-WSA_WAIT_EVENT_0], RecvBuf[0],
PACK_SIZE_RECEIVE, 0 );
if (ret=0) or (ret=SOCKET_ERROR) then
continue;

ret := sizeof(adr);
getpeername( SockArray[Index-WSA_WAIT_EVENT_0], adr, ret );
sMsg := inet_ntoa( adr.sin_addr );
sMsg := 'IP: ' +sMsg +' Port: ' +IntToStr(ntohs(adr.sin_port)) +' Msg: ';
fmMain.ListBox1.Items.Add( sMsg + RecvBuf );
end;
{
if ( ne.lNetworkEvents and FD_WRITE ) > 0 then
begin
if ne.iErrorCode[FD_WRITE_BIT] <> 0 then
continue;

...
end; }

if ( ne.lNetworkEvents and FD_CLOSE ) > 0 then
begin
if ne.iErrorCode[FD_CLOSE_BIT] <> 0 then
continue;

WSACloseEvent( EventArray[Index-WSA_WAIT_EVENT_0] );
closesocket( SockArray[Index-WSA_WAIT_EVENT_0] );
CompressArray( Index-WSA_WAIT_EVENT_0 );

fmMain.StatusBar1.Panels[0].Text := 'Connection: ' +IntToStr(EventTotal-1);
end;
end;
end;

procedure TEventThread.InitSock;
var
addr : TSockAddr;
hEvent : WSAEvent;
begin
EventTotal := 0;
ListenSock := INVALID_SOCKET;

ListenSock := socket( AF_INET, SOCK_STREAM, IPPROTO_TCP );
if ListenSock = INVALID_SOCKET then
begin
MessageBox( 0, 'Call socket() failed.', 'Error', MB_ICONERROR );
Exit;
end;

addr.sin_family := AF_INET;
addr.sin_port := htons(LISTEN_PORT);
addr.sin_addr.S_addr := htonl(INADDR_ANY);

if bind( ListenSock, @addr, sizeof(SOCKADDR) ) = SOCKET_ERROR then
begin
MessageBox( 0, 'Call bind failed.', 'Error', MB_ICONERROR );
Exit;
end;

hEvent := WSACreateEvent();
if hEvent = WSA_INVALID_EVENT then
begin
MessageBox( 0, 'Call WSACreateEvent failed.', 'Error', MB_ICONERROR );
Exit;
end;

if WSAEventSelect( ListenSock,hEvent,FD_ACCEPT or FD_CLOSE )=SOCKET_ERROR then
begin
MessageBox( 0, 'Call WSAEventSelect failed.', 'Error', MB_ICONERROR );
Exit;
end;

if listen( ListenSock, 5 ) = SOCKET_ERROR then
begin
MessageBox( 0, 'Call listen failed.', 'Error', MB_ICONERROR );
Exit;
end;

SockArray[EventTotal] := ListenSock;
EventArray[EventTotal] := hEvent;
Inc( EventTotal );
end;

procedure TEventThread.CompressArray(idx: DWORD);
var
i : Integer;
begin
if idx = EventTotal-1 then
begin
Dec( EventTotal );
Exit;
end;

for i:=idx to EventTotal-2 do
begin
SockArray[i] := SockArray[i+1];
EventArray[i] := EventArray[i+1];
end;
Dec( EventTotal );
end;

procedure TEventThread.WhileTerminate(Sender: TObject);
var
i : Integer;
begin
if EventTotal > 0 then
begin
for i:=0 to EventTotal-1 do
begin
WSACloseEvent( EventArray[i] );
shutdown( SockArray[i], SD_BOTH );
closesocket( SockArray[i] );
end;
end;
end;

end.


四:Overlapped I/O 事件通知模型

后來,微軟通過調查發現,老陳不喜歡上下樓收發信件,因為上下樓其實很浪費時間。于是微軟再次改進他們的信箱。新式的信箱采用了更為先進的技術,只要用戶告訴微軟自己的家在幾樓幾號,新式信箱會把信件直接傳送到用戶的家中,然后告訴用戶,你的信件已經放到你的家中了!老陳很高興,因為他不必再親自收發信件了!

Overlapped I/O 事件通知模型和WSAEventSelect模型在實現上非常相似,主要區別在“Overlapped”,Overlapped模型是讓應用程序使用重疊數據結構(WSAOVERLAPPED),一次投遞一個或多個Winsock I/O請求。這些提交的請求完成后,應用程序會收到通知。什么意思呢?就是說,如果你想從socket上接收數據,只需要告訴系統,由系統為你接收數據,而你需要做的只是為系統提供一個緩沖區~~~~~
Listen線程和WSAEventSelect模型一模一樣,Recv/Send線程則完全不同:
procedure TOverlapThread.Execute;
var
dwTemp : DWORD;
ret : Integer;
Index : DWORD;
begin
......

while ( not Terminated ) do
begin
Index := WSAWaitForMultipleEvents( FLinks.Count, @FLinks.Events[0], FALSE, RECV_TIME_OUT, FALSE );
Dec( Index, WSA_WAIT_EVENT_0 );
if Index > WSA_MAXIMUM_WAIT_EVENTS-1 then //超時或者其他錯誤
continue;

WSAResetEvent( FLinks.Events[Index] );
WSAGetOverlappedResult( FLinks.Sockets[Index], FLinks.pOverlaps[Index], @dwTemp, FALSE, FLinks.pdwFlags[Index]^ );

if dwTemp = 0 then //連接已經關閉
begin
......
continue;
end else
begin
fmMain.ListBox1.Items.Add( FLinks.pBufs[Index]^.buf );
end;

//初始化緩沖區
FLinks.pdwFlags[Index]^ := 0;
FillChar( FLinks.pOverlaps[Index]^, sizeof(WSAOVERLAPPED), 0 );
FLinks.pOverlaps[Index]^.hEvent := FLinks.Events[Index];
FillChar( FLinks.pBufs[Index]^.buf^, BUFFER_SIZE, 0 );

