??xml version="1.0" encoding="utf-8" standalone="yes"?>国内精品久久久久影院优 ,性做久久久久久久久久久,日韩欧美亚洲国产精品字幕久久久http://m.shnenglu.com/lai3d/category/2176.html<span style="color: #000000;">常有问,~程需要天赋吗Q啊QQ何事情走往极致Q都需要天赋。Q何一个Y件品的极致成功Q都需要创意天赋、编E天赋、管理天赋、行销天赋……。然而,只需用心模仿Q再加一点匠心独PM人都能够把编E\走得E_遂。能d赋则善赋Q能观千剑则晓剑Qy者不q习者之门也。你把名家源码融为己用,别h也会赞叹一声“你有编E天赋”。子曄曰过Q编E无他,唯手熟尔Q?lt;/span>zh-cnFri, 26 Aug 2011 17:39:10 GMTFri, 26 Aug 2011 17:39:10 GMT60|游客户端弹Z“Runtime Error”不产生dump文g的解军_?/title><link>http://m.shnenglu.com/lai3d/archive/2011/08/25/154358.html</link><dc:creator>七星重剑</dc:creator><author>七星重剑</author><pubDate>Thu, 25 Aug 2011 11:39:00 GMT</pubDate><guid>http://m.shnenglu.com/lai3d/archive/2011/08/25/154358.html</guid><wfw:comment>http://m.shnenglu.com/lai3d/comments/154358.html</wfw:comment><comments>http://m.shnenglu.com/lai3d/archive/2011/08/25/154358.html#Feedback</comments><slash:comments>1</slash:comments><wfw:commentRss>http://m.shnenglu.com/lai3d/comments/commentRss/154358.html</wfw:commentRss><trackback:ping>http://m.shnenglu.com/lai3d/services/trackbacks/154358.html</trackback:ping><description><![CDATA[     摘要: 好不Ҏ(gu)复现的宕机bugQ结果不产生dump文gQ让俺情何以堪啊Q坑爹嘛Q?<br>大部分情况还好,是弹出q种“Runtime Error”框的时候,不生dump文gQ解军_Q!Q?nbsp; <a href='http://m.shnenglu.com/lai3d/archive/2011/08/25/154358.html'>阅读全文</a><img src ="http://m.shnenglu.com/lai3d/aggbug/154358.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://m.shnenglu.com/lai3d/" target="_blank">七星重剑</a> 2011-08-25 19:39 <a href="http://m.shnenglu.com/lai3d/archive/2011/08/25/154358.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>reinterpret_cast相关http://m.shnenglu.com/lai3d/archive/2011/02/16/140185.html七星重剑七星重剑Wed, 16 Feb 2011 12:00:00 GMThttp://m.shnenglu.com/lai3d/archive/2011/02/16/140185.htmlhttp://m.shnenglu.com/lai3d/comments/140185.htmlhttp://m.shnenglu.com/lai3d/archive/2011/02/16/140185.html#Feedback0http://m.shnenglu.com/lai3d/comments/commentRss/140185.htmlhttp://m.shnenglu.com/lai3d/services/trackbacks/140185.html阅读全文

七星重剑 2011-02-16 20:00 发表评论
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const相关http://m.shnenglu.com/lai3d/archive/2011/02/16/140167.html七星重剑七星重剑Wed, 16 Feb 2011 09:01:00 GMThttp://m.shnenglu.com/lai3d/archive/2011/02/16/140167.htmlhttp://m.shnenglu.com/lai3d/comments/140167.htmlhttp://m.shnenglu.com/lai3d/archive/2011/02/16/140167.html#Feedback0http://m.shnenglu.com/lai3d/comments/commentRss/140167.htmlhttp://m.shnenglu.com/lai3d/services/trackbacks/140167.html阅读全文

