锘??xml version="1.0" encoding="utf-8" standalone="yes"?>在线中文字幕一区,亚洲性视频网站,亚洲午夜精品久久http://m.shnenglu.com/luqingfei/<font color='gray'>涓轟腑鍗庝箣宕涜搗鑰屽礇璧鳳紒</font><br/> 鍏煎惉鍒欐槑錛屽亸鍚垯鏆椼? zh-cnSat, 15 Nov 2025 23:29:06 GMTSat, 15 Nov 2025 23:29:06 GMT60浣跨敤lib.exe鐢熸垚.lib鏂囦歡http://m.shnenglu.com/luqingfei/archive/2013/07/15/201817.htmlluqingfeiluqingfeiMon, 15 Jul 2013 07:34:00 GMThttp://m.shnenglu.com/luqingfei/archive/2013/07/15/201817.htmlhttp://m.shnenglu.com/luqingfei/comments/201817.htmlhttp://m.shnenglu.com/luqingfei/archive/2013/07/15/201817.html#Feedback0http://m.shnenglu.com/luqingfei/comments/commentRss/201817.htmlhttp://m.shnenglu.com/luqingfei/services/trackbacks/201817.html

鍦ㄧ▼搴忎嬌鐢―ll鏈変袱涓姞杞芥柟寮忥紝涓縐嶆槸鍔ㄦ佹柟寮忥紝灝辨槸LoadLibrary杞藉叆Dll,鐒跺悗鐢℅etProcAddress鏉ュ姞杞介渶瑕佷嬌鐢ㄧ殑Dll鍑芥暟銆傚彟涓縐嶅氨鏄潤鎬佽繛鎺ユ柟寮忥紝灝哾ll鐢熸垚鐨刲ib錛屽姞鍏ュ埌宸ョ▼涓紝鐒跺悗灝卞彲浠ュ緢鏂逛究鐨勮皟鐢ㄣ?/p>

鎴戜滑鐭ラ亾寰堝dll鍦ㄥ彂甯冩椂涓嶆彁渚沴ib錛屾病鏈塴ib鎴戜滑灝變笉鑳介潤鎬佺殑鍔犺澆錛屾墍浠ュ緱鎯沖姙娉曟潵鐢熸垚涓涓猯ib錛屽湪vs2005涓湁榪欐牱鐨勪竴涓懡浠?/p>

涓嶈繃鎴戜滑榪橀渶瑕佷竴涓猟ef鏂囦歡錛屾庢牱鏉ヨ幏寰椾竴涓猟ef鏂囦歡鍝紵

鎴戜滑鐭ラ亾def鏄竴涓簱瀵煎嚭鏂囦歡 綆鍗曠殑鏍煎紡鏄細EXPORTS  鍜?涓浜涘鍑哄嚱鏁?/p>

鎴戜滑鍙互鐢╲c6鑷甫鐨勪竴涓猟epends鏉ユ煡鐪媎ll涓湁鍝簺瀵煎嚭鍑芥暟錛屾潵鎵嬪姩鍋氫竴涓?def鏂囦歡

 

灝唜xx.dll鍜寈xx.def錛屾斁鍒頒竴涓枃浠跺す涓紝鍚姩“Visual Studio 2005 鍛戒護鎻愮ず”

灝嗗伐浣滅洰褰曞垏鎹㈠埌鏀炬湁xxx.dll鍜寈xx.def鐨勬枃浠跺す涓緭鍏ワ細

lib /def:xxx.def /MACHINE:x86

榪欐牱灝嗕細浜х敓涓涓獂xx.lib浜嗭紝灝嗘lib鏂囦歡鍜宒ll鏂囦歡鎷峰埌宸ョ▼涓紝灝卞彲浠ヨ繘琛岄潤鎬侀摼鎺ヤ簡



luqingfei 2013-07-15 15:34 鍙戣〃璇勮
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濡備綍鍖哄垎瀵煎叆搴撳拰闈欐佸簱http://m.shnenglu.com/luqingfei/archive/2013/07/15/201816.htmlluqingfeiluqingfeiMon, 15 Jul 2013 07:32:00 GMThttp://m.shnenglu.com/luqingfei/archive/2013/07/15/201816.htmlhttp://m.shnenglu.com/luqingfei/comments/201816.htmlhttp://m.shnenglu.com/luqingfei/archive/2013/07/15/201816.html#Feedback0http://m.shnenglu.com/luqingfei/comments/commentRss/201816.htmlhttp://m.shnenglu.com/luqingfei/services/trackbacks/201816.html閫氳繃鍛戒護 >lib /list Demo.lib
濡傛灉璇?Demo.lib鏄潤鎬佸簱錛岃緭鍑哄涓嬶細
>lib /list Demo.lib
Microsoft (R) Library Manager Version 8.00.50727.42
Copyright (C) Microsoft Corporation. All rights reserved.
.\Debug\Demo.obj
.\Debug\Person.obj
.\Debug\stdafx.obj
.\Debug\Demo.res
濡傛灉璇?Demo.lib鏄鍏ュ簱錛岃緭鍑哄涓嬶細
>lib /list Demo.lib
Microsoft (R) Library Manager Version 8.00.50727.42
Copyright (C) Microsoft Corporation.  All rights reserved.
Demo.dll
Demo.dll
Demo.dll
Demo.dll
Demo.dll
Demo.dll
Demo.dll


杞細http://blog.sina.com.cn/s/blog_611b75a80100emow.html


luqingfei 2013-07-15 15:32 鍙戣〃璇勮
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lib鏂囦歡http://m.shnenglu.com/luqingfei/archive/2013/07/15/201815.htmlluqingfeiluqingfeiMon, 15 Jul 2013 07:25:00 GMThttp://m.shnenglu.com/luqingfei/archive/2013/07/15/201815.htmlhttp://m.shnenglu.com/luqingfei/comments/201815.htmlhttp://m.shnenglu.com/luqingfei/archive/2013/07/15/201815.html#Feedback0http://m.shnenglu.com/luqingfei/comments/commentRss/201815.htmlhttp://m.shnenglu.com/luqingfei/services/trackbacks/201815.html.lib鏄竴縐嶆枃浠跺悕鍚庣紑
璇ユ枃浠朵負Windows鎿嶄綔緋葷粺涓殑搴撴枃浠訛紝鐩稿綋浜嶭inux涓殑.a鎴?o銆?so鏂囦歡
lib鏈夐潤鎬乴ib鍜屽姩鎬乴ib涔嬪垎銆?/div>
lib鏂囦歡閫氳繃緙栬瘧鎵嶅彲浠ヤ嬌鐢ㄧ紪璇戝垎闈欐佷笌鍔ㄦ佷箣鍒嗐?/div>
闈欐佺紪璇?/div>
闈欐乴ib灝嗗鍑哄0鏄庡拰瀹炵幇閮芥斁鍦╨ib涓傜紪璇戝悗鎵鏈変唬鐮侀兘宓屽叆鍒板涓葷▼搴?/div>
鍔ㄦ佺紪璇?/div>
鍔ㄦ乴ib鐩稿綋浜庝竴涓猦鏂囦歡錛屾槸瀵瑰疄鐜伴儴鍒嗭紙.dll鏂囦歡錛夌殑瀵煎嚭閮ㄥ垎鐨勫0鏄庛傜紪璇戝悗鍙槸灝嗗鍑哄0鏄庨儴鍒嗙紪璇戝埌瀹夸富紼嬪簭涓紝榪愯鏃跺欓渶瑕佺浉搴旂殑dll鏂囦歡鏀寔
涓涓猯ib鏂囦歡鏄痮bj鏂囦歡鐨勯泦鍚堛傚綋鐒訛紝鍏朵腑榪樺す鏉傜潃鍏朵粬涓浜涜緟鍔╀俊鎭紝鐩殑鏄負浜嗚緙栬瘧鍣ㄨ兘澶熷噯紜壘鍒板搴旂殑obj鏂囦歡銆傛垜浠彲浠ラ氳繃tlib.exe錛堝湪tc2.0涓嬬殑鏍圭洰褰曪級鏉ュlib鏂囦歡榪涜鎿嶄綔錛屼綘鍙互鎶婅嚜宸辯敓鎴愮殑obj鏂囦歡閫氳繃tlib鍛戒護鍔犲叆鍒頒竴涓猯ib鏂囦歡涓紝涔熷彲浠ユ妸lib鏂囦歡鍐呯殑obj鏂囦歡榪涜鍒犻櫎鎿嶄綔錛岃繕鍙互鎶婂唴閮ㄧ殑obj鏂囦歡緇欐彁鍙栧嚭鏉ャ傛槑鐧戒簡lib鏂囦歡鐨勫ぇ鑷寸粨鏋勪互鍙婂瀹冪殑鍏蜂綋鎿嶄綔錛屽湪瀛︿範C璇█鐨勮繃紼嬩腑錛屽氨浼氬張澶氫簡涓涓垏鍏ョ偣瀵笴璇█鍏蜂綋瀹炵幇榪涜鐮旂┒銆?/div>
涓巇ll鍖哄埆
(1)lib鏄紪璇戞椂闇瑕佺殑錛宒ll鏄繍琛屾椂闇瑕佺殑銆?/div>
濡傛灉瑕佸畬鎴愭簮浠g爜鐨勭紪璇戯紝鏈塴ib灝卞浜嗐?/div>
濡傛灉涔熶嬌鍔ㄦ佽繛鎺ョ殑紼嬪簭榪愯璧鋒潵錛屾湁dll灝卞浜嗐?/div>
鍦ㄥ紑鍙戝拰璋冭瘯闃舵錛屽綋鐒舵渶濂介兘鏈夈?/div>
(2)涓鑸殑鍔ㄦ佸簱紼嬪簭鏈塴ib鏂囦歡鍜宒ll鏂囦歡銆俵ib鏂囦歡鏄繀欏誨湪緙栬瘧鏈熷氨榪炴帴鍒板簲鐢ㄧ▼搴忎腑鐨勶紝鑰宒ll鏂囦歡鏄繍琛屾湡鎵嶄細琚皟鐢ㄧ殑銆傚鏋滄湁dll鏂囦歡錛岄偅涔堝搴旂殑lib鏂囦歡涓鑸槸涓浜涚儲寮曚俊鎭紝鍏蜂綋鐨勫疄鐜板湪dll鏂囦歡涓傚鏋滃彧鏈塴ib鏂囦歡錛岄偅涔堣繖涓猯ib鏂囦歡鏄潤鎬佺紪璇戝嚭鏉ョ殑錛岀儲寮曞拰瀹炵幇閮藉湪鍏朵腑銆傞潤鎬佺紪璇戠殑lib鏂囦歡鏈夊ソ澶勶細緇欑敤鎴峰畨瑁呮椂灝變笉闇瑕佸啀鎸傚姩鎬佸簱浜嗐備絾涔熸湁緙虹偣錛屽氨鏄鑷村簲鐢ㄧ▼搴忔瘮杈冨ぇ錛岃屼笖澶卞幓浜嗗姩鎬佸簱鐨勭伒媧繪э紝鍦ㄧ増鏈崌綰ф椂錛屽悓鏃惰鍙戝竷鏂扮殑搴旂敤紼嬪簭鎵嶈銆?/div>
(3)鍦ㄥ姩鎬佸簱鐨勬儏鍐典笅錛屾湁涓や釜鏂囦歡錛屼竴涓槸寮曞叆搴擄紙.LIB錛夋枃浠訛紝涓涓槸DLL鏂囦歡錛屽紩鍏ュ簱鏂囦歡鍖呭惈琚獶LL瀵煎嚭鐨勫嚱鏁扮殑鍚嶇О鍜屼綅緗紝DLL鍖呭惈瀹為檯鐨勫嚱鏁板拰鏁版嵁錛屽簲鐢ㄧ▼搴忎嬌鐢↙IB鏂囦歡閾炬帴鍒版墍闇瑕佷嬌鐢ㄧ殑DLL鏂囦歡錛屽簱涓殑鍑芥暟鍜屾暟鎹茍涓嶅鍒跺埌鍙墽琛屾枃浠朵腑錛屽洜姝ゅ湪搴旂敤紼嬪簭鐨勫彲鎵ц鏂囦歡涓紝瀛樻斁鐨勪笉鏄璋冪敤鐨勫嚱鏁頒唬鐮侊紝鑰屾槸DLL涓墍瑕佽皟鐢ㄧ殑鍑芥暟鐨勫唴瀛樺湴鍧錛岃繖鏍峰綋涓涓垨澶氫釜搴旂敤紼嬪簭榪愯鏄啀鎶婄▼搴忎唬鐮佸拰琚皟鐢ㄧ殑鍑芥暟浠g爜閾炬帴璧鋒潵錛屼粠鑰岃妭鐪佷簡鍐呭瓨璧勬簮銆備粠涓婇潰鐨勮鏄庡彲浠ョ湅鍑猴紝DLL鏂囦歡蹇呴』闅忓簲鐢ㄧ▼搴忎竴璧峰彂琛岋紝鍚﹀垯搴旂敤紼嬪簭灝嗕細浜х敓閿欒銆?/div>


