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            posts - 6,  comments - 61,  trackbacks - 0

            Daytime.1 - A synchronous TCP daytime client

            一個同步的TCP daytime客戶端 

             

            This tutorial program shows how to use asio to implement a client application with TCP.

            We start by including the necessary header files.

             本示例程序顯示如何使用Asio來實現一個TCP客戶端程序。

            讓我們從添加必需的頭文件開始。

            
            
            #include <iostream>
            #include 
            <boost/array.hpp>
            #include 
            <boost/asio.hpp>

            The purpose of this application is to access a daytime service, so we need the user to specify the server.

            這個應用程序的目的是訪問一個daytime服務器,因此我們需要用戶去指定服務器。(如time-nw.nist.gov,用IP亦可)

            
            
            using boost::asio::ip::tcp;

            int main(int argc, char* argv[])
            {
              
            try
              {
                
            if (argc != 2)
                {
                  std::cerr 
            << "Usage: client <host>" << std::endl;
                  
            return 1;
                }

            All programs that use asio need to have at least one boost::asio::io_service object.

            所有使用asio的程序都至少需要一個boost::asio::io_service對象

            
            
                boost::asio::io_service io_service;

            We need to turn the server name that was specified as a parameter to the application, into a TCP endpoint. To do this we use an boost::asio::ip::tcp::resolver object.

             我們需要把服務器的名稱轉化為TCP的節點,而該名稱是通過應用程序的參數指定的。我們使用boost::asio::ip::tcp::resolver 對象來完成。

            
            
                tcp::resolver resolver(io_service);

            A resolver takes a query object and turns it into a list of endpoints. We construct a query using the name of the server, specified in argv[1], and the name of the service, in this case "daytime".

            一個resolver對象獲得一個query對象,并將其轉換為節點列表.我們通過argv[1]中的服務器名稱服務名,在這里是daytime,構造一個query  

             

            
            
               tcp::resolver::query query(argv[1], "daytime");

            The list of endpoints is returned using an iterator of type boost::asio::ip::tcp::resolver::iterator. A default constructed boost::asio::ip::tcp::resolver::iterator object is used as the end iterator.

            節點列表用 boost::asio::ip::tcp::resolver::iterator 類型的迭代器返回。返回的iterator將采用boost::asio::ip::tcp::resolver::iterator的默認構造函數來構造。

            
            
                tcp::resolver::iterator endpoint_iterator = resolver.resolve(query);
                tcp::resolver::iterator end;

            Now we create and connect the socket. The list of endpoints obtained above may contain both IPv4 and IPv6 endpoints, so we need to try each of them until we find one that works. This keeps the client program independent of a specific IP version.

            現在我們建立一個socket并連接之,由于獲得的節點既有IPv4也有IPv6的。所以,我們需要依次嘗試訪問它們直到找到一個可以正常工作的。這樣做可使得我們的程序獨立于特定的IP版本。

            
            
                tcp::socket socket(io_service);
                boost::system::error_code error 
            = boost::asio::error::host_not_found;
                
            while (error && endpoint_iterator != end)
                {
                  socket.close();
                  socket.connect(
            *endpoint_iterator++, error);
                }
                
            if (error)
                  
            throw boost::system::system_error(error);

            The connection is open. All we need to do now is read the response from the daytime service.

            We use a boost::array to hold the received data. The boost::asio::buffer() function automatically determines the size of the array to help prevent buffer overruns. Instead of a boost::array, we could have used a char [] or std::vector.

            連接打開后,現在我們需要做的就是讀取daytime服務器的響應。

            我們使用boost::array 來存放接收到的數據。boost::asio::buffer()函數會自動確定array的長度來防止緩沖區溢出。我們也可以使用 char [] 或 std::vector來代替boost::array。

            
            
                for (;;)
                {
                  boost::array
            <char128> buf;
                  boost::system::error_code error;

                  size_t len 
            = socket.read_some(boost::asio::buffer(buf), error);

            When the server closes the connection, the boost::asio::ip::tcp::socket::read_some() function will exit with the boost::asio::error::eof error, which is how we know to exit the loop.

            當服務器關閉連接時,boost::asio::ip::tcp::socket::read_some()函數boost::asio::error::eof錯誤標志返回, 通過該錯誤標志,我們知道應該退出循環了

            
            
                  if (error == boost::asio::error::eof)
                    
            break// Connection closed cleanly by peer.
                  else if (error)
                    
            throw boost::system::system_error(error); // Some other error.

                  std::cout.write(buf.data(), len);
                }

            Finally, handle any exceptions that may have been thrown.