七星重剑 2011-02-16 17:01 发表评论
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国񔼜机族M8软g开发系?-(0)M8SDK使用说明http://m.shnenglu.com/lai3d/archive/2009/04/18/80312.html七星重剑七星重剑Fri, 17 Apr 2009 16:29:00 GMThttp://m.shnenglu.com/lai3d/archive/2009/04/18/80312.htmlhttp://m.shnenglu.com/lai3d/comments/80312.htmlhttp://m.shnenglu.com/lai3d/archive/2009/04/18/80312.html#Feedback14http://m.shnenglu.com/lai3d/comments/commentRss/80312.htmlhttp://m.shnenglu.com/lai3d/services/trackbacks/80312.html
扒饭|的软g中心现在?00+软g可以下蝲Q还支持lY件作者捐赠,哈哈Q整个^台已l搭h了!全世界华人程序员联合hQؓM8开发ApplicationQ超Apple IPhone App StoreQ?

在扒饭网上看到这文章,扫了一|好亲切好熟?zhn)的开发环境啊Q哈哈!  阅读全文

七星重剑 2009-04-18 00:29 发表评论
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玩玩DirectShow--(4)Platform SDK生成Unicode版本的strmbasd.libhttp://m.shnenglu.com/lai3d/archive/2009/01/05/71239.html七星重剑七星重剑Mon, 05 Jan 2009 09:49:00 GMThttp://m.shnenglu.com/lai3d/archive/2009/01/05/71239.htmlhttp://m.shnenglu.com/lai3d/comments/71239.htmlhttp://m.shnenglu.com/lai3d/archive/2009/01/05/71239.html#Feedback1http://m.shnenglu.com/lai3d/comments/commentRss/71239.htmlhttp://m.shnenglu.com/lai3d/services/trackbacks/71239.html
在目录C:\Program Files\Microsoft Platform SDK for Windows Server 2003 R2\Samples\Multimedia\DirectShow\BaseClasses\?
自己Z新文件叫makefile_unicodeQ把makefile的内Ҏ(gu)q来Q改几个地方  阅读全文

七星重剑 2009-01-05 17:49 发表评论
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John Carmack密码Q?x5f3759dfhttp://m.shnenglu.com/lai3d/archive/2008/11/29/68176.html七星重剑七星重剑Sat, 29 Nov 2008 10:13:00 GMThttp://m.shnenglu.com/lai3d/archive/2008/11/29/68176.htmlhttp://m.shnenglu.com/lai3d/comments/68176.htmlhttp://m.shnenglu.com/lai3d/archive/2008/11/29/68176.html#Feedback1http://m.shnenglu.com/lai3d/comments/commentRss/68176.htmlhttp://m.shnenglu.com/lai3d/services/trackbacks/68176.html阅读全文