luqingfei 2013-07-15 15:25 鍙戣〃璇勮
]]>[杞琞鍔ㄦ侀摼鎺ュ簱銆侀潤鎬佸簱銆乮mport搴撳尯鍒?/title><link>http://m.shnenglu.com/luqingfei/archive/2013/07/14/201792.html</link><dc:creator>luqingfei</dc:creator><author>luqingfei</author><pubDate>Sun, 14 Jul 2013 07:11:00 GMT</pubDate><guid>http://m.shnenglu.com/luqingfei/archive/2013/07/14/201792.html</guid><wfw:comment>http://m.shnenglu.com/luqingfei/comments/201792.html</wfw:comment><comments>http://m.shnenglu.com/luqingfei/archive/2013/07/14/201792.html#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://m.shnenglu.com/luqingfei/comments/commentRss/201792.html</wfw:commentRss><trackback:ping>http://m.shnenglu.com/luqingfei/services/trackbacks/201792.html</trackback:ping><description><![CDATA[<div><strong style="font-size: 14pt;">鍔ㄦ侀摼鎺ュ簱銆侀潤鎬佸簱銆乮mport搴撳尯鍒?/strong></div><div></div><div><strong>鍔ㄦ侀摼鎺ュ簱(Dynamic Linked Library)錛?/strong></div><div>Windows涓哄簲鐢ㄧ▼搴忔彁渚涗簡涓板瘜鐨勫嚱鏁拌皟鐢紝榪欎簺鍑芥暟璋冪敤閮藉寘鍚湪鍔ㄦ侀摼鎺ュ簱涓傚叾涓湁3涓渶閲嶈鐨凞LL錛孠ernel32.dll錛屽畠鍖呭惈鐢ㄤ簬綆$悊鍐呭瓨銆佽繘紼嬪拰綰跨▼鐨勫悇涓嚱鏁幫紱</div><div></div><div>User32.dll錛屽畠鍖呭惈鐢ㄤ簬鎵ц鐢ㄦ埛鐣岄潰浠誨姟(濡傜獥鍙g殑鍒涘緩鍜屾秷鎭殑浼犻?鐨勫悇涓嚱鏁幫紱GDI32.dll錛屽畠鍖呭惈鐢ㄤ簬鐢誨浘鍜屾樉紺烘枃鏈殑鍚勪釜鍑芥暟銆?/div><div></div><div><strong>闈欐佸簱(Static Library)錛?/strong></div><div>鍑芥暟鍜屾暟鎹緙栬瘧榪涗竴涓簩榪涘埗鏂囦歡(閫氬父鎵╁睍鍚嶄負.LIB)銆傚湪浣跨敤闈欐佸簱鐨勬儏鍐典笅錛屽湪緙栬瘧閾炬帴鍙墽琛屾枃浠舵椂錛岄摼鎺ュ櫒浠庡簱涓鍒惰繖浜涘嚱鏁板拰鏁版嵁騫舵妸瀹冧滑鍜屽簲鐢ㄧ▼搴忕殑鍏跺畠妯″潡</div><div></div><div>緇勫悎璧鋒潵鍒涘緩鏈緇堢殑鍙墽琛屾枃浠?.EXE鏂囦歡)銆?/div><div></div><div><strong>瀵煎叆搴?Import Library)錛?/strong></div><div>鍦ㄤ嬌鐢ㄥ姩鎬侀摼鎺ュ簱鐨勬椂鍊欙紝寰寰鎻愪緵涓や釜鏂囦歡錛氫竴涓紩鍏ュ簱鍜屼竴涓狣LL銆傚紩鍏ュ簱鍖呭惈琚獶LL瀵煎嚭鐨勫嚱鏁板拰鍙橀噺鐨勭鍙峰悕錛孌LL鍖呭惈瀹為檯鐨勫嚱鏁板拰鏁版嵁銆傚湪緙栬瘧閾炬帴鍙墽琛屾枃浠舵椂錛屽彧闇</div><div></div><div>瑕侀摼鎺ュ紩鍏ュ簱錛孌LL涓殑鍑芥暟浠g爜鍜屾暟鎹茍涓嶅鍒跺埌鍙墽琛屾枃浠朵腑錛屽湪榪愯鐨勬椂鍊欙紝鍐嶅幓鍔犺澆DLL錛岃闂瓺LL涓鍑虹殑鍑芥暟銆?/div><div></div><div>鍦ㄨ繍琛學indows紼嬪簭鏃訛紝瀹冮氳繃涓涓縐頒綔“鍔ㄦ侀摼鎺?#8221;鐨勮繘紼嬩笌Windows鐩告帴銆備竴涓猈indows鐨?EXE鏂囦歡鎷ユ湁瀹冧嬌鐢ㄤ笉鍚屽姩鎬侀摼鎺ュ簱鐨勫紩鐢紝鎵浣跨敤鐨勫嚱鏁板嵆鍦ㄩ偅閲屻傚綋Windows紼?/div><div></div><div>搴忚鍔犺澆鍒板唴瀛樹腑鏃訛紝紼嬪簭涓殑璋冪敤琚寚鍚慏LL鍑芥暟鐨勫叆鍙o紝濡傛灉DLL涓嶅湪鍐呭瓨涓紝緋葷粺灝卞皢鍏跺姞杞藉埌鍐呭瓨涓?/div><div></div><div>褰撻摼鎺indows紼嬪簭浠ヤ駭鐢熶竴涓彲鎵ц鏂囦歡鏃訛紝浣犲繀欏婚摼鎺ョ敱緙栫▼鐜鎻愪緵鐨勪笓闂ㄧ殑“瀵煎叆搴?import library)搴?#8221;銆傝繖浜涘鍏ュ簱鍖呭惈浜嗗姩鎬侀摼鎺ュ簱鍚嶇О鍜屾墍鏈塛indows鍑芥暟璋冪敤鐨?/div><div></div><div>寮曠敤淇℃伅銆傞摼鎺ョ▼搴忎嬌鐢ㄨ淇℃伅鍦?EXE鏂囦歡涓瀯閫犱竴涓〃錛屽綋鍔犺澆紼嬪簭鏃訛紝Windows浣跨敤瀹冨皢璋冪敤杞崲涓篧indows鍑芥暟銆?br /></div><div></div><div><strong>闈欐佸簱涓庡鍏ュ簱鐨勫尯鍒細</strong></div><div>瀵煎叆搴撳拰闈欐佸簱鐨勫尯鍒緢澶э紝浠栦滑瀹炶川鏄笉涓鏍風殑涓滆タ銆傞潤鎬佸簱鏈韓灝卞寘鍚簡瀹為檯鎵ц浠g爜銆佺鍙瘋〃絳夌瓑錛岃屽浜庡鍏ュ簱鑰岃█錛屽叾瀹為檯鐨勬墽琛屼唬鐮佷綅浜庡姩鎬佸簱涓紝瀵煎叆搴撳彧鍖呭惈浜?/div><div></div><div>鍦板潃絎﹀彿琛ㄧ瓑錛岀‘淇濈▼搴忔壘鍒板搴斿嚱鏁扮殑涓浜涘熀鏈湴鍧淇℃伅銆?br /></div><div></div><div></div><div><strong>闈欐侀摼鎺ヤ笌鍔ㄦ侀摼鎺ワ細</strong></div><div></div><div>闈欐侀摼鎺ユ柟娉曪細#pragma comment(lib, "test.lib") 錛岄潤鎬侀摼鎺ョ殑鏃跺欙紝杞藉叆浠g爜灝變細鎶婄▼搴忎細鐢ㄥ埌鐨勫姩鎬佷唬鐮佹垨鍔ㄦ佷唬鐮佺殑鍦板潃紜畾涓嬫潵</div><div>闈欐佸簱鐨勯摼鎺ュ彲浠ヤ嬌鐢ㄩ潤鎬侀摼鎺ワ紝鍔ㄦ侀摼鎺ュ簱涔熷彲浠ヤ嬌鐢ㄨ繖縐嶆柟娉曢摼鎺ュ鍏ュ簱</div><div></div><div>鍔ㄦ侀摼鎺ユ柟娉曪細LoadLibrary()/GetProcessAddress()鍜孎reeLibrary()錛屼嬌鐢ㄨ繖縐嶆柟寮忕殑紼嬪簭騫朵笉鍦ㄤ竴寮濮嬪氨瀹屾垚鍔ㄦ侀摼鎺ワ紝鑰屾槸鐩村埌鐪熸璋冪敤鍔ㄦ佸簱浠g爜鏃訛紝杞藉叆紼嬪簭鎵嶈綆?琚皟鐢ㄧ殑閭i儴鍒?鍔ㄦ佷唬鐮佺殑閫昏緫鍦板潃錛岀劧鍚庣瓑鍒版煇涓椂鍊欙紝紼嬪簭鍙堥渶瑕佽皟鐢ㄥ彟澶栨煇鍧楀姩鎬佷唬鐮佹椂錛岃澆鍏ョ▼搴忓張鍘昏綆楄繖閮ㄥ垎浠g爜鐨勯昏緫鍦板潃錛屾墍浠ワ紝榪欑鏂瑰紡浣跨▼搴忓垵濮嬪寲鏃墮棿杈冪煭錛屼絾榪愯鏈熼棿鐨勬ц兘姣斾笉涓婇潤鎬侀摼鎺ョ殑紼嬪簭銆?/div><div></div><div>鍦ㄨ蔣浠跺紑鍙戠殑榪囩▼涓紝澶у緇忓父浼氭垨澶氭垨灝戠殑浣跨敤鍒漢緙栧啓鐨勬垨鑰呯郴緇熸彁渚涚殑鍔ㄦ佸簱鎴栭潤鎬佸簱錛屼絾鏄┒绔熸槸浣跨敤闈欐佸簱榪樻槸鍔ㄦ佸簱鍛紵浠栦滑鐨勯傜敤鏉′歡鏄粈涔堝憿錛?/div><div> </div><div>綆鍗曠殑璇達紝闈欐佸簱鍜屽簲鐢ㄧ▼搴忕紪璇戝湪涓璧鳳紝鍦ㄤ換浣曟儏鍐典笅閮借兘榪愯錛岃屽姩鎬佸簱鏄姩鎬侀摼鎺ワ紝欏懼悕鎬濅箟灝辨槸鍦ㄥ簲鐢ㄧ▼搴忓惎鍔ㄧ殑鏃跺欐墠浼氶摼鎺ワ紝鎵浠ワ紝褰撶敤鎴風殑緋葷粺涓婃病鏈夎鍔ㄦ佸簱鏃訛紝搴旂敤紼嬪簭灝變細榪愯澶辮觸銆傚啀鐪嬪畠浠殑鐗圭偣錛?/div><div>鍔ㄦ佸簱錛?/div><div>1.鍏變韓錛氬涓簲鐢ㄧ▼搴忓彲浠ヤ嬌鐢ㄥ悓涓涓姩鎬佸簱錛屽惎鍔ㄥ涓簲鐢ㄧ▼搴忕殑鏃跺欙紝鍙渶瑕佸皢鍔ㄦ佸簱鍔犺澆鍒板唴瀛樹竴嬈″嵆鍙紱</div><div>2.寮鍙戞ā鍧楀ソ錛氳姹傝璁¤呭鍔熻兘鍒掑垎鐨勬瘮杈冨ソ銆?/div><div> </div><div>闈欐佸簱錛氫唬鐮佺殑瑁呰澆閫熷害蹇紝鎵ц閫熷害涔熸瘮杈冨揩錛屽洜涓虹紪璇戞椂瀹冨彧浼氭妸浣犻渶瑕佺殑閭i儴鍒嗛摼鎺ヨ繘鍘伙紝搴旂敤紼嬪簭鐩稿姣旇緝澶с備絾鏄鏋滃涓簲鐢ㄧ▼搴忎嬌鐢ㄧ殑璇濓紝浼氳瑁呰澆澶氭錛屾氮璐瑰唴瀛樸?/div><div> </div><div>鎬諱笂錛屾垜涓漢璁や負錛屽鏋滀綘鐨勭郴緇熶笂鏈夊涓簲鐢ㄧ▼搴忛兘浣跨敤璇ュ簱鐨勮瘽錛屽氨鎶婂畠緙栬瘧鎴?strong>鍔ㄦ佸簱</strong>錛岃繖鏍瘋櫧鐒跺垰鍚姩鐨勬椂鍊欏姞杞芥瘮杈冩參錛屼絾鏄浠誨姟鐨勬椂鍊欎細姣旇緝鑺傜渷鍐呭瓨錛涘鏋滀綘鐨勭郴緇熶笂鍙湁涓鍒頒袱涓簲鐢ㄤ嬌鐢ㄨ搴擄紝騫朵笖浣跨敤鐨凙PI姣旇緝灝戠殑璇濓紝灝辯紪璇戞垚闈欐佸簱鍚э紝涓鑸殑闈欐佸簱榪樺彲浠ヨ繘琛岃鍓紪璇戯紝榪欐牱搴旂敤紼嬪簭鍙兘浼氭瘮杈冨ぇ錛屼絾鏄惎鍔ㄧ殑閫熷害浼氬ぇ澶ф彁楂樸?/div><div> </div><div>鍛靛懙錛屼釜浜虹殑涓浜涘績寰楋紝涓嶈凍涔嬪錛屾榪庢寚鍑猴紒<br />杞嚜錛?a >http://www.cnblogs.com/kex1n/archive/2011/09/06/2168435.html<br /><br /></a></div><img src ="http://m.shnenglu.com/luqingfei/aggbug/201792.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://m.shnenglu.com/luqingfei/" target="_blank">luqingfei</a> 2013-07-14 15:11 <a href="http://m.shnenglu.com/luqingfei/archive/2013/07/14/201792.html#Feedback" target="_blank" style="text-decoration:none;">鍙戣〃璇勮</a></div>]]></description></item><item><title>涓涓畝鍗曠殑娓告垙鏈嶅姟鍣ㄦ鏋?/title><link>http://m.shnenglu.com/luqingfei/archive/2012/05/29/176587.html</link><dc:creator>luqingfei</dc:creator><author>luqingfei</author><pubDate>Tue, 29 May 2012 02:18:00 GMT</pubDate><guid>http://m.shnenglu.com/luqingfei/archive/2012/05/29/176587.html</guid><wfw:comment>http://m.shnenglu.com/luqingfei/comments/176587.html</wfw:comment><comments>http://m.shnenglu.com/luqingfei/archive/2012/05/29/176587.html#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://m.shnenglu.com/luqingfei/comments/commentRss/176587.html</wfw:commentRss><trackback:ping>http://m.shnenglu.com/luqingfei/services/trackbacks/176587.html</trackback:ping><description><![CDATA[<a >http://software.intel.com/zh-cn/blogs/2012/03/22/400010056/?cid=sw:prccsdn2203</a><br /> <p>鏈榪戜竴孌墊椂闂翠笉鏄緢蹇欙紝灝卞啓浜嗕竴涓嚜宸辯殑娓告垙鏈嶅姟鍣ㄦ鏋墮洀褰紝寰堝鍦版柟榪樹笉澶熷畬鍠勶紝浣嗘槸鍩烘湰涓婁篃綆楁槸鑳藉璺戣搗鏉ヤ簡銆傛垜鍏堜粠涓婂眰緇撴瀯璇磋搗錛屼竴鐩村埌瀹炵幇緇嗚妭鍚э紝鎯寵搗浠涔堝氨鍐欎粈涔堛?/p> <p>絎竴閮ㄥ垎 鏈嶅姟鍣ㄩ昏緫<br /><img alt="" src="http://images.csdn.net/20120322/1.jpg" /><br />鏈嶅姟鍣ㄨ繖杈圭畝鍗曠殑鍒嗕負涓変釜閮ㄥ垎錛屽鎴風鐨勮繛鎺ラ鍏堝埌杈劇綉鍏蟲湇鍔″櫒錛岀綉鍏寵繖閲屾湁涓嚎紼嬬敤鏉ョ洃鍚潵鑷笌瀹㈡埛绔殑榪炴帴錛岀劧鍚庡湪灝嗚繖浜涙暟鎹彂閫佸埌娓告垙閫昏緫鏈嶅姟鍣ㄤ笂錛岃繖涓昏緫娓告垙鏈嶅姟鍣ㄤ笂錛屾暟鎹殑浜や簰灝辨槸閫氳繃涓庢暟鎹湇鍔″櫒榪涜浜や簰銆俁ecordServer涓撻棬鐢ㄦ潵澶勭悊涓庢暟鎹簱鐨勮繛鎺ワ紝鏌ヨ榪欎簺浜嬫儏銆傚綋鐒朵負浜嗘父鎴忔湇鍔″櫒鑳藉鏈澶х▼搴︾殑涓嶅崱錛岃偗瀹氬氨寰楄瀹氬ソ緗戝叧鏈嶅姟鍣ㄤ笂鐨勮繛鎺ユ暟閲忥紝鍏嶅緱鍍忔垜浠彿縐版祦鐣呯殑閾侀亾閮ㄨ紲ㄧ綉緇滀竴鏍峰仛涓崱B錛屾兂鎯崇帺涓灞dota琚崱鐨勬偛鍓у惂銆傚綋鎴戜滑瑕佸仛涓涓ぇ鍨嬬綉娓告椂錛岃繖涓変釜鏈嶅姟鍣ㄦ樉鐒朵笉澶熴傚綋鐒跺湪鑷繁鍐欑殑灝忔父鎴忕殑鏃跺欏氨鏃犳墍璋撲簡錛屽嚑涓湇鍔″櫒鍏ㄩ儴鏋惰鍦ㄨ嚜宸辯殑鐮寸瑪璁版湰涓婏紝涓嶅氨鏄惎鍔ㄥ嚑涓▼搴忚屽凡銆?/p> <p>榪欎釜鎰熻鍐欏緱灝卞樊涓嶅浜嗭紝鍒扮粏鑺傚惂銆?/p> <p>絎簩閮ㄥ垎 瀹炵幇緇嗚妭</p> <p>榪欎釜灝辨瘮杈冧貢浜嗭紝闆墮浂鏁f暎鐨勶紝闅忎究鍐欎簡銆傝繖閲屽緢澶氶兘鏄鍚勭宸ュ叿鐨勫皝瑁咃紝浠ヤ究浜庤嚜宸?鍦ㄩ」鐩殑浣跨敤</p> <p>1.make</p> <p>欏圭洰榪欎箞澶氱洰褰曪紝榪欎箞澶氬瓙鐩綍錛岃偗瀹氬緱鐢ㄥ伐鍏峰幓緙栬瘧浜嗭紝浣跨敤aclocal,automake,autoconf,make,灝辨妸鎴戜滑鐨勭▼搴忕紪璇戝ソ浜嗭紝緙栧啓鑷繁configure.in鏂囦歡錛屽畾涔夌紪璇戦夐」銆侀摼鎺ュ簱絳夌瓑涓緋誨垪涔變竷鍏碂鐨勪笢瑗匡紝鐒跺悗瀵規瘡涓渶瑕佺紪璇戠殑瀛愰」鐩紪鍐橫akefile.am,鏈夌殑闇瑕佽緙栬瘧鎴愬簱鐨勶紝姣斿base絳夊熀綾昏繖浜涳紝鍏朵粬鐨勯兘緙栬瘧鎴愬彲鎵ц鏂囦歡浜嗭紝GatewayServer,LogicalServer,RecordServer銆?/p> <p>2.濂楁帴瀛楀皝瑁咃紝epoll浣跨敤</p> <p>linux閲岋紝鎴戜滑浣跨敤socket鏉ヨ鍐欑綉緇滀笂鐨勬暟鎹紝榪欎釜寰堢畝鍗曚簡錛実ateway涓婁竴涓鎴風榪炴帴榪囨潵錛屾垜浠氨涓哄畠鍒嗛厤涓涓猻ocket 鎻忚堪絎︿簡錛屽湪緗戝叧涓婏紝涓涓嚎紼嬬敤鏉ccept,涓涓嚎紼嬬敤鏉ュ仛鏁版嵁鐨勫鐞嗭紝褰揳ccept涓涓繛鎺ヨ姹傚悗錛屾斁鍒版暟鎹鐞嗙殑綰跨▼錛屾帴鍙楀埌涓涓暟鎹紝鐒跺悗鐩存帴杞彂鍒發ogical server涓婏紝鎴戜滑浣跨敤epoll_wait錛屾潵澶勭悊濂楁帴涓婄殑璇誨啓澶勭悊銆傛瘡n ms澶勭悊涓嬈″驚鐜紝姣忔寰幆涓嬌鐢ㄤ竴嬈poll_wait錛屼竴嬈℃妸榪欎簺鏈変簨浠剁殑socket鍙栧嚭鏉ャ?/p> <p>3.鏁版嵁鍔犲瘑瑙e瘑錛屽帇緙╄В鍘?/p> <p>瀵圭綉緇滀笂鐨勬暟鎹紝涓轟簡淇濊瘉瀹夊叏鎬э紝蹇呴』瀵瑰畠浠繘琛屽姞瀵嗚В瀵嗗鐞嗭紝榪欎釜綆鍗曚簡錛岀綉涓婂悇縐嶅唴瀹癸紝榪欓噷灝變笉璇翠簡錛堝叏閮ㄥ啓瀹屼簡錛屾湁鏃墮棿鍐嶅啓錛夈傚鏁版嵁榪涜鍘嬬緝錛岃兘鍑忓皯甯﹀鍚炲悙錛屽氨鏄畝鍗曠殑璋冪敤鍑犱釜zlib鍑芥暟鐨勮皟鐢紝涓嶇粏璇達紝鍦ㄥ墠闈㈣漿鍙戠殑銆妟lib浣跨敤銆嬩腑鏈夎錛屽彂鐜拌嚜宸卞お鎳掞紝瀹炲湪鏄噿寰楁墦瀛椾簡銆?/p> <p>4.綰跨▼灝佽錛屼簰鏂ラ噺錛岃鍐欓攣</p> <p>榪欎簺閮芥槸綆鍗曠殑浣跨敤RAII鎴栧叾浠栨柟寮忥紝瀵硅繖浜涗笢瑗胯繘琛屼竴嬈℃湰鍦板皝瑁呫傦紙搴旇寰楀啓涓涓嚎紼嬫睜鍘葷鐞嗚繖浜涚嚎紼嬶紝todo錛?/p> <p>5.鏁版嵁搴撳皝瑁?/p> <p>浣跨敤mysql,浣跨敤mysql鐨凜 API鍑芥暟錛岃繖涓繀欏誨緱灝佽涓涓嬶紝涓嶆槸姣忔鏁版嵁鐨勫鐞嗭紝閮藉緱鍘誨仛寰堝浜嬫儏錛屽疄鐜頒竴涓湰鍦扮殑鏁版嵁鐨凢ield(鍒?,Record錛堣褰曪級,Table錛堣〃錛?DataBase錛堟暟鎹簱錛?RecordSet(鏌ヨ緇撴灉闆?銆傚埗浣滀竴涓暟鎹簱榪炴帴鍙ユ焺MysqlHandle錛屽鐞嗗鏁版嵁搴撶殑榪炴帴錛屽鐞嗙瓑錛屽疄鐜頒竴涓狧andlerPool,錛屾瘡嬈′粠Pool涓彇鍑轟竴涓彞鏌勬潵瀵規暟鎹簱榪涜鏌ヨ錛屽厤寰楁瘡嬈¢兘鍘婚噸鏂拌繛鎺ワ紝浠涔堢殑銆?/p> <p>6.鑷繁鐨勫唴瀛樻睜</p> <p>鍦ㄤ箣鍓嶅垎浜殑鏂囩珷涓婂唴瀛樻睜鎶鏈瑙c嬨婄紪鍐欒嚜宸辯殑鍐呭瓨鍒嗛厤鍣ㄣ嬶紝鑷繁鐨勩婂唴瀛樻睜搴旂敤銆嬶紝宸茬粡寰堣緇嗙殑璇存槑浜嗭紝鍐呭瓨姹犵殑鍒朵綔錛屽綋鐒舵垜鍦ㄨ繖閲岃繕鏄湁涓浜涙敼鍔ㄧ殑錛屼絾鏄ぇ姒傛濊礬灝辨槸榪欎簺浜嗐?/p> <p>7.鏈変竴涓姸鎬佹満鐨勫疄鐜?/p> <p>榪欎釜涔熷湪鑷繁涔嬪墠鍐欑殑閭d釜鐘舵佹満鐩稿叧鐨勬枃绔犻噷錛屼篃鍋氳褰曚簡銆傚搱鍝堬紝瀹炲湪鏄笉鎯崇戶緇爜瀛椾簡錛屼絾鏄繕鏄潥鎸佷笅鍘匯?/p> <p>8.lua涓巆++浜や簰妗嗘灦</p> <p>榪欎釜鏆傛椂鍐欎簡涓鍗婏紝絳夊叏閮ㄥ畬鎴愪簡錛屽啀鏉ュ紕錛屽弽姝e氨鏄儚npc澶勭悊榪欎簺錛岃剼鏈鐞嗚繖浜涳紝浣跨敤tolua++銆?/p> <p>9.tinyxml灝佽錛屾鍒欒〃杈懼紡灝佽</p> <p>tinyxml涓涓交閲忕駭鐨剎ml瑙f瀽鍣紝寰堢畝鍗曪紝鍙嶆鏄妸榪欎簺鐜版垚鐨勪笢瑗挎嬁鏉ヨ嚜宸辯敤銆傛鍒欒〃杈懼紡娌℃湁榪涘叆c++鏍囧噯錛屼絾鏄繕鏄緢澶氱幇鎴愮殑姝e垯琛ㄨ揪寮忕殑澶勭悊錛岀洿鎺ョ敤linux搴撲笅鐨剅egex.h,灝辨槸緙栬瘧姝e垯琛ㄨ揪寮忥紝鍖歸厤緇撴灉榪欎簺錛?/p> <p>10.log緋葷粺</p> <p>涓涓」鐩庝箞鑳芥病鏈夎嚜宸辯殑鏃ュ織緋葷粺鍛紝鍙嶆灝辨槸鎵撴棩蹇楋紝寰鏂囦歡閲岄潰鍐欎笢瑗匡紝鐢╯td::fstream杞繪澗鎼炲畾錛屽畾涔夊ソ鏃ュ織綰у埆:error / debug / fatel / info榪欎簺</p> <p>11.鏃墮棿灝佽</p> <p>榪欎釜蹇呴』鏈夛紝鍚﹀垯鑷繁榪樻瘡嬈″幓璋冪敤get_clocktime,gmtime,time鍚勭鍑芥暟鍛銆?/p> <p>12.浣跨敤boost搴撻噷鐨勶紝Noncopyable,Singleton榪欎簺璁捐鏂規硶錛屾潵鍐欐垜浠殑浠g爜</p> <p>13.瀹氫箟濂藉悇縐嶄俊鍙峰彞鏌勶紝淇″彿鍙戠敓鏃墮噰鐢ㄤ粈涔堢瓥鐣ワ紝濡係IGPIPE錛屽仛蹇界暐澶勭悊</p> <p>寰呯畫銆傘傘傘傘傘傘傘傦紙鐫¤浜嗭級</p> <p>娓告垙鏈嶅姟鍣ㄦ妧鏈簲璇ョ畻鏉ュ凡緇忓緢鎴愮啛浜嗭紝鐩告瘮瀹㈡埛绔紝瀹冪殑鎶鏈洿鏂伴熷害寰堟參浜嗐傚鎴風榪欒竟錛屾妧鏈緢澶氾紝鍚勭娓告垙寮曟搸姣斿3D鐨勮櫄騫昏繖浜涳紝浠涔堢矑瀛愬紩鎿庯紝澹伴煶榪欎簺錛岄〉娓哥殑flash, html5,utility,錛屽お澶氫簡錛屾悶涓嶈繃鏉ュ憖銆傛垜鍏堟妸鏈嶅姟鍣ㄨ繖杈瑰ソ濂戒笓涓擄紝鍏朵粬鐨勭瓑浠ュ悗鍐嶈鍚с?/p><img src ="http://m.shnenglu.com/luqingfei/aggbug/176587.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://m.shnenglu.com/luqingfei/" target="_blank">luqingfei</a> 2012-05-29 10:18 <a href="http://m.shnenglu.com/luqingfei/archive/2012/05/29/176587.html#Feedback" target="_blank" style="text-decoration:none;">鍙戣〃璇勮</a></div>]]></description></item><item><title>[杞琞涓涓父鎴忕▼搴忓憳鐨勫涔犺祫鏂?/title><link>http://m.shnenglu.com/luqingfei/archive/2012/05/29/176586.html</link><dc:creator>luqingfei</dc:creator><author>luqingfei</author><pubDate>Tue, 29 May 2012 02:17:00 GMT</pubDate><guid>http://m.shnenglu.com/luqingfei/archive/2012/05/29/176586.html</guid><wfw:comment>http://m.shnenglu.com/luqingfei/comments/176586.html</wfw:comment><comments>http://m.shnenglu.com/luqingfei/archive/2012/05/29/176586.html#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://m.shnenglu.com/luqingfei/comments/commentRss/176586.html</wfw:commentRss><trackback:ping>http://m.shnenglu.com/luqingfei/services/trackbacks/176586.html</trackback:ping><description><![CDATA[<a >http://software.intel.com/zh-cn/blogs/2012/03/20/400010004/?cid=sw:prccsdn2194</a><br /> <p>鎯寵搗鍐欒繖綃囨枃绔犳槸鍦ㄧ湅渚澃鍏堢敓鐨勩婃繁鍏ユ祬鍑篗FC銆嬫椂, 紿佺劧瑙夊緱鑷繁鍦ㄥぇ瀛﹁繖鍑犲勾鍏充簬娓告垙緙栫▼鏂歸潰榪樼畻鏄湁浜涘績寰楋紝鍥犳鍐欏嚭榪欑瘒灝忔枃,浠嬬粛鎴戠溂涓殑娓告垙紼嬪簭 鍛樼殑涔﹀崟涓庢簮浠g爜鍙傝冦備竴鍒欐槸浣滀負鑷繁浠婂悗涓ゅ勾瀛︿範鐩爣鐨勫蹇樺綍,浜屾潵娌″噯瀵瑰埆浜轟篃鏈夌偣鍙傝冧環鍊箋傛垜鐨勫師鍒欐槸鍙啓鑷繁鐮旂┒榪囨垨鍑嗗鐮旂┒鐨勮祫鏂欙紝鎵浠ュ唴瀹規棤 鐤戜細甯︿笂寮虹儓鐨勪釜浜哄枩濂借壊褰? 姣斿瀵圭綉緇?鏁版嵁搴撶瓑閲嶈鏂歸潰瀹屽叏娌℃湁娑夊強銆傚洜涓鴻嚜宸變富瑕佸涓夌淮鍥懼艦寮曟搸, 浜哄伐鏅鴻兘綆楁硶, 鑴氭湰緋葷粺, 鍙嶅鎸?(鍙嶅弽澶栨寕? ^錛峖)絳夋柟闈㈡劅鍏磋叮銆傝繖瀛︽湡鐢佃剳閮芥病鑱旂綉浜?鍦ㄥ渤楹撳北闂叧淇偧涓?^錛峖),榪炶繖綃囨枃绔犻兘寰楀湪瀛︽牎鍥句功棣嗙數瀛愰槄瑙堝錛堢數褰辨斁鏄犲錛燂級涓婁紶,鍐呭寰堝鍑蹇嗗啓鍑? 濡傛湁璇樊鏁璁㈡銆傜▼搴忓憳搴旇鍦ㄧ悊璁哄涔犱笌瀹炶返緙栫▼涓弽澶嶈凱浠o紝鎵浠ュ涔犺祫鏂欐槸涓鍥炰簨錛岄』鐭ュ敖淇′功涓嶅鏃犱功銆?/p> <p>涓銆佷功綾嶏細</p> <p>綆楁硶涓庢暟鎹粨鏋勶細</p> <p>銆婃暟鎹粨鏋勶紙C璇█鐗堬級銆?#8212;—涓ヨ敋鏁忋佸惔浼熸皯 娓呭崕鍑虹増紺?/p> <p>鎴戣寰楀叾閰嶅涔犻闆嗙敋鑷蟲瘮鍘熶功鏇存湁浠峰鹼紝姣忎釜杈冮毦鐨勯閮藉煎緱鍋氫竴涓嬨?/p> <p>銆奍ntroduction to Algorithms銆嬬浜岀増 涓枃鍚嶃婄畻娉曞璁恒?/p> <p>鍏?浜庣畻娉曠殑鏍囧噯瀛︿範鏁欐潗涓庡伐紼嬪弬鑰冩墜鍐岋紝鍦ㄥ幓騫碈SDN緗戠珯涓婂叾緲昏瘧鐗堢珶鐒惰瘎涓哄勾搴︿簩鍗佸ぇ鎶鏈晠閿涔︼紝鍚屾椂銆婄▼搴忓憳銆嬫潅蹇椾笂寮璁句簡“綆楁硶鎿傚彴”鏍忕洰錛岃繖浜涙函 婧愬浐鏈殑涓懼姩錛屼笉鐢卞緱浣夸漢瀵逛腑鍥界幇浠婃誕韜佷笉鍫殑鎵璋?#8220;IT”涓氬張浜х敓浜嗕竴綰垮笇鏈涖傝繖鏈帤鍘氱殑涔︼紝騫鎬簭鎵撴姌鎴戞墠涔板緱璧楓傝櫧鐒跺帤杈懼崈欏碉紝浣嗗叾鑻辨枃閫氫織鏅撶晠錛屽唴 瀹規繁鍏ユ祬鍑猴紝鍙緇忓吀涔嬩綔寰寰姣斾竴鑸按鍑嗙殑涔﹁繕鑰愯銆傝繕鑳芥壘鍒癕IT鐨勮棰戞暀紼嬶紝絎竴鑺傝閭d釜鑰佹暀鎺堝樆鐨瑧鑴哥殑錛屽悗闈㈠氨鏄竴闀垮彂鍔╂暀涓婅浜嗐?/p> <p>銆奀璇█鍚嶉綺鵑夌櫨鍒?鎶宸х瘒銆?#8212;—鍐奸暅鍏?鏈烘宸ヤ笟鍑虹増紺?/p> <p>浣?鑰呰姳璐逛竴騫存椂闂存悳闆嗕簡鍚勭甯歌C紼嬪簭孌電殑鏋佸叿鎶宸фх殑緙栫▼娉曪紝鍏跺唴瀹歸兘鏄ぇ鏈夋潵澶寸殑錛岃屼笖緇欏嚭浜嗚緇嗙殑鍙傝冭祫鏂欍傚涓涓櫘閫氱殑Fibonacci鏁板氨緇欏嚭 浜嗛潪閫掑綊瑙c佸揩閫熺畻娉曘佹墿鍏呯畻娉曠瓑錛屾姝ユ繁鍏ワ紝鐩磋嚦鍑犳棤娌規按鍙Θ銆傚浜庤閫熷害濡傜敓鍛斤紝榪炰竴涓櫘閫氱殑嫻偣鏁拌漿鍖栦負鏁存暟閮藉彟杈熻箠寰勪互鍑忓皯CPU cycle鐨勬父鎴忕▼搴忓憳錛屾庡彲涓嶇湅錛?/p> <p>銆婅綆楁満綆楁硶鍩虹錛堢浜岀増錛夈?#8212;— 浣樼ゥ瀹g瓑 鍗庝腑縐戝ぇ鍑虹増紺?/p> <p>鎴戠湅鍒板嚑涓鏍$殑鐮旂┒鐢熸嬁瀹冧綔鏁欐潗錛堢爺絀剁敓鎵嶅紑綆楁硶錛屽お寮鐜╃瑧浜嗗惂錛夈傝繖鏈功钖勬槸钖勪簡鐐癸紝鐢ㄤ綔鑰呯殑璇濇潵璇達紝鍊掍篃“綺捐緹”銆傚叾瀹炴涔︽槸銆奆undamentals of Computer Algorithms銆嬬殑緙╁啓鐗堬紝涓嶈繃鍘熶功鍑虹増澶箙浜嗭紝鍙嶆鎴戞槸娌℃壘鍒般?/p> <p>銆奣he Art of Computer Programming銆媀olume 1-3</p> <p>浣?鑰匘onald E. Knuth鏄垜蹇冪洰涓笌鍐?璇轟緷鏇箋丏ijkstra銆丼hannon騫跺垪鐨勫洓浣嶅ぇ甯堛傝繖鏈功浣滆呬粠璇誨ぇ瀛︽湰縐戞椂寮濮嬪啓錛屼竴鐩村啓鍒板崥澹椂錛屽崄騫寸(涓鍓戯紝瓚?瑙佸叾涓嬭凍浜嗗姛澶傚彲浣滀負璁$畻鏈烘妧鏈殑鏍稿績——綆楁硶涓庢暟鎹粨鏋勭殑緇堟瀬鍙傝冩墜鍐屻傚垱鏂板涔熼澶氾紝璀甯歌鐨凷hell鎺掑簭浠栧湪涔︿腑鎻愬嚭鍙敤(3i-1)/2鐨?闂撮殧錛岃繖浣垮叾紼嶅揩浜嶰(n1. 5)銆傚綋鐒惰繖濂椾功鎻忚堪楂樺害鏁板鍖栵紝涓烘鎭愭曚竴鑸殑浜猴紙鎴戯紵錛夋渶濂借繕寰楀厛鐪嬩竴鏈暟瀛﹂澶囦功銆奀oncrete Mathematics銆嬶紙鐩磋瘧涓烘販鍑濆湡鏁板錛焇錛峖錛夊啀璇淬傚彲鎯滅殑鏄繖濂椾功鎵嶅嚭鍒扮涓夊嵎錛屽茍娌℃湁瑕嗙洊鍏ㄩ儴甯歌鐨勭畻娉曞唴瀹廣備笉榪囧ソ鍦ㄥ浜庢父鎴忕▼搴忓憳鏉ヨ錛?瓚婂父瑙佺殑綆楁硶鐢ㄥ緱瓚婂錛岃繖涔熶笉綆楁槸浠涔堣鍛界殑鎹熷け銆?/p> <p>銆奡TL婧愮爜鍓栨瀽銆?#8212;— 渚嵎 鍗庝腑縐戝ぇ鍑虹増紺?/p> <p>渚?鎹蜂笉鐢ㄤ粙緇嶄簡錛屽崕浜烘妧鏈綔瀹朵腑鐨勬棗鑸幫紝璇村叾鏈変笘鐣岀駭姘村噯涔熶笉涓鴻繃銆傝繖鏈功鎴戜互涓烘槸C++涓庢暟鎹粨鏋勭殑钁佃姳瀹濆吀錛堟緇冩鍔燂紝蹇呭厛鑷錛夈備篃灝辨槸璇達紝涓嶄笅鍑犲眰 鍦扮嫳寰堥毦鐪嬫噦錛屽洜涓哄畠瑕佹眰鐨勯澶囩煡璇嗗お澶氫簡錛屽STL銆佹暟鎹粨鏋勩佹硾鍨嬬紪紼嬨佸唴瀛樼鐞嗛兘瑕佸緢鎵庡疄錛堜負姝ゆ槸涓嶆槸榪樿鐪嬬湅鏈夊唴瀛樼鐞嗚璁℃ā寮忎箣縐扮殑 銆奡mall Memory Software銆嬭繖鏈功鍛紵錛夛紝浣嗘槸涓鏃︾湅鎳傦紝鐪熶細鏄墍鍚戞姭闈°?/p> <p>銆奃ata Structures for Game Programmers銆?/p> <p>姣忎釜鏁版嵁緇撴瀯鐨勪緥紼嬮兘鏄竴涓皬娓告垙錛岃繕鐢⊿DL搴撳疄鐜頒簡涓涓畻娉曟紨紺虹郴緇熴傝櫧鐒跺唴瀹瑰け涔嬩簬嫻咃紝浣嗚搗鐮佽浜轟簡瑙d簡鏁版嵁緇撴瀯鍦ㄦ父鎴忎腑鐨勪綔鐢ㄣ?/p> <p>鍏?瀹炴父鎴忕▼搴忓茍涓嶆瘮鍏跺畠紼嬪簭鐗規畩錛岀敋鑷寵姹傚熀鏈姛鏇村姞鎵庡疄錛屾墍浠ヨ姳鏃墮棿鍋氫竴浜涚湅浼間笌瀹為檯搴旂敤涓嶇敋鐩稿共鐨勪範棰橈紝瀵逛粖鍚庣殑宸ヤ綔鏄ぇ鏈夎(鐩婄殑銆傝屼笖鏈変簺搴旂敤寰堝箍鐨?綆楁硶錛屽甯歌浜烘觸媧ヤ箰閬撶殑A*綆楁硶鍙婂叾鍙樼錛岀壍娑夊埌鍥劇殑媯绱㈠懆娓鎬笌鍒嗘灊-闄愮晫娉曪紝鎭愭曡繕寰楄涓浜涜壈娣辯殑璁烘枃鎵嶈兘鍏呭垎鏄庣櫧榪愮敤錛屽Donald E. Knuth鐨勩夾n analysis of alpha-beta cutoffs銆嬨傚叾瀹炶繕鏈変笉灝戞綾葷殑濂戒功錛屽銆奃ata Structures and Algorithms in C++銆嬨併奝rogramming Pearls銆嬨併奙ore Programming Pearls銆嬶紙綆楁硶鐝犵帒錛夌瓑錛屾垜鍗翠互涓鴻鍏堢湅涓ヨ皚涓鐐圭殑钁椾綔錛屽啀鐪嬪唴瀹歸殢絎斾竴鐐圭殑涔︺?/p> <p>姹囩紪錛?/p> <p>銆奍BM-PC 姹囩紪璇█紼嬪簭璁捐銆嬬浜岀増</p> <p>鍥藉唴緇忓吀鏁欐潗銆?/p> <p>銆奣he Art of Assembly Language銆?/p> <p>榪欐湰涔﹁凍鏈?600欏碉紝鍣紒</p> <p>C璇█錛?/p> <p>銆奣he C Programming Language銆嬬浜岀増</p> <p>铏界劧綃囧箙鐭皬錛屼絾姣忎釜渚嬬▼閮藉緢緇忓吀銆傦紙鎴戜滑鑰佸笀寮濮嬫嬁瀹冧綔鏁欐潗錛屽悗闈㈡崲涓鴻礙灝忓己鐨凜璇█涔︼紝鐞嗙敱涓猴細渚嬪瓙灝芥槸浜涙枃鏈鐞嗐傛垜灝辯撼浜嗛椃浜嗭紝闅鵑亾鐜頒唬鐨勮綆楁満紼嬪簭涓嶆槸灝嗗ぇ閲忔椂闂存秷鑰楀湪瀛楃涓蹭笌鏂囨湰鐨勫鐞嗕笂鍚楋紵錛?/p> <p>C++錛?/p> <p>瀛﹁繃C璇█錛屽啀瀛++錛屽厛鐪嬭繖鏈奀++ Primer銆嬬殑緙╁啓鐗堬細</p> <p>銆奅ssential C++銆?/p> <p>瀵笴++鏈変釜鍏ラ棬浜嗚В錛屽啀鐪?/p> <p>銆奀++ Common Knowledge: Essential Intermediate Programming銆?/p> <p>灝變笉浼氭湁浠涔堥噸瑕佺殑鐭ヨ瘑鐐瑰畬鍏ㄤ笉鐭ユ墍鎺簡錛屾帴涓嬫潵鏄?/p> <p>銆奣he C++ Standard Library : A Tutorial and Reference銆?/p> <p>鏍囧噯搴擄紝褰撶劧涓昏鏄爣鍑嗘ā鏉垮簱鐨勬爣鍑嗗涔犲弬鑰冩墜鍐岋紝鐒跺悗鏈濂藉鉤鏃惰竟鍐欑▼搴忚竟鍙傛偀銆?/p> <p>銆奅ffective C++銆嬬瓑</p> <p>鎴戞槸璇翠功鍚嶄互褰㈠璇?+ C++鐨勯偅浜涗功錛岃鏈変竷鍏湰錛屾參鎱㈢湅鍚э紝緗楅┈涓嶆槸涓鏃ュ緩鎴愮殑銆?/p> <p>(銆奅ssential C++銆嬨併奅ffective C++銆嬨併奙ore Effective C++銆嬨併夾ccelerated C++銆嬨併奅ffective STL銆嬨併奅xceptional C++銆嬨併奙ore Exceptional C++銆嬨併奍mperfect C++銆嬶紝铏界劧涔﹀悕鏍煎紡鐩鎬技錛屼絾姣忎竴鏈兘緇濋潪椹檸涔嬩綔銆?</p> <p>璋佽C++紼嬪簭姣擟紼嬪簭瑕佹參錛熼偅灝辮鐪嬩笅闈細</p> <p>銆奣he Design and Evolution of C++銆?/p> <p>鐭ュ叾榪囧幓鎵嶈兘鐭ュ叾鏈潵錛屾墠鑳藉簲鐢ㄣ?/p> <p>銆奍nside the C++ Object Model銆?/p> <p>鎻湶C++鐨勭紪璇戝櫒妯″瀷銆?/p> <p>銆奅fficient C++ Performance Programming Techniques銆?/p> <p>褰撶畻娉曚紭鍖栧凡鍒版瀬鑷達紝鍦ㄨ繍鐢ㄦ眹緙栦箣鍓嶏紝鏈鍚庤繕鍙湅鐪嬫涔︼紝鏈夋椂楂樼駭鍜屼綆闃墮兘鑳藉仛鎴愮浉鍚岀殑浜嬫儏銆?/p> <p>榪樻湁涓ゆ湰鐗瑰埆鐨勪功錛?/p> <p>銆奙odern C++ Design : Generic Programming and Design Patterns Applied銆?/p> <p>浣滆呮兂鎶婅璁℃ā寮忓拰娉涘瀷緙栫▼緇撳悎璧鋒潵錛屽茍鍐欎簡涓皾璇曟彁渚涗竴鍒囩殑Loki搴撴潵瀹炰綔,涓嶈繃鍏惰鐐瑰茍鏈緱鍒癈++紺懼尯鐨勬櫘閬嶅搷搴斻傚敖綆″姝わ紝鏈功浠嶇О寰椾笂鎬濇兂鍓嶆部鎬т笌鎶鏈疄鐢ㄦх粨鍚堢殑鍏歌寖銆?/p> <p>銆奀++ Template Metaprogramming銆?/p> <p>鎶?緙栬瘧鍣ㄥ綋浣滆綆楀櫒錛熸湰涔︿粙緇嶄簡Boost搴撶殑MPL妯℃澘鍏冪紪紼嬪簱銆傚綋鐒舵彁鍒癇oost搴擄紝瀵逛簬娓告垙紼嬪簭鍛樹笉鑳戒笉鎻愬埌鍏朵腑鐨凣raph搴擄紝鏈夈奣he Boost Graph Library銆嬩竴涔﹀彲鐪嬨傝繕鏈夊叾涓璓ython搴擄紝鍙風О鍥藉唴棣栨鍟嗕笟涓夌淮鍥懼艦寮曟搸鐨勮搗鐐瑰紩鎿庡氨鐢ㄤ簡Boost錛峆ython搴撱傝瀹炶瘽鎴戣寰楄搗鐐瑰紩鎿庤繕 鏄洰涓嶉敊鐨勶紝閭d釜鑷埗鐨勪笁緇寸紪杈戝櫒铏界劧鐣岄潰綆闄嬶紝浣嗗姛鑳借繕綆楄洰瀹屽杽錛岀粰娓告垙瀛﹂櫌鐢ㄤ綔鏁欏鍐呭涔熶笉閿欍傚彟鏈変竴涓彿縐頒腑鍥介嬈捐嚜涓葷爺鍙戠殑鍏ㄥ緗戞父瑙e喅鏂規銆傛垜 鐪嬪埌瀹冮偅涓笁緇寸紪杈戝櫒錛屽績鎯寵繖涓嶅氨鏄浗澶栦竴涓彨freeworld3D鐨勭紪杈戝櫒鍚楋紵铏界劧鏈夌偣鍋忛棬錛屼絾鎴戜互鍓嶈繕杈冨姴灝濊瘯鐮磋В榪囧憿銆傝繕鎶婅嫳鏂囩晫闈㈡眽鍖栦簡錛屽ぇ姒?鐢╡xescope榪欐牱鐨勮祫婧愪慨鏀硅蔣浠跺氨鑳芥悶瀹氬惂銆傛垜鍙堝績鎯充負浠涔堣鎵緁reeworld3D榪欎釜鍔熻兘騫朵笉澶己澶х殑緙栬緫鍣ㄥ憿錛熶粎浠呮槸鍥犱負瀹冧究瀹滃埌鍑犲崄緹?閲戯紵瀹冨敮涓鐗瑰埆涓鐐圭殑鍦版柟灝辨槸鏀寔瀵煎嚭OGRE鍥懼艦寮曟搸鐨勫満鏅牸寮忥紝榪欐牱涓鎯充笉鐢卞緱浣夸漢瀵瑰畠鍥懼艦寮曟搸鐨?#8220;鑷富”鎬т篃浜х敓鎬鐤戜簡銆傝繖鏍風殑“鑷富”鐮斿彂鐪熻浜?姹楅錛屽彧瑕佷腑鍥借繕娌″皝sourceforge榪欎釜緗戠珯錛堟嵁璇翠互鍓嶅拰freeBSD緗戠珯涓璧瘋灝佽繃錛燂級錛屽浗浜哄氨鑳?#8220;鑷富”鐮斿彂銆?/p> <p>鏈変漢榪樹細鎺ㄨ崘銆奀++ Primer銆嬨奣hinking in C++銆嬨奣he C++ Programming Language銆嬬瓑涔﹀惂錛岃瘹鐒惰繖浜涗功涔熷緢濂斤紝浣嗘垜鎬昏寰楀畠浠お澶ч儴澶翠簡銆傝繕涓嶅澶氳姳鐐規椂闂寸湅鐪嬪浗澶栧ソ鐨勬簮浠g爜銆?/p> <p>Windows緙栫▼</p> <p>銆奜perating System Concepts銆嬬浜旂増</p> <p>鍥藉唴鏈変簺鎿嶄綔緋葷粺鐨勬暀紼嬪叾瀹炲氨鏄畠鐨勭緝鍐欑増銆?/p> <p>銆奧indows 95 System Programming Secrets銆?/p> <p>娣卞叆鍓栨瀽浜哤indows鎿嶄綔緋葷粺鐨勭縐嶇縐嶏紝鏈変漢鐖辯湅銆奓inux鍐呮牳瀹屽叏娉ㄩ噴銆嬶紝鏈変漢鐖辯湅銆婅嚜宸卞姩鎵嬪啓鎿嶄綔緋葷粺銆嬭繖鏍風吔鎯呯殑涔︼紝浣嗘垜鎯充綔涓哄晢涓氱殑鎿嶄綔緋葷粺錛屾妸Windows鍐呮牳鍓栨瀽鍒拌繖鍦版涔熼珮灞變話姝簡銆?/p> <p>銆奝rogramming Applications for Microsoft Windows銆嬬鍥涚増</p> <p>鍏堣繘紼嬬嚎紼嬶紝鍐嶈櫄瀛樼鐞嗭紝鍐嶅姩鎬侀摼鎺ュ簱錛屾渶澶氳鍒版秷鎭満鍒躲備綔鑰呭湪搴忚█涓錛?#8220;鎴戜笉璁蹭粈涔圓ctiveX, COM絳夌瓑錛屽洜涓哄綋浣犱簡瑙d簡榪欎簺鍩虹鍚庯紝閭d簺涓滆タ寰堝揩灝變細鏄庣櫧錛?#8221;鍙互浣滀負銆奝rogramming Windows銆嬬殑鍏堜慨璇俱?/p> <p>璁$畻鏈轟綋緋伙細</p> <p>銆奀omputer Systems : A Programmer’s Perspective銆?/p> <p>鍜屻奣he Art of Computer Programming銆嬪湪鎴戝績涓槸璁$畻鏈哄彶涓婁袱鏈О寰椾笂浼熷ぇ鐨勪功錛岃綆楁満緇勬垚鍘熺悊錛屾搷浣滅郴緇燂紝姹囩紪錛岀紪璇戝師鐞嗭紝璁$畻鏈虹綉緇滅瓑絳夎紼嬫眹鎴愯繖鏈崈欏電殑澶т功錛屽洜涓鴻綆楁満鍦ㄤ綔鑰呯溂涓氨鏄竴涓暣浣撱?/p> <p>寮婧愰槄璇伙細</p> <p>銆奀ode Reading : The Open Source Perspective銆?/p> <p>寮犲ぇ鍗冧復鎽逛簡鍑犵櫨寮犳槑浠g煶娑涚殑灞辨按錛岀敾鍑虹殑鐢諱互鍋囦貢鐪燂紝鍚庢潵浠栧幓鏁︾厡娼滃績涓存懝鍑犲勾錛屽洖鏉ョ敾椋庡ぇ鍙橈紝緇堟垚澶у銆傜▼搴忓憳鍏跺疄鏈? 0%鐨勬椂闂存槸鍦ㄨ鍒漢鐨勬簮浠g爜錛屼警鎹峰厛鐢熻錛?#8220;婧愮爜闈㈠墠錛屼簡鏃犵瀵?#8221;錛屽張璇?#8220;澶╀笅澶т簨錛屽繀浣滀簬緇?#8221;錛屽彲浠ヤ笌浠栫殑銆婁笂絀風ⅶ钀戒笅榛勬硥錛屾簮鐮佽拷韙粡楠岃皥銆嬪弬鐪嬨?/p> <p>MFC:</p> <p>銆婃繁鍏ユ祬鍑篗FC銆?/p> <p>鎴?瀹炲湪浠ヤ負娌℃湁鐪嬭繃渚嵎鍏堢敓鐨勩婃繁鍏ユ祬鍑篗FC銆嬬殑浜哄鍗婁笉浼氭噦寰桵FC緙栫▼銆傚叾瀹炴垜鏄墦綆楃敤涓騫村鐨勬椂闂村啓涓涓粰娓告垙緹庡伐鐢ㄧ殑涓夌淮緙栬緫鍣紝欏轟究浣滀負姣曚笟璁?璁°傚浘褰㈠簱灝辯敤MFC鍚э紝鍙嶆涔熸病寰楅夋嫨銆傚鏋滆鐢╳xWidgets鏃犻潪鏄寧濂囪屽凡錛岃繕涓嶆槸MFC鐨勭炕鐗堬紝褰撶劧瀹冭法騫沖彴浜嗐傚氨璞¢樆鍑繪墜瀵硅嚜宸辨灙姊扮殑闆朵歡 浜嗗鎸囨帉涓鏍鳳紝瑕佹兂鐢∕FC鍐欏嚭闈炵帺鍏風▼搴忕殑浜轟竴瀹氳浜嗚В鍏跺唴閮ㄦ瀯閫犮傝繕鏈変竴鏈功鍙奙FC娣卞叆嫻呭嚭銆嬶紝騫朵笉鏄悓涓鏈?/p> <p>IDE:</p> <p>銆奙icrosoft Visual Studio 2005 Unleashed銆?/p> <p>宸ユ鍠勫叾浜嬶紝蹇呭厛鍒╁叾鍣ㄣ傚綋鐒舵垜璁や負涓庡叾鐢ㄥ艦濡係ource Insight銆丼lick Edit銆丆ode Visualizer涔嬬被鐨勪唬鐮侀槄璇誨櫒銆佸浘褰㈠寲宸ュ叿錛岃繕涓嶅鐢ㄨ嚜宸辯殑澶ц剳銆備絾濡傛灉浣犲珜鎵撴簮浠g爜鎱㈢殑璇濓紝鍙互鐢╒isual AssistX銆傚鏋滃珜鑰佹槸鍐欓噸澶嶇浉浼肩殑浠g爜鐨勮瘽錛屽彲浠ョ敤Code Smith銆傚崟鍏冩祴璇曞彲浠ョ敤CppUnit錛孊oost搴撲腑鐨勬祴璇曟鏋朵篃涓嶉敊銆傛湁蹇冩儏鍙互鍚isual Studio澶栨帴Intel鐨凜ompiler錛屽唴宓孲TLport錛屼絾涓嶆槸澶у伐紼嬶紝鎬ц兘鍒嗘瀽娌″繀瑕佸姩涓嶅姩灝辯敤涓媀Tune鍚с?/p> <p>紼嬪簭鍛樹箣璺細</p> <p>銆婃父鎴忎箣鏃?#8212;—鎴戠殑緙栫▼鎰熸偀銆?#add涓嶆庝箞鏍?</p> <p>浜?椋庡ぇ鍝ャ傚湪鎴戝績鐩腑娓告垙紼嬪簭鍛樺浗澶栭鎺ㄥ崱椹厠錛屽浗鍐呴鎺ㄤ簯椋庛備篃璁歌繃涓ゅ勾鎴戜細鍒扮綉鏄撳綋浜戦澶у摜鐨勫姪鐞嗙▼搴忓憳鍚с侷t’s my dream.錛坁-^錛変粬鍐欒繖鏈功鐨勬椂鍊欐湰鐫鍙湁閫忓交鐞嗚В鐨勪笢瑗挎墠鍐欏嚭鏉ワ紝鍥犳鍐呭涓嶄細寰堥叿鏂幫紝浣嗘槸鐩鎬俊鎴戯紝姣忚涓閬嶉兘鏈夋柊鐨勬敹鑾鳳紝涓昏榪樹笉鏄煡璇嗕笂鐨勶紝 鍥犱負鐭ヨ瘑鏄鏃犳澧冪殑錛屾巿浜轟互楸間笉濡傛巿浜轟互娓旓紝綺劇涓婄殑鍚開鎵嶆槸闀夸箙鐨勩傝瘹濡傜粡鍏告父鎴忋?浠欏墤 濂囦緺浼犮嬬殑涓誨姏紼嬪簭鍛樺吋緹庢湳鎸囧濮氬.瀹紙浜虹О濮氫粰錛夊湪搴忚█涓墍璇寸殑“浜戦寰楀埌鐨勫彧鏄竴浜涚ǹ璐癸紝鑰屾暣涓腑鍥芥皯鏃忔父鎴忎駭涓氬緱鍒扮殑灝嗘槸涓嬈$煡璇嗙殑鎺ㄥ姩”錛屾璦涓嶈櫄鐭c?/p> <p>銆婄紪紼嬮珮鎵嬬璦銆?#add宸?</p> <p>姊?鑲囨柊鏄豹鏉拌秴綰цВ闇哥殑浣滆咃紝鏈潵姣忎釜鍚堟牸鐨勭▼搴忓憳錛圥rogrammer , 鑰岄潪Coder錛夐兘搴旇鎺屾彙鐨勪笢瑗匡紝鐜板湪鍙樻垚浜嗙紪紼嬮珮鎵嬬殑鐙綆磋█銆備笉鐭ユ槸浣滆呯殑騫歌繍榪樻槸涓浗IT涓氱殑鎮插搥銆傜煡璇嗙偣榪樻槸璁插緱铔鐨勶紝涓嶈繃瀵筂FC鐨勫湴浣嶉 鏈夊井璇嶃傛垜瀹炲湪璁や負MFC鐨勫悕澹板氨鏄偅浜涗笉鎳傚緱鐢ㄥ畠鐨勪漢鎼炶嚟鐨勩備笉榪囦綔鑰呯殑鐗㈤獨涔熸儏鏈夊彲鍘燂紝姣忎釜鍏鋒湁鍒涢犲姏鐨勭▼搴忓憳閮藉簲璇ヤ笉澶枩嬈ramework銆?/p> <p>銆奙asters of DOOM: How Two Guys Created an Empire and Transformed Pop Culture銆嬩腑鏂囧悕銆奃OOM鍚笘褰曘?/p> <p>鍗?椹厠錛岀綏媧涙柉錛岃繖浜涙父鎴忓彶涓婂闆瘋瘡鑰崇殑鍚嶅瓧銆傦紙鐜板湪鍗¢┈鍏嬪凡涓撴敞浜庣伀綆埗閫犱笂錛岀綏媧涙柉鍒欐惡濡誨洖涔¢殣灞咃級瑕佷笉鏄病涓婅繃澶у鐨勫崱椹厠鍜屽浘褰㈠澶у笀浜氫集鎷夌綍鐨勫姛 鍕嬶紝鍙兘鍒扮幇鍦ㄦ父鎴忎腑榪樹笉鐭ヤ笁緇翠負浣曠墿銆傚嬁搴哥疆鐤戯紝鍦ㄨ綆楁満鐣屽巻鍙叉槸鑻遍泟浠墍鎺ㄥ姩鐨勩傝繖鏈功鐪熷疄鐨勮褰曚簡榪欎簺灝樹笘鑻遍泟鐨勬墍涓烘墍鎬濄?/p> <p>浣滀負紼嬪簭鍛樼殑鎴戝榪欏嚑鏈瓥鍒掍笌緹庡伐鐨勪功涔熶駭鐢熶簡嫻撳帤鍏磋叮錛屼互鍓嶆悶榪囦竴涓ゅ勾鐨?DS MAX鎻掍歡緙栫▼錛岃寰楃敤maxscript榪樻槸濂借繃MaxSDK錛屾瘯绔熸父鎴忓紑鍙戜腑鎵澶氱殑鏄ā鍨嬪満鏅暟鎹殑瀵煎叆瀵煎嚭錛屽ぇ鍙笉蹇呭ぇ鍔ㄥ共鎴堛?/p> <p>絳栧垝錛?/p> <p>銆奀reating Emotion in Games : The Craft and Art of Emotioneering銆?/p> <p>鍦ㄥ.涓界厞鐩殑瀹忎紵涓夌淮涓栫晫鑳屽悗錛屽湪孌嬮叿鐨勬潃鎴紝鍔ㄤ漢蹇冮瓌鐨勬儏鑺傝儗鍚庯紝鎴戜滑榪橀渶瑕佷粈涔堟潵鎶撲綇鐜╁鐨勫績錛熺瓟瀵逛簡錛屽氨鏄痚motion.鐪熸鎵撳姩浜哄績鐨勶紝鎵嶆槸娣卞叆楠ㄩ珦鐨勩?/p> <p>銆奤ltimate Game Design : Building Game Worlds銆?/p> <p>浠庡悕瀛楀彲浠ョ湅鍑猴紝鍐欑粰鍏沖崱璁捐甯堢殑錛岀壒鍒槸璁插澶栬嚜鐒跺満鏅殑鏋勫緩棰囨湁鍙彇涔嬪銆?/p> <p>銆奃eveloping Online Games : An Insider’s Guide銆?/p> <p>灝辮薄鍚嶄負鍙嶆ā寮忕殑涔﹁杞歡鍥㈤槦榪愯惀涓鏍鳳紝榪欐湰涔﹁鍟嗕笟榪愪綔澶氳繃鎶鏈備竴涓巻緇忚壈闅撅紝鐜板湪鐩涘ぇ鐨勬父鎴忕▼搴忓憳錛岀炕璇戜簡榪欐湰涔︺?br />緹庡伐錛?/p> <p>銆奃igital Cinematography & Directing銆?/p> <p>鏁板瓧鎽勫獎瀵兼紨鏈紝姣忓綋浣犲湪3DS MAX鎴栬匨aya絳変笁緇村垱浣滆蔣浠朵腑鎽嗘斁鎽勫獎鏈猴紝璁捐鍏惰繍鍔ㄨ建榪規椂錛屼綘鍙浘鎯寵繃浣犱篃绔欏湪瀵兼紨鐨勪綅緗笂浜嗭紵</p> <p>銆奣he Animator’s Survival Kit銆?/p> <p>鐪?鐫榪欐湰璁插崱閫氳鑹茶繍鍔ㄨ寰嬬殑涔︼紝涓杈逛駭鐢熸俯涔犮婄尗鍜岃侀紶銆嬬殑蹇靛ご錛屼竴杈圭戶緇鍓嶄笉涔呮柊闂昏仈鎾腑鍏充簬涓浗浜х敓浜嗘煇璁$畻鏈鴻嚜鍔ㄥ崱閫氬姩鐢葷敓鎴愯蔣浠舵姤閬撶殑钄戣錛岃繖 鏉℃姤閬撶О姝や婦鍙ぇ澶у姞蹇腑鍥藉崱閫氬姩鐢葷殑浜ч噺銆傛垜涓斾笉浠庢妧鏈笂鎺㈣鍏舵槸鍚︽槸鍦ㄦ斁鍗槦錛堝叾瀹炴垜鐭ラ亾寰楀緢娓呮錛屽墠鏂囧凡琛紝鏈漢鎼炶繃涓涓ゅ勾鐨勫崱閫氬姩鐢昏緟鍔╄蔣浠剁紪 紼嬶級錛屼絾璁$畻鏈烘満姊扮敓鎴愮殑鍔ㄧ敾鎬庡彲浠f浛浜虹被鍏呮弧鐏墊х殑鍒涗綔錛?/p> <p>銆奣he Dark Side of Game Texturing銆?/p> <p>鐢≒hotoshop鍒朵綔鏉愯川璐村浘錛岃繕鐪熸湁浜涘闂?/p> <p>涓夌淮鍥懼艦瀛︼細</p> <p>鎼炰笁緇村浘褰㈠棣栧厛榪樻槸瑕佹墡鎵庡疄瀹炵殑鍏堢湅瑙f瀽鍑犱綍銆佺嚎鎬т唬鏁般佽綆楀嚑浣曠殑鏁欐潗錛屽悗闈㈢殑涔犻涓涓兘涓嶈兘灝戙傚浗鍐呮暟瀛︿功榪樻槸铔ソ鐨勩傝嫃姝ラ潚澶у笀鐨勩婅綆楀嚑浣曘嬬О寰椾笂鍏鋒湁涓栫晫綰ф按鍑嗭紝鍙儨涓浗CAD鐨勫畯鍥捐鐩楃増緇欏嚮鍨簡銆傜幇鍦ㄦ槸鎴戜滑鎺ヨ繃鎺ュ姏媯掔殑鏃跺欎簡銆侷t’s time!</p> <p>銆奀omputer Graphics Geometrical Tools銆?/p> <p>銆婅綆楁満鍥懼艦瀛﹀嚑浣曞伐鍏風畻娉曡瑙c嬬畻娉曞緢澶氾紝綰版紡澶勪篃涓嶅皯銆?/p> <p>銆?D Math Primer for Graphics and Game Development銆?/p> <p>嫻呮槗錛屽彲浣滀負涓夌淮鏁板鐨?#8220;閫熼“銆?/p> <p>銆奙athematics for 3D Game Programming & Computer Graphics銆嬬浜岀増</p> <p>姣斾笂闈㈤偅鏈繁鍏ヤ竴浜涳紝璇佹槑鎺ㄧ悊鐨勬暟瀛︽皵涔熸祿涓浜涳紝鍙綔涓轟笓涓氱殑鏁板涔︿笌緙栫▼瀹炶返涓涓繃娓$殑妗ユ鍚с傚唴瀹規秹鐚庝篃騫匡紝灝勭嚎榪借釜錛屽厜鐓ц綆楋紝鍙瑁佸壀錛岀鎾炴嫻嬶紝澶氳竟褰㈡妧鏈紝闃村獎綆楁硶錛屽垰浣撶墿鐞嗭紝嫻佷綋姘存嘗錛屾暟鍊兼柟娉曪紝鏇茬嚎鏇查潰錛岃繕鐪熷涓板瘜銆?/p> <p>銆奦ector Game Math Processors銆?/p> <p>鎯沖MMX,SSE鍚楋紝閭e氨鐪嬪畠鍚э紝涓嶈繃浠庡熀紜璁茶搗鐨勶紝瑕佽愬績鍝︺?/p> <p>DirectX:</p> <p>銆奍ntroduction to 3D Game Programming with DirectX 9.0銆?/p> <p>DirectX鍏ラ棬鐨勯緳涔︼紝浣滆呰嚜宸卞啓鐨勭畝鍗曠ず渚嬫鏋訛紝鍚庨潰鎴戝共鑴嗙敤State妯″紡錛屾妸鎵鏈変緥瀛愮粦鍒頒竴鍧楀効鍘諱簡銆?/p> <p>銆夿eginning Direct3D Game Programming銆?/p> <p>浣?鑰呭彇寰楀緥甯堝浣嶅悗鍙樻垚浜嗘父鎴忕▼搴忓憳錛岀湡鏄篃鍝夈傛湰涔﹁櫧瀹氫綅涓哄叆闂ㄧ駭涔︼紝鍐呭棰囨湁鐙壒鍙彇涔嬪銆傚畠鐢ㄥ埌鐨勭ず渚嬫鏋舵槸DXSDK Sample Framework錛岃屼笉鏄幇鍦ㄩ氳鐨凞XUT銆傝鎯崇紪璇戞湁涓ょ鍔炴硶鍚э紝涓鏄嚜宸辨敼鍐欐垚鐢―XUT鐨勩備簩鏄壘鏃х殑Sample Framework銆傛垜鍙堟噿寰椾負浜嗕竴涓ず渚嬫鏋朵笅杞芥暣涓棭鏈熺増鏈殑DirectX錛屽悗闈㈠湪Nvidia SDK 9.5涓彂鐜頒簡銆?/p> <p>銆夾dvanced Animation with DirectX銆?/p> <p>DirectX 楂樼駭鍔ㄧ敾鎶鏈傞楠肩郴緇燂紝娓愬彉鍏抽敭甯у姩鐢伙紝鍋朵漢鎶鏈紝琛ㄦ儏鍙樺艦錛岀矑瀛愮郴緇燂紝甯冩枡鏌斾綋錛屽姩鎬佹潗璐紝涓嶄竴鑰岃凍銆傛垜甯稿父鍦ㄦ兂錛屼粠涓夌淮鍒涗綔杞歡瀵煎嚭鐨勭縐嶆晥鏋滐紝鍙?鎴愪竴鍫唗ext鎴朾inary錛屽厛鍔犲瘑鍘嬬緝鎵撳寘鍐嶈В鍖呰В鍘嬭В瀵嗭紝鍐嶇敤娓告垙紼嬪簭閲嶅緩涓涓狶ite鍔ㄧ敾緋葷粺錛屾父鎴忕▼搴忓憳涔熺湡鏄緵鑻︺?/p> <p>OpenGL:</p> <p>銆奛eHe OpenGL Tutorials銆?/p> <p>铏芥槸緗戠粶鏁欑▼錛屼笉姣旀寮忕殑涔﹂婏紝鏈潵瀛penGL灝變笉榪囨槸鐪嬬櫨鏉ユ潯C鍑芥暟鏂囨。鐨勫伐澶惂,濡傛灉鍥懼艦瀛﹀熀紜鐭ヨ瘑鎵庡疄鐨勮瘽銆?/p> <p>銆奜penGL Shading Language銆?/p> <p>OpenGL鏀寔鏈鏂版樉鍗℃妧鏈闈犱慨淇ˉ琛ョ殑鎻掍歡鎵╁睍錛屾墍浠ヨ繕瑕侀厤鍚?/p> <p>銆奛vidia OpenGL Extension Specifications銆?/p> <p>鏉ョ湅涓轟笂銆?/p> <p>銆奆ocus on 3D Models銆?/p> <p>銆奆ocus on 3D Terrain Programming銆?/p> <p>銆奆ocus on Curves and Surfaces銆?/p> <p>欏懼悕鎬濅箟錛屼笁鏈笓璁猴紝铏界劧閮藉緢涓嶆繁錛屼絾瑕佸鏈煡涓夌淮妯″瀷鏍煎紡浣滃弽鍚戝伐紼嬪墠錛岀爺璇籊eomipmapping鍦板艦綆楁硶璁烘枃鍓嶏紝CAD鍓嶏紝榪樻槸瑕佺湅鐪嬪畠浠負涓婏紝濡傛灉娌′粠鍒寰楄繃鍒板熀紜鐨勮瘽銆?/p> <p>鑴氭湰錛?/p> <p>鍏堢湅</p> <p>銆奊ame Scripting Mastery銆?/p> <p>絳夎嚜宸變簡瑙d簡铏氭嫙鏈虹殑鏋勯狅紝鍙互璁捐鍑虹畝鍗曠殑鑴氭湰瑙i噴鎵ц緋葷粺浜嗐?/p> <p>鍐嶅幓鏌ython , Lua 錛孯uby鐨勬墜鍐屽惂錛屼細浜嬪崐鍗婂姛鍊嶅嶇殑銆?/p> <p>銆奝rogramming Role Playing Games with DirectX 8.0銆?/p> <p>涓杈規暀瀛︿竴杈圭敤DirectX鍐欏嚭浜嗕竴涓狦ameCore搴擄紝鍒濆叿寮曟搸紼氬艦銆?/p> <p>銆奍sometric Game Programming with DirectX 7.0銆?/p> <p>涓夌淮涔熸槸寤虹珛鍦ㄤ簩緇寸殑鍩虹涓婏紝榪欏氨鏄繖鏈功鐜板湪榪樺煎緱鐪嬬殑鍘熷洜銆?/p> <p>銆奦isual C++緗戠粶娓告垙寤烘ā涓庡疄鐜般?/p> <p>鑱斾紬鐨勭▼搴忓憳鍐欑殑錛屽姛鍔涘緢鎵庡疄錛岃媯嬬墝綾繪父鎴忕紪紼嬶紝鐗瑰埆璁蹭簡UML寤烘ā鍜孯otional Rose銆?/p> <p>銆奜bject-Oriented Game Development銆?/p> <p>濂楃敤鏌愪漢鐨勮瘽錛?#8220;I like this book.”</p> <p>Shader:</p> <p>瑕佸叆闂ㄥ彲鍏堢湅</p> <p>銆奡haders for Game Programmers and Artists銆?/p> <p>璁插湪RenderMonkey涓敤HLSL楂樼駭鐫鑹茶璦鍐橲hader.</p> <p>鍐嶇湅</p> <p>銆奃irect3D ShaderX : Vertex and Pixel Shander Tips and Tricks銆?/p> <p>鐢ㄦ眹緙栫潃鑹茶璦錛岀函閾惰丹閲戙?/p> <p>涓夊ぇ瀹濆簱錛?/p> <p>銆奊ame Programming Gems銆?/p> <p>鎴戝彧瑙佸埌1-6鏈紝鎹絎?銆?鏈篃鍑烘潵浜嗭紵闄勫甫鐨勬簮浠g爜甯告湁bug錛屼笉榪囩憰涓嶆帺鐟滐紝榪欏涓栫晫欏剁駭娓告垙紼嬪簭鍛樻瘡騫翠竴搴︾殑鎶鏈枃闆嗭紝娑夊強娓告垙寮鍙戠殑鍚勪釜鏂歸潰錛屾垜瑙夊緱瀵屾湁寮鍙戠粡楠岀殑浜烘洿鑳藉湪鍏朵腑鎵懼埌鍏遍福銆?/p> <p>銆奊raphics Gems銆嬪叏浜旀湰</p> <p>鍥懼艦瀛︾紪紼婤ible錛岀湅浜嗚繖濂椾功浣犱細鏄庣櫧璁$畻鏈洪鍩熺殑縐戝瀹跺拰宸ョ▼甯堝尯鍒箣鎵鍦ㄣ傜瀛﹀鎬繪槸璇達紝榪欎釜涓滆タ鍦ㄧ悊璁轟笂鍙銆傚伐紼嬪笀浼氳錛岃浣塊棶棰樺湪logN鐨勬椂闄愬唴瑙e喅鎴戝彧鑳藉繊鐥涘壊鐖憋紝鑸嶇箒瓚嬬畝銆?/p> <p>銆奊PU Gems銆嬪嚭浜嗕簩鏈?/p> <p>Nvidia鍏徃鍙泦鍥懼艦瀛urus鍐欑殑錛岀瓑鍒扮湅鎳傜殑閭d竴澶╋紝鎴戜篃鏈夊績鎯呰窇鍘籗iggraph鍥介檯鍥懼艦瀛﹀ぇ浼氫笂鎶曟枃绔犵榪愭皵銆?/p> <p>娓告垙寮曟搸緙栫▼錛?/p> <p>銆?D Game Engine Programming銆?/p> <p>鏄痁FXEngine寮曟搸鐨勮璁℃濊礬闃愰噴錛屽緢騫沖疄錛屽唶澶鎯婂枩銆?/p> <p>銆?D Game Engine Design銆?/p> <p>鏁板鐗╃悊鐨勭悊璁虹煡璇嗚瑙h緝澶氾紝鏈潵榪欐牱灝卞浜嗭紝榪樿兘鏈熷緟鏇村鍚楋紵</p> <p>浜哄伐鏅鴻兘錛?/p> <p>銆夾I Techniques for Game Programming銆?/p> <p>璁查仐浼犵畻娉曪紝浜哄伐紲炵粡緗戠粶錛屼富瑕佺敤鍒頒綅鏁扮粍錛屽浘綆楁硶銆備功鐨勫師鍨嬫槸鏍規嵁浣滆呭彂琛ㄥ埌GameDev.net璁哄潧涓婄殑鍐呭鏁寸悊鍑烘潵鐨勶紝榪樻瘮杈冨垏涓疄闄呫?/p> <p>銆夾I Game Programming Wisdom銆?/p> <p>鐩稿綋浜嶢I緙栫▼鐨凣ems銆?/p> <p>銆奝C娓告垙緙栫▼(浜烘満鍗氬紙)銆?/p> <p>浠?璞℃紼嬪簭涓鴻摑鏈紝浠嬬粛浜嗗緢澶氱鎼滅儲綆楁硶錛岄櫎浜嗗父瑙佺殑鏋佸ぇ鏋佸皬鍊肩畻娉曞強鍏舵敼榪?-璐熸瀬澶у肩畻娉曪紝榪樻湁娣卞害浼樺厛鎼滅儲浠ュ銆傛洿鎻愪緵浜嗗縐嶆敼榪涚畻娉曪紝 濡傦細Alpha-Beta,Fail-soft alpha-beta,Aspiration Search, Minimal Window Search,Zobrist Hash,Iterative Deepening,History Heuristic,Killer Heuristic,SSS*,DUAL*,MFD and more.鐞崇悈婊$洰錛屽疄灞為毦寰椼?/p> <p>鍙嶅鎸傦細</p> <p>銆婂姞瀵嗕笌瑙e瘑(絎簩鐗?銆?鐪嬮洩璁哄潧绔欓暱 孌甸挗</p> <p>鐮磋В搴忓垪鍙蜂笌鍙嶅鎸傛湁鍏崇郴涔堬紵涓嶈繃錛屼笘涓婂摢涓や歡浜嬫儏涔嬮棿鍙堟病鏈夊叧緋誨憿錛?/p> <p>銆奤ML Distilled銆?Martin Fowler</p> <p>寰堝浜虹洿鍒扮湅浜嗚繖鏈功鎵嶇湡姝e鎳俇ML銆?/p> <p>Martin Fowler鏄湡姝g殑澶у笀,浠庢棭鏈熺殑鍒嗘瀽妯″紡,鍒拌繖鏈琔ML綺劇補,闈╁懡鎬х殑閲嶆瀯閮芥槸浠栨彁鍑虹殑,鍚庢潵鍙堝啓浜嗕紒涓氭ā寮忎竴涔︺傜幇鍦ㄩ瀵間竴涓蔣浠跺紑鍙戝挩璇㈠叕鍙革紝鍘誨勾JavaOne涓浗澶т細浠栦綔涓轟笓瀹舵潵鍗庝簡鍚с備釜浜虹綉绔欙細MartinFowler.com</p> <p>璁捐妯″紡涓夊墤瀹細</p> <p>銆奃esign Patterns Elements of Reusable Object-Oriented Software銆?/p> <p>銆奃esign Patterns Explained銆?/p> <p>銆奌ead First Design Patterns銆?/p> <p>閲嶆瀯涓夋澘鏂э細</p> <p>銆奟efactoring : Improving the Design of Existing Code銆?/p> <p>銆奟efactoring to Patterns銆?/p> <p>銆奟efactoring Workbook銆?/p> <p>杞歡宸ョ▼:</p> <p>銆奅xtreme Programming Explained : Embrace Change銆嬬浜岀増</p> <p>鍏朵腑Simplicity鐨刅alue鐪熸槸鎸亱鍙戣仼錛岃繖灝辨槸鎴戜粈涔堥兘鍠滄杞婚噺綰х殑鍘熷洜銆?/p> <p>銆夾gile Software Development Principles,Patterns,and Practices銆?/p> <p>鏁忔嵎鐪熸槸鐐掑緱澶熺伀鐨勶紝榪炰紒涓氶兘鏈夋晱鎹蜂竴璇達紝涓嶈繃澶у笀鏄笉浼氳繖涔坅dvertising鐨勩?/p> <p>銆奀ode Complete銆嬬浜岀増</p> <p>鍚嶈憲銆?/p> <p>鏁板錛?/p> <p>銆婃暟瀛︼紝紜畾鎬х殑涓уけ銆婱.鍏嬭幈鍥?/p> <p>鍘熸潵鏁板涔熷彧涓嶈繃鏄漢綾葷殑鍙戞槑涓庤噯閫狅紝鐢ㄤ笉鐫渚涘叆紲炴錛屾兂璧峰巻鍙蹭笂閭d箞澶氫笉椋熶漢闂寸儫鐏殑縐戝瀹訛紙澶氬崐鏄暟瀛﹀錛夛紝鑷互涓哄彂鐜頒簡瀹囧畽榪愪綔鐨勫ゥ縐橈紝鏄椂鍊欒蛋涓嬬鍧涗簡銆?/p> <p>鐗╃悊錛?/p> <p>銆婃櫘閫氱墿鐞嗗銆嬬涓鍐?+= 銆奝hysics for Game Developers銆?/p> <p>鐗╃悊鎴戞兂灝卞埌姝や負姝ゅ惂錛屽啀澶嶆潅鎴戝彲瑕佺敤Newton Engine,ODE浜嗭紝絳夊緟鐗╃悊鍗PU鏅強鐨勯偅澶╋紝灝卞彲鍏呭垎鍙戞尌PhysX鐨勫姛鏁堜簡錛岀湅榪囨渶鏂扮殑銆婄粏鑳炲垎瑁傘嬫父鎴廌emo婕旂ず錛屾垚鍗冧笂涓囦釜Box鐤媯Collide錛岄鐏扮駭鐜╁璇ヤ竴杈規懜閽卞寘涓杈規祦鍙f按浜嗐?/p> <p>浜屻佸紑婧愪唬鐮侊細</p> <p>Irrlicht</p> <p>钁?鍚嶇殑楝肩伀寮曟搸錛屼粠涓ゅ勾鍓嶇涓鐪肩湅鍒板畠錛岃繖涓交閲忕駭鐨勪笁緇村浘褰㈠紩鎿庯紝灝卞枩嬈笂浜嗗畠銆傛簮浠g爜浼橀泤錛岄珮鏁堬紝涓斾笉鏁呭紕鐜勮櫄銆傚煎緱姣忎釜C++紼嬪簭鍛樹竴璇伙紝騫朵笉闄愪簬鍥?褰㈢紪紼嬭呫傚畠鐨勫懆杈逛腑涔熸湁涓嶅皯杞婚噺綰х殑涓滆タ銆傚Lightfeather鎵╁睍寮曟搸錛孖CE銆両rrlichtRPG銆両rrWizard.榪樻湁 IrrEdit銆両rrKlang銆両rrXML鍙敤銆傦紙鍙兘鏄負浜嗘晥鐜囧師鍥狅紝寰堝寮婧愪綔鑰呭線寰鍠滄鑷繁鍐橷ML瑙f瀽搴擄紝濡備互涓婄殑IrrXML搴?鍗充嬌鏈夌幇鎴愮殑tinyXML搴撳彲鐢ㄣ傝繖鐪熶細璁﹖omcat閲岄潰濉濧xis錛孉xis閲岄潰濉濲UDDI錛屽紕寰楀儚淇勭綏鏂濞冪帺鍏風殑Java Web Service Coder浠睏棰溿傦級</p> <p>OGRE</p> <p>鎺?鍚嶇涓鐨勫紑婧愬浘褰㈠紩鎿庯紝褰撶劧瑙勬ā鏄緢澶х殑錛屽懆杈逛篃寰堝銆傞櫎浜嗕互C#鍐欏氨鐨凮greStudio 錛宱fusion宓屽叆3DS MAX浣滀負WYSWYG寮忕殑涓夌淮緙栬緫鍣ㄤ篃鏄媯掔殑錛岀壒鍒槸鍏跺嚑涓満鏅佸湴褰㈡彃浠跺煎緱鐮旂┒銆備互鑷充簬銆奝ro OGRE 3D Programming銆嬩竴涔︿笓璁哄叾鐢ㄦ硶銆傛悳鐙愮殑銆婂ぉ榫欏叓閮ㄣ嬫父鎴忓氨鏄互鍏朵綔涓哄浘褰㈠紩鎿庯紝褰撶劧榪樺彟澶栧紑鍙戜簡寮曟搸鎻掑潡鍟︺傛垜鏃╃煡閬揙GRE寮鍙戠粍涓湁涓涓腑 鍥戒漢璋㈢▼搴忓憳錛屼粬浠ュ墠鍋氫簡寰堝騫寸殑浼犵粺杞歡緙栫▼銆傛湁涓嬈″ぉ榫欏叓閮ㄦ父鎴忕殑鍥懼艦妯″潡鐨勫嚭閿欎俊鎭腑鍖呭惈浜嗕竴涓叉煇紼嬪簭鍛樼殑宸ヤ綔鐩綍錛屾湁涓涓枃浠跺す鍚嶅嵆鏄阿紼嬪簭鍛樼殑 鑻辨枃鍚嶏紝鎴戞嵁姝ゆ帹鏂阿紼嬪簭鍛樺嵆鏄悳鐙愬寳浜殑涓葷▼銆傜湅鏉ヤ腑鍥藉寮婧愪簨涓氳繕鏄湁鎵璐$尞鐨勫槢錛岀帇寮婧愬摜鍝ョ殑鍔姏鐪嬫潵涓嶄細鐧借垂錛侊紙^-^錛変笉榪囨垜渚︽祴鐨勬墜娉曚篃鏈変簺 鍍忕綉绔欐暟鎹簱鐖嗗簱浜嗭紝闈炲悰瀛愪箣鎵涓轟綔銆?/p> <p>RakNet</p> <p>鍩轟簬UDI鐨勭綉緇滃簱錛岀珶榪樻敮鎸佸0闊充紶杈擄紝浠ュ悗鍜孫penVision緇撳悎璧鋒潵鍋氫釜瑙嗚亰紼嬪簭璇曡瘯銆?/p> <p>Blender</p> <p>澹拌獕鏈鐩涚殑寮婧愪笁緇村姩鐢昏蔣浠訛紝绔熻繕甯︿竴涓父鎴忓紩鎿庛傝櫧鐒舵搷浣滀互蹇嵎閿┍鍔紝涔熷氨鏄瑕佽儗涓婄櫨鏉ヤ釜蹇嵎閿墠鑳界啛緇冧嬌鐢ㄣ備絾鏄綔涓轟粠鍟嗕笟浠g爜鍙樹負寮婧愪箣浣滐紝濞佽儊涓夌淮鍟嗕笟宸ㄥご鐨勮交楠戝叺錛屽巻緇忓崄騫撮敜鐐鹼紝浠g爜杈劇櫨涓囪錛屾浠g爜鍙簲澶╀笂鏈夛紝浜洪棿鍝緱鍑犲洖鐪嬶紝鎬庡彲涓嶄綔涓洪暱鏈熺殑婧愮爜鍙傝冿紵</p> <p>椋庨瓊</p> <p>浜岀淮鍥懼艦搴撱備簯椋庡ぇ鍝ョ殑鎴愬悕涔嬩綔銆傝櫧鐒朵笉浠h〃鍏舵渶楂樻按騫籌紙鏈楂樻按騫充綔涓哄晢涓氫唬鐮佷繚瀛樺湪騫垮窞緗戞槗浜掑姩鐨凷VN閲屽憿錛夛紝浣嗘槸涔熷彲浠ヤ竴浠伴閲囦簡銆?/p> <p>鍦e墤鑻遍泟浼?/p> <p>浜?緇碦PG銆傚嚑涓綔鑰呭凡鎴愪負鎴愰兘閿﹀ぉ鐨勪富鍔涚▼搴忓憳銆傞敠澶╃殑鑰佹諱粠涓鐧句竾鍙戝錛屼笁騫存椂闂磋韓浠瘋繃浜匡紝涔熸槸涓浠f灜闆勪簡銆傝繖浠戒唬鐮佷綔涓哄嚑騫村墠鐨勫鐢熶綔鍝佷篃綆楀彲浠ヤ簡錛?鍥犱負涓涓伐紼嬭絀剁殑鏄洓騫沖叓紼籌紝騫朵笉涓瀹氳鍝釜妯″潡澶氫箞鍑哄僵銆傚弽姝f垜鏄病鏈夋椂闂村啓榪欎箞涓涓笢涓滐紝榪炰釜緹庡伐閮芥壘涓嶅埌錛屽彧鑳芥暣澶╂兂鐫鐮磋В鍒漢鐨勮祫婧愶紙^- ^錛夈?/p> <p>Boost</p> <p>C++鍑嗘爣鍑嗗簱錛屾垜鎯蟲洿澶氱殑鏃跺欏彲浠ュ弬鑰冨涔犲叾婧愪唬鐮併?/p> <p>Yake</p> <p>鎴?閬囧埌鐨勬渶濂界殑杞婚噺綰ф父鎴忔鏋朵簡銆傚湪浠ュ墠鎶婁竴涓伐紼嬩腑鐨勫浘褰㈠紩鎿庝粠Irrlicht鎹㈡垚OGRE鐨勫皾璇曚腑錛岄亣鍒頒簡瀹冦侽GRE鐨勫懆杈瑰伐紼嬪湪鎴戠湅鏉ラ兘寰堝焊鑲匡紝 娌℃湁瀹屽杽鏂囨。鐨勬儏鍐典笅鐪嬭搗鏉ュ拰Linux鍐呮牳宸笉澶氥備笉榪囪繖涓猋ake寮曟搸鍊掓槸寰堝枩嬈€傚畠浠ヤ竴涓狥SM鏈夐檺鐘舵佹満浣滀負瀹炴椂紼嬪簭鐨勮皟搴︽牳蹇冿紝鐒跺悗姣忎釜妯″潡錛?鐗╃悊銆佸浘褰€佺綉緇溿佽剼鏈丟UI銆佽緭鍏ョ瓑絳夐兘鎻愪緵涓涓帴鍙o紝鎺ュ彛涔嬩笅鍐嶆彁渚涘埌姣忕鍏蜂綋寮婧愬紩鎿庣殑鎺ュ彛錛岀劧鍚庡啀鎺ュ叿浣撳紩鎿庛傞氳繃榪欐牱灞傚眰鎶借薄錛屾鏃朵綘鏄帴 Newton Engine,ODE榪樻槸PysX閮藉彲浠ワ紱鏄帴OGRE,Crystal Space榪樻槸Irrlicht閮藉彲浠ワ紱鏄帴RakNet榪樻槸LibCurl閮藉彲浠ワ紱鏄帴Python錛孡ua榪樻槸Ruby閮藉彲浠ワ紝鏄帴CEGUI榪樻槸 others錛屾槸鎺IS榪樻槸others錛堝懙鍛?璁頒笉璧鋒潵others錛夐兘鍙互銆傛墍浠ake鏈川涓婁笉鏄疧GRE鐨勫懆杈廣傝櫧鐒剁敤Neoengine鐨勪漢 閮藉掑悜浜嗗畠錛屼絾鏄幇鍦ㄧ増鏈繕寰堟棭銆傜壒鍒槸鎴戣涓猴紝瀛︿範鐮旂┒鏃朵竴瀹氳鏈夎繖縐嶆娊璞′箣鎶借薄錛屾帴鍙d箣鎺ュ彛鐨勪笢瑗挎妸鎬濈淮浠庡叿浣撶殑緇戝畾鎵撳紑錛岃屽紑鍙戞椂鎶借薄瑕佹湁闄愬害鐨勶紝 灝卞儚钄″闀涘湪銆奐ava澶滄湭鐪犮嬩腑璁茬殑錛岄潰鍚戝璞$敤寰楄繃婊ヤ篃浼氬緱OOOO鐥?闈㈠悜瀵硅薄榪囨晱寮鴻揩鐥?銆?/p> <p>Quake Doom緋誨垪</p> <p>鎹寰堢粡鍏革紝鍗¢┈鍏嬭繖縐嶅紑婧愮殑榛戝綺劇灝卞煎緱璧炶銆傛妸鍟嗕笟婧愪唬鐮佹斁鍑烘潵錛岃蛋鑷繁鐨勫垱鏂頒箣璺紝璁╁埆浜鴻拷鍘誨惂銆備笉榪嘠uake涓嶶nreal寮曟搸鐨勪笁緇寸紪杈戝櫒鏄幇鍦ㄦ墍鏈夌紪杈戝櫒鐨勯薊紲栵紝鐪嬫潵瑕佸ソ濂界湅鐪嬩簡銆?/p> <p>Nvidia SDK 9.X</p> <p>涓?緇村浘褰㈢紪紼嬬殑澶у疂搴擄紝榪欎簺Diret3D涓嶰penGL鐨勭ず渚嬬▼搴忛兘鏄敤鏉ュ睍紺哄叾鏈鏂扮殑鏄懼崱鎶鏈殑銆傜‖浠跺巶鍟嗗線寰瀵硅蔣浠朵駭鍝佷笉鐢氬湪鎰忥紝婧愪唬鐮佺粰浣犵湅,涓滆タ 緇欎綘鐢ㄥ幓鍚э紝瀛﹀畬浜嗚繕寰椾拱鎴戠殑紜歡銆侷ntel鐨勭紪璇戝櫒錛孭hysX鐗╃悊寮曟搸澶ф涔熼兘鏄繖鏍楓侶avok浼氭妸瀹冪殑Havok鐗╃悊寮曟搸鍏嶈垂緇欏埆浜虹敤鍚楋紵鍒 璇曠敤鐗堬紝榪炰釜Demo閮界湅涓嶅埌銆傛墍浠ヨ繖濂桽DK鐨勫唴瀹瑰彲姣擬S DirectX SDK閲岄潰閭d簺鍏ラ棬綰х殑紺轟緥閰峰浜嗭紝鍙嶆鎴戞槸濡傝幏鑷沖疂錛屼笁鏈堜笉鐭ユ剚婊嬪懗銆備笉榪囨樉鍗¤so-so鍝︺傛垜鐨凣eForce 6600鏈変袱涓変釜璺戜笉榪囧幓,宸己浜烘剰銆?/p> <p>涓夈佺綉绔欙細</p> <p>www.CSDN.net</p> <p>紼嬪簭鍛樺ぇ鏈惀鍚э紝杞枃涓?#8220;鏂版妧鏈”璁ㄥ帉浜嗙偣錛宐log鍜岀ぞ鍖烘槸綺懼崕涔嬫墍鍦ㄣ?/p> <p>www.GameRes.com</p> <p>娓告垙紼嬪簭鍛樺熀鍦幫紝鏂囨。搴撲腑榪樻湁鐐逛笢瑗褲傛姇紼跨殑鎺ユ敹鑰匰eabug涓庡湥鍓戣嫳闆勪紶鐨勪富紼婼eabug浼氭槸鍚屼竴涓漢鍚楋紵涓涓湪鎴愰兘閿﹀ぉ鎷呭綋鎶鏈噸鎷呯殑楂樻墜榪樻湁鏃墮棿緇存姢緗戠珯鍚楋紵鎴戜笉寰楄岀煡銆?/p> <p>“浣曡嫤鍋氭父鎴?#8221;緗戠珯</p> <p>鍚嶅瓧寰堜釜鎬э紝绔欓暱涔熸槸鍘嗗敖鍑犲勾鍓嶄駭涓氬彂灞曞垵鏈熺殑鑹伴毦鎵嶅嚭姝ゅ悕瀛椼?/p> <p>www.66rpg.com</p> <p>浜岀淮娓告垙鍥劇墖璧勬簮寰堝錛岀珯闀挎煶鏌充富鎺ㄧ殑RPGMaker 杞歡涔熷彲浠ョ帺涓鐜╁惂錛屼絾瀵逛簬涓撲笟寮鍙戣呮潵璇翠笉鍙綋鐪熴?/p> <p>www.GameDev.net</p> <p>璁哄潧涓湁涓嶅皯鐑績鐨勫浗澶栭珮鎵嬪湪媧誨姩銆?/p> <p>www.SourceForge.net</p> <p>涓嶇敤璇翠簡錛屼笘鐣屾渶澶х殑寮婧愪唬鐮佸簱錛屽叆閲戝北鎬庡彲絀烘墜鑰岃繑錛熺湅鍒板浗澶栭偅浜涘鐢熼」鐩姩涓嶅姩灝卞儚妯″儚鏍風殑銆傦紙DirectX鐨勭褰㈠氨鏄嫳鍥界殑瀛︾敓欏圭洰錛屽湪瀛︽牎榪樿鍒や負涓嶅悎鏍箋傦級</p> <p>www.koders.com</p> <p>婧?浠g爜鎼滅儲寮曟搸,鏀寔姝e垯琛ㄨ揪寮?google Lab涓篃鏈夈傚綋浣犳煇縐嶅姛鑳藉啓涓嶅嚭鏉ユ椂,鍙互鐪嬩竴涓嬪紑婧愪唬鐮佹庝箞鍐欑殑,褰撶劧涓嶈繃鏄粎渚涘弬鑰?寮婧愪唬鐮佹湭蹇呴兘鏈変駭鍝佺駭鐨勫己搴︺傝鍒癵oogle,鍙湅 銆奊oogle Power Tools Bible銆嬩竴涔︼紝浣犱細鍙戠幇錛実oogle鐨勪紬澶氫駭鍝佸師鏉ヤ篃鏈夎繖涔堝浣跨敤闂ㄩ亾銆?/p> <p>榪欑瘒灝忔枃瓚寵凍鍐欎簡涓澶╁崐鐨勬椂闂達紝涓嶇敱寰椾嬌鎴戝渚嵎涓鏍風殑鎶鏈綔瀹墮暱鏈熶紡妗堣緵鍕ゅ姵浣滄繁娣辨暚浣╀簡銆傜湅鏉ュ浜庝功綾嶆垨鑰呰蔣浠訛紝閮藉簲璇ュ皧閲嶄綔鑰呮垨鑰卲rogrammer鐨勬墠鏅哄姵鍔ㄣ?/p><img src ="http://m.shnenglu.com/luqingfei/aggbug/176586.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://m.shnenglu.com/luqingfei/" target="_blank">luqingfei</a> 2012-05-29 10:17 <a href="http://m.shnenglu.com/luqingfei/archive/2012/05/29/176586.html#Feedback" target="_blank" style="text-decoration:none;">鍙戣〃璇勮</a></div>]]></description></item><item><title>[杞琞娓告垙琛屼笟榪涘叆&鐢熷瓨鎸囧崡錛堜竴錛?/title><link>http://m.shnenglu.com/luqingfei/archive/2012/05/13/174726.html</link><dc:creator>luqingfei</dc:creator><author>luqingfei</author><pubDate>Sun, 13 May 2012 00:27:00 GMT</pubDate><guid>http://m.shnenglu.com/luqingfei/archive/2012/05/13/174726.html</guid><wfw:comment>http://m.shnenglu.com/luqingfei/comments/174726.html</wfw:comment><comments>http://m.shnenglu.com/luqingfei/archive/2012/05/13/174726.html#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://m.shnenglu.com/luqingfei/comments/commentRss/174726.html</wfw:commentRss><trackback:ping>http://m.shnenglu.com/luqingfei/services/trackbacks/174726.html</trackback:ping><description><![CDATA[<p>娓告垙琛屼笟榪涘叆&鐢熷瓨鎸囧崡錛堜竴錛?br /><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><br />07騫村彂琛ㄨ嚜鐢佃剳鍟嗘儏鎶ワ紝鍚庢潵琚悇澶勮漿杞斤紝灞呯劧寰堝娓告垙瀛︽牎榪樻嬁鏉ュ綋鏁欐潗錛岃繜鏃╁啓涓綃囨父鎴忓鏍$瘒銆?/p> <p><wbr></p> <p><wbr></p> <p><wbr><wbr><wbr>涓婁釜涓栫邯鏈殑鏃跺欙紝鎴戣繕鏄竴鍚嶆父鎴忓埗浣滅埍濂借咃紝鍘嗙粡鎽哥儲銆佸姫鍔涳紝榪涘叆浜嗕腑鍥界殑娓告垙琛屼笟銆備紬鎵鍛ㄧ煡錛屽湪鍘嗙粡浜嗗嚑榪戠粷鏈涚殑澶辮觸涔嬪悗錛岀綉緇滄父鎴忕殑鏇欏厜鏉ヤ復錛屼腑鍥芥父鎴忎笟鑾峰緱浜嗙敓瀛樺茍鍙戝睍涓嬪幓鐨勫彲鑳斤紝瓚婃潵瓚婂鐨勭埍濂借呬篃鏈変簡闂崱榪欎竴琛屼笟鐨勬満浼氥?br /><wbr><wbr><wbr>鑷垜鎺ヨЕ娓告垙涓氫箣鍒濓紝灝卞惉鍒版湁璁歌澶氬鐨勪漢鍦ㄥ闈㈠毞鍤鳳紝璇存槸澶氫箞鐨勬兂榪涘叆娓告垙涓氾紝璇磋繘鍏ユ父鎴忎笟鏄涔堢殑鑹伴毦錛岃繕璐ㄩ棶榪欎釜琛屼笟涓轟粈涔堟繪槸涓嶇粰鏂頒漢浠ユ満浼氥傚綋鏃舵垜涔熸湁宸笉澶氱殑鎯蟲硶鍜屾儏緇紝浣嗗湪鑻ュ共騫村悗鐨勪粖澶╋紝褰撴垜鍜屽洟闃熶竴璧蜂粠浜嬫父鎴忕爺鍙戯紝騫朵笖璐熻矗涓嶆柇涓哄洟闃熻ˉ鍏呮柊椴滆娑蹭箣闄咃紝鍗村彂鐜板郊鏃剁殑澹伴煶渚濈劧瀛樺湪錛岃屼笖鏇村姞鍝嶄寒銆?br /><wbr><wbr><wbr>鎴戣璇寸殑浜嬪疄鏄紝鎵鏈夌殑娓告垙鍏徃閮界己浜猴紝涓嶇鏂板叴鐨勫皬宸ヤ綔瀹よ繕鏄悕澹頒箙榪滅殑澶у叕鍙擱兘闇瑕佷漢鎵嬨傞渶瑕佷粈涔堟牱鐨勪漢鍛紵浼犺涓殑“鍗冧竾騫磋柂”鐨勯《綰х瓥鍒掞紵瀵逛粖澶╂垜鎵璁插唴瀹規劅鍏磋叮鐨勪綘錛屾樉鐒朵笉鏄粬浠鎵劇殑瀵硅薄錛屾垨鑰呰錛屼綘鐪熺殑鎯沖仛娓告垙鍚楋紵<br /><wbr><wbr><wbr>鍦ㄨ繖閲岋紝鎴戝彧鏄兂鍛婅瘔閭d簺鏈夊織浜庡仛娓告垙鐨勪漢濡備綍榪涘叆榪欎竴琛屼笟錛屼互鍙婂湪鍏ヤ笟鍒濇湡搴旇娉ㄦ剰鐨勫悇涓柟闈€傝屽湪鍏蜂綋鑱岃兘鍒掑垎涓婏紝鎴戜富瑕佽皥鍙婄殑鏄父鎴忕瓥鍒掔殑鍏ヨ鍜岃繘闃躲傛瘯绔燂紝娓告垙絳栧垝榪欎喚宸ヤ綔鎴戜滑鍙互瑙嗕箣涓烘父鎴忚涓氬偓鐢熺殑鏂拌亴涓?