//遞一個接收數據請求
WSARecv( FLinks.Sockets[Index], FLinks.pBufs[Index], 1, FLinks.pdwRecvd[Index]^, FLinks.pdwFlags[Index]^, FLinks.pOverlaps[Index], nil );
end;
end;

Overlapped I/O 事件通知

unit thrAccept;

interface

uses
Windows, SysUtils, Classes, Winsock2, thrOverlap;

type
TEventThread = class(TThread)
private
FListenSock : TSocket;
FListenEvent : WSAEVENT;
FRWThread : TOverlapThread;
protected
procedure Execute; override;
function InitSock():BOOL;
procedure FreeResource;
end;

var
gCS1 : TRTLCriticalSection; //臨界區,保證線程安全
gSockTotal : DWORD;
gSockArray : Array [0..WSA_MAXIMUM_WAIT_EVENTS-1] of TSocket;

implementation

uses frmMain;

{ TEventThread }

procedure TEventThread.Execute;
var
ret : Integer;
ne : TWSANetworkEvents;
sock : TSocket;
adr : TSockAddrIn;
begin
if not InitSock() then Exit;

InitializeCriticalSection( gCS1 );
gSockTotal := 0;

FRWThread := TOverlapThread.Create( True );
FRWThread.FreeOnTerminate := True;
FRWThread.Resume;

while ( not Terminated ) do
begin
WSAWaitForMultipleEvents( 1, @FListenEvent, FALSE, ACCEPT_TIME_OUT, FALSE );
FillChar( ne, sizeof(ne), 0 );
WSAEnumNetworkEvents( FListenSock, FListenEvent, @ne );

if ( ne.lNetworkEvents and FD_ACCEPT ) > 0 then
begin
if ne.iErrorCode[FD_ACCEPT_BIT] <> 0 then continue;
ret := sizeof(adr);
sock := accept( FListenSock, adr, ret );
if sock = INVALID_SOCKET then
continue;
EnterCriticalSection( gCS1 );
ret := gSockTotal;
LeaveCriticalSection( gCS1 );

if ret > WSA_MAXIMUM_WAIT_EVENTS-1 then
begin
closesocket( sock ); continue; end;

EnterCriticalSection( gCS1 );
gSockArray[gSockTotal] := sock;
Inc( gSockTotal );
ret := gSockTotal;
LeaveCriticalSection( gCS1 );

fmMain.StatusBar1.Panels[0].Text := 'Connection: ' + IntToStr(ret);
end;

//不關心其他事件。雖然客戶端斷開連接會ne.lNetworkEvents==0,但是鑒于本線程
//僅僅負責accept,所以不響應其他事件。
end;

FreeResource;
end;

function TEventThread.InitSock: BOOL;
var
addr : TSockAddr;
begin
result := False;

FListenSock := socket( AF_INET, SOCK_STREAM, IPPROTO_TCP );
addr.sin_family := AF_INET;
addr.sin_port := htons(LISTEN_PORT);
addr.sin_addr.S_addr := htonl(INADDR_ANY);

bind( FListenSock, @addr, sizeof(SOCKADDR) );
FListenEvent := WSACreateEvent();
WSAEventSelect( FListenSock, FListenEvent, FD_ACCEPT );
listen( FListenSock, 5 );

result := True;
end;

procedure TEventThread.FreeResource;
begin
FRWThread.Terminate;

DeleteCriticalSection( gCS1 );

closesocket( FListenSock );
WSACloseEvent( FListenEvent );
end;

end.
---------------------------------------------------------------------------------
unit thrOverlap;

interface

uses
Windows, SysUtils, Classes, Winsock2;

const
BUFFER_SIZE = 4096;
ACCEPT_TIME_OUT = 550;
RECV_TIME_OUT = 550;

type
YOverlappedSockets = record
Count : DWORD;
Sockets : Array [0..WSA_MAXIMUM_WAIT_EVENTS-1] of TSocket;
Events : Array [0..WSA_MAXIMUM_WAIT_EVENTS-1] of WSAEVENT;
pOverlaps : Array [0..WSA_MAXIMUM_WAIT_EVENTS-1] of PWSAOVERLAPPED;
pBufs : Array [0..WSA_MAXIMUM_WAIT_EVENTS-1] of PWSABUF;
pdwRecvd : Array [0..WSA_MAXIMUM_WAIT_EVENTS-1] of PDWORD;
pdwFlags : Array [0..WSA_MAXIMUM_WAIT_EVENTS-1] of PDWORD;
end;

type
TOverlapThread = class(TThread)
private
FLinks : YOverlappedSockets;
protected
procedure Execute; override;
procedure CompressArray(idx: DWORD);
procedure DoNewConnection(dwCount: DWORD);
procedure FreeResource;
end;

implementation

uses thrAccept, frmMain;

{ TOverlapThread }

procedure TOverlapThread.Execute;
var
dwTemp : DWORD;
ret : Integer;
Index : DWORD;
begin
for ret:=0 to WSA_MAXIMUM_WAIT_EVENTS-1 do
begin
New( FLinks.pdwRecvd[ret] ); FLinks.pdwRecvd[ret]^ := 0;
New( FLinks.pdwFlags[ret] ); FLinks.pdwFlags[ret]^ := 0;
New( FLinks.pOverlaps[ret] );
New( FLinks.pBufs[ret] );

FLinks.pBufs[ret]^.len := BUFFER_SIZE;
FLinks.pBufs[ret]^.buf := AllocMem( BUFFER_SIZE );
end;

while ( not Terminated ) do
begin
EnterCriticalSection( gCS1 );
dwTemp := gSockTotal; //得到連接數量
LeaveCriticalSection( gCS1 );

if dwTemp = 0 then //沒有客戶連接 dwTemp==FLinks.Count說明沒有新的連接
continue; //dwTemp < FLinks.Count --- 沒有這種可能性

if dwTemp > FLinks.Count then //Accept線程接受了新的連接
DoNewConnection( dwTemp );