七星重剑 2008-11-29 18:13 发表评论
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每天30分钟写Editor--(2)在CLRH口里用D3D画{动的三角?/title><link>http://m.shnenglu.com/lai3d/archive/2008/11/26/67939.html</link><dc:creator>七星重剑</dc:creator><author>七星重剑</author><pubDate>Wed, 26 Nov 2008 15:35:00 GMT</pubDate><guid>http://m.shnenglu.com/lai3d/archive/2008/11/26/67939.html</guid><wfw:comment>http://m.shnenglu.com/lai3d/comments/67939.html</wfw:comment><comments>http://m.shnenglu.com/lai3d/archive/2008/11/26/67939.html#Feedback</comments><slash:comments>6</slash:comments><wfw:commentRss>http://m.shnenglu.com/lai3d/comments/commentRss/67939.html</wfw:commentRss><trackback:ping>http://m.shnenglu.com/lai3d/services/trackbacks/67939.html</trackback:ping><description><![CDATA[     摘要: h画面也跟Qt一样靠定时?nbsp; <a href='http://m.shnenglu.com/lai3d/archive/2008/11/26/67939.html'>阅读全文</a><img src ="http://m.shnenglu.com/lai3d/aggbug/67939.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://m.shnenglu.com/lai3d/" target="_blank">七星重剑</a> 2008-11-26 23:35 <a href="http://m.shnenglu.com/lai3d/archive/2008/11/26/67939.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>每天30分钟写Editor--(1)在QtH口里用D3D画{动的三角?/title><link>http://m.shnenglu.com/lai3d/archive/2008/11/26/67920.html</link><dc:creator>七星重剑</dc:creator><author>七星重剑</author><pubDate>Wed, 26 Nov 2008 09:25:00 GMT</pubDate><guid>http://m.shnenglu.com/lai3d/archive/2008/11/26/67920.html</guid><wfw:comment>http://m.shnenglu.com/lai3d/comments/67920.html</wfw:comment><comments>http://m.shnenglu.com/lai3d/archive/2008/11/26/67920.html#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://m.shnenglu.com/lai3d/comments/commentRss/67920.html</wfw:commentRss><trackback:ping>http://m.shnenglu.com/lai3d/services/trackbacks/67920.html</trackback:ping><description><![CDATA[     摘要: Qt,D3D,DirectX  <a href='http://m.shnenglu.com/lai3d/archive/2008/11/26/67920.html'>阅读全文</a><img src ="http://m.shnenglu.com/lai3d/aggbug/67920.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://m.shnenglu.com/lai3d/" target="_blank">七星重剑</a> 2008-11-26 17:25 <a href="http://m.shnenglu.com/lai3d/archive/2008/11/26/67920.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>每天30分钟写Editor--(0)在MFCH口里用D3D画{动的三角?/title><link>http://m.shnenglu.com/lai3d/archive/2008/11/25/67817.html</link><dc:creator>七星重剑</dc:creator><author>七星重剑</author><pubDate>Tue, 25 Nov 2008 08:32:00 GMT</pubDate><guid>http://m.shnenglu.com/lai3d/archive/2008/11/25/67817.html</guid><wfw:comment>http://m.shnenglu.com/lai3d/comments/67817.html</wfw:comment><comments>http://m.shnenglu.com/lai3d/archive/2008/11/25/67817.html#Feedback</comments><slash:comments>4</slash:comments><wfw:commentRss>http://m.shnenglu.com/lai3d/comments/commentRss/67817.html</wfw:commentRss><trackback:ping>http://m.shnenglu.com/lai3d/services/trackbacks/67817.html</trackback:ping><description><![CDATA[     摘要: 一直对MFC有成见,可能是受了N多骂MFC的h的媄响,但是满眼望去Q却是大部分人在用MFC写图形相关的~辑器,whyQ我何不自己亲自体会下MFC的“烂”?q样子当我用其他优秀的UIQ如Qt时才能体会到其如何“好用到痛苦涕”!不吃苦,怎么能体会到甜? <br> <br>l过几个时的苦战,l于看到了曙光?nbsp; <a href='http://m.shnenglu.com/lai3d/archive/2008/11/25/67817.html'>阅读全文</a><img src ="http://m.shnenglu.com/lai3d/aggbug/67817.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://m.shnenglu.com/lai3d/" target="_blank">七星重剑</a> 2008-11-25 16:32 <a href="http://m.shnenglu.com/lai3d/archive/2008/11/25/67817.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>利用lua的错误堆栈改写tolua++ testsQ方便看到l(f)ua语法错误、print、assert以及出错信息http://m.shnenglu.com/lai3d/archive/2008/11/11/66662.html七星重剑七星重剑Tue, 11 Nov 2008 14:59:00 GMThttp://m.shnenglu.com/lai3d/archive/2008/11/11/66662.htmlhttp://m.shnenglu.com/lai3d/comments/66662.htmlhttp://m.shnenglu.com/lai3d/archive/2008/11/11/66662.html#Feedback0http://m.shnenglu.com/lai3d/comments/commentRss/66662.htmlhttp://m.shnenglu.com/lai3d/services/trackbacks/66662.html
q个东东是仿照CEGUI里面整的Q很好用Q解决了我一直郁L一个问题,所以做个笔讎ͼ估计也会对像我一Llua菜鸟有用?nbsp; 阅读全文