#8212;—涓涓棬妲涙瀬浣庡嵈寮傚父闅句互鍏ヨ亴錛屽叆鑱岃呯粷澶у鏁板張閮介櫡浜庡鉤搴革紝鎴栫寮鎴栨鞏鐏殑鑱屼笟銆?br /><wbr><wbr><wbr>鍙欎簨蹇呭厛绔嬭錛屾垜浠婂ぉ鐨勮鐐規槸錛?/p> <p><wbr><wbr><wbr>濡傛灉浣犳兂榪涘叆涓涓涓氾紝閭e氨鍔姏鐨勮繘鍘匯?br /><wbr><wbr><wbr>——“<span style="background-color: yellow">浣犲懠鍞ゅ北錛屽北涓嶅悜浣犺蛋鏉ワ紝浣犱究鍚戝北璧板幓</span>銆?#8221;<br /><wbr><wbr><wbr><br /><wbr><wbr><wbr>涓嶈鎬濆墠鎯沖悗錛岀姽鐘硅鮑璞紝濠嗗﹩濡堝銆?br /><wbr><wbr><wbr>——“<span style="background-color: yellow">浣犱笉鐭ラ亾榪滄柟鏈夋病鏈変綘鐨勬ⅵ錛屼絾浣犻鍏堣璧板埌榪滄柟</span>銆?#8221;<br /><wbr><wbr><wbr><br /><wbr><wbr><wbr>濡傛灉浣犲湪涓涓涓氳繃寰椾笉鐖戒笉寮蹇冿紝璇瘋蛋錛屼笉瑕佸湪閭i噷鎶辨ㄣ傛姳鎬ㄦ敼鍙樹笉浜嗙幆澧冿紝鍙兘璁╀綘鍙樺緱鏇村姞浠や漢璁ㄥ帉銆?br /><wbr><wbr><wbr>——“<span style="background-color: yellow">鍚涘瓙鍚堝垯鐣欙紝涓嶅悎鍒欒蛋錛岀粷浜や笉鍑烘伓璇?/span>銆?#8221;</p> <p><wbr><wbr><wbr>鎴戜笉鎯寵璁轟換浣曚弗鑲冪殑璇濋錛岃濡傛暀鑲層佹斂娌匯佹硶寰嬬瓑錛涗篃涓嶆兂璁ㄨ浼佷笟綆$悊銆佸憳宸ョ鍒┿佺浉鍏蟲硶瑙勶紱鏇翠笉鎯蟲縺璧鋒劋闈掋丳瀛╀滑涔愪簬鍙嶆姉鐨勬佸害鍜屽0闊熾傚鏋滀緷闈犲勾闈掓縺鐑堢殑璦杈炲氨鑳芥敼鍙樺懆鍥達紝鏀瑰彉鐜錛屾敼鍙樹笘鐣岋紝閭d箞鎴戞眰姹備綘浠紝鎶婄簿鍔涜姳鍦ㄦ洿宕囬珮鐨勫湴鏂廣?br /><wbr><wbr><wbr>濡傛灉浣犲鎴戠殑璇存硶鎰熷埌鎰ゆ掍簡錛屼笉婊′簡錛岄偅涔堬紝璇風炕榪囨欏點?/p> <p><wbr><wbr><wbr>浠婂ぉ鎴戜滑瑕佽皥鐨勬槸錛氬湪浣犲仛瀵逛箣鍓嶏紝涓嶈鐘敊璇?/p> <p>浣犲洜涓哄涓嬪師鍥犺繘鍏ユ父鎴忎笟——<br /><wbr><wbr><wbr><br />A錛氱帺浜嗗緢澶氭父鎴忔兂鍋氾紱<br />B錛氳涓鴻嚜宸辨槸澶╂墠錛屽厖婊″垱閫犲姏錛屾兂鎵句釜鍦版柟鐢紱<br />C錛氳繖琛岃兘璧氶挶錛岃瘯鍥懼悕鍒╁弻鏀訛紱<br 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/><wbr><wbr>E錛氳姹傛寜鐓ц嚜宸卞眳浣忕殑鍦板尯鎴愮珛鍒嗗叕鍙哥殑錛堜紛涓借帋鐧芥嘲鍕掑綋騫存媿鐗囧氨瑕佹眰榪囧湪鍙︿竴涓湴鏂規惌媯氭媿鎽勶紝浣犳瘮濂瑰ぇ鐗屽悧錛燂級錛?br /><wbr><wbr>F錛氳姹傜壒瀹氫漢錛屾垨鎸囧畾綰у埆鐨勯瀵兼潵鎵嶈兘闈㈣瘯鐨勶紙緇忓父鍦ㄦ煇浜涗織婊ョ數瑙嗗墽涓湅鍒版煇浜烘皵瀹囪僵鏄傜殑璧板埌鏌愰棬鍙o紝澶у0璇達細“鍙玐XX銆佸幙浠ゃ佹葷粡鐞嗘潵瑙佹垜錛?#8221;鐜板湪鎴戠粓浜庡湪綆鍘嗕腑鐪嬪埌浜?.....錛夛紱<br /><wbr><wbr>G錛氳姹傞鏈哄線榪旈潰璇曞茍鎻愪緵琛ヨ創鐨勶紙鎽╂牴鏂潶鍒╃殑棣栧腑鍒嗘瀽甯堢鑱屽悗錛屾湁涓婄櫨瀹墮噾铻嶅叕鍙告壘浠栧仛浜嬶紝浼拌浠栨槸椋炴満寰榪旈潰璇曠殑錛実oogle涔熻繘琛岃繖鏍風殑闈㈣瘯錛屼笉榪囧憿錛屼綘鏈夊澶ф枻涓わ紝寰楅鏈烘墭榪愶紵錛夛紱<br /><wbr><wbr>H錛氭病鏈夋彁瑕佹眰灝卞拻楠傜殑銆傛湁鐥涢獋鍏跺畠鍏徃娌℃湁浼箰鐨勶紝鏈夌棝楠傛父鎴忕晫榛戞殫鐨勶紝鏈夌棝楠傛父鎴忓紑鍙戣繍钀ュ晢**鐨勩傛諱箣蹇呯劧鏄鐏骸鐨勶紙铏借涓嶆槸鏄庣潃楠傛垜浠紝鍙瘯绔熷厰姝葷嫄鎮詫紝鐗╀激鍏剁被鍛錛侊級錛?br /><wbr><wbr>I錛氳姹傞氳繃鍏嶈垂鎴栬呮渶浣庣敓媧昏垂鏉ュ伐浣滅殑錛堜竴瀹舵瑙勫叕鍙告槸涓嶅彲鑳芥帴鍙楃殑錛岀粡甯哥湅鍒版湁鐖卞ソ鑰呰錛?#8220;璇曡瘯涓嶈鍚楋紵涓嶅悎閫傛垜灝辮蛋錛?#8221;浣嗘槸浣犳湁娌℃湁鎯寵繃錛屼綘涓嶅悎閫傚彲浠ヨ蛋錛屼絾鍏徃瀵逛綘鐨勫煿鍏誨憿錛熷洟闃熺殑紼沖畾鍛紵錛夈?/p> <p>9銆佹帴鍙楄繃鏉ヨ嚜XX娓告垙鍩硅鏈烘瀯鐨勭畝鍘嗭紙榪欎釜閮ㄥ垎灝嗗湪涓嬫湡浜堜互璇存槑錛夈?/p> <p>10銆侀檮鏈夊嚑鍗侀〉涔冭嚦鏁扮櫨欏典笉絳夌殑絳栧垝妗堬紙絳栧垝涔︼級銆?br /><wbr><wbr><wbr>錛堣繖鏈潵鏄竴涓姞鍒嗛夐」錛岀劧鑰岋紝鍑犱箮鐧懼垎涔嬬櫨鐨勬墍璋撶瓥鍒掍功閮芥鏃犳柊鎰忥紝緇濆ぇ澶氭暟鏄熀浜庡叾浠栫綉涓婃祦浼犵殑絳栧垝涔︽ā鏉挎敼鍐欒屾潵錛岀粡甯告槸闄や簡縐嶆棌鍚嶃佽鑹插悕錛屾妧鑳藉悕涓嶅悓涔嬪錛屾牸寮忋佺帺娉曞畬鍏ㄤ竴鏍楓傜壒鍒槸浠庝竴浜涙父鎴忓煿璁満鏋勬姇閫掓潵鐨勭畝鍘嗭紝涓庡叾璇存槸浣滃搧錛屼笉濡傝鏄綔涓?#8212;—鎷夸簡涓浠芥ā鏉挎敼鍑烘潵鐨勪綔涓氾紒鎴戠煡閬撳緢澶氫漢鍐欏緱寰堣鐪燂紝鑰屼笖鍦ㄨ澶氱粏鑺備笂鐢ㄨ凍浜嗚剳絳嬶紝鐓炶垂浜嗚嫤蹇冿紝鐒惰岃繖鏄鏃犳剰涔夌殑銆傚洜涓鴻繖浠界瓥鍒掍功闄や簡浣犵湅錛屾病鏈夊埆浜虹湅錛佷笌鍏惰繖鏍鳳紝涓嶅璇曠敤1-2欏佃榪頒綘璁捐鐨勬父鎴忕殑鍗栫偣鍜岀帺鐐癸紝鐗㈣——涓嶈鎶勫埆浜虹殑璇濓紝涓嶈璇存兂褰撶劧鐨勮瘽錛侊級銆?/p> <p><wbr><wbr><wbr>浠ヤ笂錛屽氨鏄垜浠婂ぉ鎵瑕佽鐨勫唴瀹癸紝涓嶇煡浣犳槸鍚︽湁鎵鏀惰幏錛熸槸鍚︿綘鎶曢掔殑綆鍘嗕篃鏈夌潃鍚屾牱鐨勯棶棰橈紵浣犲彲鑳戒細鏈夊緢澶氱殑鎬ㄨ█錛屽緢澶氱殑涓嶆弧錛岀劧鑰岄偅鏄鏃犵泭澶勭殑錛屽湪涓嬩竴鏈熼噷錛屾垜灝嗕細鍛婅瘔浣犳庢牱鍘誨啓涓浠藉簲鑱樼瓥鍒掔殑綆鍘嗐?br /><wbr><wbr><wbr>緇撳熬涔嬮檯錛岃澶у璇昏涓嬮潰榪欑瘒“絳栧垝涔嬮噹鏈?#8221;錛屽鏋滀綘鐨勬濇兂鍜屼笅闈㈢殑鍐呭鏈夋墍鍚誨悎錛岄偅涔堜綘灝辮鏈夋墍璀﹂啋鍜紒</p> <p>絳栧垝涔嬮噹鏈?#8212;—</p> <p><wbr><wbr><wbr>娓告垙絳栧垝榪欓棬鑱屼笟錛岀潯瑙夌潯鍒拌嚜鐒墮啋錛屽紑鐫鐏孩鐨勬硶鎷夊埄鍓嶅線宸ヤ綔瀹わ紝璺漢錛屽棷...榪樻湁璁稿<a><u><font color="#b5b57d">緹庡コ</font></u></a>鐢ㄨ壋緹$殑鐩厜鏈涚潃浣犺娉ㄧ洰紺鹼紝鐪嬬潃浣犻┒榪涙墍鏈夌帺瀹墮兘灝婄О涓虹孌跨殑鍏徃澶ч棬銆傚叕鍙擱棬寤婁笂闀舵弧浜嗙櫧閲戠駭浣滃搧鐨勫窘鏍囥備綘韙忓叆瀹芥暈濂㈠崕錛屽椒浣涚騫葷數褰變竴鑸殑鍔炲叕瀹わ紝鐪嬪埌浜嗘父鎴忓紑鍙戝洟闃?#8212;—浠栦滑閮芥槸鍚勭被鎶鏈柟闈㈢殑澶╂墠錛岄殢渚垮湪浠涔堜笓涓氳鍧涢湶闈㈤兘浼氳欏剁ぜ鑶滄嫓錛岃屼粬浠湅浣犲嵈鍍忕湅鐫鏁欑殗涓鑸備簬鏄綘鍙戣瘽——璇村嚭瀛楀瓧鍗冮噾鑸殑鍑犲彞璇濓紝鍥㈤槦涓漢欏挎椂鎰熷埌閱嶉啇鐏岄《錛岃寘濉為】寮錛岀劧鍚庤瘹鎯惰瘹鎭愮殑鎸夌収浣犵殑璁捐鍘誨睍寮宸ヤ綔錛屼竴涓釜闉犺含灝界榿錛岀灝藉叏鍔涳紝閫氬杈炬棪......<br /><wbr><wbr><wbr>涓嶄箙鍚庯紝娓告垙涓婂競錛岄攢閲忚秴浜猴紝妯壂嬈х編鏃ュ彴闊╁悇鍦版父鎴忛攢鍞錛屽悇澶ф父鎴忓獟浣撴涓嶅悵鍟殑鎶婂ご鐗堝拰褰╁浘鐚粰浣犲拰浣犵殑娓告垙銆傚悇澶у彂琛屽晢涔熸涓嶇姽璞殑鎶婂垎鎴愮殑宸ㄩ鏀跺叆鎵撳埌浣犵殑甯愪笂錛屼簤鍏堟亹鍚庤浠ュ澶栦繚瀵嗙殑楂樹環絳懼畾涓嬩竴涓父鎴忕殑鍙戣鏉冿紝鑰屼綘鍙槸闅忎究鏇存崲浜嗕竴閮ㄨ窇杞︼紝闈炲父璋﹁櫄鐨勮錛?#8220;娓告垙鐨勬垚鍔燂紝灞炰簬鎴戜滑鏁翠釜鍥㈤槦......”<br /></p><img src ="http://m.shnenglu.com/luqingfei/aggbug/174726.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://m.shnenglu.com/luqingfei/" target="_blank">luqingfei</a> 2012-05-13 08:27 <a href="http://m.shnenglu.com/luqingfei/archive/2012/05/13/174726.html#Feedback" target="_blank" style="text-decoration:none;">鍙戣〃璇勮</a></div>]]></description></item><item><title>鏁板鐨勯瓍鍔涳細鍙栦綑榪愮畻榪樺彲浠ヨ繖鏍?/title><link>http://m.shnenglu.com/luqingfei/archive/2011/02/21/140369.html</link><dc:creator>luqingfei</dc:creator><author>luqingfei</author><pubDate>Mon, 21 Feb 2011 06:08:00 GMT</pubDate><guid>http://m.shnenglu.com/luqingfei/archive/2011/02/21/140369.html</guid><wfw:comment>http://m.shnenglu.com/luqingfei/comments/140369.html</wfw:comment><comments>http://m.shnenglu.com/luqingfei/archive/2011/02/21/140369.html#Feedback</comments><slash:comments>2</slash:comments><wfw:commentRss>http://m.shnenglu.com/luqingfei/comments/commentRss/140369.html</wfw:commentRss><trackback:ping>http://m.shnenglu.com/luqingfei/services/trackbacks/140369.html</trackback:ping><description><![CDATA[5%2 = =0<br>涓婇潰榪欎釜鍙栦綑鎿嶄綔錛屾兂蹇呭緢澶氫漢閮界敤鍒拌繃銆?br>5%2鐨勭粨鏋滃彧鏈変袱縐嶏細0鍜?銆?br><br>浠婂ぉ閬囧埌涓嬮潰榪欐牱鐨勯渶姹傦細<br>瀹炵幇"鍥涜垗鍏叆浜斿崟鍙?鐨勫嚱鏁版垨鏂規硶<br>鏈夋病鏈変竴縐嶆柟娉曞疄鐜?"鍥涜垗鍏叆浜斿崟鍙?,鍗?濡傝垗鍘諱綅鏁頒負5鏃?瑕佺湅瀹冨墠闈㈢殑鏁版槸鍙屾暟榪樻槸鍗曟暟,鏄弻鏁版椂鑸嶅幓,鏄崟鏁版椂榪涗綅.<br>濡?5.38鑸嶅叆鍚庝負5.4<br>5.34鑸嶅叆鍚庝負5.3<br>5.35鑸嶅叆鍚庝負 5.4, 鑰?.45鑸嶅叆鍚庝負 5.4<br><br>鏈鍚庣敤涓嬮潰鐨凟xcel鍑芥暟鍏紡瑙e喅錛?br>=ROUND(A3,2)-IF(INT(MOD(A3*1000,20))=5,0.01,0)<br><br>鍙戠幇涓嬮潰榪欐牱涓涓皬鎶宸э細<br>鍙湁10浣嶄笂鐨勬暟瀛楁槸鍋舵暟鏃訛紝涓斾釜浣嶄笂鏄?鏃訛紝榪欎釜鏁板瓧闄や互20錛屼粬鐨勪綑鏁版墠鍙兘鏄?<br><br><br>鎰熷徆錛屼互鍓嶅彇浣欏熀鏈兘鏄2鍙栵紝鐜板湪鎬濊礬涓涓嬭鎵撳紑浜嗐?br>榪欏氨鏄暟瀛︿箣緹庯紒:-)<br> <img src ="http://m.shnenglu.com/luqingfei/aggbug/140369.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://m.shnenglu.com/luqingfei/" target="_blank">luqingfei</a> 2011-02-21 14:08 <a href="http://m.shnenglu.com/luqingfei/archive/2011/02/21/140369.html#Feedback" target="_blank" style="text-decoration:none;">鍙戣〃璇勮</a></div>]]></description></item><item><title>鏅鴻兘鎸囬拡auto_ptr榪愮敤瀹炰緥錛氬父鏁板瀷鏅鴻兘鎸囬拡鐨勭壒鎬?/title><link>http://m.shnenglu.com/luqingfei/archive/2011/01/04/137954.html</link><dc:creator>luqingfei</dc:creator><author>luqingfei</author><pubDate>Tue, 04 Jan 2011 07:29:00 GMT</pubDate><guid>http://m.shnenglu.com/luqingfei/archive/2011/01/04/137954.html</guid><wfw:comment>http://m.shnenglu.com/luqingfei/comments/137954.html</wfw:comment><comments>http://m.shnenglu.com/luqingfei/archive/2011/01/04/137954.html#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://m.shnenglu.com/luqingfei/comments/commentRss/137954.html</wfw:commentRss><trackback:ping>http://m.shnenglu.com/luqingfei/services/trackbacks/137954.html</trackback:ping><description><![CDATA[<div style="BORDER-RIGHT: #cccccc 1px solid; PADDING-RIGHT: 5px; BORDER-TOP: #cccccc 1px solid; PADDING-LEFT: 4px; FONT-SIZE: 13px; PADDING-BOTTOM: 4px; BORDER-LEFT: #cccccc 1px solid; WIDTH: 98%; WORD-BREAK: break-all; PADDING-TOP: 4px; BORDER-BOTTOM: #cccccc 1px solid; BACKGROUND-COLOR: #eeeeee"><span style="COLOR: #008000">//</span><span style="COLOR: #008000">灞曠ずconst auto_ptr鐨勭壒鎬?/span><span style="COLOR: #008000"><br></span><span style="COLOR: #000000">#include </span><span style="COLOR: #000000"><</span><span style="COLOR: #000000">iostream</span><span style="COLOR: #000000">></span><span style="COLOR: #000000"><br>#include </span><span style="COLOR: #000000"><</span><span style="COLOR: #000000">memory</span><span style="COLOR: #000000">></span><span style="COLOR: #000000"><br></span><span style="COLOR: #0000ff">using</span><span style="COLOR: #000000"> </span><span style="COLOR: #0000ff">namespace</span><span style="COLOR: #000000"> std;<br><br></span><span style="COLOR: #008000">/*</span><span style="COLOR: #008000"> define output operator for auto_ptr<br>*  print object value or NULL<br></span><span style="COLOR: #008000">*/</span><span style="COLOR: #000000"><br>template </span><span style="COLOR: #000000"><</span><span style="COLOR: #0000ff">class</span><span style="COLOR: #000000"> T</span><span style="COLOR: #000000">></span><span style="COLOR: #000000"><br>ostream</span><span style="COLOR: #000000">&</span><span style="COLOR: #000000"> </span><span style="COLOR: #0000ff">operator</span><span style="COLOR: #000000"><<</span><span style="COLOR: #000000"> (ostream</span><span style="COLOR: #000000">&</span><span style="COLOR: #000000"> strm, </span><span style="COLOR: #0000ff">const</span><span style="COLOR: #000000"> auto_ptr</span><span style="COLOR: #000000"><</span><span style="COLOR: #000000">T</span><span style="COLOR: #000000">>&</span><span style="COLOR: #000000"> p)<br>{<br>    </span><span style="COLOR: #008000">//</span><span style="COLOR: #008000"> does p own an object ? </span><span style="COLOR: #008000"><br></span><span style="COLOR: #000000">    </span><span style="COLOR: #0000ff">if</span><span style="COLOR: #000000"> (p.</span><span style="COLOR: #0000ff">get</span><span style="COLOR: #000000">() </span><span style="COLOR: #000000">==</span><span style="COLOR: #000000"> NULL)<br>    {<br>        strm </span><span style="COLOR: #000000"><<</span><span style="COLOR: #000000"> </span><span style="COLOR: #000000">"</span><span style="COLOR: #000000">NULL</span><span style="COLOR: #000000">"</span><span style="COLOR: #000000">; </span><span style="COLOR: #008000">//</span><span style="COLOR: #008000"> NO: print NULL</span><span style="COLOR: #008000"><br></span><span style="COLOR: #000000">    }<br>    </span><span style="COLOR: #0000ff">else</span><span style="COLOR: #000000"><br>    {<br>        strm </span><span style="COLOR: #000000"><<</span><span style="COLOR: #000000"> </span><span style="COLOR: #000000">*</span><span style="COLOR: #000000">p;     </span><span style="COLOR: #008000">//</span><span style="COLOR: #008000"> YES: print the object</span><span style="COLOR: #008000"><br></span><span style="COLOR: #000000">    }<br><br>    </span><span style="COLOR: #0000ff">return</span><span style="COLOR: #000000"> strm;<br>}<br><br></span><span style="COLOR: #0000ff">int</span><span style="COLOR: #000000"> main()<br>{<br>    </span><span style="COLOR: #0000ff">const</span><span style="COLOR: #000000"> auto_ptr</span><span style="COLOR: #000000"><</span><span style="COLOR: #0000ff">int</span><span style="COLOR: #000000">></span><span style="COLOR: #000000"> p(</span><span style="COLOR: #0000ff">new</span><span style="COLOR: #000000"> </span><span style="COLOR: #0000ff">int</span><span style="COLOR: #000000">(</span><span style="COLOR: #000000">42</span><span style="COLOR: #000000">));<br>    </span><span style="COLOR: #0000ff">const</span><span style="COLOR: #000000"> auto_ptr</span><span style="COLOR: #000000"><</span><span style="COLOR: #0000ff">int</span><span style="COLOR: #000000">></span><span style="COLOR: #000000"> q(</span><span style="COLOR: #0000ff">new</span><span style="COLOR: #000000"> </span><span style="COLOR: #0000ff">int</span><span style="COLOR: #000000"> (</span><span style="COLOR: #000000">0</span><span style="COLOR: #000000">));<br>    </span><span style="COLOR: #0000ff">const</span><span style="COLOR: #000000"> auto_ptr</span><span style="COLOR: #000000"><</span><span style="COLOR: #0000ff">int</span><span style="COLOR: #000000">></span><span style="COLOR: #000000"> r;<br><br>    cout </span><span style="COLOR: #000000"><<</span><span style="COLOR: #000000"> </span><span style="COLOR: #000000">"</span><span style="COLOR: #000000">after initialization:</span><span style="COLOR: #000000">"</span><span style="COLOR: #000000"> </span><span style="COLOR: #000000"><<</span><span style="COLOR: #000000"> endl;<br>    cout </span><span style="COLOR: #000000"><<</span><span style="COLOR: #000000"> </span><span style="COLOR: #000000">"</span><span style="COLOR: #000000"> p: </span><span style="COLOR: #000000">"</span><span style="COLOR: #000000"> </span><span style="COLOR: #000000"><<</span><span style="COLOR: #000000"> p </span><span style="COLOR: #000000"><<</span><span style="COLOR: #000000"> endl;<br>    cout </span><span style="COLOR: #000000"><<</span><span style="COLOR: #000000"> </span><span style="COLOR: #000000">"</span><span style="COLOR: #000000"> q: </span><span style="COLOR: #000000">"</span><span style="COLOR: #000000"> </span><span style="COLOR: #000000"><<</span><span style="COLOR: #000000"> q </span><span style="COLOR: #000000"><<</span><span style="COLOR: #000000"> endl;<br>    cout </span><span style="COLOR: #000000"><<</span><span style="COLOR: #000000"> </span><span style="COLOR: #000000">"</span><span style="COLOR: #000000"> r: </span><span style="COLOR: #000000">"</span><span style="COLOR: #000000"> </span><span style="COLOR: #000000"><<</span><span style="COLOR: #000000"> r </span><span style="COLOR: #000000"><<</span><span style="COLOR: #000000"> endl;<br><br>    </span><span style="COLOR: #000000">*</span><span style="COLOR: #000000">q </span><span style="COLOR: #000000">=</span><span style="COLOR: #000000"> </span><span style="COLOR: #000000">*</span><span style="COLOR: #000000">p;<br>    </span><span style="COLOR: #008000">//</span><span style="COLOR: #008000">*r = *p;    </span><span style="COLOR: #008000">//</span><span style="COLOR: #008000"> ERROR: undefined behavior 瀵逛簬涓涓?#8220;鏈寚鍚戜換浣曞璞?#8221;鐨刟uto_ptr榪涜鎻愰錛坉ereference錛夋搷浣滐紝C++鏍囧噯瑙勬牸錛?br>    </span><span style="COLOR: #008000">//</span><span style="COLOR: #008000">榪欎細瀵艱嚧鏈畾涔夎涓猴紝姣旇緝濡傝瀵艱嚧紼嬪簭鐨勫穿婧冦?/span><span style="COLOR: #008000"><br></span><span style="COLOR: #000000">    </span><span style="COLOR: #000000">*</span><span style="COLOR: #000000">p </span><span style="COLOR: #000000">=</span><span style="COLOR: #000000"> </span><span style="COLOR: #000000">-</span><span style="COLOR: #000000">77</span><span style="COLOR: #000000">;<br><br>    cout </span><span style="COLOR: #000000"><<</span><span style="COLOR: #000000"> </span><span style="COLOR: #000000">"</span><span style="COLOR: #000000">after assigning values:</span><span style="COLOR: #000000">"</span><span style="COLOR: #000000"> </span><span style="COLOR: #000000"><<</span><span style="COLOR: #000000"> endl;<br>    cout </span><span style="COLOR: #000000"><<</span><span style="COLOR: #000000"> </span><span style="COLOR: #000000">"</span><span style="COLOR: #000000"> p: </span><span style="COLOR: #000000">"</span><span style="COLOR: #000000"> </span><span style="COLOR: #000000"><<</span><span style="COLOR: #000000"> p </span><span style="COLOR: #000000"><<</span><span style="COLOR: #000000"> endl;<br>    cout </span><span style="COLOR: #000000"><<</span><span style="COLOR: #000000"> </span><span style="COLOR: #000000">"</span><span style="COLOR: #000000"> q: </span><span style="COLOR: #000000">"</span><span style="COLOR: #000000"> </span><span style="COLOR: #000000"><<</span><span style="COLOR: #000000"> q </span><span style="COLOR: #000000"><<</span><span style="COLOR: #000000"> endl;<br>    cout </span><span style="COLOR: #000000"><<</span><span style="COLOR: #000000"> </span><span style="COLOR: #000000">"</span><span style="COLOR: #000000"> r: </span><span style="COLOR: #000000">"</span><span style="COLOR: #000000"> </span><span style="COLOR: #000000"><<</span><span style="COLOR: #000000"> r </span><span style="COLOR: #000000"><<</span><span style="COLOR: #000000"> endl;<br><br>    </span><span style="COLOR: #008000">//</span><span style="COLOR: #008000">q = p; </span><span style="COLOR: #008000">//</span><span style="COLOR: #008000"> ERROR at compile time<br>    </span><span style="COLOR: #008000">//</span><span style="COLOR: #008000">r = p; </span><span style="COLOR: #008000">//</span><span style="COLOR: #008000"> ERROR at compile time</span><span style="COLOR: #008000"><br></span><span style="COLOR: #000000">}</span></div> <br>杈撳嚭緇撴灉錛?br>after initialization:<br> p: 42<br> q: 0<br> r: NULL<br>after assigning values:<br> p: -77<br> q: 42<br> r: NULL<br>璇鋒寜浠繪剰閿戶緇? . .<br> <img src ="http://m.shnenglu.com/luqingfei/aggbug/137954.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://m.shnenglu.com/luqingfei/" target="_blank">luqingfei</a> 2011-01-04 15:29 <a href="http://m.shnenglu.com/luqingfei/archive/2011/01/04/137954.html#Feedback" target="_blank" style="text-decoration:none;">鍙戣〃璇勮</a></div>]]></description></item><item><title>鏅鴻兘鎸囬拡auto_ptr榪愮敤瀹炰緥錛氱Щ杞嫢鏈夋潈鐨勮涓?/title><link>http://m.shnenglu.com/luqingfei/archive/2011/01/04/137951.html</link><dc:creator>luqingfei</dc:creator><author>luqingfei</author><pubDate>Tue, 04 Jan 2011 06:29:00 GMT</pubDate><guid>http://m.shnenglu.com/luqingfei/archive/2011/01/04/137951.html</guid><wfw:comment>http://m.shnenglu.com/luqingfei/comments/137951.html</wfw:comment><comments>http://m.shnenglu.com/luqingfei/archive/2011/01/04/137951.html#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://m.shnenglu.com/luqingfei/comments/commentRss/137951.html</wfw:commentRss><trackback:ping>http://m.shnenglu.com/luqingfei/services/trackbacks/137951.html</trackback:ping><description><![CDATA[<div style="BORDER-RIGHT: #cccccc 1px solid; PADDING-RIGHT: 5px; BORDER-TOP: #cccccc 1px solid; PADDING-LEFT: 4px; FONT-SIZE: 13px; PADDING-BOTTOM: 4px; BORDER-LEFT: #cccccc 1px solid; WIDTH: 98%; WORD-BREAK: break-all; PADDING-TOP: 4px; BORDER-BOTTOM: #cccccc 1px solid; BACKGROUND-COLOR: #eeeeee"><span style="COLOR: #000000">#include </span><span style="COLOR: #000000"><</span><span style="COLOR: #000000">iostream</span><span style="COLOR: #000000">></span><span style="COLOR: #000000"><br>#include </span><span style="COLOR: #000000"><</span><span style="COLOR: #000000">memory</span><span style="COLOR: #000000">></span><span style="COLOR: #000000"><br></span><span style="COLOR: #0000ff">using</span><span style="COLOR: #000000"> </span><span style="COLOR: #0000ff">namespace</span><span style="COLOR: #000000"> std;<br><br></span><span style="COLOR: #008000">/*</span><span style="COLOR: #008000"> define output operator for auto_ptr<br>*  print object value or NULL<br></span><span style="COLOR: #008000">*/</span><span style="COLOR: #000000"><br><br>template</span><span style="COLOR: #000000"><</span><span style="COLOR: #0000ff">class</span><span style="COLOR: #000000"> T</span><span style="COLOR: #000000">></span><span style="COLOR: #000000"><br>ostream</span><span style="COLOR: #000000">&</span><span style="COLOR: #000000"> </span><span style="COLOR: #0000ff">operator</span><span style="COLOR: #000000"><<</span><span style="COLOR: #000000"> (ostream</span><span style="COLOR: #000000">&</span><span style="COLOR: #000000"> strm, </span><span style="COLOR: #0000ff">const</span><span style="COLOR: #000000"> auto_ptr</span><span style="COLOR: #000000"><</span><span style="COLOR: #000000">T</span><span style="COLOR: #000000">>&</span><span style="COLOR: #000000"> p)<br>{<br>    </span><span style="COLOR: #008000">//</span><span style="COLOR: #008000"> does p own an object ?</span><span style="COLOR: #008000"><br></span><span style="COLOR: #000000">    </span><span style="COLOR: #0000ff">if</span><span style="COLOR: #000000"> (p.</span><span style="COLOR: #0000ff">get</span><span style="COLOR: #000000">() </span><span style="COLOR: #000000">==</span><span style="COLOR: #000000"> NULL)<br>    {<br>        strm </span><span style="COLOR: #000000"><<</span><span style="COLOR: #000000"> </span><span style="COLOR: #000000">"</span><span style="COLOR: #000000">NULL</span><span style="COLOR: #000000">"</span><span style="COLOR: #000000">; </span><span style="COLOR: #008000">//</span><span style="COLOR: #008000"> NO:print NULL</span><span style="COLOR: #008000"><br></span><span style="COLOR: #000000">    }<br>    </span><span style="COLOR: #0000ff">else</span><span style="COLOR: #000000"><br>    {<br>        strm </span><span style="COLOR: #000000"><<</span><span style="COLOR: #000000"> </span><span style="COLOR: #000000">*</span><span style="COLOR: #000000">p;     </span><span style="COLOR: #008000">//</span><span style="COLOR: #008000"> YES:print the object</span><span style="COLOR: #008000"><br></span><span style="COLOR: #000000">    }<br><br>    </span><span style="COLOR: #0000ff">return</span><span style="COLOR: #000000"> strm;<br>}<br><br></span><span style="COLOR: #0000ff">int</span><span style="COLOR: #000000"> main()<br>{<br>    auto_ptr</span><span style="COLOR: #000000"><</span><span style="COLOR: #0000ff">int</span><span style="COLOR: #000000">></span><span style="COLOR: #000000"> p(</span><span style="COLOR: #0000ff">new</span><span style="COLOR: #000000"> </span><span style="COLOR: #0000ff">int</span><span style="COLOR: #000000">(</span><span style="COLOR: #000000">42</span><span style="COLOR: #000000">));<br>    auto_ptr</span><span style="COLOR: #000000"><</span><span style="COLOR: #0000ff">int</span><span style="COLOR: #000000">></span><span style="COLOR: #000000"> q;<br><br>    cout </span><span style="COLOR: #000000"><<</span><span style="COLOR: #000000"> </span><span style="COLOR: #000000">"</span><span style="COLOR: #000000">after initialization:</span><span style="COLOR: #000000">"</span><span style="COLOR: #000000"> </span><span style="COLOR: #000000"><<</span><span style="COLOR: #000000"> endl;<br>    cout </span><span style="COLOR: #000000"><<</span><span style="COLOR: #000000"> </span><span style="COLOR: #000000">"</span><span style="COLOR: #000000"> p: </span><span style="COLOR: #000000">"</span><span style="COLOR: #000000"> </span><span style="COLOR: #000000"><<</span><span style="COLOR: #000000"> p </span><span style="COLOR: #000000"><<</span><span style="COLOR: #000000"> endl;<br>    cout </span><span style="COLOR: #000000"><<</span><span style="COLOR: #000000"> </span><span style="COLOR: #000000">"</span><span style="COLOR: #000000"> q: </span><span style="COLOR: #000000">"</span><span style="COLOR: #000000"> </span><span style="COLOR: #000000"><<</span><span style="COLOR: #000000"> q </span><span style="COLOR: #000000"><<</span><span style="COLOR: #000000"> endl;<br><br>    q </span><span style="COLOR: #000000">=</span><span style="COLOR: #000000"> p;<br>    cout </span><span style="COLOR: #000000"><<</span><span style="COLOR: #000000"> </span><span style="COLOR: #000000">"</span><span style="COLOR: #000000">after assigning auto pointers:</span><span style="COLOR: #000000">"</span><span style="COLOR: #000000"> </span><span style="COLOR: #000000"><<</span><span style="COLOR: #000000"> endl;<br>    cout </span><span style="COLOR: #000000"><<</span><span style="COLOR: #000000"> </span><span style="COLOR: #000000">"</span><span style="COLOR: #000000"> p: </span><span style="COLOR: #000000">"</span><span style="COLOR: #000000"> </span><span style="COLOR: #000000"><<</span><span style="COLOR: #000000"> p </span><span style="COLOR: #000000"><<</span><span style="COLOR: #000000"> endl;<br>    cout </span><span style="COLOR: #000000"><<</span><span style="COLOR: #000000"> </span><span style="COLOR: #000000">"</span><span style="COLOR: #000000"> q: </span><span style="COLOR: #000000">"</span><span style="COLOR: #000000"> </span><span style="COLOR: #000000"><<</span><span style="COLOR: #000000"> q </span><span style="COLOR: #000000"><<</span><span style="COLOR: #000000"> endl;<br><br>    </span><span style="COLOR: #000000">*</span><span style="COLOR: #000000">q </span><span style="COLOR: #000000">+=</span><span style="COLOR: #000000"> </span><span style="COLOR: #000000">13</span><span style="COLOR: #000000">; </span><span style="COLOR: #008000">//</span><span style="COLOR: #008000"> change value of the object q owns</span><span style="COLOR: #008000"><br></span><span style="COLOR: #000000">    p </span><span style="COLOR: #000000">=</span><span style="COLOR: #000000"> q;<br>    cout </span><span style="COLOR: #000000"><<</span><span style="COLOR: #000000">  </span><span style="COLOR: #000000">"</span><span style="COLOR: #000000">after change and reassingnment:</span><span style="COLOR: #000000">"</span><span style="COLOR: #000000"> </span><span style="COLOR: #000000"><<</span><span style="COLOR: #000000"> endl;<br>    cout </span><span style="COLOR: #000000"><<</span><span style="COLOR: #000000"> </span><span style="COLOR: #000000">"</span><span style="COLOR: #000000"> p: </span><span style="COLOR: #000000">"</span><span style="COLOR: #000000"> </span><span style="COLOR: #000000"><<</span><span style="COLOR: #000000"> p </span><span style="COLOR: #000000"><<</span><span style="COLOR: #000000"> endl;<br>    cout </span><span style="COLOR: #000000"><<</span><span style="COLOR: #000000"> </span><span style="COLOR: #000000">"</span><span style="COLOR: #000000"> q: </span><span style="COLOR: #000000">"</span><span style="COLOR: #000000"> </span><span style="COLOR: #000000"><<</span><span style="COLOR: #000000"> q </span><span style="COLOR: #000000"><<</span><span style="COLOR: #000000"> endl;<br>}<br><br></span></div> <p><br>杈撳嚭緇撴灉錛?br>after initialization:<br> p: 42<br> q: NULL<br>after assigning auto pointers:<br> p: NULL<br> q: 42<br>after change and reassingnment:<br> p: 55<br> q: NULL<br>璇鋒寜浠繪剰閿戶緇? . .</p> <p><br><br><br> </p> <img src ="http://m.shnenglu.com/luqingfei/aggbug/137951.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://m.shnenglu.com/luqingfei/" target="_blank">luqingfei</a> 2011-01-04 14:29 <a href="http://m.shnenglu.com/luqingfei/archive/2011/01/04/137951.html#Feedback" target="_blank" style="text-decoration:none;">鍙戣〃璇勮</a></div>]]></description></item><item><title>C++瀹炵幇鎻掑叆鎺掑簭錛堝崌搴?闄嶅簭錛?/title><link>http://m.shnenglu.com/luqingfei/archive/2010/11/24/134527.html</link><dc:creator>luqingfei</dc:creator><author>luqingfei</author><pubDate>Wed, 24 Nov 2010 08:58:00 GMT</pubDate><guid>http://m.shnenglu.com/luqingfei/archive/2010/11/24/134527.html</guid><wfw:comment>http://m.shnenglu.com/luqingfei/comments/134527.html</wfw:comment><comments>http://m.shnenglu.com/luqingfei/archive/2010/11/24/134527.html#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://m.shnenglu.com/luqingfei/comments/commentRss/134527.html</wfw:commentRss><trackback:ping>http://m.shnenglu.com/luqingfei/services/trackbacks/134527.html</trackback:ping><description><![CDATA[<div style="BORDER-RIGHT: #cccccc 1px solid; PADDING-RIGHT: 5px; BORDER-TOP: #cccccc 1px solid; PADDING-LEFT: 4px; FONT-SIZE: 13px; PADDING-BOTTOM: 4px; BORDER-LEFT: #cccccc 1px solid; WIDTH: 98%; WORD-BREAK: break-all; PADDING-TOP: 4px; BORDER-BOTTOM: #cccccc 1px solid; BACKGROUND-COLOR: #eeeeee"><span style="COLOR: #000000">#include </span><span style="COLOR: #000000"><</span><span style="COLOR: #000000">iostream</span><span style="COLOR: #000000">></span><span style="COLOR: #000000"><br></span><span style="COLOR: #0000ff">using</span><span style="COLOR: #000000"> </span><span style="COLOR: #0000ff">namespace</span><span style="COLOR: #000000"> std;<br><br></span><span style="COLOR: #0000ff">void</span><span style="COLOR: #000000"> main()<br>{<br>    </span><span style="COLOR: #0000ff">int</span><span style="COLOR: #000000"> arr[] </span><span style="COLOR: #000000">=</span><span style="COLOR: #000000"> {</span><span style="COLOR: #000000">5</span><span style="COLOR: #000000">, </span><span style="COLOR: #000000">2</span><span style="COLOR: #000000">, </span><span style="COLOR: #000000">4</span><span style="COLOR: #000000">, </span><span style="COLOR: #000000">6</span><span style="COLOR: #000000">, </span><span style="COLOR: #000000">1</span><span style="COLOR: #000000">, </span><span style="COLOR: #000000">3</span><span style="COLOR: #000000">};<br>    </span><span style="COLOR: #0000ff">const</span><span style="COLOR: #000000"> </span><span style="COLOR: #0000ff">int</span><span style="COLOR: #000000"> len </span><span style="COLOR: #000000">=</span><span style="COLOR: #000000"> </span><span style="COLOR: #0000ff">sizeof</span><span style="COLOR: #000000"> arr</span><span style="COLOR: #000000">/</span><span style="COLOR: #000000"> </span><span style="COLOR: #0000ff">sizeof</span><span style="COLOR: #000000"> arr[</span><span style="COLOR: #000000">0</span><span style="COLOR: #000000">];<br>    cout </span><span style="COLOR: #000000"><<</span><span style="COLOR: #000000"> </span><span style="COLOR: #000000">"</span><span style="COLOR: #000000">鍘熷簭鍒楋細</span><span style="COLOR: #000000">"</span><span style="COLOR: #000000">;<br>    </span><span style="COLOR: #0000ff">for</span><span style="COLOR: #000000">(</span><span style="COLOR: #0000ff">int</span><span style="COLOR: #000000"> i</span><span style="COLOR: #000000">=</span><span style="COLOR: #000000">0</span><span style="COLOR: #000000">; i</span><span style="COLOR: #000000"><</span><span style="COLOR: #000000">len; i</span><span style="COLOR: #000000">++</span><span style="COLOR: #000000">)<br>    {<br>        cout </span><span style="COLOR: #000000"><<</span><span style="COLOR: #000000"> arr[i] </span><span style="COLOR: #000000"><<</span><span style="COLOR: #000000"> </span><span style="COLOR: #000000">"</span><span style="COLOR: #000000">, </span><span style="COLOR: #000000">"</span><span style="COLOR: #000000">;<br>    }<br>    cout </span><span style="COLOR: #000000"><<</span><span style="COLOR: #000000"> endl;<br><br>    </span><span style="COLOR: #008000">//</span><span style="COLOR: #008000">--鎻掑叆鎺掑簭錛堝崌搴忥級----------------</span><span style="COLOR: #008000"><br></span><span style="COLOR: #000000">    </span><span style="COLOR: #0000ff">for</span><span style="COLOR: #000000">(</span><span style="COLOR: #0000ff">int</span><span style="COLOR: #000000"> i</span><span style="COLOR: #000000">=</span><span style="COLOR: #000000">1</span><span style="COLOR: #000000">; i</span><span style="COLOR: #000000"><</span><span style="COLOR: #000000">len; i</span><span style="COLOR: #000000">++</span><span style="COLOR: #000000">)<br>    {<br>        </span><span style="COLOR: #0000ff">int</span><span style="COLOR: #000000"> key </span><span style="COLOR: #000000">=</span><span style="COLOR: #000000"> arr[i];<br>        </span><span style="COLOR: #0000ff">int</span><span style="COLOR: #000000"> j </span><span style="COLOR: #000000">=</span><span style="COLOR: #000000"> i</span><span style="COLOR: #000000">-</span><span style="COLOR: #000000">1</span><span style="COLOR: #000000">;<br><br>        </span><span style="COLOR: #0000ff">while</span><span style="COLOR: #000000">(j </span><span style="COLOR: #000000">>=</span><span style="COLOR: #000000"> </span><span style="COLOR: #000000">0</span><span style="COLOR: #000000"> </span><span style="COLOR: #000000">&&</span><span style="COLOR: #000000"> key </span><span style="COLOR: #000000"><</span><span style="COLOR: #000000"> arr[j])<br>        {<br>            arr[j</span><span style="COLOR: #000000">+</span><span style="COLOR: #000000">1</span><span style="COLOR: #000000">] </span><span style="COLOR: #000000">=</span><span style="COLOR: #000000"> arr[j];<br>            j</span><span style="COLOR: #000000">--</span><span style="COLOR: #000000">;<br>        }<br><br>        arr[j</span><span style="COLOR: #000000">+</span><span style="COLOR: #000000">1</span><span style="COLOR: #000000">] </span><span style="COLOR: #000000">=</span><span style="COLOR: #000000"> key;<br>    }<br>    </span><span style="COLOR: #008000">//</span><span style="COLOR: #008000">---------------------------------</span><span style="COLOR: #008000"><br></span><span style="COLOR: #000000"><br>    cout </span><span style="COLOR: #000000"><<</span><span style="COLOR: #000000"> </span><span style="COLOR: #000000">"</span><span style="COLOR: #000000">鍗囧簭錛?