Index := WSAWaitForMultipleEvents( FLinks.Count, @FLinks.Events[0],
FALSE, RECV_TIME_OUT, FALSE );
Dec( Index, WSA_WAIT_EVENT_0 );
if Index > WSA_MAXIMUM_WAIT_EVENTS-1 then //超時或者其他錯誤
continue;

WSAResetEvent( FLinks.Events[Index] );
WSAGetOverlappedResult( FLinks.Sockets[Index],
FLinks.pOverlaps[Index], @dwTemp, FALSE,
FLinks.pdwFlags[Index]^ );

if dwTemp = 0 then //連接已經關閉
begin
closesocket( FLinks.Sockets[Index] );
WSACloseEvent( FLinks.Events[Index] );
CompressArray( Index );
fmMain.StatusBar1.Panels[0].Text := 'Connection: '+IntToStr(FLinks.Count);
continue;
end else
begin
fmMain.ListBox1.Items.Add( FLinks.pBufs[Index]^.buf );
end;

FLinks.pdwFlags[Index]^ := 0;
FillChar( FLinks.pOverlaps[Index]^, sizeof(WSAOVERLAPPED), 0 );
FLinks.pOverlaps[Index]^.hEvent := FLinks.Events[Index];
FillChar( FLinks.pBufs[Index]^.buf^, BUFFER_SIZE, 0 );
WSARecv( FLinks.Sockets[Index], FLinks.pBufs[Index], 1,
FLinks.pdwRecvd[Index]^, FLinks.pdwFlags[Index]^,
FLinks.pOverlaps[Index], nil );
end;

FreeResource;
end;

procedure TOverlapThread.CompressArray(idx: DWORD);
var
i : Integer;
p1,p2,p3,p4 : Pointer;
begin
EnterCriticalSection( gCS1 );
if idx = gSockTotal-1 then
begin
Dec( gSockTotal );
end else
begin
for i:=idx to gSockTotal-2 do
gSockArray[i] := gSockArray[i+1];
Dec( gSockTotal );
end;
LeaveCriticalSection( gCS1 );

if idx = FLinks.Count-1 then
begin
Dec( FLinks.Count );
Exit;
end else
begin
p1 := FLinks.pOverlaps[idx];
p2 := FLinks.pBufs[idx];
p3 := FLinks.pdwRecvd[idx];
p4 := FLinks.pdwFlags[idx];

for i:=idx to FLinks.Count-2 do
begin
FLinks.Sockets[i] := FLinks.Sockets[i+1];
FLinks.Events[i] := FLinks.Events[i+1];
FLinks.pOverlaps[i] := FLinks.pOverlaps[i+1];
FLinks.pBufs[i] := FLinks.pBufs[i+1];
FLinks.pdwRecvd[i] := FLinks.pdwRecvd[i+1];
FLinks.pdwFlags[i] := FLinks.pdwFlags[i+1];
end;

FLinks.pOverlaps[FLinks.Count-1] := p1;
FLinks.pBufs[FLinks.Count-1] := p2;
FLinks.pdwRecvd[FLinks.Count-1] := p3;
FLinks.pdwFlags[FLinks.Count-1] := p4;
Dec( FLinks.Count );
end;
end;

procedure TOverlapThread.DoNewConnection(dwCount: DWORD);
var
ret : Integer;
begin
EnterCriticalSection( gCS1 );
for ret:=dwCount-1 downto FLinks.Count do
FLinks.Sockets[ret] := gSockArray[ret];
LeaveCriticalSection( gCS1 );

for ret:=dwCount-1 downto FLinks.Count do
begin
FLinks.Events[ret] := WSACreateEvent();
FillChar( FLinks.pOverlaps[ret]^, sizeof(WSAOVERLAPPED), 0 );
FLinks.pOverlaps[ret]^.hEvent := FLinks.Events[ret];
WSARecv( FLinks.Sockets[ret], FLinks.pBufs[ret], 1, FLinks.pdwRecvd[ret]^,
FLinks.pdwFlags[ret]^, FLinks.pOverlaps[ret], nil );
end;

FLinks.Count := dwCount;
end;

procedure TOverlapThread.FreeResource;
var
i : Integer;
begin
if FLinks.Count > 0 then
begin
for i:=0 to FLinks.Count-1 do
begin
closesocket( FLinks.Sockets[i] );
WSACloseEvent( FLinks.Events[i] );
end;
end;

for i:=0 to WSA_MAXIMUM_WAIT_EVENTS-1 do
begin
FreeMem( FLinks.pBufs[i]^.buf );
Dispose( FLinks.pdwRecvd[i] );
Dispose( FLinks.pdwFlags[i] );
Dispose( FLinks.pOverlaps[i] );
Dispose( FLinks.pBufs[i] );
end;
end;

end.

 

五:Overlapped I/O 完成例程模型

老陳接收到新的信件后,一般的程序是:打開信封----掏出信紙----閱讀信件----回復信件......為了進一步減輕用戶負擔,微軟又開發了一種新的技術:用戶只要告訴微軟對信件的操作步驟,微軟信箱將按照這些步驟去處理信件,不再需要用戶親自拆信/閱讀/回復了!老陳終于過上了小資生活!