七星重剑 2008-11-11 22:59 发表评论
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tolua++ 如何l定C++内嵌c?/title><link>http://m.shnenglu.com/lai3d/archive/2008/11/06/66083.html</link><dc:creator>七星重剑</dc:creator><author>七星重剑</author><pubDate>Thu, 06 Nov 2008 03:19:00 GMT</pubDate><guid>http://m.shnenglu.com/lai3d/archive/2008/11/06/66083.html</guid><wfw:comment>http://m.shnenglu.com/lai3d/comments/66083.html</wfw:comment><comments>http://m.shnenglu.com/lai3d/archive/2008/11/06/66083.html#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://m.shnenglu.com/lai3d/comments/commentRss/66083.html</wfw:commentRss><trackback:ping>http://m.shnenglu.com/lai3d/services/trackbacks/66083.html</trackback:ping><description><![CDATA[     摘要: tolua++ - Reference Manual  <a href='http://m.shnenglu.com/lai3d/archive/2008/11/06/66083.html'>阅读全文</a><img src ="http://m.shnenglu.com/lai3d/aggbug/66083.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://m.shnenglu.com/lai3d/" target="_blank">七星重剑</a> 2008-11-06 11:19 <a href="http://m.shnenglu.com/lai3d/archive/2008/11/06/66083.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>Compiling Tolua++ without SConshttp://m.shnenglu.com/lai3d/archive/2008/11/06/66081.html七星重剑七星重剑Thu, 06 Nov 2008 03:00:00 GMThttp://m.shnenglu.com/lai3d/archive/2008/11/06/66081.htmlhttp://m.shnenglu.com/lai3d/comments/66081.htmlhttp://m.shnenglu.com/lai3d/archive/2008/11/06/66081.html#Feedback0http://m.shnenglu.com/lai3d/comments/commentRss/66081.htmlhttp://m.shnenglu.com/lai3d/services/trackbacks/66081.html阅读全文

七星重剑 2008-11-06 11:00 发表评论
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QString,CString,const char*互{http://m.shnenglu.com/lai3d/archive/2008/11/05/66029.html七星重剑七星重剑Wed, 05 Nov 2008 07:24:00 GMThttp://m.shnenglu.com/lai3d/archive/2008/11/05/66029.htmlhttp://m.shnenglu.com/lai3d/comments/66029.htmlhttp://m.shnenglu.com/lai3d/archive/2008/11/05/66029.html#Feedback0http://m.shnenglu.com/lai3d/comments/commentRss/66029.htmlhttp://m.shnenglu.com/lai3d/services/trackbacks/66029.html不用CStringQ直接用CStringAQ满一般h的需要了  阅读全文

七星重剑 2008-11-05 15:24 发表评论
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整CEGUILuaq程中遇到的问题及解{?/title><link>http://m.shnenglu.com/lai3d/archive/2008/11/05/66026.html</link><dc:creator>七星重剑</dc:creator><author>七星重剑</author><pubDate>Wed, 05 Nov 2008 06:55:00 GMT</pubDate><guid>http://m.shnenglu.com/lai3d/archive/2008/11/05/66026.html</guid><wfw:comment>http://m.shnenglu.com/lai3d/comments/66026.html</wfw:comment><comments>http://m.shnenglu.com/lai3d/archive/2008/11/05/66026.html#Feedback</comments><slash:comments>7</slash:comments><wfw:commentRss>http://m.shnenglu.com/lai3d/comments/commentRss/66026.html</wfw:commentRss><trackback:ping>http://m.shnenglu.com/lai3d/services/trackbacks/66026.html</trackback:ping><description><![CDATA[     摘要: 1.Q:打开应用E序的控制台 <br>2.Q:要知道写的lua脚本中哪行语法错了,即lua语法?<br>3.Q:用字W集Unicode生成lua51_d.lib调用GetModuleFileNameZ么会出错Q?<br>4. Q: CEGUI里面的lua如何使用Q?nbsp; <a href='http://m.shnenglu.com/lai3d/archive/2008/11/05/66026.html'>阅读全文</a><img src ="http://m.shnenglu.com/lai3d/aggbug/66026.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://m.shnenglu.com/lai3d/" target="_blank">七星重剑</a> 2008-11-05 14:55 <a href="http://m.shnenglu.com/lai3d/archive/2008/11/05/66026.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>[Visual C++] DLL目生成lib讄http://m.shnenglu.com/lai3d/archive/2008/10/29/65469.html七星重剑七星重剑Wed, 29 Oct 2008 11:40:00 GMThttp://m.shnenglu.com/lai3d/archive/2008/10/29/65469.htmlhttp://m.shnenglu.com/lai3d/comments/65469.htmlhttp://m.shnenglu.com/lai3d/archive/2008/10/29/65469.html#Feedback0http://m.shnenglu.com/lai3d/comments/commentRss/65469.htmlhttp://m.shnenglu.com/lai3d/services/trackbacks/65469.html阅读全文