/span><span style="COLOR: #000000">"</span><span style="COLOR: #000000">;<br>    </span><span style="COLOR: #0000ff">for</span><span style="COLOR: #000000">(</span><span style="COLOR: #0000ff">int</span><span style="COLOR: #000000"> i</span><span style="COLOR: #000000">=</span><span style="COLOR: #000000">0</span><span style="COLOR: #000000">; i</span><span style="COLOR: #000000"><</span><span style="COLOR: #000000">len; i</span><span style="COLOR: #000000">++</span><span style="COLOR: #000000">)<br>    {<br>        cout </span><span style="COLOR: #000000"><<</span><span style="COLOR: #000000"> arr[i] </span><span style="COLOR: #000000"><<</span><span style="COLOR: #000000"> </span><span style="COLOR: #000000">"</span><span style="COLOR: #000000">, </span><span style="COLOR: #000000">"</span><span style="COLOR: #000000">;<br>    }<br>    cout </span><span style="COLOR: #000000"><<</span><span style="COLOR: #000000"> endl;<br><br>    <br>    </span><span style="COLOR: #008000">//</span><span style="COLOR: #008000">--鎻掑叆鎺掑簭錛堥檷搴忥級----------------</span><span style="COLOR: #008000"><br></span><span style="COLOR: #000000">    </span><span style="COLOR: #0000ff">for</span><span style="COLOR: #000000">(</span><span style="COLOR: #0000ff">int</span><span style="COLOR: #000000"> i</span><span style="COLOR: #000000">=</span><span style="COLOR: #000000">1</span><span style="COLOR: #000000">; i</span><span style="COLOR: #000000"><</span><span style="COLOR: #000000">len; i</span><span style="COLOR: #000000">++</span><span style="COLOR: #000000">)<br>    {<br>        </span><span style="COLOR: #0000ff">int</span><span style="COLOR: #000000"> key </span><span style="COLOR: #000000">=</span><span style="COLOR: #000000"> arr[i];<br>        </span><span style="COLOR: #0000ff">int</span><span style="COLOR: #000000"> j </span><span style="COLOR: #000000">=</span><span style="COLOR: #000000"> i</span><span style="COLOR: #000000">-</span><span style="COLOR: #000000">1</span><span style="COLOR: #000000">;<br><br>        </span><span style="COLOR: #0000ff">while</span><span style="COLOR: #000000">(j </span><span style="COLOR: #000000">>=</span><span style="COLOR: #000000"> </span><span style="COLOR: #000000">0</span><span style="COLOR: #000000"> </span><span style="COLOR: #000000">&&</span><span style="COLOR: #000000"> key </span><span style="COLOR: #000000">></span><span style="COLOR: #000000"> arr[j])<br>        {<br>            arr[j</span><span style="COLOR: #000000">+</span><span style="COLOR: #000000">1</span><span style="COLOR: #000000">] </span><span style="COLOR: #000000">=</span><span style="COLOR: #000000"> arr[j];<br>            j</span><span style="COLOR: #000000">--</span><span style="COLOR: #000000">;<br>        }<br><br>        arr[j</span><span style="COLOR: #000000">+</span><span style="COLOR: #000000">1</span><span style="COLOR: #000000">] </span><span style="COLOR: #000000">=</span><span style="COLOR: #000000"> key;<br>    }<br>    </span><span style="COLOR: #008000">//</span><span style="COLOR: #008000">---------------------------------</span><span style="COLOR: #008000"><br></span><span style="COLOR: #000000"><br>    cout </span><span style="COLOR: #000000"><<</span><span style="COLOR: #000000"> </span><span style="COLOR: #000000">"</span><span style="COLOR: #000000">闄嶅簭錛?/span><span style="COLOR: #000000">"</span><span style="COLOR: #000000">;<br>    </span><span style="COLOR: #0000ff">for</span><span style="COLOR: #000000">(</span><span style="COLOR: #0000ff">int</span><span style="COLOR: #000000"> i</span><span style="COLOR: #000000">=</span><span style="COLOR: #000000">0</span><span style="COLOR: #000000">; i</span><span style="COLOR: #000000"><</span><span style="COLOR: #000000">len; i</span><span style="COLOR: #000000">++</span><span style="COLOR: #000000">)<br>    {<br>        cout </span><span style="COLOR: #000000"><<</span><span style="COLOR: #000000"> arr[i] </span><span style="COLOR: #000000"><<</span><span style="COLOR: #000000"> </span><span style="COLOR: #000000">"</span><span style="COLOR: #000000">, </span><span style="COLOR: #000000">"</span><span style="COLOR: #000000">;<br>    }<br>    cout </span><span style="COLOR: #000000"><<</span><span style="COLOR: #000000"> endl;<br>}</span></div> 榪愯緇撴灉錛?br>鍘熷簭鍒楋細5, 2, 4, 6, 1, 3,<br>鍗囧簭錛?, 2, 3, 4, 5, 6,<br>闄嶅簭錛?, 5, 4, 3, 2, 1, <img src ="http://m.shnenglu.com/luqingfei/aggbug/134527.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://m.shnenglu.com/luqingfei/" target="_blank">luqingfei</a> 2010-11-24 16:58 <a href="http://m.shnenglu.com/luqingfei/archive/2010/11/24/134527.html#Feedback" target="_blank" style="text-decoration:none;">鍙戣〃璇勮</a></div>]]></description></item><item><title>javascript瀹炵幇鐨勬彃鍏ユ帓搴忕畻娉?/title><link>http://m.shnenglu.com/luqingfei/archive/2010/11/24/134517.html</link><dc:creator>luqingfei</dc:creator><author>luqingfei</author><pubDate>Wed, 24 Nov 2010 07:26:00 GMT</pubDate><guid>http://m.shnenglu.com/luqingfei/archive/2010/11/24/134517.html</guid><wfw:comment>http://m.shnenglu.com/luqingfei/comments/134517.html</wfw:comment><comments>http://m.shnenglu.com/luqingfei/archive/2010/11/24/134517.html#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://m.shnenglu.com/luqingfei/comments/commentRss/134517.html</wfw:commentRss><trackback:ping>http://m.shnenglu.com/luqingfei/services/trackbacks/134517.html</trackback:ping><description><![CDATA[<div style="BORDER-RIGHT: #cccccc 1px solid; PADDING-RIGHT: 5px; BORDER-TOP: #cccccc 1px solid; PADDING-LEFT: 4px; FONT-SIZE: 13px; PADDING-BOTTOM: 4px; BORDER-LEFT: #cccccc 1px solid; WIDTH: 98%; WORD-BREAK: break-all; PADDING-TOP: 4px; BORDER-BOTTOM: #cccccc 1px solid; BACKGROUND-COLOR: #eeeeee"><span style="COLOR: #000000"><</span><span style="COLOR: #000000">script type</span><span style="COLOR: #000000">=</span><span style="COLOR: #000000">"</span><span style="COLOR: #000000">text/javascript</span><span style="COLOR: #000000">"</span><span style="COLOR: #000000">></span><span style="COLOR: #000000"><br></span><span style="COLOR: #008000">//</span><span style="COLOR: #008000">鏍煎紡鍖栨椂闂?/span><span style="COLOR: #008000"><br>/*</span><span style="COLOR: #008000">*<br> * 鏍煎紡鍖栨椂闂?lt;br /><br> * eg: new Date().format('yyyy-MM-dd HH:mm:ss')//2009-10-19 16:21:30<br> </span><span style="COLOR: #008000">*/</span><span style="COLOR: #000000"><br>Date.prototype.format </span><span style="COLOR: #000000">=</span><span style="COLOR: #000000"> </span><span style="COLOR: #0000ff">function</span><span style="COLOR: #000000">(format) {<br> </span><span style="COLOR: #0000ff">var</span><span style="COLOR: #000000"> o </span><span style="COLOR: #000000">=</span><span style="COLOR: #000000"> {<br>  </span><span style="COLOR: #000000">"</span><span style="COLOR: #000000">M+</span><span style="COLOR: #000000">"</span><span style="COLOR: #000000"> :</span><span style="COLOR: #0000ff">this</span><span style="COLOR: #000000">.getMonth() </span><span style="COLOR: #000000">+</span><span style="COLOR: #000000"> </span><span style="COLOR: #000000">1</span><span style="COLOR: #000000">, </span><span style="COLOR: #008000">//</span><span style="COLOR: #008000"> month</span><span style="COLOR: #008000"><br></span><span style="COLOR: #000000">  </span><span style="COLOR: #000000">"</span><span style="COLOR: #000000">d+</span><span style="COLOR: #000000">"</span><span style="COLOR: #000000"> :</span><span style="COLOR: #0000ff">this</span><span style="COLOR: #000000">.getDate(), </span><span style="COLOR: #008000">//</span><span style="COLOR: #008000"> day</span><span style="COLOR: #008000"><br></span><span style="COLOR: #000000">  </span><span style="COLOR: #000000">"</span><span style="COLOR: #000000">H+</span><span style="COLOR: #000000">"</span><span style="COLOR: #000000"> :</span><span style="COLOR: #0000ff">this</span><span style="COLOR: #000000">.getHours(), </span><span style="COLOR: #008000">//</span><span style="COLOR: #008000"> hour</span><span style="COLOR: #008000"><br></span><span style="COLOR: #000000">  </span><span style="COLOR: #000000">"</span><span style="COLOR: #000000">m+</span><span style="COLOR: #000000">"</span><span style="COLOR: #000000"> :</span><span style="COLOR: #0000ff">this</span><span style="COLOR: #000000">.getMinutes(), </span><span style="COLOR: #008000">//</span><span style="COLOR: #008000"> minute</span><span style="COLOR: #008000"><br></span><span style="COLOR: #000000">  </span><span style="COLOR: #000000">"</span><span style="COLOR: #000000">s+</span><span style="COLOR: #000000">"</span><span style="COLOR: #000000"> :</span><span style="COLOR: #0000ff">this</span><span style="COLOR: #000000">.getSeconds(), </span><span style="COLOR: #008000">//</span><span style="COLOR: #008000"> second</span><span style="COLOR: #008000"><br></span><span style="COLOR: #000000">  </span><span style="COLOR: #000000">"</span><span style="COLOR: #000000">q+</span><span style="COLOR: #000000">"</span><span style="COLOR: #000000"> :Math.floor((</span><span style="COLOR: #0000ff">this</span><span style="COLOR: #000000">.getMonth() </span><span style="COLOR: #000000">+</span><span style="COLOR: #000000"> </span><span style="COLOR: #000000">3</span><span style="COLOR: #000000">) </span><span style="COLOR: #000000">/</span><span style="COLOR: #000000"> </span><span style="COLOR: #000000">3</span><span style="COLOR: #000000">), </span><span style="COLOR: #008000">//</span><span style="COLOR: #008000"> quarter</span><span style="COLOR: #008000"><br></span><span style="COLOR: #000000">  </span><span style="COLOR: #000000">"</span><span style="COLOR: #000000">S</span><span style="COLOR: #000000">"</span><span style="COLOR: #000000"> :</span><span style="COLOR: #0000ff">this</span><span style="COLOR: #000000">.getMilliseconds()<br> </span><span style="COLOR: #008000">//</span><span style="COLOR: #008000"> millisecond</span><span style="COLOR: #008000"><br></span><span style="COLOR: #000000"> }<br> </span><span style="COLOR: #0000ff">if</span><span style="COLOR: #000000"> (</span><span style="COLOR: #000000">/</span><span style="COLOR: #000000">(y</span><span style="COLOR: #000000">+</span><span style="COLOR: #000000">)</span><span style="COLOR: #000000">/</span><span style="COLOR: #000000">.test(format))<br>  format </span><span style="COLOR: #000000">=</span><span style="COLOR: #000000"> format.replace(RegExp.$</span><span style="COLOR: #000000">1</span><span style="COLOR: #000000">, (</span><span style="COLOR: #0000ff">this</span><span style="COLOR: #000000">.getFullYear() </span><span style="COLOR: #000000">+</span><span style="COLOR: #000000"> </span><span style="COLOR: #000000">""</span><span style="COLOR: #000000">)<br>    .substr(</span><span style="COLOR: #000000">4</span><span style="COLOR: #000000"> </span><span style="COLOR: #000000">-</span><span style="COLOR: #000000"> RegExp.$</span><span style="COLOR: #000000">1</span><span style="COLOR: #000000">.length));<br> </span><span style="COLOR: #0000ff">for</span><span style="COLOR: #000000"> ( </span><span style="COLOR: #0000ff">var</span><span style="COLOR: #000000"> k </span><span style="COLOR: #0000ff">in</span><span style="COLOR: #000000"> o)<br>  </span><span style="COLOR: #0000ff">if</span><span style="COLOR: #000000"> (</span><span style="COLOR: #0000ff">new</span><span style="COLOR: #000000"> RegExp(</span><span style="COLOR: #000000">"</span><span style="COLOR: #000000">(</span><span style="COLOR: #000000">"</span><span style="COLOR: #000000"> </span><span style="COLOR: #000000">+</span><span style="COLOR: #000000"> k </span><span style="COLOR: #000000">+</span><span style="COLOR: #000000"> </span><span style="COLOR: #000000">"</span><span style="COLOR: #000000">)</span><span style="COLOR: #000000">"</span><span style="COLOR: #000000">).test(format))<br>   format </span><span style="COLOR: #000000">=</span><span style="COLOR: #000000"> format.replace(RegExp.$</span><span style="COLOR: #000000">1</span><span style="COLOR: #000000">, RegExp.$</span><span style="COLOR: #000000">1</span><span style="COLOR: #000000">.length </span><span style="COLOR: #000000">==</span><span style="COLOR: #000000"> </span><span style="COLOR: #000000">1</span><span style="COLOR: #000000"> </span><span style="COLOR: #000000">?</span><span style="COLOR: #000000"> o[k]<br>     : (</span><span style="COLOR: #000000">"</span><span style="COLOR: #000000">00</span><span style="COLOR: #000000">"</span><span style="COLOR: #000000"> </span><span style="COLOR: #000000">+</span><span style="COLOR: #000000"> o[k]).substr((</span><span style="COLOR: #000000">""</span><span style="COLOR: #000000"> </span><span style="COLOR: #000000">+</span><span style="COLOR: #000000"> o[k]).length));<br> </span><span style="COLOR: #0000ff">return</span><span style="COLOR: #000000"> format;<br>}<br><br><br></span><span style="COLOR: #0000ff">var</span><span style="COLOR: #000000"> arr </span><span style="COLOR: #000000">=</span><span style="COLOR: #000000"> </span><span style="COLOR: #0000ff">new</span><span style="COLOR: #000000"> Array(</span><span style="COLOR: #000000">5</span><span style="COLOR: #000000">, </span><span style="COLOR: #000000">2</span><span style="COLOR: #000000">, </span><span style="COLOR: #000000">4</span><span style="COLOR: #000000">, </span><span style="COLOR: #000000">6</span><span style="COLOR: #000000">, </span><span style="COLOR: #000000">1</span><span style="COLOR: #000000">, </span><span style="COLOR: #000000">3</span><span style="COLOR: #000000">);<br>document.write(</span><span style="COLOR: #000000">"</span><span style="COLOR: #000000">鎻掑叆鎺掑簭娉曪細</span><span style="COLOR: #000000">"</span><span style="COLOR: #000000">);<br>document.write(</span><span style="COLOR: #000000">"</span><span style="COLOR: #000000"><br /></span><span style="COLOR: #000000">"</span><span style="COLOR: #000000"> </span><span style="COLOR: #000000">+</span><span style="COLOR: #000000"> </span><span style="COLOR: #0000ff">new</span><span style="COLOR: #000000"> Date().format('yyyy</span><span style="COLOR: #000000">-</span><span style="COLOR: #000000">MM</span><span style="COLOR: #000000">-</span><span style="COLOR: #000000">dd HH:mm:ss.S'));<br>document.write(</span><span style="COLOR: #000000">"</span><span style="COLOR: #000000"><br />鎺掑簭鍓嶏細</span><span style="COLOR: #000000">"</span><span style="COLOR: #000000"> </span><span style="COLOR: #000000">+</span><span style="COLOR: #000000"> arr.join(</span><span style="COLOR: #000000">"</span><span style="COLOR: #000000">, </span><span style="COLOR: #000000">"</span><span style="COLOR: #000000">));<br>document.write(</span><span style="COLOR: #000000">"</span><span style="COLOR: #000000"><br />鎺掑簭鍚庯細</span><span style="COLOR: #000000">"</span><span style="COLOR: #000000"> </span><span style="COLOR: #000000">+</span><span style="COLOR: #000000"> InsertionSort(arr));<br>document.write(</span><span style="COLOR: #000000">"</span><span style="COLOR: #000000"><br /></span><span style="COLOR: #000000">"</span><span style="COLOR: #000000"> </span><span style="COLOR: #000000">+</span><span style="COLOR: #000000"> </span><span style="COLOR: #0000ff">new</span><span style="COLOR: #000000"> Date().format('yyyy</span><span style="COLOR: #000000">-</span><span style="COLOR: #000000">MM</span><span style="COLOR: #000000">-</span><span style="COLOR: #000000">dd HH:mm:ss.S'));<br><br></span><span style="COLOR: #008000">//</span><span style="COLOR: #008000">鎻掑叆鎺掑簭娉?/span><span style="COLOR: #008000"><br></span><span style="COLOR: #0000ff">function</span><span style="COLOR: #000000"> InsertionSort(arr)<br>{<br>    </span><span style="COLOR: #008000">//</span><span style="COLOR: #008000">******鏍稿績閮ㄥ垎寮濮?***********************************</span><span style="COLOR: #008000"><br></span><span style="COLOR: #000000">    </span><span style="COLOR: #0000ff">for</span><span style="COLOR: #000000">(</span><span style="COLOR: #0000ff">var</span><span style="COLOR: #000000"> i</span><span style="COLOR: #000000">=</span><span style="COLOR: #000000">1</span><span style="COLOR: #000000">; i</span><span style="COLOR: #000000"><</span><span style="COLOR: #000000">arr.length; i</span><span style="COLOR: #000000">++</span><span style="COLOR: #000000">)<br>    {<br>        </span><span style="COLOR: #0000ff">var</span><span style="COLOR: #000000"> key </span><span style="COLOR: #000000">=</span><span style="COLOR: #000000"> arr[i];</span><span style="COLOR: #008000">//</span><span style="COLOR: #008000">鍏抽敭瀛楋紝浠庡簭鍒楃殑絎?涓厓绱犲紑濮嬨?/span><span style="COLOR: #008000"><br></span><span style="COLOR: #000000">        </span><span style="COLOR: #0000ff">var</span><span style="COLOR: #000000"> j </span><span style="COLOR: #000000">=</span><span style="COLOR: #000000"> i </span><span style="COLOR: #000000">-</span><span style="COLOR: #000000"> </span><span style="COLOR: #000000">1</span><span style="COLOR: #000000">;</span><span style="COLOR: #008000">//</span><span style="COLOR: #008000">鍏抽敭瀛楀厓绱犵殑鍓嶄竴涓厓绱犵儲寮曞箋備粠闆跺紑濮嬨?/span><span style="COLOR: #008000"><br></span><span style="COLOR: #000000">        <br>        </span><span style="COLOR: #008000">//</span><span style="COLOR: #008000">閬嶅巻鍏抽敭瀛楀墠鐨勫簭鍒楋紝浠庡悗鍚戝墠閫愪釜涓庡叧閿瓧姣旇緝錛屽鏋滃ぇ浜庡叧閿瓧錛屽氨鍚戝悗縐諱竴浣嶃?/span><span style="COLOR: #008000"><br></span><span style="COLOR: #000000">        </span><span style="COLOR: #0000ff">while</span><span style="COLOR: #000000">(j </span><span style="COLOR: #000000">>=</span><span style="COLOR: #000000"> </span><span style="COLOR: #000000">0</span><span style="COLOR: #000000"> </span><span style="COLOR: #000000">&&</span><span style="COLOR: #000000"> key </span><span style="COLOR: #000000"><</span><span style="COLOR: #000000"> arr[j])<br>        {<br>            arr[j</span><span style="COLOR: #000000">+</span><span style="COLOR: #000000">1</span><span style="COLOR: #000000">] </span><span style="COLOR: #000000">=</span><span style="COLOR: #000000"> arr[j];</span><span style="COLOR: #008000">//</span><span style="COLOR: #008000">鎶婃瘮鍏抽敭瀛楀ぇ鐨勫厓绱狅紝</span><span style="COLOR: #008000"><br></span><span style="COLOR: #000000">            j</span><span style="COLOR: #000000">--</span><span style="COLOR: #000000">;</span><span style="COLOR: #008000">//</span><span style="COLOR: #008000">浠庡悗鍚戝墠閬嶅巻錛屾墍浠ュ噺鍑忋?/span><span style="COLOR: #008000"><br></span><span style="COLOR: #000000">        }<br>        <br>        </span><span style="COLOR: #008000">//</span><span style="COLOR: #008000">緇忚繃涓婁竴涓驚鐜瘮杈冨悗錛宩褰撳墠鎸囩殑鍏冪礌鏄皬浜庡叧閿瓧鐨勩?/span><span style="COLOR: #008000"><br></span><span style="COLOR: #000000">        </span><span style="COLOR: #008000">//</span><span style="COLOR: #008000">鎵浠ュ叧閿瓧搴旀斁緗湪j+1浣嶇疆銆?/span><span style="COLOR: #008000"><br></span><span style="COLOR: #000000">        arr[j</span><span style="COLOR: #000000">+</span><span style="COLOR: #000000">1</span><span style="COLOR: #000000">] </span><span style="COLOR: #000000">=</span><span style="COLOR: #000000"> key;<br>    }<br>    </span><span style="COLOR: #008000">//</span><span style="COLOR: #008000">******鏍稿績閮ㄥ垎緇撴潫************************************</span><span style="COLOR: #008000"><br></span><span style="COLOR: #000000">    <br>    </span><span style="COLOR: #0000ff">return</span><span style="COLOR: #000000"> arr.join(</span><span style="COLOR: #000000">"</span><span style="COLOR: #000000">, </span><span style="COLOR: #000000">"</span><span style="COLOR: #000000">);</span><span style="COLOR: #008000">//</span><span style="COLOR: #008000">榪斿洖瀛楃涓插鹼紝鍏朵腑鍖呭惈浜嗚繛鎺ュ埌涓璧風殑鏁扮粍鐨勬墍鏈夊厓绱狅紝鍏冪礌鐢辨寚瀹氱殑鍒嗛殧絎﹀垎闅斿紑鏉ャ?/span><span style="COLOR: #008000"><br></span><span style="COLOR: #000000">}<br><br></span><span style="COLOR: #000000"></</span><span style="COLOR: #000000">script</span><span style="COLOR: #000000">></span></div> <img src ="http://m.shnenglu.com/luqingfei/aggbug/134517.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://m.shnenglu.com/luqingfei/" target="_blank">luqingfei</a> 2010-11-24 15:26 <a href="http://m.shnenglu.com/luqingfei/archive/2010/11/24/134517.html#Feedback" target="_blank" style="text-decoration:none;">鍙戣〃璇勮</a></div>]]></description></item><item><title>[杞琞ACM鍥介檯澶у鐢熺▼搴忚璁?/title><link>http://m.shnenglu.com/luqingfei/archive/2010/11/23/134423.html</link><dc:creator>luqingfei</dc:creator><author>luqingfei</author><pubDate>Tue, 23 Nov 2010 12:57:00 GMT</pubDate><guid>http://m.shnenglu.com/luqingfei/archive/2010/11/23/134423.html</guid><wfw:comment>http://m.shnenglu.com/luqingfei/comments/134423.html</wfw:comment><comments>http://m.shnenglu.com/luqingfei/archive/2010/11/23/134423.html#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://m.shnenglu.com/luqingfei/comments/commentRss/134423.html</wfw:commentRss><trackback:ping>http://m.shnenglu.com/luqingfei/services/trackbacks/134423.html</trackback:ping><description><![CDATA[<p>鍏ラ棬涓夋湰錛?br>銆婃暟鎹粨鏋勪笌綆楁硶銆嬶紙鍌呮竻紲ワ紝鐜嬫檽涓滅紪钁楋紝鎴戞墍瑙佽繃鐨勬渶濂界殑綆楁硶鏁欐潗錛?br>紼嬪簭璁捐瀵煎紩鍙婂湪綰垮疄璺?浣滆? 鏉庢枃鏂?br>ACM紼嬪簭璁捐鍩硅鏁欑▼ 鍚存槉</p> <p>鍩虹鎻愰珮錛?br>綆楁硶鑹烘湳涓庝俊鎭绔炶禌 絎簩鐗?鍒樻睗浣?br>綆楁硶璁捐涓庡垎鏋?鐜嬫檽涓?br>綆楁硶璁捐涓庤瘯楠岄瑙?鐜嬫檽涓?br>縐戞浖錛氥婄畻娉曞璁恒?br>緇勫悎鏁板 絎笁鐗?鍐垳鐜?璇?br>璁$畻鍑犱綍錛嶇畻娉曡璁′笌鍒嗘瀽 鍛ㄥ煿寰?br>鍥介檯淇℃伅瀛﹀ゥ鏋楀尮鍏嬬珵璧涙寚瀵尖?鈥?瀹炵敤綆楁硶鐨勫垎鏋愪笌紼嬪簭璁捐銆 鍚存枃铏?鐜嬪緩寰?/p> <p>緗戠粶綆楁硶涓庡鏉傛х悊璁?璋㈡斂 鏉庡緩騫?br>銆奀oncrete Mathematics --- A Foundation For Computer Science銆?Ronald L. Graham 錛?Donald E. Knuth 錛?Oren Patashnik銆婂叿浣撴暟瀛︺嬶紙鑳戒拱鍒頒腑鏂囩増鏈濂斤級<br>銆婅綆楁満紼嬪簭璁捐鑹烘湳銆嬩笁鍗?Knuth <br>緇勫悎鏁板鐨勭畻娉曚笌紼嬪簭璁捐<br>銆婄▼搴忚璁′腑鐨勭粍鍚堟暟瀛︺?鍚存枃铏?br>鍥捐鐨勭畻娉曚笌紼嬪簭璁捐<br>鍥俱佺綉緇滀笌綆楁硶</p> <p>鍥介檯澶у鐢熺▼搴忚璁$珵璧涜緟瀵兼暀紼?閮旦灞?宕旀槉</p> <p>銆夾CM鍥介檯澶у鐢熺▼搴忚璁$珵璧涜瘯棰樹笌瑙f瀽銆嬪叏閮ㄥ唽錛堝惔鏂囪檸钁楋紝娓呭崕澶у鍑虹増紺撅級<br>C綆楁硶錛庣1鍗鳳紝鍩虹銆佹暟鎹粨鏋勩佹帓搴忓拰鎼滅儲錛堢涓夌増錛?br>C綆楁硶(絎?鍗峰浘綆楁硶絎?鐗堜腑鏂囩増)璇戣?鍛ㄨ壇蹇?(緹庡浗)濉炲濞佸厠钁?<br>鍥介檯澶у鐢熺▼搴忚璁$珵璧涗緥棰樿В 鍥涙湰 閮旦灞?/p> <p><br>      璇鋒墍鏈夌殑鏂伴槦鍛樿鐪熷畬鎴愪互涓嬪悇棰樸傚鏋滃仛棰橀亣鍒板洶闅撅紝濡傞鎰忛毦浠ョ悊瑙c佷笉鐭ュ浣曠潃鎵嬫垨涓嶇煡閿欏湪鍝噷錛屼笉瑕佹皵棣侊紝鍙互璇鋒暀鍒殑闃熷憳錛屼篃鍙鏁欐暀緇冦傛垜浠細灝藉姏甯姪浣犲畬鎴愯繖鍑犵粍涓瘡涓閬撻銆備絾涓嶈澶嶅埗鍒漢鐨勭▼搴忥紝鍗充究鍙傝冧簡鍒漢鐨勭▼搴忥紝涔熻浜茶嚜鍐嶅畬鎴愪竴閬嶃傝屼笖涓嶅緩璁繃澶氬弬鑰冨埆浜虹▼搴忥紝榪欐牱浼氭秷寮辮緇冪殑鏁堟灉錛屼篃鍑忓皯浜嗘濊冪殑涔愯叮銆?/p> <p>      鏈変簺闃熷憳鍙兘瑙夊緱鏌愪簺棰樺お綆鍗曪紝浣嗘垜浠繕鏄緩璁皢瀹冧滑閮藉仛鎺夈傚洜涓洪鐩櫧鐒剁畝鍗曪紝浣嗘槸鍐嶇畝鍗曠殑棰樼洰閮戒笉鑳戒繚璇佷竴嬈″仛瀵癸紝鑰屽仛閿欓鐨勫悇縐嶅師鍥犲棰樻剰鐞嗚В閿欒錛屾牸寮忛敊璇瓑浣犻兘浼氱鍒般備簡瑙h繖浜涘師鍥犲鍑忓皯閿欒鐜囧緢鏈夊ソ澶勩?/p> <p><br> </p> <img src ="http://m.shnenglu.com/luqingfei/aggbug/134423.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://m.shnenglu.com/luqingfei/" target="_blank">luqingfei</a> 2010-11-23 20:57 <a href="http://m.shnenglu.com/luqingfei/archive/2010/11/23/134423.html#Feedback" target="_blank" style="text-decoration:none;">鍙戣〃璇勮</a></div>]]></description></item><item><title>[杞琞綆楁硶鏂歸潰鐨勫ソ涔?/title><link>http://m.shnenglu.com/luqingfei/archive/2010/11/23/134422.html</link><dc:creator>luqingfei</dc:creator><author>luqingfei</author><pubDate>Tue, 23 Nov 2010 12:55:00 GMT</pubDate><guid>http://m.shnenglu.com/luqingfei/archive/2010/11/23/134422.html</guid><wfw:comment>http://m.shnenglu.com/luqingfei/comments/134422.html</wfw:comment><comments>http://m.shnenglu.com/luqingfei/archive/2010/11/23/134422.html#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://m.shnenglu.com/luqingfei/comments/commentRss/134422.html</wfw:commentRss><trackback:ping>http://m.shnenglu.com/luqingfei/services/trackbacks/134422.html</trackback:ping><description><![CDATA[<p>1.The Art of Computer Programming<br>浣滆咃細Donald E. Knuth<br>2.Introduction to Algorithms<br>浣滆咃細Thomas H. Cormen錛孋harles E. Leiserson錛孯onald L. Rivest<br>3.綆楁硶涓庢暟鎹粨鏋?br>浣滆咃細鍌呮竻紲?鐜嬫檽涓?br>鍑虹増紺撅細鐢靛瓙宸ヤ笟鍑虹増紺?br>4.鍥介檯淇℃伅瀛﹀ゥ鏋楀尮鍏嬬珵璧涙寚瀵?-瀹炵敤綆楁硶鐨勫垎鏋愪笌紼嬪簭璁捐<br>浣滆咃細鍚存枃铏?鐜嬪緩寰?br>鍑虹増紺撅細鐢靛瓙宸ヤ笟鍑虹増紺?br>5.Computer Algorithms: Introduction to Design and Analysis<br>浣滆咃細Sara Baase 錛孉llen Van Gelder<br>鍑虹増紺撅細褰卞嵃鐗堢敱楂樼瓑鏁欒偛鍑虹増紺懼嚭鐗?br>6.鏁版嵁緇撴瀯涓庣畻娉?-闈㈠悜瀵硅薄鐨凜++璁捐妯″紡<br>鑻辨枃鐗堜功鍚嶏細<br>Data Structures and Algorithms with Object-Oriented Design Patterns in C++<br>浣滆咃細Bruno R. Preiss<br>鍑虹増紺撅細褰卞嵃鐗堝拰涓枃鐗堢敱鐢靛瓙宸ヤ笟鍑虹増紺懼嚭鐗?br>7.鏁版嵁緇撴瀯銆佺畻娉曚笌搴旂敤--C++璇█鎻忚堪<br>鑻辨枃鐗堜功鍚嶏細<br>Data Structure, Algorithms, and Application in C++<br>浣滆咃細Sartaj Sahni<br>鍑虹増紺撅細褰卞嵃鐗堝拰涓枃鐗堢敱鏈烘宸ヤ笟鍑虹増紺懼嚭鐗?</p> <p> </p> <img src ="http://m.shnenglu.com/luqingfei/aggbug/134422.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://m.shnenglu.com/luqingfei/" target="_blank">luqingfei</a> 2010-11-23 20:55 <a href="http://m.shnenglu.com/luqingfei/archive/2010/11/23/134422.html#Feedback" target="_blank" style="text-decoration:none;">鍙戣〃璇勮</a></div>]]></description></item><item><title>[杞琞澶囨垬ACM/ICPC璧勬枡http://m.shnenglu.com/luqingfei/archive/2010/11/23/134421.htmlluqingfeiluqingfeiTue, 23 Nov 2010 12:51:00 GMThttp://m.shnenglu.com/luqingfei/archive/2010/11/23/134421.htmlhttp://m.shnenglu.com/luqingfei/comments/134421.htmlhttp://m.shnenglu.com/luqingfei/archive/2010/11/23/134421.html#Feedback0http://m.shnenglu.com/luqingfei/comments/commentRss/134421.htmlhttp://m.shnenglu.com/luqingfei/services/trackbacks/134421.html涓錛氱煡璇嗙偣
    鏁版嵁緇撴瀯錛?br>      1錛屽崟錛屽弻閾捐〃鍙婂驚鐜摼琛?br>      2錛屾爲鐨勮〃紺轟笌瀛樺偍錛屼簩鍙夋爲錛堟蹇碉紝閬嶅巻錛変簩鍙夋爲鐨?nbsp;        
         搴旂敤錛堜簩鍙夋帓搴忔爲錛屽垽瀹氭爲錛屽崥寮堟爲錛岃В絳旀爲絳夛級
      3錛屾枃浠舵搷浣滐紙浠庢枃鏈枃浠朵腑璇誨叆鏁版嵁騫惰緭鍑哄埌鏂囨湰鏂?nbsp;     
         浠朵腑錛?br>      4錛屽浘錛堝熀鏈蹇碉紝瀛樺偍緇撴瀯錛屽浘鐨勮繍綆楋級
   鏁板鐭ヨ瘑
     1錛岀鏁f暟瀛︾煡璇嗙殑搴旂敤錛堝鎺掑垪緇勫悎銆佺畝鍗曠殑鍥捐錛屾暟
        鐞嗛昏緫錛?br>     2錛屾暟璁虹煡璇?br>     3錛岀嚎鎬т唬鏁?br>     4錛岀粍鍚堜唬鏁?br>     5錛岃綆楀嚑浣?br>浜?綆楁硶
      1錛屾帓搴忕畻娉曪紙鍐掓姏娉曪紝鎻掑叆鎺掑簭錛屽悎騫舵帓搴忥紝蹇熸帓  
         搴忥紝鍫嗘帓搴忥級
      2錛屾煡鎵撅紙欏哄簭鏌ユ壘錛屼簩鍒嗗彂錛?br>      3錛屽洖婧畻娉?br>      4錛岄掑綊綆楁硶
      5錛屽垎娌葷畻娉?br>      6錛屾ā鎷熸硶
      7錛岃椽蹇冩硶
      8錛岀畝鍗曟悳绱㈢畻娉曪紙娣卞害浼樺厛錛屽箍搴︿紭鍏堬級錛屾悳绱腑鐨?br>         鍓灊錛孉*綆楁硶
      9錛屽姩鎬佽鍒掔殑鎬濇兂鍙婂熀鏈畻娉?br>      10錛岄珮綺懼害榪愮畻   
涓夈丄CM绔炶禌鐨勯鍨嬪垎鏋?br>          绔炶禌鐨勭▼搴忚璁′竴鑸彧鏈?6縐嶇被鍨嬶紝瀹冧滑鍒嗗埆鏄細
      Dynamic Programming 錛堝姩鎬佽鍒掞級
      Greedy 錛堣椽蹇冪畻娉曪級
      Complete Search 錛堢┓涓炬悳绱級
      Flood Fill 錛堜笉鐭ヨ濡備綍緲昏瘧錛?
      Shortest Path 錛堟渶鐭礬寰勶級
      Recursive Search Techniques 錛堝洖婧悳绱㈡妧鏈級
      Minimum Spanning Tree 錛堟渶灝忕敓鎴愭爲錛?
      Knapsack 錛堣儗鍖呴棶棰橈級
      Computational Geometry (璁$畻鍑犱綍瀛?
      Network Flow 錛堢綉緇滄祦錛?
      Eulerian Path 錛堟鎷夊洖璺級
      Two-Dimensional Convex Hull 錛堜笉鐭ュ浣曠炕璇戯級
      BigNums 錛堝ぇ鏁伴棶棰橈級
      Heuristic Search 錛堝惎鍙戝紡鎼滅儲錛?
      Approximate Search 錛堣繎浼兼悳绱級
      Ad Hoc Problems 錛堟潅棰橈級