Overlapped I/O 完成例程要求用戶提供一個回調函數,發生新的網絡事件的時候系統將執行這個函數:
procedure WorkerRoutine( const dwError, cbTransferred : DWORD; const
lpOverlapped : LPWSAOVERLAPPED; const dwFlags : DWORD ); stdcall;
然后告訴系統用WorkerRoutine函數處理接收到的數據:
WSARecv( m_socket, @FBuf, 1, dwTemp, dwFlag, @m_overlap, WorkerRoutine );
然后......沒有什么然后了,系統什么都給你做了!微軟真實體貼!
while ( not Terminated ) do//這就是一個Recv/Send線程要做的事情......什么都不用做啊!!!
begin
if SleepEx( RECV_TIME_OUT, True ) = WAIT_IO_COMPLETION then //
begin
;
end else
begin
continue;
end;
end;

Overlapped I/O 完成例程

據說,“重疊I / O (Overlapped I/O )模型使應用程序能達到更佳的系統性能。”,不過性能到底“更佳”了多少,沒有做過測試,不清楚。。。道理網上有很多,不講了,還是直接貼代碼。。。

unit thrAccept;

interface

uses
Windows, SysUtils, Classes, Winsock2, thrOverlap;

type
TEventThread = class(TThread)
private
FListenSock : TSocket;
FListenEvent : WSAEVENT;
FRWThread : TOverlapThread;
protected
procedure Execute; override;
function InitSock: BOOL;
procedure FreeResource;
end;

implementation

uses frmMain;

{ TEventThread }

procedure TEventThread.Execute;
var
ret : Integer;
ne : TWSANetworkEvents;
sock : TSocket;
adr : TSockAddrIn;
begin
if not InitSock() then
Exit;

FRWThread := TOverlapThread.Create( True );
FRWThread.FreeOnTerminate := True;
FRWThread.Resume;

while ( not Terminated ) do
begin
WSAWaitForMultipleEvents( 1, @FListenEvent, FALSE, ACCEPT_TIME_OUT, FALSE );

FillChar( ne, sizeof(ne), 0 );
WSAEnumNetworkEvents( FListenSock, FListenEvent, @ne );
//此函數使FListenEvent自動成為“未傳信”狀態. 不再需要使用WSAResetEvent

if ( ne.lNetworkEvents and FD_ACCEPT ) > 0 then
begin
if ne.iErrorCode[FD_ACCEPT_BIT] <> 0 then
continue;

ret := sizeof(adr);
sock := accept( FListenSock, adr, ret );
if sock = INVALID_SOCKET then
continue;

//fmMain.StatusBar1.Panels[0].Text := 'Connection: ' + IntToStr(gSockTotal);
end;

//不關心其他事件。雖然客戶端斷開連接會ne.lNetworkEvents==0,但是鑒于本線程
//僅僅負責accept,所以不響應其他事件。
end;

FreeResource;
end;

function TEventThread.InitSock: BOOL;
var
addr : TSockAddr;
begin
result := False;

FListenSock := socket( AF_INET, SOCK_STREAM, IPPROTO_TCP );
addr.sin_family := AF_INET;
addr.sin_port := htons(LISTEN_PORT);
addr.sin_addr.S_addr := htonl(INADDR_ANY);

bind( FListenSock, @addr, sizeof(SOCKADDR) );
FListenEvent := WSACreateEvent();
WSAEventSelect( FListenSock, FListenEvent, FD_ACCEPT );
listen( FListenSock, 5 );
result := True;
end;

procedure TEventThread.FreeResource;
begin
closesocket( FListenSock );
WSACloseEvent( FListenEvent );
end;

end.

unit thrOverlap;

interface

uses
Windows, SysUtils, Classes, Winsock2;

const
BUFFER_SIZE = 4096;
ACCEPT_TIME_OUT = 550;
RECV_TIME_OUT = 550;

type
TOverlapThread = class(TThread)
private
FBuf : WSABUF;
public
m_socket : TSocket;
m_overlap : WSAOVERLAPPED;
protected
procedure Execute; override;
end;

procedure WorkerRoutine( const dwError, cbTransferred : DWORD; const
lpOverlapped : LPWSAOVERLAPPED; const dwFlags : DWORD ); stdcall;

implementation

uses frmMain;

{ TOverlapThread }

procedure TOverlapThread.Execute;
var
dwTemp, dwFlag : DWORD;
begin
FBuf.len := BUFFER_SIZE;
FBuf.buf := AllocMem( BUFFER_SIZE );

dwFlag := 0;
FillChar( m_overlap, sizeof(WSAOVERLAPPED), 0 );
m_overlap.hEvent := DWORD(self);{If lpCompletionRoutine is not NULL,
the hEvent field is ignored and can be used by the application to
pass context information to the completion routine.}
WSARecv( m_socket, @FBuf, 1, dwTemp, dwFlag, @m_overlap, WorkerRoutine );

while ( not Terminated ) do
begin
if SleepEx( RECV_TIME_OUT, True ) = WAIT_IO_COMPLETION then //
begin
;
end else
begin
continue;
end;
end;
end;

procedure WorkerRoutine( const dwError, cbTransferred : DWORD; const
lpOverlapped : LPWSAOVERLAPPED; const dwFlags : DWORD );
var
dwTemp, Flags : DWORD;
begin
if ( dwError <> 0 ) or ( cbTransferred = 0 ) then
begin
closesocket( TOverlapThread(lpOverlapped^.hEvent).m_socket );
Exit;
end;

fmMain.ListBox1.Items.Add( TOverlapThread(lpOverlapped^.hEvent).FBuf.buf );
FillChar( TOverlapThread(lpOverlapped^.hEvent).FBuf.buf^, BUFFER_SIZE, 0 );

Flags := 0;
FillChar( lpOverlapped^, sizeof(WSAOVERLAPPED), 0 );

if WSARecv( TOverlapThread(lpOverlapped^.hEvent).m_socket,
@(TOverlapThread(lpOverlapped^.hEvent)).FBuf, 1, dwTemp, Flags,
@(TOverlapThread(lpOverlapped^.hEvent)).m_overlap,
WorkerRoutine ) = SOCKET_ERROR then
begin
;
end;
end;

end.

 

六:IOCP模型

微軟信箱似乎很完美,老陳也很滿意。但是在一些大公司情況卻完全不同!這些大公司有數以萬計的信箱,每秒鐘都有數以百計的信件需要處理,以至于微軟信箱經常因超負荷運轉而崩潰!需要重新啟動!微軟不得不使出殺手锏......
微軟給每個大公司派了一名名叫“Completion Port”的超級機器人,讓這個機器人去處理那些信件!