七星重剑 2008-10-29 19:40 发表评论
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链接不过要考虑extern “C?/title><link>http://m.shnenglu.com/lai3d/archive/2008/10/29/65459.html</link><dc:creator>七星重剑</dc:creator><author>七星重剑</author><pubDate>Wed, 29 Oct 2008 09:00:00 GMT</pubDate><guid>http://m.shnenglu.com/lai3d/archive/2008/10/29/65459.html</guid><wfw:comment>http://m.shnenglu.com/lai3d/comments/65459.html</wfw:comment><comments>http://m.shnenglu.com/lai3d/archive/2008/10/29/65459.html#Feedback</comments><slash:comments>3</slash:comments><wfw:commentRss>http://m.shnenglu.com/lai3d/comments/commentRss/65459.html</wfw:commentRss><trackback:ping>http://m.shnenglu.com/lai3d/services/trackbacks/65459.html</trackback:ping><description><![CDATA[     摘要: 链接不过要考虑extern “C?nbsp; <a href='http://m.shnenglu.com/lai3d/archive/2008/10/29/65459.html'>阅读全文</a><img src ="http://m.shnenglu.com/lai3d/aggbug/65459.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://m.shnenglu.com/lai3d/" target="_blank">七星重剑</a> 2008-10-29 17:00 <a href="http://m.shnenglu.com/lai3d/archive/2008/10/29/65459.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>[Visual C++] C/C++ ~译器选项http://m.shnenglu.com/lai3d/archive/2008/10/28/65336.html七星重剑七星重剑Tue, 28 Oct 2008 07:28:00 GMThttp://m.shnenglu.com/lai3d/archive/2008/10/28/65336.htmlhttp://m.shnenglu.com/lai3d/comments/65336.htmlhttp://m.shnenglu.com/lai3d/archive/2008/10/28/65336.html#Feedback2http://m.shnenglu.com/lai3d/comments/commentRss/65336.htmlhttp://m.shnenglu.com/lai3d/services/trackbacks/65336.html阅读全文