鍥?nbsp; ACM绔炶禌鍙傝冧功
 
  銆婂疄鐢ㄧ畻娉曠殑鍒嗘瀽涓庣▼搴忚璁°?nbsp; 錛堝惔鏂囪檸錛岀帇寤哄痙钁楋紝鐢靛瓙宸ヤ笟鍑虹増紺撅紝绔炶禌綾葷殑榛戝疂涔︼級
  銆婇潚灝戝勾鍥介檯鍜屽叏鍥戒俊鎭錛堣綆楁満錛夊ゥ鏋楀尮鍏嬬珵璧涙寚瀵鹼級鈥曗曠粍鍚堟暟瀛︾殑綆楁硶
      鍜岀▼搴忚璁°?nbsp;            錛堝惔鏂囪檸錛岀帇寤哄痙钁楋紝娓呭崕澶у鍑虹増紺撅紝鍙傚姞绔炶禌緇勫悎鏁板蹇呭錛?br>  銆婅綆楁満綆楁硶璁捐涓庡垎鏋愩?nbsp;     錛堢帇鏅撲笢緙栬憲錛屾渶濂界殑鏁版嵁緇撴瀯鏁欐潗錛?br>  銆婃暟鎹粨鏋勪笌綆楁硶銆?nbsp;          錛堝倕娓呯ゥ錛岀帇鏅撲笢緙栬憲錛屾垜鎵瑙佽繃鐨勬渶濂界殑綆楁硶鏁欐潗錛?br>  銆婁俊鎭濂ユ灄鍖瑰厠绔炶禌鎸囧鈥曗?997-1998绔炶禌璇曢瑙f瀽銆嬶紙鍚存枃铏庯紝鐜嬪緩寰瘋憲錛屾竻鍗庡ぇ瀛﹀嚭鐗堢ぞ錛?nbsp;             
                                                        鍐呭鏋佷匠錛?br>  銆婅綆楁満紼嬪簭璁捐鎶宸с?nbsp;   D.E.Kruth钁楋紝綆楁硶涔︿腑鏈钁楀悕鐨勩婅懙鑺卞疂鍏搞嬶紝澶у笀鐨勪綔鍝侊紝闅懼害澶э級
  銆婅綆楀嚑浣曘?nbsp;            錛堝懆闄痙钁楋紝鍏ㄩ潰浠嬬粛浜嗚綆楀嚑浣曪級
  銆夾CM鍥介檯澶у鐢熺▼搴忚璁$珵璧涜瘯棰樹笌瑙f瀽錛堜竴錛夈?nbsp; 錛堝惔鏂囪檸钁楋紝娓呭崕澶у鍑虹増紺撅級
   <<鏁板寤烘ā绔炶禌鍩硅鏁欐潗>>         鍏變笁鏈?鍙跺叾瀛濅富緙?br>   <<鏁板妯″瀷>>                    絎簩鐗?濮滃惎婧?br>   <<闅忔満瑙勫垝>>
   <<妯$硦鏁板>>
   <<鏁版嵁緇撴瀯>>
   <<鏁板寤烘ā鍏ラ棬>>                寰愬叏鏅?br>   <<璁$畻鏈虹畻娉曡璁′笌鍒嗘瀽>>        鍥介槻縐戝ぇ      