“Windows NT小組注意到這些應用程序的性能沒有預料的那么高。特別的,處理很多同時的客戶請求意味著很多線程并發地運行在系統中。因為所有這些線程都是可運行的[沒有被掛起和等待發生什么事],Microsoft意識到NT內核花費了太多的時間來轉換運行線程的上下文[Context],線程就沒有得到很多CPU時間來做它們的工作。大家可能也都感覺到并行模型的瓶頸在于它為每一個客戶請求都創建了一個新線程。創建線程比起創建進程開銷要小,但也遠不是沒有開銷的。我們不妨設想一下:如果事先開好N個線程,讓它們在那hold[堵塞],然后可以將所有用戶的請求都投遞到一個消息隊列中去。然后那N個線程逐一從消息隊列中去取出消息并加以處理。就可以避免針對每一個用戶請求都開線程。不僅減少了線程的資源,也提高了線程的利用率。理論上很不錯,你想我等泛泛之輩都能想出來的問題,Microsoft又怎會沒有考慮到呢?”-----摘自nonocast的《理解I/O Completion Port》

先看一下IOCP模型的實現:

//創建一個完成端口
FCompletPort := CreateIoCompletionPort( INVALID_HANDLE_VALUE, 0,0,0 );

//接受遠程連接,并把這個連接的socket句柄綁定到剛才創建的IOCP上
AConnect := accept( FListenSock, addr, len);
CreateIoCompletionPort( AConnect, FCompletPort, nil, 0 );

//創建CPU數*2 + 2個線程
for i:=1 to si.dwNumberOfProcessors*2+2 do
begin
AThread := TRecvSendThread.Create( false );
AThread.CompletPort := FCompletPort;//告訴這個線程,你要去這個IOCP去訪問數據
end;

OK,就這么簡單,我們要做的就是建立一個IOCP,把遠程連接的socket句柄綁定到剛才創建的IOCP上,最后創建n個線程,并告訴這n個線程到這個IOCP上去訪問數據就可以了。

再看一下TRecvSendThread線程都干些什么:

procedure TRecvSendThread.Execute;
var
......
begin
while (not self.Terminated) do
begin
//查詢IOCP狀態(數據讀寫操作是否完成)
GetQueuedCompletionStatus( CompletPort, BytesTransd, CompletKey, POVERLAPPED(pPerIoDat), TIME_OUT );

if BytesTransd <> 0 then
....;//數據讀寫操作完成

//再投遞一個讀數據請求
WSARecv( CompletKey, @(pPerIoDat^.BufData), 1, BytesRecv, Flags, @(pPerIoDat^.Overlap), nil );
end;
end;

讀寫線程只是簡單地檢查IOCP是否完成了我們投遞的讀寫操作,如果完成了則再投遞一個新的讀寫請求。
應該注意到,我們創建的所有TRecvSendThread都在訪問同一個IOCP(因為我們只創建了一個IOCP),并且我們沒有使用臨界區!難道不會產生沖突嗎?不用考慮同步問題嗎?
呵呵,這正是IOCP的奧妙所在。IOCP不是一個普通的對象,不需要考慮線程安全問題。它會自動調配訪問它的線程:如果某個socket上有一個線程A正在訪問,那么線程B的訪問請求會被分配到另外一個socket。這一切都是由系統自動調配的,我們無需過問。

完成端口

unit frmMain;

interface

uses
Windows, Messages, SysUtils, Variants, Classes, Graphics, Controls, Forms,
Dialogs, Winsock2, StdCtrls, thrListen;

type
TfmMain = class(TForm)
btnStart: TButton;
ListBox1: TListBox;
btnStop: TButton;
procedure btnStartClick(Sender: TObject);
procedure FormCreate(Sender: TObject);
procedure FormClose(Sender: TObject; var Action: TCloseAction);
procedure btnStopClick(Sender: TObject);
private
{ Private declarations }
FListenThread : TListenThread;
public
{ Public declarations }
end;

const
LISTEN_PORT = 5005;

var
fmMain: TfmMain;

implementation

{$R *.dfm}

procedure TfmMain.btnStartClick(Sender: TObject);
begin
FListenThread := TListenThread.Create( true );
FListenThread.FreeOnTerminate := true;
FListenThread.Resume;

btnStop.Enabled := true;
btnStart.Enabled := false;
end;

procedure TfmMain.btnStopClick(Sender: TObject);
begin
FListenThread.terminate;
btnStop.Enabled := false;
btnStart.Enabled := true;
end;

procedure TfmMain.FormCreate(Sender: TObject);
var
wsa : TWSAData;
begin
if WSAStartup( $0202, wsa ) <> 0 then //WSAStartup returns zero if successful.
begin
MessageBox( 0, 'WSAStartup failed', 'Error', MB_ICONERROR );
btnStart.Enabled := False;
btnStop.Enabled := False;
end;

btnStart.Enabled := true;
btnStop.Enabled := false;
end;

procedure TfmMain.FormClose(Sender: TObject; var Action: TCloseAction);
begin
WSACleanup();
end;

end.
//---------------------------------------------------------------------

unit thrListen;

interface

uses
Windows, Classes, Winsock2;

const
RECV_POSTED = 0;
SEND_POSTED = 1;
TIME_OUT = 110;
BUFFER_SIZE = 4096;

type
YPER_OPERATION_DATA = record
Overlap : OVERLAPPED;
BufData : WSABUF;
Buf : Array [0..BUFFER_SIZE-1] of Char;
OprtType : Integer;
end;
PPER_OPERATION_DATA = ^YPER_OPERATION_DATA;

YPER_HANDLE_DATA = record
Sock : TSocket;
Ip : Array [0..15] of Char;
Port : DWORD;
OprtType : Integer;
end;
PPER_HANDLE_DATA = ^YPER_HANDLE_DATA;


type
TListenThread = class(TThread)
private
{ Private declarations }
FCompletPort : THandle;
FListenSock : TSocket;
function InitSocket: BOOL;
protected
procedure Execute; override;
end;

function WorkerThread( CompletPortID: Pointer ): DWORD; stdcall;

implementation

uses frmMain;