七星重剑 2008-10-28 15:28 发表评论
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数字旉DigitalClock试--l(4Q用世界矩阵旋{q移~放来绘?/title><link>http://m.shnenglu.com/lai3d/archive/2008/03/06/43851.html</link><dc:creator>七星重剑</dc:creator><author>七星重剑</author><pubDate>Thu, 06 Mar 2008 12:59:00 GMT</pubDate><guid>http://m.shnenglu.com/lai3d/archive/2008/03/06/43851.html</guid><wfw:comment>http://m.shnenglu.com/lai3d/comments/43851.html</wfw:comment><comments>http://m.shnenglu.com/lai3d/archive/2008/03/06/43851.html#Feedback</comments><slash:comments>4</slash:comments><wfw:commentRss>http://m.shnenglu.com/lai3d/comments/commentRss/43851.html</wfw:commentRss><trackback:ping>http://m.shnenglu.com/lai3d/services/trackbacks/43851.html</trackback:ping><description><![CDATA[     摘要: 用世界矩阉|转^Uȝ放来l制  <a href='http://m.shnenglu.com/lai3d/archive/2008/03/06/43851.html'>阅读全文</a><img src ="http://m.shnenglu.com/lai3d/aggbug/43851.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://m.shnenglu.com/lai3d/" target="_blank">七星重剑</a> 2008-03-06 20:59 <a href="http://m.shnenglu.com/lai3d/archive/2008/03/06/43851.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>数字旉DigitalClock试--l(3Q在游戏中的应用Q呵呵,U技变ؓ生力了http://m.shnenglu.com/lai3d/archive/2008/03/06/43844.html七星重剑七星重剑Thu, 06 Mar 2008 12:09:00 GMThttp://m.shnenglu.com/lai3d/archive/2008/03/06/43844.htmlhttp://m.shnenglu.com/lai3d/comments/43844.htmlhttp://m.shnenglu.com/lai3d/archive/2008/03/06/43844.html#Feedback0http://m.shnenglu.com/lai3d/comments/commentRss/43844.htmlhttp://m.shnenglu.com/lai3d/services/trackbacks/43844.html阅读全文

七星重剑 2008-03-06 20:09 发表评论
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数字旉DigitalClock试--l(2Q终于画出时间了Q挺漂漂的,吼吼http://m.shnenglu.com/lai3d/archive/2008/03/02/43543.html七星重剑七星重剑Sat, 01 Mar 2008 16:41:00 GMThttp://m.shnenglu.com/lai3d/archive/2008/03/02/43543.htmlhttp://m.shnenglu.com/lai3d/comments/43543.htmlhttp://m.shnenglu.com/lai3d/archive/2008/03/02/43543.html#Feedback2http://m.shnenglu.com/lai3d/comments/commentRss/43543.htmlhttp://m.shnenglu.com/lai3d/services/trackbacks/43543.html阅读全文

七星重剑 2008-03-02 00:41 发表评论
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数字旉DigitalClock试--l(1Q完的??/title><link>http://m.shnenglu.com/lai3d/archive/2008/03/01/43502.html</link><dc:creator>七星重剑</dc:creator><author>七星重剑</author><pubDate>Fri, 29 Feb 2008 16:28:00 GMT</pubDate><guid>http://m.shnenglu.com/lai3d/archive/2008/03/01/43502.html</guid><wfw:comment>http://m.shnenglu.com/lai3d/comments/43502.html</wfw:comment><comments>http://m.shnenglu.com/lai3d/archive/2008/03/01/43502.html#Feedback</comments><slash:comments>2</slash:comments><wfw:commentRss>http://m.shnenglu.com/lai3d/comments/commentRss/43502.html</wfw:commentRss><trackback:ping>http://m.shnenglu.com/lai3d/services/trackbacks/43502.html</trackback:ping><description><![CDATA[     摘要: 数字旉准备工作基本完成了,也是最隄部分  <a href='http://m.shnenglu.com/lai3d/archive/2008/03/01/43502.html'>阅读全文</a><img src ="http://m.shnenglu.com/lai3d/aggbug/43502.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://m.shnenglu.com/lai3d/" target="_blank">七星重剑</a> 2008-03-01 00:28 <a href="http://m.shnenglu.com/lai3d/archive/2008/03/01/43502.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>启动唯一实例http://m.shnenglu.com/lai3d/archive/2008/01/31/42282.html七星重剑七星重剑Thu, 31 Jan 2008 07:13:00 GMThttp://m.shnenglu.com/lai3d/archive/2008/01/31/42282.htmlhttp://m.shnenglu.com/lai3d/comments/42282.htmlhttp://m.shnenglu.com/lai3d/archive/2008/01/31/42282.html#Feedback2http://m.shnenglu.com/lai3d/comments/commentRss/42282.htmlhttp://m.shnenglu.com/lai3d/services/trackbacks/42282.html阅读全文