            最后,處理所有可能拋出的異常

            
            
              }
              
            catch (std::exception& e)
              {
                std::cerr 
            << e.what() << std::endl;
              }

            See the full source listing

            完整代碼:

            //
            // client.cpp
            // ~~~~~~~~~~
            //
            // Copyright (c) 2003-2008 Christopher M. Kohlhoff (chris at kohlhoff dot com)
            //
            // Distributed under the Boost Software License, Version 1.0. (See accompanying // file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
            //

            #include 
            <iostream>
            #include 
            <boost/array.hpp>
            #include 
            <boost/asio.hpp>

            using boost::asio::ip::tcp;

            int main(int argc, char* argv[])
            {
              
            try
              {
                
            if (argc != 2)
                {
                  std::cerr 
            << "Usage: client <host>" << std::endl;
                  
            return 1;
                }

                boost::asio::io_service io_service;

                tcp::resolver resolver(io_service);
                tcp::resolver::query query(argv[
            1], "daytime");
                tcp::resolver::iterator endpoint_iterator 
            = resolver.resolve(query);
                tcp::resolver::iterator end;

                tcp::socket socket(io_service);
                boost::system::error_code error 
            = boost::asio::error::host_not_found;
                
            while (error && endpoint_iterator != end)
                {
                  socket.close();
                  socket.connect(
            *endpoint_iterator++, error);
                }
                
            if (error)
                  
            throw boost::system::system_error(error);

                
            for (;;)
                {
                  boost::array
            <char128> buf;
                  boost::system::error_code error;

                  size_t len 
            = socket.read_some(boost::asio::buffer(buf), error);

                  
            if (error == boost::asio::error::eof)
                    
            break// Connection closed cleanly by peer.
                  else if (error)
                    
            throw boost::system::system_error(error); // Some other error.

                  std::cout.write(buf.data(), len);
                }
              }
              
            catch (std::exception& e)
              {
                std::cerr 
            << e.what() << std::endl;
              }

              
            return 0;
            }

            Daytime.2 - A synchronous TCP daytime server

            一個同步的TCP daytime服務器

            This tutorial program shows how to use asio to implement a server application with TCP.

             本示例示范如何使用Asio來實現一個TCP服務器程序。

            
            
            #include <ctime>
            #include 
            <iostream>
            #include 
            <string>
            #include 
            <boost/asio.hpp>

            using boost::asio::ip::tcp;

            We define the function make_daytime_string() to create the string to be sent back to the client. This function will be reused in all of our daytime server applications.

            我們先定義一個make_daytime_string()來產生需要發送給客戶端的字符串.這個函數會在我們所有的daytime服務器上被使用。

            
            
            std::string make_daytime_string()
            {
              
            using namespace std; // For time_t, time and ctime;
              time_t now = time(0);
              
            return ctime(&now);
            }

            int main()
            {
              
            try
              {
                boost::asio::io_service io_service;

            A boost::asio::ip::tcp::acceptor object needs to be created to listen for new connections. It is initialised to listen on TCP port 13, for IP version 4.

            新建一個asio::ip::tcp::acceptor對象來監聽新的連接。該對象應遵守IPv4協議,監聽TCP端口13

               

             

            tcp::acceptor acceptor(io_service, tcp::endpoint(tcp::v4(), 13));

             

            This is an iterative server, which means that it will handle one connection at a time. Create a socket that will represent the connection to the client, and then wait for a connection.

            這是一個iterative server,也就是說同一時間只能處理一個連接。建立一個表示與客戶端的連接的socket, 然后等待客戶端的連接。

            
            
                for (;;)
                {
                  tcp::socket socket(io_service);
                  acceptor.accept(socket);

            A client is accessing our service. Determine the current time and transfer this information to the client.

            當客戶端訪問服務器時,獲取當前時間,并傳送給客戶端。
            
            
                  std::string message = make_daytime_string();

                  boost::system::error_code ignored_error;
                  boost::asio::write(socket, boost::asio::buffer(message),
                      boost::asio::transfer_all(), ignored_error);
                }
              }

            Finally, handle any exceptions.

            最后,

            處理異常。

            
            
              catch (std::exception& e)
              {
                std::cerr 
            << e.what() << std::endl;
              }

              
            return 0;
            }

            See the full source listing

            全部源碼:

            //
            // server.cpp
            // ~~~~~~~~~~
            //
            // Copyright (c) 2003-2008 Christopher M. Kohlhoff (chris at kohlhoff dot com)
            //
            // Distributed under the Boost Software License, Version 1.0. (See accompanying // file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
            //

            #include 
            <ctime>
            #include 
            <iostream>
            #include 
            <string>
            #include 
            <boost/asio.hpp>

            using boost::asio::ip::tcp;

            std::
            string make_daytime_string()
            {
              
            using namespace std; // For time_t, time and ctime;
              time_t now = time(0);
              
            return ctime(&now);
            }

            int main()
            {
              
            try
              {
                boost::asio::io_service io_service;

                tcp::acceptor acceptor(io_service, tcp::endpoint(tcp::v4(), 
            13));