{ TListenThread }

procedure TListenThread.Execute;
var
si : SYSTEM_INFO;
i : Integer;
hThread : THandle;
ThreadID : DWORD;
AConnect : TSocket;
addr : TSockAddrIn;
len : Integer;
BytesRecv,
Flags : DWORD;
pPerIoDat : PPER_OPERATION_DATA;
begin
FCompletPort := CreateIoCompletionPort( INVALID_HANDLE_VALUE, 0,0,0 );
if FCompletPort = 0 then
begin
MessageBox( 0, 'CreateIoCompletionPort failed.', 'Error', MB_OK );
Exit;
end;

GetSystemInfo( si );
for i:=0 to si.dwNumberOfProcessors-1 do
begin
hThread := CreateThread( nil,0,@WorkerThread,Pointer(FCompletPort),0,ThreadID );
CloseHandle( hThread );
end;

if not InitSocket() then
Exit;

while (not self.Terminated) do
begin
len := sizeof(addr);
AConnect := accept( FListenSock, addr, len);
if AConnect = INVALID_SOCKET then
begin
sleepex( 110, false );
continue;
end;

CreateIoCompletionPort( AConnect, FCompletPort, AConnect, 0 );

New( pPerIoDat );

FillChar( pPerIoDat^.Overlap, sizeof(OVERLAPPED), 0 );
FillChar( pPerIoDat^.Buf[0], BUFFER_SIZE, 0 );
pPerIoDat^.BufData.len := BUFFER_SIZE;
pPerIoDat^.BufData.buf := pPerIoDat^.Buf;
pPerIoDat.OprtType := RECV_POSTED;

Flags := 0;
WSARecv( AConnect, @(pPerIoDat^.BufData), 1, BytesRecv, Flags,
@(pPerIoDat^.Overlap), nil );
end;

PostQueuedCompletionStatus( FCompletPort, 0,0,nil );
CloseHandle( FCompletPort );
end;

function TListenThread.InitSocket: BOOL;
var
addr : TSockAddr;
begin
result := False;

FListenSock := socket( AF_INET, SOCK_STREAM, IPPROTO_TCP );
if FListenSock = INVALID_SOCKET then
begin
MessageBox( 0, 'Call socket() failed.', 'Error', MB_ICONERROR );
Exit;
end;

addr.sin_family := AF_INET;
addr.sin_port := htons(LISTEN_PORT);
addr.sin_addr.S_addr := htonl(INADDR_ANY);

if bind( FListenSock, @addr, sizeof(SOCKADDR) ) = SOCKET_ERROR then
begin
MessageBox( 0, 'Call bind failed.', 'Error', MB_ICONERROR );
Exit;
end;

if listen( FListenSock, 5 ) = SOCKET_ERROR then
begin
MessageBox( 0, 'Call listen failed.', 'Error', MB_ICONERROR );
Exit;
end;

result := True;
end;

function WorkerThread( CompletPortID: Pointer ): DWORD;
var
CompletPort : THandle;
CompletKey,
BytesTransd,
BytesSend,
BytesRecv,
Flags : DWORD;
pPerIoDat : PPER_OPERATION_DATA;
begin
CompletPort := DWORD(CompletPortID);

while True do
begin BytesTransd:=0;CompletKey:=0;
GetQueuedCompletionStatus( CompletPort, BytesTransd, CompletKey,
POVERLAPPED(pPerIoDat), 550 );

if ( BytesTransd = 0 ) and ( (pPerIoDat=nil )or(pPerIoDat^.OprtType = RECV_POSTED)or
(pPerIoDat^.OprtType = SEND_POSTED) ) then
begin
closesocket( CompletKey );
Dispose( pPerIoDat );
continue;
end;

if pPerIoDat^.OprtType = RECV_POSTED then
begin
fmmain.ListBox1.Items.Add( pPerIoDat^.BufData.buf );
end;

Flags := 0;
FillChar( pPerIoDat^.Overlap, sizeof(OVERLAPPED), 0 );
FillChar( pPerIoDat^.Buf[0], 4096, 0 );
pPerIoDat^.BufData.len := 4096;
pPerIoDat^.BufData.buf := pPerIoDat^.Buf;
pPerIoDat.OprtType := RECV_POSTED;

WSARecv( CompletKey, @(pPerIoDat^.BufData), 1, BytesRecv, Flags,
@(pPerIoDat^.Overlap), nil );
end;

//closesocket( CompletKey );
//Dispose( pPerIoDat );
end;

end.
----------------------------------------------------------------------------------
上面的完成端口的例子可能太C++了,換一個更Delphi的:

新建一個線程類TRecvSendThread ------------ thrRecvSend.pas

unit thrRecvSend;

interface

uses
Windows, Classes, Winsock2;

type
TRecvSendThread = class(TThread)
public
CompletPort : THandle;
protected
procedure Execute; override;
end;

implementation

uses thrListen, frmMain;

{ TRecvSendThread }

procedure TRecvSendThread.Execute;
var
CompletKey,
BytesTransd,
BytesRecv,
Flags : DWORD;
pPerIoDat : PPER_OPERATION_DATA;
begin
while (not self.Terminated) do
begin
BytesTransd := 0;
CompletKey := 0;
GetQueuedCompletionStatus( CompletPort, BytesTransd, CompletKey,
POVERLAPPED(pPerIoDat), TIME_OUT );

if ( BytesTransd = 0 ) and
( (pPerIoDat = nil) or
(pPerIoDat^.OprtType = RECV_POSTED) or
(pPerIoDat^.OprtType = SEND_POSTED) ) then
begin
closesocket( CompletKey );
Dispose( pPerIoDat );
continue;
end;

if pPerIoDat^.OprtType = RECV_POSTED then
begin
fmmain.ListBox1.Items.Add( pPerIoDat^.BufData.buf );
end;

Flags := 0;
FillChar( pPerIoDat^.Overlap, sizeof(OVERLAPPED), 0 );
FillChar( pPerIoDat^.Buf[0], 4096, 0 );
pPerIoDat^.BufData.len := 4096;
pPerIoDat^.BufData.buf := pPerIoDat^.Buf;
pPerIoDat.OprtType := RECV_POSTED;

WSARecv( CompletKey, @(pPerIoDat^.BufData), 1, BytesRecv, Flags,
@(pPerIoDat^.Overlap), nil );
end;

end;

end.