七星重剑 2008-01-31 15:13 发表评论
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A Deeper Look at Signals and Slotshttp://m.shnenglu.com/lai3d/archive/2007/12/24/39492.html七星重剑七星重剑Mon, 24 Dec 2007 03:38:00 GMThttp://m.shnenglu.com/lai3d/archive/2007/12/24/39492.htmlhttp://m.shnenglu.com/lai3d/comments/39492.htmlhttp://m.shnenglu.com/lai3d/archive/2007/12/24/39492.html#Feedback0http://m.shnenglu.com/lai3d/comments/commentRss/39492.htmlhttp://m.shnenglu.com/lai3d/services/trackbacks/39492.html
* what signals and slots are;
* how you might arrive at them from first principles;
* a comparison of the implementations in Qt and Boost;
* how to use Qt Signals and Slots and Boost.Signals together.
  阅读全文

七星重剑 2007-12-24 11:38 发表评论
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用std::hash_map的const_iterator改变元素second的g怎样Q?http://m.shnenglu.com/lai3d/archive/2007/11/01/35715.html七星重剑七星重剑Thu, 01 Nov 2007 09:26:00 GMThttp://m.shnenglu.com/lai3d/archive/2007/11/01/35715.htmlhttp://m.shnenglu.com/lai3d/comments/35715.htmlhttp://m.shnenglu.com/lai3d/archive/2007/11/01/35715.html#Feedback2http://m.shnenglu.com/lai3d/comments/commentRss/35715.htmlhttp://m.shnenglu.com/lai3d/services/trackbacks/35715.html阅读全文