浜?甯歌鐨勫嚑涓綉涓婇搴?br>   甯哥敤緗戠珯錛?br>    1錛変俊鎭鍒濆鑰呬箣瀹訛細http://oibh.ioiforum.org/
   錛?錛夊ぇ姒曟爲緙栫▼涓栫晫錛?a >http://www.fjsdfz.org/~drs/program/default.asp
   錛?錛変腑鍥芥暀鑲叉洐鍏夌綉錛?a >http://www.chinaschool.org/aosai/
   錛?錛夌寤轟俊鎭濂ユ灄鍖瑰厠錛?a >http://www.cfcs.com.cn/fjas/index.htm
   錛?錛夌20灞婂叏鍥介潚灝戝勾淇℃伅瀛﹀ゥ鏋楀尮鍏嬬珵璧涳細http://www.noi2003.org/
   錛?錛夌15灞婂浗闄呴潚灝戝勾淇℃伅瀛﹀ゥ鏋楀尮鍏嬬珵璧涳細http://www.ioi2003.org/
   錛?錛夊叏緹庤綆楁満濂ユ灄鍖瑰厠绔炶禌錛?a >http://ace.delos.com/usacogate
   錛?錛夌編鍥戒俊鎭濂ユ灄鍖瑰厠绔炶禌瀹樻柟緗戠珯錛?a >http://www.usaco.org/
   錛?錛変縿緗楁柉Ural宸炵珛澶у錛?a >http://acm.timus.ru/
   錛?0錛夎タ鐝墮Valladolid澶у錛?a >http://acm.uva.es/problemset
   錛?1錛堿CM-ICPC錛?a >http://icpc.baylor.edu/icpc/
   錛?2錛夊寳浜ぇ瀛︼細http://acm.pku.edu.cn/JudgeOnline/index.acm
   錛?3錛夋禉姹熷ぇ瀛︼細http://acm.zju.edu.cn/
   錛?4錛塈OI錛?a >http://olympiads.win.tue.nl/ioi/
   錛?5錛?003騫存睙鑻忕渷淇℃伅瀛﹀ゥ鏋楀尮鍏嬬珵璧涘浠よ惀錛?a >http://jsoi.czyz.com.cn
   錛?6錛?a >http://acm.zju.edu.cn
   錛?7錛?a >http://acm.zsu.edu.cn
   錛?8錛?a >www.shumo.com
   錛?9錛?a >http://www.bepark.com/downldmanag/index.asp
   錛?0錛?a >http://www.yh01.com    colin_fox/colin_fox

浜?濡備綍澶囨垬ACM/ICPC
    1錛屼釜浜哄噯澶囷紙綆楁硶涔︼紝涔犻闆嗭紝緗戜笂鍋氶鍜岃璁猴級
    2錛?000棰?浜氭床鍐犲啗=涓栫晫鍐寵禌
    3錛屽仛濂借祫鏂欐敹闆嗗拰鏁寸悊宸ヤ綔錛?


 



luqingfei 2010-11-23 20:51 鍙戣〃璇勮
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[杞琞ACM澶ч噺涔犻棰樺簱鍙婂緩璁煿鍏昏鍒?/title><link>http://m.shnenglu.com/luqingfei/archive/2010/11/23/134396.html</link><dc:creator>luqingfei</dc:creator><author>luqingfei</author><pubDate>Tue, 23 Nov 2010 07:44:00 GMT</pubDate><guid>http://m.shnenglu.com/luqingfei/archive/2010/11/23/134396.html</guid><wfw:comment>http://m.shnenglu.com/luqingfei/comments/134396.html</wfw:comment><comments>http://m.shnenglu.com/luqingfei/archive/2010/11/23/134396.html#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://m.shnenglu.com/luqingfei/comments/commentRss/134396.html</wfw:commentRss><trackback:ping>http://m.shnenglu.com/luqingfei/services/trackbacks/134396.html</trackback:ping><description><![CDATA[<p>ACM澶ч噺涔犻棰樺簱 <br>鐜板湪緗戜笂鏈夎澶氶搴擄紝澶у鏄彲浠ュ湪綰胯瘎嫻嬶紝鎵浠ュ彨鍋歄nline Judge銆傞櫎浜哢SACO鏄負IOI鍑嗗澶栵紝鍏朵綑鍑犱箮鍏ㄩ儴鏄ぇ瀛︾殑ACM绔炶禌棰樺簱銆?/p> <p>USACO<br><a >http://ace.delos.com/usacogate</a><br>緹庡浗钁楀悕鍦ㄧ嚎棰樺簱錛屼笓闂ㄤ負淇℃伅瀛︾珵璧涢夋墜鍑嗗</p> <p><br>TJU<br><a >http://acm.tongji.edu.cn/</a><br>鍚屾祹澶у鍦ㄧ嚎棰樺簱錛屽敮涓鐨勪腑鏂囬搴擄紝閫傚悎NOIP閫夋墜</p> <p><br>ZJU<br><a >http://acm.zju.edu.cn/</a><br>嫻欐睙澶у鍦ㄧ嚎棰樺簱</p> <p><br>JLU<br><a >http://acm.jlu.edu.cn/</a><br>鍚夋灄澶у鍦ㄧ嚎棰樺簱錛堜竴鐩翠笂涓嶅幓錛?/p> <p><br>PKU<br><a >http://acm.pku.edu.cn</a><br>鍖椾含澶у鍦ㄧ嚎棰樺簱</p> <p><br>URAL<br><a >http://acm.timus.ru</a><br>淇勭綏鏂箤鎷夊皵澶у鍦ㄧ嚎棰樺簱</p> <p><br>SGU<br><a >http://acm.sgu.ru/</a><br>淇勭綏鏂湥钀ㄦ媺鎵樺か宸炲ぇ瀛﹀湪綰塊搴?/p> <p><br>ELJ<br><a >http://acm.mipt.ru/judge/bin/problems.pl?lang=en</a><br>淇勭綏鏂帿鏂鐗╃悊鎶鏈闄?/p> <p><br>SPOJ<br><a >https://spoj.sphere.pl/</a><br>娉㈠叞鏍間絾鏂厠鐞嗗伐澶у</p> <p><br>UVA<br><a >http://acm.uva.es/</a><br>瑗跨彮鐗欑殑Universidad de Valladolid鍦ㄧ嚎棰?/p> <p><br>ACM鑱旂郴寤鴻</p> <p>涓浣嶉珮鎵嬪鎴戠殑寤鴻錛?/p> <p>     涓鑸鍋氬埌50琛屼互鍐呯殑紼嬪簭涓嶇敤璋冭瘯銆?00琛屼互鍐呯殑浜屽垎閽熷唴璋冭瘯鎴愬姛.acm涓昏鏄冪畻娉曠殑<br>錛屼富瑕佹椂闂存槸鑺卞湪鎬濊冪畻娉曚笂錛屼笉鏄姳鍦ㄥ啓紼嬪簭涓巇ebug涓娿?<br>涓嬮潰緇欎釜璁″垝浣犵粌緇冿細</p> <p>絎竴闃舵錛?br>    緇冪粡鍏稿父鐢ㄧ畻娉曪紝涓嬮潰鐨勬瘡涓畻娉曠粰鎴戞墦涓婂崄鍒頒簩鍗侀亶錛屽悓鏃惰嚜宸辯簿綆浠g爜錛?br>鍥犱負澶父鐢紝鎵浠ヨ緇冨埌鍐欐椂涓嶇敤鎯籌紝10-15鍒嗛挓鍐呮墦瀹岋紝鐢氳嚦鍏蟲帀鏄劇ず鍣ㄩ兘鍙互鎶婄▼搴忔墦<br>鍑烘潵. <br>1.鏈鐭礬(Floyd銆丏ijstra,BellmanFord) <br>2.鏈灝忕敓鎴愭爲(鍏堝啓涓猵rim,kruscal瑕佺敤騫舵煡闆嗭紝涓嶅ソ鍐? <br>3.澶ф暟錛堥珮綺懼害錛夊姞鍑忎箻闄?<br>4.浜屽垎鏌ユ壘. (浠g爜鍙湪浜旇浠ュ唴) <br>5.鍙変箻銆佸垽綰挎鐩鎬氦銆佺劧鍚庡啓涓嚫鍖? <br>6.BFS銆丏FS,鍚屾椂鐔熺粌hash琛?瑕佺啛錛岃鐏墊椿,浠g爜瑕佺畝) <br>7.鏁板涓婄殑鏈夛細杈楄漿鐩擱櫎錛堜袱琛屽唴錛夛紝綰挎浜ょ偣銆佸瑙掑艦闈㈢Н鍏紡. <br>8. 璋冪敤緋葷粺鐨剄sort, 鎶宸у緢澶氾紝鎱㈡參鎺屾彙. <br>9. 浠繪剰榪涘埗闂寸殑杞崲</p> <p><br>絎簩闃舵錛?br>    緇冧範澶嶆潅涓鐐癸紝浣嗕篃杈冨父鐢ㄧ殑綆楁硶銆?<br>濡傦細 <br>1. 浜屽垎鍥懼尮閰嶏紙鍖堢墮鍒╋級錛屾渶灝忚礬寰勮鐩?<br>2. 緗戠粶嫻侊紝鏈灝忚垂鐢ㄦ祦銆?<br>3. 綰挎鏍? <br>4. 騫舵煡闆嗐?<br>5. 鐔熸倝鍔ㄦ佽鍒掔殑鍚勪釜鍏稿瀷錛歀CS銆佹渶闀塊掑瀛愪覆銆佷笁瑙掑墫鍒嗐佽蹇嗗寲dp <br>6.鍗氬紙綾葷畻娉曘傚崥寮堟爲錛屼簩榪涘埗娉曠瓑銆?<br>7.鏈澶у洟錛屾渶澶х嫭绔嬮泦銆?<br>8.鍒ゆ柇鐐瑰湪澶氳竟褰㈠唴銆?<br>9. 宸垎綰︽潫緋葷粺. <br>10. 鍙屽悜騫垮害鎼滅儲銆丄*綆楁硶錛屾渶灝忚楁暎浼樺厛.</p> <p><br>絎笁闃舵錛?br>    鍓嶄袱涓樁孌墊槸鎵撳熀紜錛岀涓夐樁孌墊槸閿葷偧鍦ㄦ瘮璧涗腑鍙互蹇熷緩绔嬫ā鍨嬨佹兂鏂扮畻娉?br>銆傝繖灝辮騫蟲椂澶氬仛鍋氱患鍚堢殑棰樺瀷浜嗐?<br>1. 鎶妎ibh涓婄殑璁烘枃鐪嬬湅錛堝ぇ姒傚嚑鐧劇瘒鐨勶紝鎴戝彧鐪嬩簡涓鐐圭偣錛屽懙鍛碉級銆?<br>2. 騫蟲椂鎵壂zoj涓婄殑闅鵑鍟︼紝鍒佸仛閭d簺涓嶇敤鎯崇殑棰?(涓ぇacm鐨勭増涓葷粡甯歌鎴戞寫綆鍗曠殑鏉?br>鍋?-P ) <br>3. 澶氬弬鍔犵綉涓婄殑姣旇禌錛屾劅鍙椾竴涓嬫瘮璧涚殑姘旀皼錛岃瘎浼拌嚜宸辯殑瀹炲姏. <br>4. 涓閬撻涓嶈榪囦簡灝辯畻錛岄棶涓涓嬩漢錛屾湁鏇村ソ鐨勭畻娉曚篃鎵撲竴涓嬨?<br>5. 鍋氳繃鐨勯瑕佽濂?:-)  </p> <p> </p> <img src ="http://m.shnenglu.com/luqingfei/aggbug/134396.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://m.shnenglu.com/luqingfei/" target="_blank">luqingfei</a> 2010-11-23 15:44 <a href="http://m.shnenglu.com/luqingfei/archive/2010/11/23/134396.html#Feedback" target="_blank" style="text-decoration:none;">鍙戣〃璇勮</a></div>]]></description></item><item><title>40宀佷互鍚庣殑紼嬪簭鍛樿繕鑳藉仛浠涔? http://m.shnenglu.com/luqingfei/archive/2010/11/05/132557.htmlluqingfeiluqingfeiFri, 05 Nov 2010 06:47:00 GMThttp://m.shnenglu.com/luqingfei/archive/2010/11/05/132557.htmlhttp://m.shnenglu.com/luqingfei/comments/132557.htmlhttp://m.shnenglu.com/luqingfei/archive/2010/11/05/132557.html#Feedback0http://m.shnenglu.com/luqingfei/comments/commentRss/132557.htmlhttp://m.shnenglu.com/luqingfei/services/trackbacks/132557.html

濡傛灉涓嶅埌30宀侊紝鐪嬪埌40宀佹爣棰樿繖鍑犱釜瀛楀氨璺寵繃鍘伙紝閭d箞浣犵殑浜虹敓寰堟湁鍙兘澶卞幓鎻愭棭鍑嗗鐨勬満浼氥傝鍥炵瓟銆庣▼搴忓憳40宀佷互鍚庤繕鍙互鍋氱偣浠涔堛忕殑榪欎釜闂錛岄鍏堣鐪嬩竴鐪嬮偅浜涘凡緇忚秴榪?0宀佺殑紼嬪簭鍛樼幇鍦ㄩ兘鍦ㄥ共浠涔堬紝鐒跺悗鐩鎬簰姣旇緝錛屼粠涓緱鍒板惎鍙戯紝鎬濊冨浣曢夋嫨涓鏉℃渶閫傚悎鑷繁妯′豢鐨勮礬銆?/span>

琛¢噺涓涓漢鎴愬姛鐨勬爣鍑嗘湁寰堝錛屾湁浜涗漢鎶婅儲瀵屾垨鏉冨姏瑙嗕負鎴愬姛錛岃繕鏈変簺浜哄垯鎶婂唴蹇冪殑瀹夊畞鍜岃韓浣撳仴搴瘋涓烘垚鍔燂紝鐢氳嚦涓嶅悓鍥藉鍦板尯銆佹枃鍖栬儗鏅笅涔熸湁鍏剁壒鑹層?/span>褰撶劧錛岃繕鏈変竴涓垜浠鏄撳拷鐣ョ殑閲嶇偣錛屽氨鏄繖浜涘墠杈堝湪浠栦滑浜屽崄澶氬瞾閫夋嫨鐨勬妧鏈拰鏂瑰悜錛岃繃浜嗕簩鍗佸勾鍚庯紝絀剁珶鍝簺鎶曡祫鎶ラ叕鐜囨渶楂橈紵鎴戜滑鍦ㄦ椂浠e彉榪佷笅錛屼粠榪欎簺閫夋嫨涓鎮熷埌浠涔堬紵榪欎簺閫夋嫨鍏鋒湁浠涔堟牱鐨勭壒璐紵鍙堟湁鍝簺鍙互浣滀負鐜板湪閫夋嫨鐨勫弬鑰冿紵

淇℃伅鍖栨椂浠g殑鐗瑰緛鏄揩閫熷彉鍖栧拰鍒涙柊錛屾墍浠ュ鏋滀綘涓嶅蹇垨涓嶅鍒涙柊錛屾樉鐒惰繖涓嶆槸涓涓傚悎鍏昏佺殑琛屽綋銆傚涓斾笉璋堟瘡騫存柊鐢熶漢鍙f湁澶氬皯錛屽氨鏄瘡騫村浗鍐呭ぇ瀛︽瘯涓氱敓鐨勪漢鏁幫紝灝卞樊涓嶅鐩稿綋浜庣洰鍓嶉娓漢鍙g殑鎬繪暟錛岃繖浜涜亴鍦烘柊鍔涘啗鍙互姣斿墠杈堟洿鍗栧姏瀛︿範錛屾湁浜涚敋鑷寵姹傛洿浣庡伐璧勶紝鍦ㄩ夋嫨鏈轟細鏃舵洿娌℃湁鍚庨【涔嬪咖錛屽茍涓旇兘鏀炬墜澶у共涓鍦恒?/p>

鎵浠ワ紝濡傛灉浣犱簩鍗佸嚑宀侊紝浣嗙洰鍓嶆鍦ㄥ仛鐨勪簨娌℃湁浠諱綍縐瘡錛屽彧鏄笉鏂湪娣樻卑涓庤娣樻卑闂磋疆鍥烇紝娌夎糠涓浜涚煭鏆傜殑鎶鏈櫛澶達紝蹇界暐浜洪檯鍏崇郴鐨勬垚闀匡紝閭d箞寰堟樉鐒訛紝鏃墮棿瀵逛綘鏄笉鍒╃殑銆傚洜涓虹瓑鍒伴潰涓?0宀佽繖閬撳叧鍗℃椂錛屼綘浼氬彂鐜拌嚜宸卞拰鍜屽崄騫村墠宸紓騫朵笉澶э紝騫朵笖寮濮嬫鐤戣嚜宸辯殑浠峰煎拰绔炰簤鍔涳紝鏇村埆鎻愪粈涔堜笉鍙浛鎹㈡т簡銆?/span>

鑱槑鍜屾櫤鎱ф槸鏈夊尯鍒殑錛岃仾鏄庢槸涓鏃剁殑鍙嶅簲鍜屾晱鎹鳳紝鑰屾櫤鎱у垯闇瑕佺粡楠屽拰鏃墮棿鐨勭Н绱?/span>鏂扮敓浠e浐鐒跺湪鑱槑涓婂崰鏈夊厛澶╃殑浼樺娍錛屼絾騫撮暱鐨勪竴浠f槸鍚﹀叿鏈夋櫤鎱у茍涓嶆槸緇濆錛岃繖闇瑕佺湅浠栦滑鍦ㄥ勾杞繪椂錛屾槸鍚﹀緩绔嬩簡涓濂楃Н绱櫤鎱х殑瀹屽浣撶郴錛屽惁鍒欐渶緇堝彲鑳借惤寰楁棦涓嶈仾鏄庝篃娌℃湁鏅烘収鐨勭┖鐧斤紝鐢氳嚦鏈涚潃澶ф妸闈掓槬娓愰濓紝寰掑懠璐熻礋銆?/p>

鎴戠幇鍦ㄥ凡緇忓勾榪?0浜嗭紝鍙槸褰撳勾姝e閥璧朵笂鍙版咕90騫翠唬淇℃伅鍙戝睍鐨勫垵鏈熴傚湪鎴戜箣鍓嶅緢澶氬嚭鑹茬殑鍓嶈緢錛屾湁浜涙妧鏈啓鎵嬶紝鍚庢潵鎴愮珛浜嗚妯″ぇ澶у皬灝忕殑鍑虹増宸ヤ綔瀹ゆ垨鍏徃錛涙湁鐨勫垯鏄垚绔嬩簡杞歡鍏徃錛屽湪鏀彇鍑犳《閲戝悗錛屾姇璧勫叾浠栬涓氭垨鍏徃錛涜繕鏈夌殑鍥炲埌瀛︽牎閲嶆柊鎵ф暀錛岃繃鐫騫蟲貳鍙堝厖瀹炵殑鏃ュ瓙錛涙洿澶氱殑鍒欐槸涓嶇煡鍏舵墍韙?涓嬭惤涓嶆槑?榪炴悳绱㈠紩鎿庨兘鎵句笉鍒頒簡...)銆?/p>

鎴戣繕鍦ㄥ啓浠g爜鍚楋紵褰撶劧錛岀紪紼嬪拰鑻辨枃涓鏍鋒槸鎴戜笉浼氭斁寮冪殑鍏磋叮錛屽彧涓嶈繃鍓嶈呮槸鍜屾満鍣ㄦ矡閫氱殑璇█銆俈BA涓鐩撮兘鏄垜鍠滅埍鐨勫伐鍏?- 鍦ㄤ換浣曟椂闂淬佷換浣曞湴鐐硅繘琛屽垱鎰忚璁°傚綋鐒訛紝鎴戜篃浣跨敤Visual Studio 2010錛屼絾鍙槸浣滀負鎶鏈鐞嗭紝鎸囧鍥㈤槦濡備綍鍦ㄩ」鐩腑鍗忎綔鍜岀郴緇熷寲鎬濊冦?/p>

鎴戠湡姝g殑鏀跺叆鏉ユ簮鏄噾铻嶅拰浼犲獟錛屼絾榪欎袱鑰呴兘涓嶆槸鎴戝湪瀛︿範緙栫▼鍚庢墠娑夌寧鐨勯鍩熴備笉璁轟綘鍦ㄧ紪紼嬬殑鏌愪釜棰嗗煙澶氫箞鍑鴻壊鎴栬呴潬鐫榪欓」鑳藉姏鑾峰彇浜嗗灝戞敹鍏ワ紝姘歌繙璁板緱錛氥?span style="BACKGROUND-COLOR: yellow">鍦ㄥ綋浠婁俊鎭寲鐨勬椂浠o紝浣犺鍏峰緙栫▼涓庤嚜鍔ㄥ寲鐨勮兘鍔涳紝浣嗕笉鑳藉彧闈犵紪紼嬭繃媧?/span>銆傘忥紝鎵浠ュ強鏃╀負鑷繁鍋氬噯澶囷紝榪欐牱涓嶈榪囦簡澶氬皯宀侊紝姘歌繙閮藉彲浠ュ綋涓涓揩涔愯岄潪蹇ц檻鐨勭▼搴忓憳銆?/span>

 

鏈枃鏉ヨ嚜CSDN鍗氬錛岃漿杞借鏍囨槑鍑哄錛?a >http://blog.csdn.net/oiio/archive/2010/11/03/5983765.aspx



luqingfei 2010-11-05 14:47 鍙戣〃璇勮
]]>C++鍏ラ棬緇忓吀錛?涓)鍩烘湰姒傚康http://m.shnenglu.com/luqingfei/archive/2010/10/18/130226.htmlluqingfeiluqingfeiMon, 18 Oct 2010 01:32:00 GMThttp://m.shnenglu.com/luqingfei/archive/2010/10/18/130226.htmlhttp://m.shnenglu.com/luqingfei/comments/130226.htmlhttp://m.shnenglu.com/luqingfei/archive/2010/10/18/130226.html#Feedback0http://m.shnenglu.com/luqingfei/comments/commentRss/130226.htmlhttp://m.shnenglu.com/luqingfei/services/trackbacks/130226.html鍩烘湰姒傚康

緙栫▼璇█

闄や簡C++涔嬪錛岃繕鏈塉ava銆丅ASIC銆丆OBOL銆丗ORTRAN銆丳ASCAL鍜孋錛堝彧鏄洜涓哄畠鏄疊璇█鐨勫悗緇璦錛夌瓑緙栫▼璇█銆?br>鎵鏈夎繖浜涚О涓洪珮綰ц璦錛屽洜涓哄畠浠彲浠ユ瘮杈冨鏄撳湴琛ㄨ揪鍑鴻璁$畻鏈哄畬鎴愮殑宸ヤ綔錛岃屼笖涓嶉拡瀵規煇鍙拌綆楁満銆?br>楂樼駭璇█涓殑姣忎釜婧愯鍙ヤ竴鑸槧灝勪負鍑犱釜鍐呴儴鏈哄櫒鎸囦護銆?br>浣庣駭璇█姣旇緝鎺ヨ繎鍐呴儴鏈哄櫒鎸囦護錛岄氬父縐頒負姹囩紪璇█錛屼竴涓眹緙栬璦涓撻棬鐢ㄤ簬涓縐嶇‖浠惰璁★紝涓鑸竴涓眹緙栨寚浠ゆ槧灝勪負涓涓唴閮ㄦ満鍣ㄦ寚浠ゃ?/p>

緙栫▼璇█綆鍙?br>FORTRAN鏄涓縐嶅紑鍙戝嚭鏉ョ殑楂樼駭璇█錛岀涓涓狥ORTRAN緙栬瘧鍣ㄦ槸鍦?9涓栫邯50騫翠唬鍚庢湡寮鍙戝嚭鏉ョ殑銆?br>宸叉湁40澶氬勾鐨勫巻鍙蹭簡錛岀洰鍓嶄粛騫挎硾搴旂敤浜庣瀛﹀拰宸ョ▼璁$畻涓紝浣咰++鍜屽叾浠栬璦涔熼愭笎榪涘叆榪欎簺棰嗗煙銆?/p>

COBOL璇█涓撻棬鐢ㄤ簬鍟嗗姟鏁版嵁澶勭悊搴旂敤紼嬪簭錛屽畠鐨勫巻鍙插嚑涔庝笌FORTRAN璇█涓鏍烽暱錛岀洰鍓嶅嚑涔庝笉鐢–OBOL緙栧啓浠g爜銆?/p>

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Java鏄湪19涓栫邯90騫翠唬寮鍙戠殑錛屽畠鏈鍒濆紑鍙戜負Oak璇█錛岀敤浜庣粰灝忓瀷鐢靛瓙璁懼緙栫▼銆?br>1995騫達紝Oak婕斿彉涓篔ava璇█錛屽彲浠ュ湪Web欏甸潰涓唴宓屼唬鐮侊紝浠庨偅鏃惰搗鐩村埌鐜板湪錛岃繖宸茬粡鎴愪負Java鐨勪富瑕佺敤閫斻?br>Java鎴愬姛鐨勪富瑕佸師鍥犳槸瀹冪殑鍙Щ妞嶆с侸ava紼嬪簭鍙互鍦ㄤ換浣曟敮鎸佸畠鐨勭‖浠跺鉤鍙頒笂榪愯錛岃屼笖涓嶉渶瑕佷換浣曚慨鏀廣?br>Java璇█鐨勮娉曟湁璁稿鐗規э紝浣垮畠鐪嬭搗鏉ュ緢鍍廋++錛屼絾鏈夊緢澶х殑鍖哄埆銆侸ava鍦ㄥ彲縐繪鎬ф柟闈㈡瘮C++濂斤紝浣嗘墽琛屾ц兘姣斾笉涓奀++銆?/p>

C鍦ㄤ笂涓笘綰?0騫翠唬琚紑鍙戜負涓縐嶉珮綰ц璦錛岀敤浜庝綆綰х紪紼嬶紝渚嬪瀹炵幇鎿嶄綔緋葷粺銆傚ぇ澶氭暟Unix鎿嶄綔緋葷粺灝辨槸鐢–緙栧啓鐨勩?/p>


C++鏄?9涓栫邯80騫翠唬鏃╂湡寮鍙戠殑錛屾槸涓縐嶅熀浜嶤鐨勯潰鍚戝璞¤璦銆?br>欏懼悕鎬濅箟錛孋++琛ㄧずC鐨勭瘡鍔犮?br>鐢變簬C++鍩轟簬C錛屾墍浠ヨ繖涓ょ璇█鏈夎澶氬叡鍚岀殑璇硶鍜屽姛鑳斤紝C涓墍鏈変綆綰х紪紼嬬殑鍔熻兘閮藉湪C++涓繚鐣欎笅鏉ャ?br>浣嗘槸錛孋++姣斿叾鍓嶈韓涓板瘜寰楀錛岀敤閫斾篃騫挎硾寰楀銆?br>C++瀵瑰唴瀛樼鐞嗗姛鑳借繘琛屼簡闈炲父澶х殑鏀硅繘錛孋++榪樺叿鏈夐潰鍚戝璞$殑鍔熻兘錛屾墍浠鍦ㄥ姛鑳戒笂鍙槸C++鐨勪竴涓緢灝忕殑瀛愰泦銆?br>C++鍦ㄩ傜敤鑼冨洿銆佹ц兘鍜屽姛鑳戒笂涔熸槸鏃犲彲鍖規晫鐨勩?br>鍥犳錛岀洰鍓嶅ぇ澶氭暟楂樻ц兘鐨勫簲鐢ㄧ▼搴忓拰緋葷粺浠嶄嬌鐢–++緙栧啓銆?/p>


瑙i噴鎬х▼搴忓拰緙栬瘧鎬х▼搴忕殑鎵ц榪囩▼
鏃犺浣跨敤鍝緙栫▼璇█錛岀紪鍐欏嚭鏉ョ殑紼嬪簭閮芥槸鐢卞悇涓寚浠ゆ垨婧愯鍙ユ瀯鎴愮殑錛屽畠浠弿榪頒簡甯屾湜璁$畻鏈烘墽琛岀殑鍔ㄤ綔銆?br>榪欎簺鎸囦護鎴栨簮璇彞緇熺О涓烘簮浠g爜錛屽瓨鍌ㄥ湪紓佺洏鐨勬簮鏂囦歡涓?br>浠諱綍瑙勬ā鐨凜++紼嬪簭閮芥槸鐢辮嫢騫蹭釜婧愭枃浠剁粍鎴愮殑銆?/p>

緙栫▼璇█鐨勭洰鐨勬槸錛屼笌璁$畻鏈哄彲浠ユ墽琛岀殑紼嬪簭鐩告瘮錛岃兘澶熸洿綆鍗曞湴鎻忚堪甯屾湜璁$畻鏈烘墽琛岀殑鍔ㄤ綔銆?br>璁$畻鏈哄彧鑳芥墽琛屽寘鍚満鍣ㄦ寚浠わ紙涔熺О涓烘満鍣ㄤ唬鐮侊級鐨勭▼搴忥紝涓嶈兘鐩存帴鎵ц鎴戜滑緙栧啓鐨勭▼搴忋?/p>

鐢ㄥ墠闈㈡彁鍒扮殑璇█緙栧啓鐨勭▼搴忓熀鏈笂鏈変袱縐嶆墽琛屾柟寮忥紝鍦ㄥぇ澶氭暟鎯呭喌涓嬶紝涓縐嶈璦浼氶夋嫨鍏朵腑涓縐嶆墽琛屾柟寮忋?br>渚嬪錛岀敤BASIC璇█緙栧啓鐨勭▼搴忛氬父鏄В閲婃х殑錛?br>涔熷氨鏄錛屽彟涓涓О涓鴻В閲婂櫒鐨勭▼搴忎細媯鏌ASIC婧愪唬鐮侊紝紜畾璇ョ▼搴忚鍋氫粈涔堬紝鍐嶈璁$畻鏈哄畬鎴愯繖浜涘姩浣溿?/p>

鑰孋++鏄竴縐嶇紪璇戣璦銆傚湪鎵цC++紼嬪簭涔嬪墠錛屽繀欏葷敤鍙︿竴涓▼搴忥紙鍗崇紪璇戝櫒錛夋妸瀹冭漿鎹負鏈哄櫒璇█銆?br>緙栬瘧鍣ㄤ細媯鏌ュ茍鍒嗘瀽C++紼嬪簭錛屽茍鐢熸垚鏈哄櫒鎸囦護錛屼互鎵ц婧愪唬鐮佹寚瀹氱殑鍔ㄤ綔銆?br>褰撶劧錛岃В閲婂拰緙栬瘧閮戒笉鍍忚繖閲屾弿榪扮殑閭f牱綆鍗曪紝浣嗗叾宸ヤ綔鍘熺悊灝辨槸榪欐牱銆?/p>

浣跨敤瑙i噴鎬ц璦錛屾墽琛岃繃紼嬫槸闂存帴鐨勶紝涔熷氨鏄錛屾瘡嬈℃墽琛岀▼搴忔椂錛岄兘闇瑕佺‘瀹氭簮浠g爜鐨勬剰鍥俱?br>鍥犳錛岃繖縐嶈璦姣旂紪璇戣璦鐨勫搴旂▼搴忕殑鎵ц閫熷害鎱㈠緱澶氾紝鏈夋椂瑕佹參100鍊嶃?br>鍏朵紭鐐規槸鍦ㄨ繍琛屼箣鍓嶏紝涓嶅繀絳夊緟紼嬪簭鐨勭紪璇戙?br>浣跨敤瑙i噴鎬ц璦錛屼竴鏃﹁緭鍏ヤ唬鐮侊紝灝卞彲浠ョ珛鍒繪墽琛岀▼搴忋?/p>

浠諱綍涓縐嶈璦瑕佷箞鏄В閲婃э紝瑕佷箞鏄紪璇戞х殑錛岃繖閫氬父鏄敱璇ヨ璦鐨勮璁″拰鐢ㄩ旀潵鍐沖畾銆?br>鍓嶉潰璇磋繃BASIC鏄竴縐嶈В閲婃ц璦錛屼絾榪欎笉鏄粷瀵圭殑錛岀洰鍓嶆湁璁稿BASIC璇█鐨勭紪璇戝櫒銆?/p>

娌℃湁鎵璋?#8220;鏈濂?#8221;鐨勮璦錛屽洜涓鴻繖鍙栧喅浜庣幆澧冦?br>鐪嬪叿浣撶幆澧冨湪鎰忕殑鏄紑鍙戦熷害錛岃繕鏄繍琛岄熷害錛屽張鎴栨槸縐繪鑳藉姏絳夌瓑銆?/p>


搴?br>姣忔緙栧啓紼嬪簭鏃訛紝濡傛灉鎬繪槸瑕佷粠澶村紑濮嬬紪鍐欙紝灝辯浉褰撶箒鐞愩?br>涓轟簡瑙e喅榪欎釜闂錛岀紪紼嬭璦閫氬父鎻愪緵浜嗗ぇ閲忛鍏堢紪鍐欏ソ鐨勪唬鐮侊紝浠ユ墽琛屾爣鍑嗙殑鎿嶄綔錛岃繖鏍峰氨涓嶅繀閲嶆柊緙栧啓榪欎簺浠g爜浜嗐?br>鍙敤浜庝換鎰忕▼搴忕殑鏍囧噯浠g爜閮戒繚瀛樺湪涓涓簱涓?br>緙栫▼璇█闄勫甫鐨勫簱璺熻璦鏈韓涓鏍烽噸瑕侊紝鍥犱負搴撶殑璐ㄩ噺鍜屼嬌鐢ㄨ寖鍥村瀹屾垚鏌愪竴緙栫▼浠誨姟鎵闇鐨勬椂闂存湁闈炲父澶х殑褰卞搷銆?/p>

C++鏄竴縐嶅姛鑳藉己澶х殑璇█

C++鐨凙NSI/ISO鏍囧噯


鍚嶇О
C++紼嬪簭涓殑璁稿鍏冪礌閮芥湁鐢ㄦ潵琛ㄧず瀹冧滑鐨勫悕縐幫紝涔熺О涓烘爣璇嗙銆?br>鍦–++紼嬪簭涓紝鍙互鍛藉悕鐨?縐嶅厓绱犳槸錛?br>鍑芥暟銆佸彉閲忋佺被鍨嬨佹爣絳俱佸懡鍚嶇┖闂?/p>


鍏抽敭瀛?br>C++涓湁涓浜涗繚鐣欏瓧錛岀О涓哄叧閿瓧錛屽畠浠湪C++璇█涓湁鐗規畩鐨勫惈涔夈?/p>


C++璇彞鍜岃鍙ュ潡
璇彞鏄寚瀹氱▼搴忓仛浠涔堝拰紼嬪簭鎵澶勭悊鐨勬暟鎹厓绱犵殑鍩烘湰鍗曞厓銆?/p>

鎶婂悕縐板紩鍏ユ簮鏂囦歡鐨勮鍙ョО涓哄0鏄庛?br>澹版槑鍙槸寮曞叆鍚嶇О錛屾寚瀹氳鍚嶇О琛ㄧず浠涔堬紝瀹冧笌瀹氫箟涓嶅悓銆?/p>

瀹氫箟鏄垎閰嶄竴浜涘唴瀛橈紝鏉ュ寘鍚悕縐版墍鎸囦唬鐨勫唴瀹廣?br>澶у鏁板0鏄庝篃鏄畾涔??????????(榪欏彞濡備綍鐞嗚В錛燂紵)