//-------------------------------------------------------------
原來的TListenThread也稍微修改一下。。。。。。。。。
unit thrListen;

interface

uses
Windows, Classes, Winsock2, thrRecvSend;

const
RECV_POSTED = 0;
SEND_POSTED = 1;
TIME_OUT = 110;
BUFFER_SIZE = 4096;

type
YPER_OPERATION_DATA = record
Overlap : OVERLAPPED;
BufData : WSABUF;
Buf : Array [0..BUFFER_SIZE-1] of Char;
OprtType : Integer;
end;
PPER_OPERATION_DATA = ^YPER_OPERATION_DATA;

YPER_HANDLE_DATA = record
Sock : TSocket;
Ip : Array [0..15] of Char;
Port : DWORD;
OprtType : Integer;
end;
PPER_HANDLE_DATA = ^YPER_HANDLE_DATA;


type
TListenThread = class(TThread)
private
{ Private declarations }
FCompletPort : THandle;
FListenSock : TSocket;
function InitSocket: BOOL;
protected
procedure Execute; override;
end;

implementation

uses frmMain;

{ TListenThread }

procedure TListenThread.Execute;
var
si : SYSTEM_INFO;
i, len : Integer;
AThread : TRecvSendThread;
AConnect : TSocket;
addr : TSockAddrIn;
BytesRecv,
Flags : DWORD;
pPerIoDat : PPER_OPERATION_DATA;
begin
if not InitSocket() then
Exit;

FCompletPort := CreateIoCompletionPort( INVALID_HANDLE_VALUE, 0,0,0 );
if FCompletPort = 0 then
begin
MessageBox( 0, 'CreateIoCompletionPort failed.', 'Error', MB_OK );
Exit;
end;

GetSystemInfo( si );
for i:=0 to si.dwNumberOfProcessors-1 do
begin
AThread := TRecvSendThread.Create( True );
AThread.CompletPort := FCompletPort;
AThread.FreeOnTerminate := True;
AThread.Resume;
end;

while (not self.Terminated) do
begin
len := sizeof(addr);
AConnect := accept( FListenSock, addr, len);
if AConnect = INVALID_SOCKET then
begin
sleepex( TIME_OUT, false );
continue;
end;

CreateIoCompletionPort( AConnect, FCompletPort, AConnect, 0 );

New( pPerIoDat );

FillChar( pPerIoDat^.Overlap, sizeof(OVERLAPPED), 0 );
FillChar( pPerIoDat^.Buf[0], BUFFER_SIZE, 0 );
pPerIoDat^.BufData.len := BUFFER_SIZE;
pPerIoDat^.BufData.buf := pPerIoDat^.Buf;
pPerIoDat.OprtType := RECV_POSTED;

Flags := 0;
WSARecv( AConnect, @(pPerIoDat^.BufData), 1, BytesRecv, Flags,
@(pPerIoDat^.Overlap), nil );
end;

PostQueuedCompletionStatus( FCompletPort, 0,0,nil );
CloseHandle( FCompletPort );
end;

function TListenThread.InitSocket: BOOL;
var
addr : TSockAddr;
begin
result := False;

FListenSock := socket( AF_INET, SOCK_STREAM, IPPROTO_TCP );
if FListenSock = INVALID_SOCKET then
begin
MessageBox( 0, 'Call socket() failed.', 'Error', MB_ICONERROR );
Exit;
end;

addr.sin_family := AF_INET;
addr.sin_port := htons(LISTEN_PORT);
addr.sin_addr.S_addr := htonl(INADDR_ANY);

if bind( FListenSock, @addr, sizeof(SOCKADDR) ) = SOCKET_ERROR then
begin
MessageBox( 0, 'Call bind failed.', 'Error', MB_ICONERROR );
Exit;
end;

if listen( FListenSock, 5 ) = SOCKET_ERROR then
begin
MessageBox( 0, 'Call listen failed.', 'Error', MB_ICONERROR );
Exit;
end;

result := True;
end;

end.

呵呵,感覺明了多了~~~~~~~~~~````

 

呵呵,終于寫完了,好累......以上所有的源代碼可以從這里看到:
http://community.csdn.net/Expert/topic/3844/3844679.xml?temp=5.836123E-02