                
            for (;;)
                {
                  tcp::socket socket(io_service);
                  acceptor.accept(socket);

                  std::
            string message = make_daytime_string();

                  boost::system::error_code ignored_error;
                  boost::asio::write(socket, boost::asio::buffer(message),
                      boost::asio::transfer_all(), ignored_error);
                }
              }
              
            catch (std::exception& e)
              {
                std::cerr 
            << e.what() << std::endl;
              }

              
            return 0;
            }

            The main() function

            主函數

            
            
            int main()
            {
              
            try
              {

            We need to create a server object to accept incoming client connections. The boost::asio::io_service object provides I/O services, such as sockets, that the server object will use.

            我們需要創建一個服務器對象,用來接受客戶端的連接。boost::asio::io_service對象提供了像sockets這樣的I/O服務,這些服務都是服務器對象將要使用的。

            
            
                boost::asio::io_service io_service;
                tcp_server server(io_service);

            Run the boost::asio::io_service object so that it will perform asynchronous operations on your behalf.

            運行boost::asio::io_service 對象,它將執行你想要的異步操作。

            
            
                io_service.run();
              }
              
            catch (std::exception& e)
              {
                std::cerr 
            << e.what() << std::endl;
              }

              
            return 0;
            }
            The tcp_server class

            TCP服務器類

            
            
            class tcp_server
            {
            public:

            The constructor initialises an acceptor to listen on TCP port 13.

            構造函數初始化一個用于監聽TCP 端口13的接收器。

            
            
              tcp_server(boost::asio::io_service& io_service)
                : acceptor_(io_service, tcp::endpoint(tcp::v4(), 
            13))
              {
                start_accept();
              }

            private:

            The function start_accept() creates a socket and initiates an asynchronous accept operation to wait for a new connection.

            函數start_accept()創建一個socket ,同時啟動一個異步接收操作去等待一個新的連接。

            
            
              void start_accept()
              {
                tcp_connection::pointer new_connection 
            =
                  tcp_connection::create(acceptor_.io_service());

                acceptor_.async_accept(new_connection
            ->socket(),
                    boost::bind(
            &tcp_server::handle_accept, this, new_connection,
                      boost::asio::placeholders::error));
              }

            The function handle_accept() is called when the asynchronous accept operation initiated by start_accept() finishes. It services the client request, and then calls start_accept() to initiate the next accept operation.

            start_accept()啟動的異步接收操作完成后,handle_accept()函數將被調用。它響應客戶端的請求,然后調用start_accept()函數去啟動另一個接收操作。

            
            
              void handle_accept(tcp_connection::pointer new_connection,
                  
            const boost::system::error_code& error)
              {
                
            if (!error)
                {
                  new_connection
            ->start();
                  start_accept();
                }
              }
            The tcp_connection class

            TCP連接類

            We will use shared_ptr and enable_shared_from_this because we want to keep the tcp_connection object alive as long as there is an operation that refers to it.

            我們希望只要還有一個操作涉及tcp_connection對象,該對象就是有效的。因此我們使用shared_ptrenable_shared_from_this

            
            
            class tcp_connection
              : 
            public boost::enable_shared_from_this<tcp_connection>
            {
            public:
              typedef boost::shared_ptr
            <tcp_connection> pointer;

              
            static pointer create(boost::asio::io_service& io_service)
              {
                
            return pointer(new tcp_connection(io_service));
              }

              tcp::socket
            & socket()
              {
                
            return socket_;
              }

            In the function start(), we call boost::asio::async_write() to serve the data to the client. Note that we are using boost::asio::async_write(), rather than boost::asio::ip::tcp::socket::async_write_some(), to ensure that the entire block of data is sent.

            start()函數中,我們調用boost::asio::async_write()為客戶端處理數據。注意:為了確保數據被整塊發送,我們使用的是boost::asio::async_write(),而不是boost::asio::ip::tcp::socket::async_write_some()。

            
            
              void start()
              {

            The data to be sent is stored in the class member message_ as we need to keep the data valid until the asynchronous operation is complete.

            要發送的數據保存在類成員變量message_ 中,在異步操作完成前我們需要保證數據的有效性。

             

             

                message_ = make_daytime_string();

             

            When initiating the asynchronous operation, and if using boost::bind(), you must specify only the arguments that match the handler's parameter list. In this program, both of the argument placeholders (boost::asio::placeholders::error and boost::asio::placeholders::bytes_transferred) could potentially have been removed, since they are not being used in handle_write().