七星重剑 2007-11-01 17:26 发表评论
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用std::vector的const_iterator对元素赋g怎样Q?/title><link>http://m.shnenglu.com/lai3d/archive/2007/10/31/35570.html</link><dc:creator>七星重剑</dc:creator><author>七星重剑</author><pubDate>Wed, 31 Oct 2007 04:12:00 GMT</pubDate><guid>http://m.shnenglu.com/lai3d/archive/2007/10/31/35570.html</guid><wfw:comment>http://m.shnenglu.com/lai3d/comments/35570.html</wfw:comment><comments>http://m.shnenglu.com/lai3d/archive/2007/10/31/35570.html#Feedback</comments><slash:comments>9</slash:comments><wfw:commentRss>http://m.shnenglu.com/lai3d/comments/commentRss/35570.html</wfw:commentRss><trackback:ping>http://m.shnenglu.com/lai3d/services/trackbacks/35570.html</trackback:ping><description><![CDATA[     摘要: 用std::vector的const_iterator对元素赋g怎样Q?nbsp; <a href='http://m.shnenglu.com/lai3d/archive/2007/10/31/35570.html'>阅读全文</a><img src ="http://m.shnenglu.com/lai3d/aggbug/35570.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://m.shnenglu.com/lai3d/" target="_blank">七星重剑</a> 2007-10-31 12:12 <a href="http://m.shnenglu.com/lai3d/archive/2007/10/31/35570.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>C++ Boost 库文烦?/title><link>http://m.shnenglu.com/lai3d/archive/2007/10/09/33838.html</link><dc:creator>七星重剑</dc:creator><author>七星重剑</author><pubDate>Tue, 09 Oct 2007 09:11:00 GMT</pubDate><guid>http://m.shnenglu.com/lai3d/archive/2007/10/09/33838.html</guid><wfw:comment>http://m.shnenglu.com/lai3d/comments/33838.html</wfw:comment><comments>http://m.shnenglu.com/lai3d/archive/2007/10/09/33838.html#Feedback</comments><slash:comments>4</slash:comments><wfw:commentRss>http://m.shnenglu.com/lai3d/comments/commentRss/33838.html</wfw:commentRss><trackback:ping>http://m.shnenglu.com/lai3d/services/trackbacks/33838.html</trackback:ping><description><![CDATA[     摘要: boost  <a href='http://m.shnenglu.com/lai3d/archive/2007/10/09/33838.html'>阅读全文</a><img src ="http://m.shnenglu.com/lai3d/aggbug/33838.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://m.shnenglu.com/lai3d/" target="_blank">七星重剑</a> 2007-10-09 17:11 <a href="http://m.shnenglu.com/lai3d/archive/2007/10/09/33838.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>用p2p优化|络游戏客户端自动更新工?/title><link>http://m.shnenglu.com/lai3d/archive/2007/10/08/33787.html</link><dc:creator>七星重剑</dc:creator><author>七星重剑</author><pubDate>Mon, 08 Oct 2007 13:23:00 GMT</pubDate><guid>http://m.shnenglu.com/lai3d/archive/2007/10/08/33787.html</guid><wfw:comment>http://m.shnenglu.com/lai3d/comments/33787.html</wfw:comment><comments>http://m.shnenglu.com/lai3d/archive/2007/10/08/33787.html#Feedback</comments><slash:comments>1</slash:comments><wfw:commentRss>http://m.shnenglu.com/lai3d/comments/commentRss/33787.html</wfw:commentRss><trackback:ping>http://m.shnenglu.com/lai3d/services/trackbacks/33787.html</trackback:ping><description><![CDATA[     摘要:   <a href='http://m.shnenglu.com/lai3d/archive/2007/10/08/33787.html'>阅读全文</a><img src ="http://m.shnenglu.com/lai3d/aggbug/33787.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://m.shnenglu.com/lai3d/" target="_blank">七星重剑</a> 2007-10-08 21:23 <a href="http://m.shnenglu.com/lai3d/archive/2007/10/08/33787.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>DES法及其在VC++6.0下的实现http://m.shnenglu.com/lai3d/archive/2007/10/08/33772.html七星重剑七星重剑Mon, 08 Oct 2007 09:37:00 GMThttp://m.shnenglu.com/lai3d/archive/2007/10/08/33772.htmlhttp://m.shnenglu.com/lai3d/comments/33772.htmlhttp://m.shnenglu.com/lai3d/archive/2007/10/08/33772.html#Feedback1http://m.shnenglu.com/lai3d/comments/commentRss/33772.htmlhttp://m.shnenglu.com/lai3d/services/trackbacks/33772.html阅读全文

七星重剑 2007-10-08 17:37 发表评论
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std::hash_map VS stdext::hash_maphttp://m.shnenglu.com/lai3d/archive/2007/10/08/33730.html七星重剑七星重剑Sun, 07 Oct 2007 16:58:00 GMThttp://m.shnenglu.com/lai3d/archive/2007/10/08/33730.htmlhttp://m.shnenglu.com/lai3d/comments/33730.htmlhttp://m.shnenglu.com/lai3d/archive/2007/10/08/33730.html#Feedback0http://m.shnenglu.com/lai3d/comments/commentRss/33730.htmlhttp://m.shnenglu.com/lai3d/services/trackbacks/33730.html阅读全文

七星重剑 2007-10-08 00:58 发表评论
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[zt]WIN32~程必知Q__stdcall,__cdecl,__fastcall,thiscall,naked callhttp://m.shnenglu.com/lai3d/archive/2007/10/07/33714.html七星重剑七星重剑Sun, 07 Oct 2007 13:54:00 GMThttp://m.shnenglu.com/lai3d/archive/2007/10/07/33714.htmlhttp://m.shnenglu.com/lai3d/comments/33714.htmlhttp://m.shnenglu.com/lai3d/archive/2007/10/07/33714.html#Feedback0http://m.shnenglu.com/lai3d/comments/commentRss/33714.htmlhttp://m.shnenglu.com/lai3d/services/trackbacks/33714.html阅读全文

七星重剑 2007-10-07 21:54 发表评论
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