• <ins id="pjuwb"></ins>
    <blockquote id="pjuwb"><pre id="pjuwb"></pre></blockquote>
    <noscript id="pjuwb"></noscript>
          <sup id="pjuwb"><pre id="pjuwb"></pre></sup>
            <dd id="pjuwb"></dd>
            <abbr id="pjuwb"></abbr>

            poj3083

            Children of the Candy Corn

            Time Limit: 1000MS Memory Limit: 65536K
            Total Submissions: 6055 Accepted: 2640

            Description

            The cornfield maze is a popular Halloween treat. Visitors are shown the entrance and must wander through the maze facing zombies, chainsaw-wielding psychopaths, hippies, and other terrors on their quest to find the exit.

            One popular maze-walking strategy guarantees that the visitor will eventually find the exit. Simply choose either the right or left wall, and follow it. Of course, there's no guarantee which strategy (left or right) will be better, and the path taken is seldom the most efficient. (It also doesn't work on mazes with exits that are not on the edge; those types of mazes are not represented in this problem.)

            As the proprieter of a cornfield that is about to be converted into a maze, you'd like to have a computer program that can determine the left and right-hand paths along with the shortest path so that you can figure out which layout has the best chance of confounding visitors.

            Input

            Input to this problem will begin with a line containing a single integer n indicating the number of mazes. Each maze will consist of one line with a width, w, and height, h (3 <= w, h <= 40), followed by h lines of w characters each that represent the maze layout. Walls are represented by hash marks ('#'), empty space by periods ('.'), the start by an 'S' and the exit by an 'E'.

            Exactly one 'S' and one 'E' will be present in the maze, and they will always be located along one of the maze edges and never in a corner. The maze will be fully enclosed by walls ('#'), with the only openings being the 'S' and 'E'. The 'S' and 'E' will also be separated by at least one wall ('#').

            You may assume that the maze exit is always reachable from the start point.

            Output

            For each maze in the input, output on a single line the number of (not necessarily unique) squares that a person would visit (including the 'S' and 'E') for (in order) the left, right, and shortest paths, separated by a single space each. Movement from one square to another is only allowed in the horizontal or vertical direction; movement along the diagonals is not allowed.

            Sample Input

            2
            8 8
            ########
            #......#
            #.####.#
            #.####.#
            #.####.#
            #.####.#
            #...#..#
            #S#E####
            9 5
            #########
            #.#.#.#.#
            S.......E
            #.#.#.#.#
            #########

            Sample Output

            37 5 5
            17 17 9
            挺簡單的一個搜索題目,廣搜和深搜都要用
            題目意思,有一個迷宮,現在想知道總是沿著迷宮左側墻壁走的能走多少步,沿著迷宮右側墻壁走的能走多少步
            最少走多少步能出去
            我覺著這個題目關鍵在于如何處理怎樣沿著左右墻壁走
            我一開始以為設好總是右拐左拐的方向就行了,結果樣例就不過,最后輸出一看,有個地方一直來回走了,死循環了
            這里怎么處理呢?
            我也不會,網上看到神一般的代碼
             for (i=xx+1;i>=xx-2;i--)
            {
              j=(8+i)&3;//????
            }
            真心不明白啥意思,等弄懂了再回來寫思路
            除了這種方法,還沒想到別的方法,額,糾結了
              1#include<stdio.h>
              2#include<math.h>
              3#include<string.h>
              4#define MAX 45
              5#define MX  16000
              6struct node
              7{
              8    int x,y,d;
              9}
            ;
             10int w,h,sx,sy,ans1,ans2,ans3;
             11int dx[4][2]={{-1,0},{0,-1},{1,0},{0,1}};
             12int q1;
             13char map[MAX][MAX];
             14short mark[MAX][MAX];
             15int inin(int xx,int yy)
             16{
             17    return xx>=0&&xx<h&&yy>=0&&yy<w;
             18}

             19void init()
             20{
             21    int i,j;
             22    int flag;
             23    flag=0;
             24    scanf("%d%d",&w,&h);
             25    for (i=0;i<h;i++)
             26    {
             27        scanf("%s",&map[i]);
             28        for (j=0;j<w;j++)
             29        if (map[i][j]=='S'&&!flag)
             30        {
             31            sx=i;sy=j;
             32            flag=1;
             33        }

             34    }

             35    for (i=0;i<4;i++)
             36    if (inin(sx+dx[i][0],sy+dx[i][1])&&map[sx+dx[i][0]][sy+dx[i][1]]=='.')
             37    {
             38        q1=i;break;
             39    }

             40}

             41int dfs1(int x,int y,int xx)
             42{
             43    int j,i,nx,ny;
             44    if (map[x][y]=='E')
             45    {
             46        return 1;
             47    }

             48    for (i=xx+1;i>=xx-2;i--)
             49    {
             50        j=(8+i)&3;//????
             51        nx=x+dx[j][0];ny=y+dx[j][1];
             52        if ((inin(nx,ny))&&(map[nx][ny]!='#'))
             53        {
             54            return 1+dfs1(nx,ny,j);
             55        }