            當啟動一個異步操作時,如果使用boost::bind(),你只需要指定一個符合句柄參數列表簽名的參數。在本例中,任何一個參數占位符(boost::asio::placeholders::error 和boost::asio::placeholders::bytes_transferred)皆可被隱式地移除,因為操作write()并沒有使用它們。

            
            
                boost::asio::async_write(socket_, boost::asio::buffer(message_),
                    boost::bind(
            &tcp_connection::handle_write, shared_from_this(),
                      boost::asio::placeholders::error,
                      boost::asio::placeholders::bytes_transferred));

            Any further actions for this client connection are now the responsibility of handle_write().

            任何對客戶端連接的下一步操作都由handle_write()函數負責處理

             

            
            
              }

            private:
              tcp_connection(boost::asio::io_service
            & io_service)
                : socket_(io_service)
              {
              }

              
            void handle_write(const boost::system::error_code& /*error*/,
                  size_t 
            /*bytes_transferred*/)
              {
              }

              tcp::socket socket_;
              std::
            string message_;
            };
            Removing unused handler parameters

            移除無用的操作參數

            You may have noticed that the error, and bytes_transferred parameters are not used in the body of the handle_write() function. If parameters are not needed, it is possible to remove them from the function so that it looks like:

            你可能已經注意到了:error和bytes_transferred 參數并沒有在 handle_write() 函數體內被應用。因此,如果參數并不是必須的,我們可以移除它們,如下所示:

            
            
              void handle_write()
              {
              }

            The boost::asio::async_write() call used to initiate the call can then be changed to just:

            用來發起呼叫的boost::asio::async_write()函數通常可以被改寫成下面這樣:

            
            
              boost::asio::async_write(socket_, boost::asio::buffer(message_),
                  boost::bind(
            &tcp_connection::handle_write, shared_from_this()));

            See the full source listing

            全部源碼:

            //
            // server.cpp
            // ~~~~~~~~~~
            //
            // Copyright (c) 2003-2008 Christopher M. Kohlhoff (chris at kohlhoff dot com)
            //
            // Distributed under the Boost Software License, Version 1.0. (See accompanying // file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
            //

            #include 
            <ctime>
            #include 
            <iostream>
            #include 
            <string>
            #include 
            <boost/bind.hpp>
            #include 
            <boost/shared_ptr.hpp>
            #include 
            <boost/enable_shared_from_this.hpp>
            #include 
            <boost/asio.hpp>

            using boost::asio::ip::tcp;

            std::
            string make_daytime_string()
            {
              
            using namespace std; // For time_t, time and ctime;
              time_t now = time(0);
              
            return ctime(&now);
            }

            class tcp_connection
              : 
            public boost::enable_shared_from_this<tcp_connection>
            {
            public:
              typedef boost::shared_ptr
            <tcp_connection> pointer;

              
            static pointer create(boost::asio::io_service& io_service)
              {
                
            return pointer(new tcp_connection(io_service));
              }

              tcp::socket
            & socket()
              {
                
            return socket_;
              }

              
            void start()
              {
                message_ 
            = make_daytime_string();

                boost::asio::async_write(socket_, boost::asio::buffer(message_),
                    boost::bind(
            &tcp_connection::handle_write, shared_from_this(),
                      boost::asio::placeholders::error,
                      boost::asio::placeholders::bytes_transferred));
              }

            private:
              tcp_connection(boost::asio::io_service
            & io_service)
                : socket_(io_service)
              {
              }

              
            void handle_write(const boost::system::error_code& /*error*/,
                  size_t 
            /*bytes_transferred*/)
              {
              }

              tcp::socket socket_;
              std::
            string message_;
            };

            class tcp_server
            {
            public:
              tcp_server(boost::asio::io_service
            & io_service)
                : acceptor_(io_service, tcp::endpoint(tcp::v4(), 
            13))
              {
                start_accept();
              }

            private:
              
            void start_accept()
              {
                tcp_connection::pointer new_connection 
            =
                  tcp_connection::create(acceptor_.io_service());

                acceptor_.async_accept(new_connection
            ->socket(),
                    boost::bind(
            &tcp_server::handle_accept, this, new_connection,
                      boost::asio::placeholders::error));
              }

              
            void handle_accept(tcp_connection::pointer new_connection,
                  
            const boost::system::error_code& error)
              {
                
            if (!error)
                {
                  new_connection
            ->start();
                  start_accept();
                }
              }

              tcp::acceptor acceptor_;
            };

            int main()
            {
              
            try
              {
                boost::asio::io_service io_service;
                tcp_server server(io_service);
                io_service.run();
              }
              
            catch (std::exception& e)
              {
                std::cerr 
            << e.what() << std::endl;
              }

              
            return 0;
            }

             

             

            posted on 2008-04-20 01:27 王曉軒 閱讀(4223) 評論(7)  編輯 收藏 引用 所屬分類: C\C++
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