鍙橀噺鏄唴瀛樹腑涓涓彲浠ュ瓨鍌ㄦ暟鎹」鐨勭┖闂淬?br>涓嬮潰鐨勮鍙ョず渚嬪0鏄庝簡涓涓彉閲忓悕錛屽畾涔夊茍鍒濆鍖栦簡涓涓彉閲忥細
double result = 0.0;
榪欎釜璇彞鎶婂悕縐皉esult澹版槑涓轟竴涓猟ouble綾誨瀷鐨勫彉閲忥紙澹版槑錛夛紝
鎶婂唴瀛樺垎閰嶇粰璇ュ彉閲忥紙瀹氫箟錛夛紝
騫惰緗叾鍒濆鍊間負0.0錛堝垵濮嬪寲錛夈?/p>

鍙互鎶婂嚑涓鍙ユ斁鍦ㄤ竴瀵硅姳鎷彿涓紝姝ゆ椂榪欎簺璇彞灝辯О涓鴻鍙ュ潡銆?br>鍑芥暟浣撳氨鏄竴涓鍙ュ潡銆?br>璇彞鍧椾篃縐頒負澶嶅悎璇彞錛屽洜涓哄湪璁稿鎯呭喌涓嬶紝璇彞鍧楀彲浠ョ湅鍋氭槸涓涓鍙ャ?/p>

鍦–++涓紝鍦ㄥ彲浠ユ斁緗竴涓鍙ョ殑浠諱綍鍦版柟錛岄兘鍙互鏀劇疆涓涓寘鍚湪鑺辨嫭鍙峰涓殑璇彞鍧椼?/p>

璇彞鍧楀彲浠ユ斁鍦ㄥ叾浠栬鍙ュ潡鍐呴儴錛岃繖涓蹇電О涓哄祵濂椼傝鍙ュ潡鍙互宓屽浠繪剰綰с?/p>

璇彞鍧楀鐢ㄤ簬瀛樺偍鏁版嵁欏圭殑鍙橀噺鏈夐噸瑕佺殑浣滅敤銆傦紙鍙橀噺浣滅敤鍩?錛?/p>

浠g爜鐨勬樉紺烘牱寮?br>娉ㄦ剰浣跨敤鍒惰〃絎︺佺┖鏍肩緝榪涚▼搴忚鍙ワ紝鏄劇ず鍑鴻繖浜涜鍙ョ殑閫昏緫錛涘啀浠ヤ竴鑷寸殑鏂瑰紡浣跨敤瀹氫箟紼嬪簭鍧楃殑鍖歸厤鑺辨嫭鍙鳳紝浣垮潡涔嬮棿鐨勫叧緋繪洿娓呮櫚銆?/p>

紼嬪簭緇撴瀯
姣忎釜C++紼嬪簭閮界敱涓涓垨澶氫釜鏂囦歡緇勬垚銆?br>鏍規嵁綰﹀畾錛岀敤浜庡瓨鍌ㄦ簮浠g爜鐨勬枃浠舵湁涓ょ被錛氬ご鏂囦歡鍜屾簮鏂囦歡銆?br>澶存枃浠跺彲浠ュ寘鍚弿榪扮▼搴忔墍闇鐨勬暟鎹被鍨嬬殑浠g爜錛屼互鍙婂叾浠栫被鍨嬬殑澹版槑銆?br>澶存枃浠墮氬父鐢ㄦ枃浠舵墿灞曞悕.h鏉ュ尯鍒嗭紝浣嗚繖涓嶆槸寮哄埗鐨勩?br>婧愭枃浠剁殑鎵╁睍鍚嶆槸.cpp錛屽畠鍖呭惈浜嗗嚱鏁板0鏄庯紝鍗崇▼搴忕殑鍙墽琛屼唬鐮併傝繖浜涗唬鐮侀氬父寮曠敤鍦ㄨ嚜宸辯殑澶存枃浠朵腑瀹氫箟鐨勬暟鎹被鍨嬬殑澹版槑鎴栧畾涔夈?/p>

緙栬瘧鍣ㄥ湪緙栬瘧浠g爜鏃訛紝闇瑕佺煡閬撹繖浜涘0鏄庢垨瀹氫箟錛屽洜姝ゅ簲鍦ㄦ枃浠剁殑寮澶撮氳繃#include鎸囦護鎸囧畾.cpp鏂囦歡涓渶瑕佺殑.h鏂囦歡銆?br>#include鎸囦護鏄紪璇戝櫒鐨勪竴涓寚浠わ紝瀹冨彲浠ユ妸鎸囧畾澶存枃浠剁殑鍐呭鎻掑叆浠g爜錛岃繕闇瑕佷負浠g爜闇瑕佺殑鏍囧噯搴撳ご鏂囦歡娣誨姞#include鎸囦護銆?/p>

緙栬瘧鍣ㄦ彁渚涗簡澶ч噺鐨勬爣鍑嗗ご鏂囦歡錛屽叾涓寘鍚嬌鐢ㄦ爣鍑嗗簱鍔熻兘鎵闇瑕佺殑澹版槑銆?br>瀹為檯涓婏紝C++鐨勬爣鍑嗗ご鏂囦歡鍚嶉兘娌℃湁鎵╁睍鍚嶏紝榪欏氨鎶婂畠浠笌鍏朵粬澶存枃浠跺尯鍒嗗紑鏉ャ?/p>

紼嬪簭鐨勫嚱鏁板拰鎵ц
C++紼嬪簭鑷沖皯鍖呭惈涓涓嚱鏁癿ain()錛屼絾紼嬪簭涓鑸繕鍖呭惈璁稿鍏朵粬鍑芥暟錛屼竴浜涙槸鑷繁緙栧啓鐨勶紝鍙︿竴浜涙槸鏍囧噯搴撳嚱鏁般?br>鎵ц涓涓嚱鏁扮О涓鴻皟鐢ㄥ嚱鏁般傚湪璋冪敤鍑芥暟鏃訛紝鍙互緇欏畠浼犻佹暟鎹」銆?br>鍦ㄥ嚱鏁版墽琛屽畬鍚庯紝鎵ц鎺у埗榪斿洖鍒拌皟鐢ㄥ嚱鏁扮殑鍦版柟銆?br>鍑芥暟鍦ㄦ墽琛屽畬姣曟椂錛岃繕鍙互鎶婁竴涓艱繑鍥炲埌璋冪敤鐨勪綅緗笂銆?br>榪斿洖鍊煎彲浠ュ瓨鍌ㄨ搗鏉ワ紝浠ュ浠ュ悗浣跨敤錛屼篃鍙互鍙備笌鏌愮綾誨瀷鐨勮綆楋紝渚嬪綆楁湳琛ㄨ揪寮忕殑璁$畻銆?/p>


浠庢簮鏂囦歡涓垱寤哄彲鎵ц鏂囦歡
浠嶤++婧愪唬鐮佷腑鍒涘緩鍙互鎵ц鐨勭▼搴忔ā鍧楅渶瑕佷袱姝ワ細
絎竴姝ユ槸緙栬瘧鍣ㄦ妸姣忎釜.cpp鏂囦歡杞崲涓哄璞℃枃浠訛紝鍏朵腑鍖呭惈浜嗕笌婧愭枃浠跺唴瀹瑰搴旂殑鏈哄櫒鐮併?br>絎簩姝ユ槸閾炬帴紼嬪簭鎶婄紪璇戝櫒鐢熸垚鐨勫璞℃枃浠跺悎騫跺埌鍖呭惈瀹屾暣鍙墽琛岀▼搴忕殑鏂囦歡涓?/p>

緙栬瘧鍣ㄦ妸姣忎釜婧愭枃浠剁湅浣滀竴涓嫭绔嬬殑瀹炰綋錛屼負姣忎釜.cpp鏂囦歡鐢熸垚涓涓璞℃枃浠躲?br>鐒跺悗鍦ㄩ摼鎺ユ楠や腑錛屾妸紼嬪簭鐨勫璞℃枃浠跺拰蹇呰鐨勫簱鍑芥暟緇勫悎鍒頒竴涓彲鎵ц鏂囦歡涓?/p>

瀹為檯涓婏紝緙栬瘧鏄竴涓凱浠g殑榪囩▼錛岀紪鍐欐簮鐮侊紝緙栬瘧錛屽彂鐜伴敊璇紝淇敼婧愮爜錛屽啀緙栬瘧錛屽彂鐜伴敊璇紝鍐嶄慨鏀癸紝鍐嶇紪璇戯紝……


緙栬瘧
婧愭枃浠剁殑緙栬瘧榪囩▼鍖呭惈涓や釜涓昏闃舵錛岃屽畠浠箣闂寸殑杞崲鏄嚜鍔ㄧ殑銆?br>絎竴涓樁孌墊槸棰勫鐞嗛樁孌碉紝鍦ㄦ寮忕殑緙栬瘧闃舵涔嬪墠榪涜銆?br>棰勫鐞嗛樁孌靛皢鏍規嵁宸叉斁緗湪鏂囦歡涓殑棰勫鐞嗘寚浠ゆ潵淇敼婧愭枃浠剁殑鍐呭銆?br>#include鎸囦護灝辨槸涓涓澶勭悊鎸囦護錛屽畠鎶婂ご鏂囦歡鐨勫唴瀹規坊鍔犲埌.cpp鏂囦歡涓傝繕鏈夊叾浠栬澶氶澶勭悊鎸囦護銆?/p>

榪欎釜鍦ㄧ紪璇戜箣鍓嶄慨鏀規簮鏂囦歡鐨勬柟寮忔彁渚涗簡寰堝ぇ鐨勭伒媧繪э紝浠ラ傚簲涓嶅悓鐨勮綆楁満鍜屾搷浣滅郴緇熺幆澧冦?br>涓涓幆澧冮渶瑕佺殑浠g爜璺熷彟涓涓幆澧冩墍闇鐨勪唬鐮佸彲鑳芥湁鎵涓嶅悓錛屽洜涓哄彲鐢ㄧ殑紜歡鎴栨搷浣滅郴緇熸槸涓嶅悓鐨勩?br>鍦ㄨ澶氭儏鍐典笅錛屽彲浠ユ妸鐢ㄤ簬涓嶅悓鐜鐨勪唬鐮佹斁鍦ㄥ悓涓涓枃浠朵腑錛屽啀鍦ㄩ澶勭悊闃舵淇敼浠g爜錛屼嬌涔嬮傚簲褰撳墠鐨勭幆澧冦?/p>

棰勫鐞嗗櫒涓鑸笉鑳界嫭绔嬩簬緙栬瘧鍣ㄦ潵鎵ц錛岃皟鐢ㄧ紪璇戝櫒浼氳嚜鍔ㄦ墽琛岄澶勭悊榪囩▼錛屼箣鍚庢墠緙栬瘧浠g爜銆?/p>


閾炬帴
緙栬瘧鍣ㄤ負緇欏畾婧愭枃浠惰緭鍑虹殑鏄満鍣ㄧ爜錛屾墽琛岃繖涓繃紼嬮渶瑕佽緝闀挎椂闂淬?br>鍦ㄥ璞℃枃浠朵箣闂村茍娌℃湁寤虹珛浠諱綍榪炴帴銆?br>瀵瑰簲浜庢煇涓簮鏂囦歡鐨勫璞℃枃浠跺寘鍚湪鍏朵粬婧愭枃浠朵腑鐨勫畾涔夌殑鍑芥暟寮曠敤鎴栧叾浠栨寚瀹氶」鐨勫紩鐢紝鑰岃繖浜涘嚱鏁版垨欏逛粛娌℃湁琚В鏋愩?br>鍚屾牱錛屼篃娌℃湁寤虹珛鍚屽簱鍑芥暟鐨勯摼鎺ャ?br>瀹為檯涓婏紝榪欎簺鍑芥暟鐨勪唬鐮佸茍涓嶆槸鏂囦歡鐨勪竴閮ㄥ垎銆?br>榪欎簺宸ヤ綔鏄敱閾炬帴紼嬪簭瀹屾垚鐨勩?/p>


閾炬帴紼嬪簭鎶婃墍鏈夊璞℃枃浠朵腑鐨勬満鍣ㄧ爜緇勫悎鍦ㄤ竴璧鳳紝
騫惰В鏋愬畠浠箣闂寸殑浜ゅ弶寮曠敤銆?br>瀹冭繕闆嗘垚浜嗗璞℃ā鍧楁墍浣跨敤鐨勫簱鍑芥暟鐨勪唬鐮併?br>榪欐槸閾炬帴紼嬪簭鐨勪竴縐嶇畝鍖栬〃紺猴紝鍥犱負榪欓噷鍋囧畾鍦ㄥ彲鎵ц妯″潡涓紝妯″潡涔嬮棿鐨勬墍鏈夐摼鎺ラ兘鏄潤鎬佸緩绔嬬殑銆?br>瀹為檯涓婃湁浜涢摼鎺ユ槸鍔ㄦ佺殑錛屽嵆榪欎簺閾炬帴鏄湪紼嬪簭鎵ц鏃跺緩绔嬬殑銆?/p>

閾炬帴紼嬪簭闈欐佸湴寤虹珛鍑芥暟涔嬮棿鐨勯摼鎺ワ紝鍗沖湪紼嬪簭鎵ц涔嬪墠寤虹珛緇勬垚紼嬪簭鐨勬簮鏂囦歡涓墍鍖呭惈鐨勫嚱鏁伴摼鎺ャ?br>鍔ㄦ佸緩绔嬬殑鍑芥暟涔嬮棿鐨勯摼鎺ワ紙鍦ㄧ▼搴忔墽琛岃繃紼嬩腑寤虹珛鐨勯摼鎺ワ級灝嗗嚱鏁扮紪璇戝茍閾炬帴璧鋒潵錛屽垱寤哄彟涓縐嶅彲鎵ц妯″潡鈥斺斿姩鎬侀摼鎺ュ簱鎴栧叡浜簱銆?br>鍔ㄦ侀摼鎺ュ簱涓殑鍑芥暟閾炬帴鏄▼搴忚皟鐢ㄥ嚱鏁版椂鎵嶅緩绔嬬殑錛屽湪紼嬪簭璋冪敤涔嬪墠錛岃閾炬帴鏄笉瀛樺湪鐨勩?/p>


鍔ㄦ侀摼鎺ュ簱浼樼偣錛?br>鍔ㄦ侀摼鎺ュ簱涓殑鍑芥暟鍙互鍦ㄥ嚑涓茍琛屾墽琛岀殑紼嬪簭涔嬮棿鍏變韓錛屽湪鎵ц鐨勫涓嚱鏁伴渶瑕佸姩鎬侀摼鎺ュ簱涓殑鍑芥暟鎵鎻愪緵鐨勬湇鍔℃椂錛岃繖灝嗚妭鐪佸悓涓涓嚱鏁板崰鐢ㄧ殑鍐呭瓨絀洪棿銆?br>鍔ㄦ侀摼鎺ュ簱鍦ㄨ皟鐢ㄥ叾涓殑鍑芥暟涔嬪墠鏄笉浼氬姞杞藉埌鍐呭瓨涓殑錛屼篃灝辨槸璇達紝濡傛灉涓嶄嬌鐢ㄧ粰瀹氬姩鎬侀摼鎺ュ簱涓殑鍑芥暟錛岃鍔ㄦ侀摼鎺ュ簱灝變笉浼氬崰鐢ㄥ唴瀛樼┖闂淬?/p>

鍔ㄦ侀摼鎺ュ簱鏄笌鎿嶄綔緋葷粺绱у瘑鐩稿叧鐨勪竴涓郴緇熷姛鑳姐?/p>

C++婧愬瓧絎?br>緙栧啓C++璇彞瑕佷嬌鐢ㄥ熀鏈簮瀛楃闆嗭紝榪欎簺鏄湪C++婧愭枃浠朵腑鍙互鏄懼紡浣跨敤鐨勫瓧絎﹂泦銆?br>鍖呮嫭錛氬ぇ灝忓啓瀛楁瘝錛屾暟瀛楋紝鎺у埗瀛楃錛屼竴浜涚壒孌婂瓧絎︺?/p>

鍦–++涓嬌鐢ㄧ殑瀛楃瀹氫箟騫舵病鏈夎鏄庡瓧絎︾殑緙栫爜鏂瑰紡銆傜紪璇戝櫒灝嗗喅瀹氱敤浜庣紪鍐機++婧愪唬鐮佺殑瀛楃鍦ㄨ綆楁満涓婂浣曡〃紺恒?/p>


閫氱敤瀛楃闆嗭紙Universal Character Set, UCS錛夈?br>鐢盪CS鏍囧噯瀹氫箟鐨勫瓧絎︾紪鐮佷笌Unicode瀹氫箟鐨勭紪鐮佺浉鍚屻?/p>


涓夊瓧絎﹀簭鍒?br>灝辨槸鐢ㄤ簬琛ㄧず鍙︿竴涓瓧絎︾殑涓変釜瀛楃搴忓垪銆備互鍓嶄負浜嗚〃紺洪敭鐩樹笂娌℃湁鐨勫瓧絎︼紝榪欐槸蹇呬笉鍙皯鐨勪竴縐嶆柟娉曘?br>緙栬瘧鍣ㄤ細鐢ㄥ搴旂殑瀛楃鏇夸唬瀹冧滑錛屽啀瀵規簮浠g爜榪涜鍏朵粬澶勭悊銆?/p>


杞箟搴忓垪
閫氳繃杞箟搴忓垪鍙互鎶婃帶鍒跺瓧絎﹁緭鍏ュ瓧絎﹀父閲忋傝漿涔夊簭鍒楁槸鎸囧畾瀛楃鐨勪竴縐嶉棿鎺ユ柟寮忥紝閫氬父浠ヤ竴涓弽鏂滄潬\寮澶淬?/p>

鐢變簬鍙嶆枩妗嗚〃紺鴻漿涔夊簭鍒楃殑寮濮嬶紝鍥犳鎶婂弽鏂滄潬瀛楃杈撳叆涓涓瓧絎﹀父閲忕殑鍞竴鏂瑰紡鏄嬌鐢ㄤ袱涓繛緇殑鍙嶆枩鏉犮?/p>

杞箟搴忓垪榪樻彁渚涗簡鐢ㄩ敭鐩樹笉鏀寔鐨勮璦鏉ヨ〃紺哄瓧絎︾殑涓縐嶉氱敤鏂瑰紡錛屽洜涓哄彲浠ヤ嬌鐢ㄥ崄鍏繘鍒訛紙鍩烘暟鏄?6錛夋垨鍏繘鍒訛紙鍩烘暟鏄?錛夋暟瀛楀墠緗竴涓弽鏂滄潬鏉ユ寚瀹氬瓧絎︾殑緙栫爜銆?/p>

鐢變簬浣跨敤浜嗘暟瀛楃紪鐮侊紝鍙互鐢ㄨ繖縐嶆柟寮忔寚瀹氫換浣曞瓧絎︺?/p>

鍦–++涓紝鍗佸叚榪涘埗鏁版嵁浠鎴朮寮澶淬?/p>

榪樺彲浠ヤ嬌鐢ㄨ嚦澶?涓叓榪涘埗鏁板瓧鍓嶇疆涓涓弽鏂滄潬鏉ヨ〃紺哄瓧絎︺備緥濡俓165銆傛病鏈墄鎴朮錛屽氨琛ㄧず璇ョ紪鐮佸簲瑙i噴涓轟竴涓叓榪涘埗鏁板瓧銆?/p>

cout << "\n\" Least said\n\t\tsoonest mended.\ "\n\a";
鍙屽紩鍙蜂箣闂寸殑瀛楃涓茬О涓哄瓧絎︿覆瀛楅潰閲忋?br>鍙屽紩鍙峰瓧絎﹁〃紺鴻瀛楃涓插瓧闈㈤噺鐨勫紑濮嬪拰緇撴潫錛屽畠浠笉鏄瓧絎︿覆鐨勪竴閮ㄥ垎銆?/p>

瀛楃涓插唴閮ㄧ殑鍙屽紩鍙蜂笉浼氳В閲婁負瀛楃涓插瓧闈㈤噺鐨勭粨鏉燂紝榪欐槸鍥犱負姣忎釜鍙屽紩鍙風殑鍓嶉潰閮芥湁涓涓弽鏂滄潬錛岃〃紺鴻繖鏄竴涓漿涔夊簭鍒椼?/p>


璇彞涓殑絀虹櫧
闄や簡鍦ㄨ鍙ョ殑鍏冪礌涔嬮棿鎴栧紩鍙蜂腑鐨勫瓧絎︿覆鍐呯敤浣滃垎闅旂涔嬪錛岀紪璇戝櫒浼氬拷鐣ョ┖鐧姐?br>鍥犳鍙互鍦ㄤ唬鐮佷腑鍖呭惈浠繪剰澶氫釜絀虹櫧錛屼嬌紼嬪簭鐨勫彲璇繪ф洿楂樸?/p>

鍦ㄤ竴浜涚紪紼嬭璦涓紝璇彞鐨勭粨灝炬槸浠g爜琛岀殑鏈熬錛屼絾鍦–++涓紝璇彞鐨勭粨灝劇敤鍒嗗彿琛ㄧず銆?br>鍥犳錛屽彲浠ユ妸涓涓鍙ュ垎鏁f斁鍦ㄥソ鍑犺浠g爜琛屼笂銆?/p>


紼嬪簭鐨勬敞閲?br>C++涓敞閲婃湁涓ょ褰㈠紡錛氬崟琛屽拰澶氳銆?br>鍗曡娉ㄩ噴浠ュ弻鏂滄潬寮澶達紙//錛夈?br>緙栬瘧鍣ㄤ細蹇界暐鍙屾枩鏉犲悗闈㈢殑鎵鏈夊唴瀹廣?/p>

澶氳娉ㄩ噴浠?*寮澶達紝浠?/緇撳熬銆傚湪/*鍜?/涔嬮棿鐨勬墍鏈夊唴瀹歸兘琚拷鐣ャ?br>娉ㄦ剰澶氳娉ㄩ噴涓嶈兘宓屽錛屽惁鍒欎細浣跨紪璇戝櫒鍙戝嚭閿欒娑堟伅銆?/p>


鏍囧噯搴?br>鏍囧噯搴撳寘鍚簡澶ч噺鐨勫嚱鏁板拰鍏朵粬鏀寔瀹炰綋錛屽鍔犲拰鎵╁睍浜咰++鐨勫熀鏈璦鍔熻兘銆?br>鏍囧噯搴撶殑鍐呭鏄疌++鐨勪竴閮ㄥ垎錛屽湪璇█鐨勮娉曞拰璇箟鏂歸潰璺烠++鐩稿悓銆?br>C++鐨勬爣鍑嗗畾涔変簡榪欎袱鑰咃紝鎵浠ユ瘡涓鍚堣鏍囧噯鐨勭紪璇戝櫒閮芥彁渚涗簡瀹屾暣鐨勬爣鍑嗗簱銆?/p>

鏍囧噯搴撶殑鑼冨洿鏄緢鐗規畩鐨勩?br>浣跨敤璇ユ爣鍑嗗簱灝嗚幏寰楅潪甯稿鐨勫姛鑳斤紝鍖呮嫭鍩烘湰鍏冪礌濡傚熀鏈璦鏀寔銆?br>杈撳叆杈撳嚭鍑芥暟鍜屽紓甯稿鐞嗭紙寮傚父鏄湪紼嬪簭鎵ц涓彂鐢熺殑鍋剁劧浜嬩歡錛屽父甯告槸鏌愮閿欒錛夈?br>瀹炵敤鍑芥暟錛屾暟瀛︿緥紼嬪拰鍚勭棰勫厛緙栧啓濂藉茍嫻嬭瘯閫氳繃鐨勫姛鑳姐?br>鍦ㄧ▼搴忔墽琛岃繃紼嬩腑鍙熷姪榪欎簺鍔熻兘鏉ュ瓨鍌ㄥ拰綆$悊鏁版嵁銆?/p>


浣跨敤鏍囧噯搴撴墍闇瑕佺殑瀹氫箟鍜屽0鏄庝綅浜庢爣鍑嗗ご鏂囦歡涓?br>C++鏍囧噯搴撲腑鐨勫嚑涔庢墍鏈夊唴瀹歸兘鏄湪鍛藉悕絀洪棿std涓畾涔夌殑銆?/p>


鐢–++緙栫▼

榪囩▼鍖栫紪紼嬫柟娉曞拰闈㈠悜瀵硅薄緙栫▼鏂規硶


灝忕粨
C++紼嬪簭鑷沖皯鍖呭惈涓涓猰ain()鍑芥暟銆?br>鍑芥暟鐨勫彲鎵ц閮ㄥ垎鐢卞寘鍚湪涓瀵硅姳鎷彿涓殑璇彞緇勬垚銆?br>涓瀵硅姳鎷彿瀹氫箟浜嗕竴涓鍙ュ潡銆?br>鍦–++涓紝璇彞鐢ㄥ垎鍙風粨鏉熴?br>鍏抽敭瀛楁槸C++涓湁鐗規畩鍚箟鐨勪竴緇勪繚鐣欏瓧銆傜▼搴忎腑鐨勫疄浣撲笉鑳戒笌C++璇█涓殑浠諱綍鍏抽敭瀛楀悓鍚嶃?br>C++紼嬪簭鍖呭惈鍦ㄤ竴涓垨澶氫釜鏂囦歡涓?br>瀹氫箟鍑芥暟鐨勪唬鐮侀氬父瀛樺偍鍦ㄦ墿灞曞悕涓?cpp鐨勬枃浠朵腑銆?br>瀹氫箟鏁版嵁綾誨瀷鐨勪唬鐮侀氬父瀛樺偍鍦ㄦ墿灞曞悕涓?h鐨勫ご鏂囦歡涓?br>C++鏍囧噯搴撴彁渚涗簡鏀寔鍜屾墿灞旵++璇█鐨勫ぇ閲忓姛鑳姐?br>C++涓殑杈撳叆鍜岃緭鍑烘槸鍒╃敤嫻佹潵鎵ц鐨勶紝騫朵笖闇瑕佷嬌鐢ㄦ彃鍏ュ拰鎾繍綆楃錛屽嵆<<鍜?gt;>銆?br>闈㈠悜瀵硅薄鐨勭紪紼嬫柟寮忛渶瑕佸畾涔変笓闂ㄧ敤浜庢煇紼嬪簭鐨勬柊鏁版嵁綾誨瀷銆備竴鏃﹀畾涔夊ソ闇瑕佺殑鏁版嵁綾誨瀷錛屽氨鍙互鏍規嵁榪欎簺鏂版暟鎹被鍨嬫潵緙栧啓紼嬪簭銆?/p>

 



luqingfei 2010-10-18 09:32 鍙戣〃璇勮
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C++鏍囧噯紼嬪簭搴撯旇嚜淇暀紼嬩笌鍙傝冩墜鍐?http://m.shnenglu.com/luqingfei/archive/2010/10/11/129443.htmlluqingfeiluqingfeiMon, 11 Oct 2010 08:12:00 GMThttp://m.shnenglu.com/luqingfei/archive/2010/10/11/129443.htmlhttp://m.shnenglu.com/luqingfei/comments/129443.htmlhttp://m.shnenglu.com/luqingfei/archive/2010/10/11/129443.html#Feedback1http://m.shnenglu.com/luqingfei/comments/commentRss/129443.htmlhttp://m.shnenglu.com/luqingfei/services/trackbacks/129443.html 
璇戣? 渚嵎 / 瀛熷博
浣滆? [寰穄 Nicolai M. Josuttis

鍓爣棰? 鑷慨鏁欑▼涓庡弬鑰冩墜鍐?br>ISBN: 9787560927824
欏墊暟: 800
鍑虹増紺? 鍗庝腑縐戞妧澶у鍑虹増紺?br>瀹氫環: 108.00鍏?br>瑁呭撫: 騫寵16寮
鍑虹増騫? 2002-9

綆浠?· · · · · ·

銆銆榪欐湰鍖呭惈鏈鏂拌祫鏂欑殑瀹屾暣涔︾睄錛屽弽鏄犲嚭琚獳NSI/ISO C++璇█鏍囧噯瑙勬牸涔︾撼鍏ョ殑C++鏍囧噯紼嬪簭搴撶殑鏈鏂扮粍鎴愩傛洿鏄庣‘鍦拌錛岃繖鏈功灝嗙劍鐐規斁鍦ㄦ爣鍑嗘ā鏉垮簱韜笂錛屾楠屽叾涓殑瀹瑰櫒銆佽凱浠e櫒銆佷豢鍑芥暟鍜岀畻娉曘傝鑰呰繕鍙互鎵懼埌鐗規畩瀹廣佸瓧涓層佹暟鍊肩被鍒佸浗闄呭寲璁銆両OStream銆傛瘡涓涓厓绱犻兘鏈夋繁鍒葷殑鍛堢幇錛屽寘鎷叾浠嬬粛銆佽璁°佽繍鐢ㄥ疄渚嬨佺粏閮ㄨВ璇淬侀櫡闃便佹剰鎯充笉鍒扮殑鍗遍櫓錛屼互鍙婄浉鍏崇被鍒拰鍑芥暟鐨勭簿紜ǒ璁板紡鍜屽畾涔夊紡銆?br>

鐩綍 ······

宸ㄧ粏闈¢仐·浜曠劧鏈夊簭錛堜警鎹瘋瘧搴忥級
瀛熷博璇戝簭
鐩綍
鍓嶈█
鑷磋阿
1錛庡叧浜庢湰涔?br>2錛嶤++鍙婂叾鏍囧噯紼嬪簭搴撶畝浠?br>3錛庝竴鑸蹇?br>4錛庨氱敤宸ュ叿
5錛嶴tandard Template Library錛圫TL錛屾爣鍑嗘ā鏉垮簱錛?br>6錛嶴TL瀹瑰櫒錛圫TL Container錛?br>7錛嶴TL 榪唬鍣紙STL Iterators錛?br>8錛嶴TL 浠垮嚱鏁幫紙functors錛?鍙堝悕鍑芥暟瀵硅薄錛宖unction objects)
9錛嶴TL綆楁硶錛圫TL Algorithms錛?br>10錛庣壒孌婂鍣紙Special Containers錛?br>11錛嶴trings錛堝瓧絎︿覆錛?br>12錛庢暟鍊鹼紙Numerics錛?br>13錛庝互Stream Classes
14錛庡浗闄呭寲錛圛nternationalization,i18n錛?br>15錛庣┖闂撮厤緗櫒錛圓llocator錛?br>緗戠粶涓婄殑璧勬簮
鍙傝冧功鐩?br>绱㈠紩


luqingfei 2010-10-11 16:12 鍙戣〃璇勮
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Win32姹囩紪--鍥懼艦鎿嶄綔--GDI鍘熺悊http://m.shnenglu.com/luqingfei/archive/2010/09/24/127502.htmlluqingfeiluqingfeiFri, 24 Sep 2010 05:51:00 GMThttp://m.shnenglu.com/luqingfei/archive/2010/09/24/127502.htmlhttp://m.shnenglu.com/luqingfei/comments/127502.htmlhttp://m.shnenglu.com/luqingfei/archive/2010/09/24/127502.html#Feedback2http://m.shnenglu.com/luqingfei/comments/commentRss/127502.htmlhttp://m.shnenglu.com/luqingfei/services/trackbacks/127502.htmlWin32姹囩紪--鍥懼艦鎿嶄綔--GDI鍘熺悊

 

Windows鏄熀浜庡浘褰㈢晫闈㈢殑錛屾墍浠ュ湪Win32緙栫▼涓紝鍥懼艦鎿嶄綔鏄渶甯哥敤鐨勬搷浣溿?/span>GDI鐨勬剰涔夊湪浜庡皢紼嬪簭瀵瑰浘褰㈢晫闈㈢殑鎿嶄綔鍜岀‖浠惰澶囬殧緇濆紑鏉ワ紝鍦ㄧ▼搴忎腑鍙互灝嗘墍鏈夌殑鍥懼艦璁懼閮界湅鎴愭槸铏氭嫙璁懼錛屽寘鎷棰戞樉紺哄櫒鍜屾墦鍗版満絳夛紝鐒跺悗閫氳繃GDI鍑芥暟鐢ㄥ悓鏍風殑鏂規硶鍘繪搷浣滃畠浠紝鐢?/span>Windows璐熻矗灝嗗嚱鏁拌皟鐢ㄨ漿鍖栨垚閽堝鍏蜂綋紜歡鐨勬搷浣溿傚彧瑕佷竴涓澶囨彁渚涗簡鍜?/span>Windows鍏煎鐨勯┍鍔ㄧ▼搴忥紝瀹冨氨鍙互琚湅鍋氭槸涓涓爣鍑嗙殑璁懼銆備互鍓嶅湪DOS緋葷粺涓嬪啓搴旂敤紼嬪簭鐨勬椂鍊欙紝濡傛灉瑕佽繘琛屽浘褰㈡搷浣滐紝閭d箞灝辮鑰冭檻鍒板競鍦轟笂姣忕鏄劇ず鍗$殑涓嶅悓錛屽惁鍒欏湪瑁呴厤鏌愮鏄懼崱鐨勮綆楁満涓婂氨鍙兘鏃犳硶姝e父榪愯錛屽姹囩紪紼嬪簭鍛樻潵璇達紝榪欑湡鏄竴涓伓姊︺傚湪Win32緙栫▼涓紝姝f槸GDI鍑芥暟璁╄繖涓伓姊︽垚涓哄巻鍙層?/span>

 

GDI鍑芥暟鍏ㄩ儴鍖呮嫭鍦?/span>GDI32.DLL涓紝鍦ㄧ紪紼嬬殑鏃跺欙紝娉ㄦ剰瑕佸湪婧愮▼搴忕殑寮澶村姞涓婄浉搴旂殑鍖呭惈璇彞錛?/span>

include          gdi32.inc

includelib       gdi32.lib

 

鍜?/span>GDI鐩稿叧鐨勫唴瀹圭湡鏄お搴炲ぇ浜嗭紝鍙鏌ョ湅涓涓?/span>gdi32.inc鏂囦歡灝卞彲浠ュ彂鐜幫紝鍑芥暟鐨勬繪暟杈懼埌浜?/span>300澶氫釜錛屽拰GDI鐩稿叧鐨勬暟鎹粨鏋勪篃闈炲父澶氾紝涓轟簡鑳戒簡瑙?/span>GDI鐨勫師鐞嗗拰鍩烘湰鐨勪嬌鐢ㄦ柟娉曪細

褰掔撼璧鋒潵錛?/span>GDI鎿嶄綔鍙互浠?/span>3涓柟闈㈠幓浜嗚В鈥斺?/span>When, Where鍜?/span>How錛?/span>

When鈥斺旀寚鐨勬槸榪涜鍥懼艦鎿嶄綔鐨勬椂鏈猴紝絀剁珶浠涔堟椂鍒繪渶閫傚悎紼嬪簭榪涜鍥懼艦鎿嶄綔鍛紵鈥斺?#8220;GDI紼嬪簭鐨勭粨鏋?#8221;

Where鈥斺旀寚鐨勬槸鍥懼艦璇ュ線鍝噷鐢伙紝鏃㈢劧Windows闅旂浜嗙‖浠跺浘褰㈣澶囷紝閭d箞璇ユ妸浠涔堝湴鏂瑰綋鍋?#8220;涓嬬瑪”鐨勫湴鏂瑰憿錛熲斺?#8220;璁懼鐜”

How鈥斺斾簡瑙d簡涓婇潰涓や釜闂鍚庯紝鏈鍚庤繕瑕佺煡閬?#8220;濡備綍鐢?#8221;錛岃繖灝辨秹鍙婂浣曚嬌鐢ㄥぇ閮ㄥ垎GDI鍑芥暟鐨勯棶棰樹簡銆?/span>

 

 

涓銆?/span>GDI紼嬪簭鐨勭粨鏋?/span>

1銆佸鎴峰尯鐨勫埛鏂?/span>

姝e涓婇潰鎵璇寸殑錛岃繖閲岃璁虹殑鏄?#8220;When”鐨勯棶棰橈紝璇昏呭彲鑳戒細闂細涓轟粈涔堜細鏈夎繖涓棶棰橈紝濡傛灉瑕佸悜紿楀彛杈撳嚭鍥懼艦錛岀▼搴忔兂鍦ㄤ粈涔堟椂鍊欒緭鍑洪偅灝辨槸浠涔堟椂鍊欙紝闅鵑亾榪欎釜鏃跺埢榪樻湁瑙勫畾涓嶆垚錛?/span>

 

鍦?/span>DOS鎿嶄綔緋葷粺涓紪紼嬬殑鏃跺欙紝紼嬪簭鎶婃枃瀛楁垨鍥懼艦杈撳嚭鍒板睆騫曪紝鍦ㄨ緭鍑烘柊鐨勫唴瀹逛箣鍓嶏紝榪欎簺鍐呭鎬繪槸淇濈暀鍦ㄥ睆騫曞師澶勶紝榪欎簺鍐呭浼氳鎰忓瑕嗙洊鐨勫敮涓鎯呭喌鏄縺媧諱竴涓?/span>TSR紼嬪簭錛屼絾TSR紼嬪簭鍦ㄩ鍑轟箣鍓嶆湁涔夊姟鎭㈠鍘熸潵鐨勫睆騫曪紝濡傛灉瀹冩棤娉曟仮澶嶅睆騫曠殑鍐呭錛岄偅涔堣繖鏄畠鐨勮矗浠伙紝鎴戜滑涓嶄細鍦ㄨ嚜宸辯殑紼嬪簭涓幓鑰冭檻灞忓箷鍐呭浼氭棤緙樻棤鏁呮秷澶辮繖縐嶆儏鍐碉紝鎵浠ュ彲浠ユ妸灞忓箷鐪嬫垚鏄簲鐢ㄧ▼搴忕鏈夌殑銆?/span>

 

濡傛灉紼嬪簭杈撳嚭鐨勫唴瀹硅繃澶氾紝濡傜敤dir鏄劇ず涓涓惈鏈夊緢澶氭枃浠剁殑鐩綍錛岀敤鎴鋒牴鏈棤娉曠湅娓呭揩閫熶笂緲葷殑灞忓箷錛岃繖鏃剁▼搴忓彲浠ヨ璁′竴涓弬鏁版潵鏆傚仠涓涓嬶紝濡?/span>dir/p銆傝繖宸茬粡鏄?/span>DOS紼嬪簭鏈“浣撹創”鐨勫仛娉曚簡錛屽鏋滅敤鎴鋒兂鍥炶繃澶村幓鐪嬪凡緇忔粴鍑哄睆騫曠殑鍐呭錛岄偅鍙涓嶈搗錛屽彧鑳藉啀鎵ц涓閬嶄簡錛?/span>

 

鎵浠ュDOS紼嬪簭鏉ヨ錛岀▼搴忔兂鍦ㄤ粈涔堟椂鍊欒緭鍑轟俊鎭偅灝辨槸浠涔堟椂鍊欙紝鏍規湰涓嶅瓨鍦?/span>When榪欎釜闂銆?/span>

 