posted on 2007-08-17 12:10 聶文龍 閱讀(1284) 評論(0)  編輯 收藏 引用 所屬分類: net work
青青草原综合久久大伊人导航_色综合久久天天综合_日日噜噜夜夜狠狠久久丁香五月_热久久这里只有精品
  • <ins id="pjuwb"></ins>
    <blockquote id="pjuwb"><pre id="pjuwb"></pre></blockquote>
    <noscript id="pjuwb"></noscript>
          <sup id="pjuwb"><pre id="pjuwb"></pre></sup>
            <dd id="pjuwb"></dd>
            <abbr id="pjuwb"></abbr>
            久久国产精品高清| 亚洲国产高清在线| 国产亚洲精品福利| 国产精品亚洲综合色区韩国| 国产精品人人做人人爽| 国产精品入口尤物| 伊甸园精品99久久久久久| 1769国产精品| 一区二区激情视频| 欧美一区二区三区精品电影| 久久成人18免费网站| 久久久天天操| 91久久在线视频| 亚洲一区二区三区在线看 | 性欧美长视频| 老**午夜毛片一区二区三区| 欧美精品色综合| 国产日韩欧美三区| 亚洲人www| 性欧美精品高清| 欧美韩日高清| 亚洲欧美成人一区二区三区| 麻豆av一区二区三区久久| 欧美日韩精品欧美日韩精品| 国产欧美日韩在线视频| 91久久久久久久久久久久久| 午夜一区二区三区不卡视频| 欧美第十八页| 欧美一区三区二区在线观看| 欧美日韩在线亚洲一区蜜芽 | 国产日韩精品电影| 亚洲久久一区二区| 久久深夜福利免费观看| 99国产精品国产精品久久| 久久精品国产久精国产思思| 欧美色精品在线视频| 亚洲国产专区| 久久久久久久网| 99天天综合性| 欧美激情精品久久久六区热门 | 欧美在线精品免播放器视频| 亚洲国产欧美日韩另类综合| 性欧美8khd高清极品| 欧美色欧美亚洲另类二区| 在线观看av一区| 久久精品99国产精品| 一区二区欧美亚洲| 欧美日韩在线观看一区二区三区| 伊人久久综合97精品| 久久精品盗摄| 亚洲尤物影院| 国产精品毛片一区二区三区| 这里是久久伊人| 亚洲免费观看高清在线观看| 暖暖成人免费视频| 又紧又大又爽精品一区二区| 久久嫩草精品久久久精品| 欧美一区二区三区视频免费播放 | 欧美韩日一区二区三区| 久久国产精品99国产精| 国产欧美一区二区精品秋霞影院 | 国产日产高清欧美一区二区三区| 午夜精品一区二区在线观看| aaa亚洲精品一二三区| 欧美日韩八区| 亚洲四色影视在线观看| 99综合电影在线视频| 欧美日韩国产在线看| 亚洲天堂成人在线观看| 亚洲视频电影图片偷拍一区| 国产精品青草久久| 欧美中文在线视频| 久久精品国产一区二区三区免费看| 国产三级精品在线不卡| 久久久久久亚洲综合影院红桃| 久久精品国产一区二区三区免费看| 精品白丝av| 亚洲国产视频一区| 欧美性色视频在线| 久久久久久久一区| 欧美刺激午夜性久久久久久久| 在线综合亚洲| 欧美在线视频全部完| 亚洲国产美女久久久久| 亚洲美女毛片| 国产日韩欧美精品| 亚洲国产欧美一区二区三区同亚洲| 欧美日韩精品免费在线观看视频| 欧美影院视频| 欧美电影在线播放| 欧美一区在线看| 牛牛影视久久网| 欧美与欧洲交xxxx免费观看| 久久亚洲精选| 校园激情久久| 亚洲精品视频在线看| 国产精品欧美风情| 免费人成精品欧美精品| 欧美日韩视频在线一区二区| 久久精品国产清高在天天线| 欧美高清视频一二三区| 久久av在线| 欧美久久久久免费| 久久在线视频在线| 欧美日韩专区| 欧美国产在线视频| 国产一区二区高清不卡| 99精品国产福利在线观看免费| 精品91在线| 翔田千里一区二区| 一区二区三区蜜桃网| 久久资源在线| 久久久久国色av免费观看性色| 欧美日韩一区二区三区免费看 | 国产日韩专区在线| 妖精视频成人观看www| 亚洲第一福利在线观看| 午夜视黄欧洲亚洲| 亚洲欧美日本另类| 欧美精品一区在线发布| 免费观看日韩av| 国产一区二区三区日韩| 亚洲一区制服诱惑| 亚洲欧美日韩成人| 欧美日韩视频第一区| 国产日韩欧美精品在线| avtt综合网| 在线性视频日韩欧美| 欧美精品1区2区| 亚洲国产精品一区二区久| 亚洲大胆美女视频| 久久久久久久一区二区| 久久久久久9999| 国产日本亚洲高清| 香蕉久久夜色精品国产使用方法| 亚洲一区在线播放| 欧美视频在线观看一区二区| 日韩视频中文字幕| 亚洲视频精选| 国产精品男人爽免费视频1| 亚洲一级二级| 久久国产夜色精品鲁鲁99| 国产三级欧美三级日产三级99| 亚洲免费网址| 久久中文字幕一区二区三区| 国外成人网址| 免费高清在线视频一区·| 亚洲黄色大片| 国产精品99久久久久久久久久久久 | 亚洲人www| 99精品视频一区二区三区| 欧美精品成人一区二区在线观看 | 久久综合网色—综合色88| 亚洲成在线观看| 宅男在线国产精品| 国产精品一区二区久久| 午夜精品国产更新| 国内精品久久久久影院优| 久久中文在线| 亚洲精品一区二区三| 亚洲综合丁香| 在线看成人片| 欧美视频精品在线| 欧美一区二区私人影院日本 | 性做久久久久久| 欧美成人午夜激情| 亚洲一区二区黄色| 黄色成人在线| 国产精品成人久久久久| 久久久久久91香蕉国产| 日韩香蕉视频| 久久野战av| 亚洲午夜国产一区99re久久 | 久久视频这里只有精品| 亚洲美女电影在线| 久久免费国产| 亚洲视频精选| 亚洲国产精品美女| 国产精品成av人在线视午夜片| 久久成人亚洲| 日韩一二三在线视频播| 老司机凹凸av亚洲导航| 亚洲自拍高清| 亚洲精品美女久久7777777| 国产精品区一区二区三区| 男男成人高潮片免费网站| 销魂美女一区二区三区视频在线| 亚洲人成人一区二区三区| 久久久久国产一区二区三区| 一区二区三区四区国产精品| 一区在线影院| 国产伦精品一区二区三区免费| 欧美精品播放| 免费欧美网站| 久久久人成影片一区二区三区 | 久久精品国产久精国产爱| 亚洲午夜国产成人av电影男同| 亚洲国产精品99久久久久久久久| 久久精品五月| 性做久久久久久久免费看|