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            Cpper
            C/C++高級工程師 Android高級軟件工程師 IT集成工程師 音頻工程師 熟悉c,c++,java,c#,py,js,asp等多種語言 程序猿

            代碼如下:

             1 #include <cstdlib>
             2 #include <iostream>
             3 #include <GEngine/Main.hpp>
             4 
             5 using namespace std;
             6 
             7 core::RefPtr<core::Image>   skyimage[1];
             8 core::RefPtr<core::Texture> skytexture[1];
             9 core::RefPtr<core::Image>   terrainimage[2];
            10 core::RefPtr<core::Texture> terraintexture[2];
            11  
            12 int main(int argc, char *argv[])
            13 {   
            14     core::Device* device = core::InitDevice("蓋莫引擎場景測試");
            15     
            16     //! 獲取資源管理器
            17     core::ResourceManager *resourcemanager = device->GetResourceManager();
            18     
            19     //! 獲取場景管理器 
            20     core::RefPtr<core::SceneManager> scenemanager = core::SceneManager::GetSceneManager(); 
            21     
            22     //! 獲取新的攝像機(jī)并設(shè)置為活動攝像機(jī)
            23     core::RefPtr<core::Camera> camera = scenemanager->CreateCamera("mycamera",
            24                                                                    Vector3f(500,20,400),
            25                                                                    Vector3f(503,20,400),
            26                                                                    Vector3f(0,1,0));
            27      
            28     //! 設(shè)置當(dāng)前活動攝像機(jī) 
            29     scenemanager->SetActiveCamera(camera);
            30     
            31     //! 獲取天空頂圖形和紋理 
            32     skyimage[0= resourcemanager->GetImage("sky_image","..\\image//sky//top.jpg");
            33     skytexture[0= resourcemanager->GetTexture("sky_texture",skyimage[0]);  
            34     core::RefPtr<core::SkyDome> skydome = scenemanager->GetSkyDome(250,3,3,skytexture[0]); 
            35     skydome->SetRotationStep(0.03f);
            36    
            37     //! 設(shè)置地形數(shù)據(jù)
            38     terrainimage[0= resourcemanager->GetImage("terrain_image","..\\terrain//terrain.bmp");
            39     terrainimage[1= resourcemanager->GetImage("terrain_detail","..\\terrain//detail.bmp");
            40     terraintexture[0= resourcemanager->GetTexture("terrain_texture1",terrainimage[0]);
            41     terraintexture[1= resourcemanager->GetTexture("terrain_texture2",terrainimage[1]);
            42             
            43     ASSERT(terrainimage[0|| terrainimage[1]);        
            44     core::RefPtr<core::Terrain> terrain = scenemanager->GetTerrain("terrain1");
            45     bool flag = terrain->Load("..\\terrain//terrain2.raw",1024);
            46     terrain->SetStepSize(16);
            47     terrain->SetTexture(terraintexture[1],terraintexture[0]);
            48     
            49     //! 設(shè)置攝像機(jī)數(shù)據(jù) 
            50     camera->SetViewport(0,0,640,480);
            51     camera->SetPerspective(45,640.0f/480.0f,0.1f,1000);
            52                    
            53     //! 獲取輸入系統(tǒng)指針
            54     core::Input* input = device->GetInput(); 
            55     
            56     //! 獲取霧指針
            57     core::RefPtr<core::Fog> fog = scenemanager->GetFog(); 
            58     fog->SetColor(core::Color(0.3f,0.3f,0.2f));
            59     fog->SetDensity(0.001f);
            60     fog->SetQuality(0.003f);
            61     fog->SetBound(0.1f,1000.0f);
            62     fog->Render();
            63                    
            64     BEGIN_LOOP(device)
            65         camera->SetPerspective(45,640.0f/480.0f,0.1f,1000);
            66         camera->Render();
            67         skydome->Render(); 
            68         terrain->Render();
            69     END_LOOP(device)
            70     
            71     terrain->Deinit();
            72  
            73     device->Close();
            74     device->Drop();
            75     
            76     system("PAUSE");
            77     return EXIT_SUCCESS;
            78 }
            79 
            80 


            下面的是貼圖
             

            如果對蓋莫引擎感興趣,可通過郵件和我聯(lián)系:ccsdu2009@sohu.com


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