             56    }

             57}

             58int dfs2(int x,int y,int xx)
             59{
             60    int j,i,nx,ny;
             61    if (map[x][y]=='E')
             62        return 1;
             63    for (i=xx-1;i<=xx+2;i++)
             64    {
             65        j=(8+i)&3;//????
             66        nx=x+dx[j][0];ny=y+dx[j][1];
             67        if ((inin(nx,ny))&&(map[nx][ny]!='#'))
             68        {
             69            return 1+dfs2(nx,ny,j);
             70        }

             71    }

             72}

             73int bfs()
             74{
             75    int i,j,head,tail,nx,ny;
             76    struct node q[MX],now;
             77    memset(mark,0,sizeof(mark));
             78    head=0;tail=1;
             79    mark[sx][sy]=1;
             80    q[tail].x=sx;q[tail].y=sy;q[tail].d=1;
             81    while (head<tail)
             82    {
             83        head++;
             84        now=q[head];
             85        for (i=0;i<4;i++)
             86        {
             87            nx=now.x+dx[i][0];
             88            ny=now.y+dx[i][1];
             89            if (inin(nx,ny)&&map[nx][ny]!='#'&&!mark[nx][ny])
             90            {
             91                if (map[nx][ny]=='E')
             92                {
             93                    return now.d+1;
             94                }

             95                tail++;
             96                q[tail].x=nx;q[tail].y=ny;q[tail].d=now.d+1;
             97                mark[nx][ny]=1;
             98            }

             99        }

            100    }

            101}

            102void work()
            103{
            104    int i,j;
            105    ans3=bfs();
            106    ans1=dfs1(sx,sy,q1);
            107    ans2=dfs2(sx,sy,q1);
            108}

            109int main()
            110{
            111    int t,ii;
            112    scanf("%d",&t);
            113    for (ii=1;ii<=t;ii++)
            114    {
            115        memset(map,0,sizeof(map));
            116        init(); 
            117        work();
            118        printf("%d %d %d\n",ans1,ans2,ans3);
            119    }

            120    return 0;    
            121}

            122

            posted on 2012-03-08 20:19 jh818012 閱讀(823) 評論(3)  編輯 收藏 引用

            評論

            # re: poj3083 2012-03-31 20:53 王私江

            額,呵呵,看看我的題解
            http://m.shnenglu.com/ArcTan/articles/169695.html
              回復  更多評論   

            # re: poj3083 2012-03-31 20:57 王私江

            嚓,位運算我還是不懂………………
            那個(8+i)&3應該就跟我那個循環去找一樣的哈。  回復  更多評論   

            # re: poj3083 2012-08-04 21:45 游客

            @王私江
            (8+i)&3 相當于是 取余3的意思 因為 3 的 二進制是 000011 和(8+i)   回復  更多評論   

            <2025年7月>
            293012345
            6789101112
            13141516171819
            20212223242526
            272829303112
            3456789

            導航

            統計

            常用鏈接

            留言簿

            文章檔案(85)

            搜索

            最新評論

            • 1.?re: poj1426
            • 我嚓,,輝哥,,居然搜到你的題解了
            • --season
            • 2.?re: poj3083
            • @王私江
              (8+i)&3 相當于是 取余3的意思 因為 3 的 二進制是 000011 和(8+i)
            • --游客
            • 3.?re: poj3414[未登錄]
            • @王私江
              0ms
            • --jh818012
            • 4.?re: poj3414
            • 200+行,跑了多少ms呢?我的130+行哦,你菜啦,哈哈。
            • --王私江
            • 5.?re: poj1426
            • 評論內容較長,點擊標題查看
            • --王私江
            精品国产日韩久久亚洲| 久久99精品免费一区二区| 欧美午夜A∨大片久久 | 99久久国产综合精品女同图片| 亚洲精品97久久中文字幕无码| 亚洲精品无码久久一线| 少妇久久久久久被弄高潮| 91精品国产综合久久香蕉 | 99久久精品费精品国产一区二区| 岛国搬运www久久| 欧美丰满熟妇BBB久久久| 国产精品美女久久久久av爽 | 国产精品一久久香蕉国产线看 | 亚洲va久久久噜噜噜久久狠狠| 久久精品国产精品亚洲精品| 一级做a爰片久久毛片免费陪| 国产精品久久久久…| 国内精品综合久久久40p| 久久精品综合一区二区三区| 久久国产精品77777| 久久亚洲中文字幕精品一区| 国产精品一区二区久久不卡| 亚洲?V乱码久久精品蜜桃| 99久久婷婷国产综合精品草原| 久久精品欧美日韩精品| 久久久久波多野结衣高潮| 久久久99精品成人片中文字幕| 精品亚洲综合久久中文字幕| 亚洲国产精品无码久久久秋霞2| 国产午夜电影久久| 亚洲精品高清久久| 四虎国产精品免费久久5151| 久久国产免费观看精品3| 91精品国产高清91久久久久久| 无码AV中文字幕久久专区| 人妻少妇久久中文字幕一区二区 | 一本久久综合亚洲鲁鲁五月天亚洲欧美一区二区 | 久久精品一区二区| 久久精品国产免费| 久久中文精品无码中文字幕| 久久青青草原精品国产软件|