浣嗗湪Windows鎿嶄綔緋葷粺涓紝灞忓箷鏄涓▼搴?#8220;鍏敤”鐨勶紝鐢ㄦ埛紼嬪簭涓嶈鎸囨湜杈撳嚭鍒扮獥鍙d腑鐨勫唴瀹圭粡榪囦竴孌墊椂闂村悗榪樹細淇濈暀鍦ㄩ偅閲岋紝瀹冧滑鍙兘琚埆鐨勪笢瑗胯鐩栵紝濡傚叾浠栫獥鍙c侀紶鏍囩澶存垨涓嬫媺鐨勮彍鍗曠瓑銆傚湪Windows涓紝鎭㈠琚鐩栧唴瀹圭殑璐d換澶ч儴鍒嗗睘浜庣敤鎴風▼搴忚嚜宸憋紝鐞嗙敱寰堢畝鍗曪細Windows鏄釜澶氫換鍔$殑鎿嶄綔緋葷粺錛屽亣濡傜▼搴?/span>B瑕嗙洊浜嗙▼搴?/span>A鐨勭獥鍙e唴瀹癸紝瑕嗙洊鎺夌殑鍐呭鐢辯▼搴?/span>B璐熻矗鎭㈠鐨勮瘽錛屽畠灝卞繀欏諱繚瀛樺畠瑕嗙洊鎺夌殑鍐呭錛屼絾鏄湪瀹冨皢淇濆瓨鐨勫唴瀹規仮澶嶄箣鍓嶏紝紼嬪簭A涔熷湪榪愯錛屽茍鍙兘鍦ㄧ▼搴?/span>B鎭㈠浠ュ墠宸茬粡鍚戝畠鑷繁鐨勭獥鍙h緭鍑烘柊鐨勫唴瀹癸紝緇撴灉褰撶▼搴?/span>B鎭㈠瀹冧繚瀛樼殑紿楀彛鍐呭鏃訛紝淇濆瓨鐨勫唴瀹瑰彲鑳芥槸榪囨椂鐨勶紙鑰?/span>DOS鐨勬儏鍐靛氨涓嶅悓錛?/span>TSR紼嬪簭嬋媧葷殑鏃跺欙紝鐢ㄦ埛紼嬪簭鏄鎸傝搗鐨勶級錛屾墍浠ユ渶濂界殑鍔炴硶灝辨槸璁╃▼搴?/span>A鑷繁鏉ュ喅瀹氬浣曟仮澶嶃?/span>

 

Windows緋葷粺閲囩敤鐨勬柟娉曟槸錛氬綋Windows媯嫻嬪埌紿楀彛琚鐩栫殑鍦版柟闇瑕佹仮澶嶇殑鏃跺欙紝瀹冧細鍚戠敤鎴風▼搴忓彂閫佷竴涓?/span>WM_PAINT娑堟伅錛屾秷鎭腑鍖呮嫭浜嗛渶瑕佹仮澶嶇殑鍖哄煙錛岀劧鍚庣敱鐢ㄦ埛紼嬪簭鏉ュ喅瀹氬浣曟仮澶嶈瑕嗙洊鐨勫唴瀹廣?/span>

 

濡傛灉紼嬪簭鍥犱負蹇欎簬澶勭悊鍏朵粬浜嬪姟浠ヨ嚦浜庢棤娉曞強鏃跺搷搴?/span>WM_PAINT娑堟伅錛岄偅涔堢獥鍙e鎴峰尯鍘熷厛琚鐩栫殑鍦版柟鍙兘浼氳Windows鏆傛椂鐢繪垚涓鍧楃櫧鑹詫紙鎴栬呰儗鏅壊錛夌殑鐭╁艦錛屾垨鑰呮牴鏈氨鏄繚鐣欒瑕嗙洊鏃剁殑鎯呭艦錛岀洿鍒扮▼搴忔湁鏃墮棿鍘誨搷搴?/span>WM_PAINT娑堟伅涓烘銆傛垜浠父甯稿彲浠ョ湅鍒拌繖縐嶆儏鍐靛彂鐢熷湪姝婚攣紼嬪簭鐨勫鎴峰尯鍐咃紝榪欏氨鏄洜涓烘閿佺殑紼嬪簭鏃犳硶鍝嶅簲WM_PAINT娑堟伅鏉ユ仮澶嶅鎴峰尯閫犳垚鐨勩?/span>

 

鎵浠ュ浜?#8220;When”榪欎釜闂錛岀瓟妗堟槸錛氱▼搴忓簲璇ュ湪Windows瑕佹眰鐨勬椂鍊欑粯鐢誨鎴峰尯錛屼篃灝辨槸鍦ㄦ敹鍒?/span>WM_PAINT娑堟伅鐨勬椂鍊欍傚鏋滅▼搴忛渶瑕佷富鍔ㄥ埛鏂板鎴峰尯錛岄偅涔堝彲浠ラ氳繃璋冪敤InvalidateRect絳夊嚱鏁板紩鍙戜竴鏉?/span>WM_PAINT娑堟伅錛屽洜涓哄湪WM_PAINT娑堟伅涓埛鏂板鎴峰尯鐨勪唬鐮佹槸蹇呴』瀛樺湪鐨勶紝鎵浠ョ敤榪欑鐪嬩技“鑸嶈繎姹傝繙”鐨勫姙娉曞疄闄呬笂鍙互鑺傜渷涓浠介噸澶嶇殑浠g爜銆傚嵆浣挎槸鍦ㄦ父鎴忕▼搴忚繖縐?#8220;涓誨姩鍒鋒柊”榪滆繙澶氫簬“琚姩鍒鋒柊”鐨勭▼搴忎腑錛屽彧瑕佺獥鍙f湁琚叾浠栦笢瑗胯鐩栫殑鍙兘錛岄偅涔堣繖涓師鍒欏氨鏄傜敤鐨勩?/span>

 

2銆?/span>GDI紼嬪簭鐨勭粨鏋?/span>

瀵逛簬Win32紼嬪簭鏉ヨ錛?/span>WM_PAINT娑堟伅闅忔椂鍙兘鍙戠敓錛岃繖灝辨剰鍛崇潃錛岀▼搴忓啀涔熶笉鑳藉儚鍦?/span>DOS涓嬩竴鏍瘋緭鍑虹粨鏋滃悗灝變笉綆′簡錛屽弽榪囨潵錛岀▼搴忓湪浠諱綍鏃跺埢閮藉簲璇ョ煡閬撳浣曟仮澶嶆暣涓垨灞閮ㄥ鎴峰尯涓互鍓嶈緭鍑虹殑鍐呭銆?/span>

 

濡傛灉紼嬪簭鐨勫姛鑳芥瘮杈冪畝鍗曪紝鍙互灝嗚綆楀強鍒鋒柊鏁翠釜瀹㈡埛鍖虹殑浠g爜鍏ㄩ儴瀹夋帓鍦?/span>WM_PAINT娑堟伅涓畬鎴愶紝榪欐牱錛屾瘡嬈″綋瀹㈡埛鍖虹殑鍏ㄩ儴鎴栭儴鍒嗛渶瑕佽鏇存柊鐨勬椂鍊欙紝紼嬪簭閲嶆柊鎵ц鏁翠釜鐢熸垚瀹㈡埛鍖哄睆騫曟暟鎹殑鍔熻兘妯″潡騫跺埛鏂板鎴峰尯銆傝繖縐嶇粨鏋勯傜敤浜庡姛鑳芥ā鍧楀緢鐭皬涓旀墽琛岄熷害寰堝揩鐨勬儏鍐碉紝鏁翠釜榪囩▼鐨勬椂闂存渶濂戒笉瓚呰繃鍑犵櫨ms錛屽惁鍒欙紝鐢ㄦ埛浼氬湪涓涓槑鏄劇殑絳夊緟鏃墮棿鍚庢墠鐪嬪埌紼嬪簭鎶婂鎴峰尯涓殑“絀烘礊”琛ヤ笂銆?/span>

 

褰撶敓鎴愬睆騫曟暟鎹殑鍔熻兘妯″潡鏈変簺澶嶆潅鐨勬椂鍊欙紝灝卞簲璇ヨ冭檻閲囩敤濡備笅緇撴瀯錛屽嵆鍔熻兘妯″潡鍜屽鎴峰尯鍒鋒柊妯″潡鍒嗗埆鍦ㄤ笉鍚岀殑瀛愮▼搴忎腑瀹炵幇錛屽姛鑳芥ā鍧楀崟鐙敤涓涓瓙紼嬪簭瀹屾垚錛岃繖涓瓙紼嬪簭鍙互鐢辯敤鎴烽氳繃閫夋嫨鑿滃崟欏瑰湪WM_COMMAND娑堟伅涓墽琛岋紝涔熷彲浠ユ柊寤哄彟澶栦竴涓嚎鍜屾潵瀹屾垚錛屾諱箣錛屽畠鏈鍚庢妸璁$畻緇撴灉鏀懼埌涓涓紦鍐插尯涓紝鑰屾瘡褰撳鎴峰尯闇瑕佸埛鏂版椂錛岀▼搴忓湪WM_PAINT娑堟伅涓皟鐢ㄥ鎴峰尯鍒鋒柊瀛愮▼搴忥紝榪欎釜瀛愮▼搴忎粠璁$畻濂界殑緙撳啿鍖轟腑鍙栧嚭鏁版嵁騫惰緭鍑哄埌瀹㈡埛鍖轟腑錛岀敱浜庡崟綰殑灞忓箷鍒鋒柊榪囩▼鏄緢蹇殑錛屾墍浠ョ敤鎴鋒牴鏈潵涓嶅強鐪嬪埌瀹㈡埛鍖轟腑鐨勭┖媧炪?/span>

 

3銆佹帰璁?/span>WM_PAINT娑堟伅

褰撳鎴峰尯琚鐩栧茍閲嶆柊鏄劇ず鐨勬椂鍊欙紝Windows騫朵笉鏄湪鎵鏈夌殑鐨勪笅閮藉彂閫?/span>WM_PAINT娑堟伅錛屼笅闈㈡槸鍑犵涓嶅悓鐨勬儏鍐碉細

l         褰撻紶鏍囧厜鏍囩Щ榪囩獥鍙e鎴峰尯浠ュ強鍥炬爣鎷栬繃瀹㈡埛鍖鴻繖涓ょ鎯呭喌錛?/span>Windows鎬繪槸鑷繁淇濆瓨琚鐩栫殑鍖哄煙騫舵仮澶嶅畠錛屽茍涓嶉渶瑕佸彂閫?/span>WM_PAINT娑堟伅閫氱煡鐢ㄦ埛紼嬪簭銆?/span>

l         褰撶獥鍙e鎴峰尯琚嚜宸辯殑涓嬫媺寮忚彍鍗曡鐩栵紝鎴栬呰鑷繁寮瑰嚭鐨勫璇濇瑕嗙洊鍚庯紝Windows浼氬皾璇曚繚瀛樿瑕嗙洊鐨勫尯鍩熷茍鍦ㄤ互鍚庢仮澶嶅畠錛屽鏋滃洜涓烘煇縐嶅師鍥犳棤娉曚繚瀛樺茍鎭㈠鐨勮瘽錛?/span>Windows浼氬彂閫佷竴涓?/span>WM_PAINT娑堟伅閫氱煡紼嬪簭銆?/span>

l         鍒殑鎯呭喌閫犳垚紿楀彛鐨勪竴閮ㄥ垎浠庝笉鍙鍙樺埌鍙錛屽紼嬪簭浠庢渶灝忓寲鐨勭姸鎬佹仮澶嶏紝鍏朵粬鐨勭獥鍙h鐩栧鎴峰尯鍚庣Щ寮錛岀敤鎴鋒敼鍙樹簡紿楀彛鐨勫ぇ灝忎笉涓鍜岀敤鎴鋒寜鍔ㄦ粴鍔ㄦ潯絳夛紝鍦ㄨ繖浜涙儏鍐典笅錛?/span>Windows浼氬悜紿楀彛鍙戦?/span>WM_PAINT娑堟伅銆?/span>

l         涓浜涘嚱鏁頒細寮曞彂WM_PAINT娑堟伅錛屽UpdateWindow錛?/span>InvalidateRect浠ュ強InvalidateRgn鍑芥暟絳夈?/span>

 

紿楀彛榪囩▼鏀跺埌WM_PAINT娑堟伅鍚庯紝騫朵笉浠h〃鏁翠釜瀹㈡埛鍖洪兘闇瑕佽鍒鋒柊錛屾湁鍙兘瀹㈡埛鍖鴻瑕嗙洊鐨勫尯鍩熷彧鏈変竴灝忓潡錛岃繖涓尯鍩熷氨鍙仛“鏃犳晥鍖哄煙”錛岀▼搴忓彧闇瑕佹洿鏂拌繖涓尯鍩熴?/span>

 

鍜?/span>WM_TIMER娑堟伅綾諱技錛?/span>WM_PAINT娑堟伅涔熸槸涓涓綆綰у埆鐨勬秷鎭紝铏界劧瀹冧笉浼氬儚WM_TIMER娑堟伅涓鏍瘋涓㈠純錛屼絾Windows鎬繪槸鍦ㄦ秷鎭驚鐜┖鐨勬椂鍊欐墠鎶?/span>WM_PAINT鏀懼叆鍏朵腑錛屽疄闄呬笂錛?/span>Windows涓烘瘡涓獥鍙g淮鎶や竴涓?#8220;緇樺浘淇℃伅緇撴瀯”錛屾棤鏁堝尯鍩熺殑鍧愭爣灝卞湪鍏朵腑錛屾瘡褰撴秷鎭驚鐜┖鐨勬椂鍊欙紝濡傛灉Windows鍙戠幇瀛樺湪涓涓棤鏁堝尯鍩燂紝灝變細鏀懼叆涓涓?/span>WM_PAINT娑堟伅銆?/span>

 

鏃犳晥鍖哄煙鐨勫潗鏍囧茍涓嶉檮甯﹀湪WM_PAINT娑堟伅鐨勫弬鏁頒腑錛屽湪紼嬪簭涓湁鍏朵粬鏂規硶鍙互鑾峰彇錛?/span>WM_PAINT娑堟伅鍙槸閫氱煡紼嬪簭鏈変釜鍖哄煙闇瑕佹洿鏂拌屽凡錛屾墍浠?/span>Windows涔熶笉浼氬悓鏃跺皢涓ゆ潯WM_PAINT娑堟伅鏀懼叆娑堟伅寰幆錛屽綋Windows瑕佹斁鍏ヤ竴鏉?/span>WM_PAINT娑堟伅鐨勬椂鍊欙紝濡傛灉鍙戠幇宸插瓨鍦ㄤ竴涓棤鏁堝尯鍩熶簡錛岄偅涔堝畠鍙渶瑕佹妸鏂版棫涓や釜鏃犳晥鍖哄煙鍚堝茍璁$畻鍑轟竴涓柊鐨勬棤鏁堝尯鍩熷氨鍙互浜嗭紝娑堟伅寰幆涓繕鏄彧闇瑕佷竴鏉?/span>WM_PAINT娑堟伅銆?/span>

 

鐢變簬瀛樺湪“鏃犳晥鍖哄煙”榪欐牱涓涓笢瑗匡紝鎵浠ョ▼搴忓湪WM_PAINT娑堟伅涓瀹㈡埛鍖哄埛鏂板畬姣曞悗宸ヤ綔騫舵病鏈夌粨鏉燂紝濡傛灉涓嶄嬌鏃犳晥鍖哄煙鍙樺緱鏈夋晥錛?/span>Windows浼氬湪涓嬩竴杞秷鎭驚鐜腑緇х畫鏀懼叆涓涓?/span>WM_PAINT娑堟伅銆傚綋Windows媯鏌?#8220;緇樺浘淇℃伅緇撴瀯”鐨勬椂鍊欏彂鐜版病鏈変簡鏃犳晥鍖哄煙錛屼篃灝變笉浼氱戶緇彂閫?/span>WM_PAINT娑堟伅浜嗐?/span>

 

WM_PAINT娑堟伅鐨勫鐞嗘祦紼嬩竴鑸槸錛?/span>

.if    eax == WM_PAINT      ;eax涓?/span>uMsg

       invoke BeginPaint, hWnd, addr stPS

       ;鍒鋒柊瀹㈡埛鍖虹殑浠g爜

       invoke EndPaint, hWnd, addr stPS

       xor eax, eax

       ret

 

璇昏呭彲浠ュ彂鐜頒腑闂村茍娌℃湁璋冪敤ValidateRect鏉ヤ嬌鏃犳晥鍖哄煙鍙樺緱鏈夋晥錛岃繖鏄洜涓?/span>BeginPaint鍑芥暟鍜?/span>EndPaint鍑芥暟闅愬惈鏈夎繖涓姛鑳斤紝濡傛灉涓嶆槸浠?/span>BeginPaint/EndPaint褰撳仛娑堟伅澶勭悊浠g爜鐨勫ご灝劇殑璇濓紝閭d箞鍦?/span>WM_PAINT娑堟伅榪斿洖鐨勬椂鍊欏氨蹇呴』璋冪敤ValidateRect鍑芥暟銆?/span>

 

BeginPaint鍑芥暟鐨勭浜屼釜鍙傛暟鏄竴涓粯鍥句俊鎭粨鏋勭殑緙撳啿鍖哄湴鍧錛?/span>Windows浼氬湪榪欓噷榪斿洖緇樺浘淇℃伅緇撴瀯錛岀粨鏋勪腑鍖呭惈浜嗘棤鏁堝尯鍩熺殑浣嶇疆鍜屽ぇ灝忥紝緇樺浘淇℃伅緇撴瀯鐨勫畾涔夊涓嬶細

PAINTSTRUCT STRUCT

       hdc                DWORD        ?

       fErase            DWORD        ?

       rcPaint           RECT            <>

       fRestore         DWORD        ?

       fIncUpdate     DWORD        ?

       rgbReserved   BYTE 32 dup(?)

PAINTSTRUCT ENDS

 

鍏朵腑hdc瀛楁鏄獥鍙g殑璁懼鐜鍙ユ焺錛?/span>rcPaint瀛楁鏄竴涓?/span>RECT緇撴瀯錛屽畠鎸囧畾浜嗘棤鏁堝尯鍩熺煩褰㈢殑瀵硅欏剁偣錛?/span>fErase瀛楁濡傛灉涓洪潪闆跺鹼紝琛ㄧずWindows鍦ㄥ彂閫?/span>WM_PAINT娑堟伅鍓嶅凡緇忕敤鑳屾櫙鑹叉摝闄や簡鏃犳晥鍖哄煙錛屽悗闈?/span>3涓瓧孌墊槸Windows鍐呴儴浣跨敤鐨勶紝搴旂敤紼嬪簭涓嶅繀鍘葷悊浼氬畠浠?/span>

 

 

浜屻佽澶囩幆澧?/span>

瑙e喅浜?#8220;When”鐨勬繪槸鍚庯紝鍐嶈冭檻涓涓?#8220;Where”鐨勯棶棰樸?/span>

鍦?/span>DOS鎿嶄綔緋葷粺涓紝鍚戝睆騫曡緭鍑烘暟鎹疄闄呬笂鏄妸杈撳嚭鍐呭鎷瘋礉鍒拌棰戠紦鍐插尯涓紝濡傛灉鍦ㄦ枃鏈ā寮忎笅鏄劇ず淇℃伅錛屽彧闇瑕佹妸鍐呭鎷瘋礉鍒?/span>B8000h澶勭殑鍐呭瓨涓紱鏄劇ず鍥懼艦淇℃伅錛屽彲浠ユ妸鍥懼艦鏁版嵁鎷瘋礉鍒?/span>A0000h澶勭殑鍐呭瓨涓?/span>

 

鍦?/span>Windows涓紝GDI鎺ュ彛鎶婄▼搴忓拰紜歡鍒嗛殧鍑烘潵錛屽湪Win32緙栫▼涓紝鍐嶄篃涓嶈兘閫氳繃鐩存帴鍚戣棰戠紦鍐插尯鎷瘋礉鏁版嵁鐨勫姙娉曟潵鏄劇ず淇℃伅浜嗭紝閭d箞錛岀┒绔熻寰鍝噷杈撳嚭鍥懼艦鍛⑩斺旇繖灝辨槸“Where”鐨勯棶棰樸傜瓟妗堟槸錛氶氳繃“璁懼鐜”鏉ヨ緭鍑哄浘褰€?/span>

1銆佷粈涔堟槸璁懼鐜

鍦?/span>Windows涓紝鎵鏈変笌鍥懼艦鐩稿叧鐨勬搷浣滈兘鏄敤緇熶竴鐨勬柟娉曟潵瀹屾垚鐨勶紙涓嶇劧灝變笉鑳界О涓?#8220;鍥懼艦璁懼鎺ュ彛”浜嗭級銆備笉綆℃槸緇樼敾灞忓箷涓婄殑涓涓獥鍙o紝榪樻槸鎶婂浘褰㈣緭鍑哄埌鎵撳嵃鏈猴紝鎴栬呭涓騫呬綅鍥捐繘琛岀粯鐢伙紝浣跨敤鐨勭粯鍥懼嚱鏁伴兘鏄浉鍚岀殑錛屼負浜嗗疄鐜版柟娉曚笂鐨勭粺涓錛屽繀欏誨皢鎵鏈夌殑鍥懼艦瀵硅薄鐪嬫垚鏄竴涓櫄鎷熺殑璁懼錛岃繖浜涜澶囧彲鑳芥湁涓嶅悓鐨勫睘鎬э紝濡傞粦鐧芥墦鍗版満鍜屽僵鑹插睆騫曠殑棰滆壊娣卞害鏄笉鍚岀殑錛屼笉鍚屾墦鍗版満鐨勫昂瀵稿拰鍒嗚鯨鐜囧彲鑳芥槸涓嶅悓鐨勶紝緇樺浘浠彧鏀寔鐭㈤噺鑰屼笉鏀寔浣嶅浘絳夈備笉鍚岃澶囩殑涓嶅悓灞炴у氨鏋勬垚浜嗕竴涓粯鍥劇殑“鐜”錛屽氨鍍?/span>DOS鎿嶄綔緋葷粺涓妸瑙嗛緙撳啿鍖哄綋鍋氬浘褰㈡搷浣滅殑瀵硅薄涓鏍鳳紝榪欎釜緇樺浘鐨?#8220;鐜”灝辨槸Win32緙栫▼涓浘褰㈡搷浣滅殑瀵硅薄錛屾妸瀹冨彨鍋?#8220;璁懼鐜”銆傝澶囩幆澧冨疄闄呬笂鏄竴涓暟鎹粨鏋勶紝緇撴瀯涓繚瀛樼殑灝辨槸璁懼鐨勫睘鎬э紝褰撳璁懼鐜榪涜鍥懼艦鎿嶄綔鐨勬椂鍊欙紝Windows鍙互鏍規嵁榪欎簺灞炴ф壘鍒板搴旂殑璁懼榪涜鐩稿叧鐨勬搷浣溿?/span>

 

鍦ㄥ疄闄呬嬌鐢ㄤ腑錛岄氳繃“璁懼鐜”鍙互鎿嶄綔鐨勫璞″緢騫挎硾錛岄櫎浜嗗彲浠ユ槸鎵撳嵃鏈烘垨緇樺浘浠瓑紜歡璁懼澶栵紝涔熷彲浠ユ槸紿楀彛鐨勫鎴峰尯錛屽寘鎷ぇ澶у皬灝忕殑鎵鏈夊彲浠ヨ縐頒負紿楀彛鐨勬寜閽笌鎺т歡絳夌殑瀹㈡埛鍖猴紝涔熷彲浠ユ槸涓涓綅鍥俱傛諱箣錛屼換浣曢渶瑕佺敤鍒板浘褰㈡搷浣滅殑涓滆タ閮藉彲浠ラ氳繃“璁懼鐜”榪涜緇樺浘銆?/span>

 

涓轟簡鏇村ソ鍦扮悊瑙?#8220;璁懼鐜”鏄粈涔堬紝鍏堟潵鐪嬩竴涓緥瀛愶細

//DcCopy.asm

                .386

                .model flat, stdcall

                option casemap:none

;>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>

; Include 鏂囦歡瀹氫箟

;>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>

include         windows.inc

include         gdi32.inc

includelib      gdi32.lib

include         user32.inc

includelib      user32.lib

include         kernel32.inc

includelib      kernel32.lib

;>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>

ID_TIMER        equ     1

;>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>

; 鏁版嵁孌?/span>

;>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>

                .data?

hInstance       dd      ?

hWin1           dd      ?

hWin2           dd      ?

 

                .const

szClass1        db      'SourceWindow',0

szClass2        db     'DestWindow',0

szCaption1      db      '璇峰皾璇曠敤鍒殑紿楀彛瑕嗙洊鏈獥鍙?/span>!',0

szCaption2      db      '鏈獥鍙e浘鍍忔嫹璐濊嚜鍙︿竴紿楀彛',0

szText          db      'Win32 Assembly, Simple and powerful!',0

;>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>

                .code

;>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>

; 瀹氭椂鍣ㄨ繃紼?/span>

;>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>

_ProcTimer      proc    _hWnd, uMsg, _idEvent, _dwTime

                local   @hDc1, @hDc2

                local   @stRect:RECT

               

                invoke GetDC, hWin1

                mov     @hDc1, eax

               

                invoke GetDC, hWin2

                mov     @hDc2,eax

               

                invoke GetClientRect, hWin1, addr @stRect

                invoke BitBlt, @hDc2, 0, 0, @stRect.right, @stRect.bottom, @hDc1, 0, 0, SRCCOPY

                invoke ReleaseDC, hWin1, @hDc1

                invoke ReleaseDC, hWin2, @hDc2

                ret

               

_ProcTimer      endp

;>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>

; 紿楀彛榪囩▼

;>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>

_ProcWinMain    proc    uses ebx edi esi, hWnd, uMsg, wParam, lParam

                local   @stPs:PAINTSTRUCT

                local   @stRect:RECT

                local   @hDc

               

                mov     eax, uMsg

                mov     ecx, hWnd

;****************************************************************

                .if     eax == WM_PAINT && ecx == hWin1

                        invoke BeginPaint, hWnd, addr @stPs

                        mov     @hDc, eax

                        invoke GetClientRect, hWnd, addr @stRect

                        invoke DrawText, @hDc, addr szText, -1, addr @stRect, DT_SINGLELINE or DT_CENTER or DT_VCENTER

                        invoke EndPaint, hWnd, addr @stPs

;****************************************************************

                .elseif eax == WM_CLOSE

                        invoke PostQuitMessage, NULL

                        invoke DestroyWindow, hWin1

                        invoke DestroyWindow, hWin2

;****************************************************************

                .else

                        invoke DefWindowProc, hWnd, uMsg, wParam, lParam

                        ret

                .endif

;****************************************************************

                xor eax, eax

                ret

_ProcWinMain    endp

;>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>

_WinMain proc

        local   @stWndClass:WNDCLASSEX

        local   @stMsg:MSG

        local   @hTimer

       

        invoke GetModuleHandle, NULL

        mov     hInstance, eax

        invoke RtlZeroMemory, addr @stWndClass, sizeof @stWndClass

;****************************************************************

        invoke   LoadCursor, 0, IDC_ARROW

        mov      @stWndClass.hCursor, eax

        push     hInstance

        pop      @stWndClass.hInstance

        mov      @stWndClass.cbSize, sizeof WNDCLASSEX

        mov      @stWndClass.style, CS_HREDRAW or CS_VREDRAW

        mov      @stWndClass.lpfnWndProc, offset _ProcWinMain

        mov      @stWndClass.hbrBackground, COLOR_WINDOW + 1

        mov      @stWndClass.lpszClassName, offset szClass1

        invoke   RegisterClassEx, addr @stWndClass

        invoke   CreateWindowEx, WS_EX_CLIENTEDGE, offset szClass1, offset szCaption1, WS_OVERLAPPEDWINDOW, 450, 100, 300, 300, NULL, NULL, hInstance, NULL

        mov      hWin1, eax

        invoke   ShowWindow, hWin1, SW_SHOWNORMAL

        invoke   UpdateWindow, hWin1

;****************************************************************

        mov     @stWndClass.lpszClassName, offset szClass2

        invoke RegisterClassEx, addr @stWndClass

        invoke CreateWindowEx, WS_EX_CLIENTEDGE, offset szClass2, offset szCaption2, WS_OVERLAPPEDWINDOW, 100, 100, 300, 300, NULL, NULL, hInstance, NULL

        mov     hWin2, eax

        invoke ShowWindow, hWin2, SW_SHOWNORMAL

        invoke UpdateWindow, hWin2

;****************************************************************

; 璁劇疆瀹氭椂鍣?/span>

;****************************************************************

        invoke SetTimer, NULL, NULL, 100, addr _ProcTimer

        mov     @hTimer, eax

;****************************************************************

; 娑堟伅寰幆

;****************************************************************

        .while TRUE

                invoke GetMessage, addr @stMsg, NULL, 0, 0

                .break .if eax == 0

                invoke TranslateMessage, addr @stMsg

                invoke DispatchMessage, addr @stMsg

        .endw

;****************************************************************

; 娓呴櫎瀹氭椂鍣?/span>

;****************************************************************

        invoke KillTimer, NULL, @hTimer

        ret

_WinMain endp

;>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>

start:

        call    _WinMain

        invoke ExitProcess, NULL

;>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>

        end start

榪欎釜紼嬪簭鐨勪唬鐮佺敤鍒扮殑澶ч儴鍒嗙煡璇嗛兘鏄墠闈㈠凡緇忚鍒扮殑錛屽湪_WinMain涓紝鐢ㄤ竴涓悓鏍風殑紿楀彛綾誨緩绔嬩簡涓や釜紿楀彛錛屼袱涓獥鍙e睘浜庡悓涓涓獥鍙g被錛屾墍浠ュ畠浠殑紿楀彛榪囩▼閮芥槸_ProcWinMain錛屼負浜嗗叧闂換浣曚竴涓獥鍙i兘鍙互緇撴潫紼嬪簭錛?/span>WM_CLOSE娑堟伅涓敤DestroyWindow鍑芥暟鎽ф瘉浜嗕袱涓獥鍙c傜▼搴忚緗簡涓涓懆鏈熶負100ms鐨勫畾鏃跺櫒錛?/span>Windows浼氭瘡闅?/span>100ms璋冪敤_ProcTimer瀛愮▼搴忋傚湪_ProcTimer涓紝灝嗗叾涓竴涓獥鍙g殑瀹㈡埛鍖烘嫹璐濆埌鍙︿竴涓獥鍙g殑瀹㈡埛鍖轟腑錛屾柟娉曟槸閫氳繃GetDC鑾峰彇紿楀彛鐨?/span>DC鍙ユ焺錛屽茍鐢?/span>BitBlt鍑芥暟瀹屾垚鎷瘋礉宸ヤ綔錛屾墍浠ュ湪鍙寵竟鐨勭獥鍙f樉紺轟簡涓鍙?#8220;Win32 Assembly, Simple and powerful!”錛屽乏杈圭殑紿楀彛涓篃浼氬嚭鐜拌繖鍙ヨ瘽銆?/span>

 

紼嬪簭姣?/span>100ms灝嗗彸杈圭獥鍙g殑瀹㈡埛鍖烘嫹璐濆埌宸﹁竟鐨勭獥鍙e鎴峰尯涓紝閫氳繃宸﹁竟紿楀彛鐨勫鎴峰尯灝卞彲浠ヤ簡瑙e彸杈瑰鎴峰尯鐨?/span>DC瀵瑰簲鐨勭┒绔熸槸浠涔堝唴瀹廣?/span>

 

閫氳繃宸﹁竟紿楀彛鐨勫彉鍖栧彲浠ユ儕濂囧湴鍙戠幇錛氬彸杈圭獥鍙e鎴峰尯鐨勫唴瀹瑰茍涓嶆槸紼嬪簭鑷繁杈撳嚭鍒板鎴峰尯鐨勯偅鍙ユ枃鏈紝鑰屾槸浠ュ鎴峰尯涓虹煩褰㈠尯鍩熺殑灞忓箷涓婃垜浠湡姝g湅鍒扮殑涓滆タ錛屽畠绔熺劧鍖呮嫭鍏朵粬紿楀彛瑕嗙洊鍦ㄤ笂闈㈢殑涓滆タ銆傝繖灝辨剰鍛崇潃錛屾壂闆鋒父鎴忓拰綰哥墝娓告垙閫氳繃鑷繁瀹㈡埛鍖哄搴旂殑璁懼鐜鐢誨浘褰紝鍥懼艦鏁版嵁绔熺劧鐢誨埌浜?/span>DcCopy紿楀彛瀹㈡埛鍖哄搴旂殑璁懼鐜涓?/span>

 

榪欎釜渚嬪瓙楠岃瘉浜?strong>“璁懼鐜”鍙槸“鐜”鑰屼笉鏄?#8220;璁懼”錛屽畠騫朵笉瀛樺偍鍙戠粰瀹冪殑鍥懼艦鏁版嵁錛屽浘褰㈡暟鎹忚繃瀹冨啓鍒頒簡瀹冩墍鎻忚堪鐨?#8220;璁懼”涓婏紝姣忎釜紿楀彛瀹㈡埛鍖虹殑“璁懼鐜”瀵瑰簲鐨勮澶囬兘鏄睆騫曪紝浣嗗畠浠湪浣嶇疆涓婂彲鑳介噸鍙狅紝鎵浠ュ悜涓涓獥鍙g殑瀹㈡埛鍖哄啓鏁版嵁鐩稿綋浜庡悓鏃跺啓浜嗕笅灞傜獥鍙g殑瀹㈡埛鍖恒?/strong>

 

涓轟簡璁╁綋鍓嶆縺媧葷殑紿楀彛鍦ㄨ瑙変笂淇濇寔鍦ㄦ渶涓婇潰錛屼笅灞傜獥鍙e悜鑷繁瀹㈡埛鍖哄啓鐨勫唴瀹歸鍏堣緇忚繃Windows鐨?#8220;榪囨護”錛屽彧鏈夋病鏈夎鍏朵粬紿楀彛瑕嗙洊鎺夌殑閮ㄥ垎鎵嶇湡姝h鍐欏埌浜嗗睆騫曚笂銆?/span>

 

璇昏呭簲璇ユ椂鍒繪彁閱掕嚜宸扁斺?#8220;璁懼鐜”鍙槸涓涓幆澧冿紝鏄澶囧睘鎬х殑涓緇勫畾涔夛紝紼嬪簭杈撳嚭鐨勫浘褰㈡暟鎹忚繃“璁懼鐜”琚畾鍚戝埌浜嗗叿浣撶殑璁懼涓婏紝“璁懼鐜”鏈韓騫朵笉瀛樺偍榪欎簺鏁版嵁銆?/span>

 

Device Context涓?/span>Context鐨勫惈涔夛細璁懼鐜鐨勪笂闈㈡槸搴旂敤紼嬪簭錛屼笅闈㈡槸鍏蜂綋璁懼錛岃屽畠鏄敤鏉?#8220;鑱旂郴涓婁笅鍏崇郴”鐢ㄧ殑銆?/span>

 

鏈変漢鍙兘璁や負錛氬睆騫曚笂鐨勭獥鍙e氨鍍忔斁鍦ㄦ闈笂鐨勪竴寮犲紶綰革紝铏界劧涓寮犵焊鍙兘鏆傛椂琚彟涓寮犻伄浣忥紝浣嗙焊涓婂啓鐨勪笢瑗胯繕鏄瓨鍦ㄧ殑錛岀Щ寮鍙︿竴寮犵焊灝卞彲浠ュ啀嬈¢湶鍑烘潵銆備絾瀹為檯鎯呭喌鏄細妗岄潰鏇村儚涓涓敤綺夌瑪鍐欑殑鍏憡榛戞澘錛屼竴涓獥鍙g浉褰撲簬鍒掍簡涓鍧楃┖闂村啓鍛婄ず錛屽啓鍙︿竴涓憡紺虹殑鏃跺欒鎶婅佸憡紺虹殑鍐呭鎿﹀幓涓閮ㄥ垎浠ヤ究鍐欐柊鐨勫唴瀹癸紝鎿﹀幓鐨勪笢瑗夸篃灝變笉瀛樺湪浜嗭紝濡傛灉瑕佹仮澶嶈佸憡紺猴紝閭d箞蹇呴』鎶婃摝鍘葷殑閮ㄥ垎閲嶆柊鍐欎笂鍘匯?/span>

 

2銆佽幏鍙栬澶囩幆澧冨彞鏌?/span>

瑕佹兂瀵逛換浣曡澶囩粯鍥撅紝棣栧厛蹇呴』鑾峰彇璁懼鐨?#8220;璁懼鐜鍙ユ焺”錛?/span>hDC錛夛紝鍑犱箮鎵鏈夌殑GDI鍑芥暟鐨勬搷浣滅洰鏍囬兘鏄?/span>hDC錛屽湪紼嬪簭涓緱鍒頒竴涓?/span>hDC鏈夊嚑縐嶆柟娉曘?/span>

 

鏈甯哥敤鐨勬柟娉曟槸鍦?/span>WM_PAINT娑堟伅涓敤BeginPaint鍑芥暟寰楀埌hDC錛?/span>WM_PAINT娑堟伅鐨勪唬鐮佺粨鏋勪竴鑸槸錛?/span>

.if    eax == WM_PAINT      ;eax涓?/span>uMsg

       invoke BeginPaint, hWnd, addr stPS

       ;鍒鋒柊瀹㈡埛鍖虹殑浠g爜

       invoke EndPaint, hWnd, addr stPS

       xor eax, eax

       ret

 

BeginPaint鍑芥暟鐨勮繑鍥炲煎氨鏄渶瑕佸埛鏂板尯鍩熺殑hDC銆傝娉ㄦ剰鐨勬槸錛?/span>BeginPaint榪斿洖鐨?/span>hDC瀵瑰簲鐨勫昂瀵鎬粎鏄棤鏁堝尯鍩燂紝鏃犳硶鐢ㄥ畠緇樼敾鍒拌繖涓尯鍩熶互澶栫殑鍦版柟鍘匯傜敱浜庣獥鍙h繃紼嬫瘡嬈℃帴鏀?/span>WM_PAINT娑堟伅鏃剁殑鏃犳晥鍖哄煙鍙兘鏄笉鍚岀殑錛屾墍浠ヨ繖涓?/span>hDC鐨勫間粎鍦?/span>WM_PAINT娑堟伅涓湁鏁堬紝紼嬪簭涓嶅簲璇ヤ繚瀛樺畠騫舵妸瀹冪敤鍦?/span>WM_PAINT娑堟伅浠ュ鐨勪唬鐮佷腑銆傚熀浜庡悓鏍風殑閬撶悊錛?/span>BeginPaint鍜?/span>EndPaint鍑芥暟鍙兘鐢ㄥ湪WM_PAINT娑堟伅涓紝鍥犱負鍙湁榪欐椂鍊欐墠瀛樺湪鏃犳晥鍖哄煙銆?/span>

 

紼嬪簭涓父甯告湁榪欑闇姹傦紝灝辨槸鍦ㄩ潪WM_PAINT娑堟伅涓富鍔ㄧ粯鐢誨鎴峰尯錛岀敱浜?/span>BeginPaint鍜?/span>EndPaint鍑芥暟蹇呴』鍦?/span>WM_PAINT娑堟伅涓嬌鐢紝鎵浠ヨ繖鏃跺繀欏葷敤鍙﹀鐨勬柟娉曡幏鍙?/span>hDC錛屽彲浠ヤ嬌鐢ㄤ互涓嬬殑鏂規硶錛?/span>

invoke GetDC, hWnd            ;鑾峰彇hDC

;榪斿洖鍊兼槸hDC

;緇樺浘浠g爜

invoke ReleaseDC, hWnd      ;閲婃斁hDC

 

GetDC鍑芥暟榪斿洖鐨?/span>hDC瀵瑰簲紿楀彛鐨勬暣涓鎴峰尯錛屽綋浣跨敤瀹屾瘯鐨勬椂鍊欙紝hDC蹇呴』鐢?/span>ReleaseDC鍑芥暟閲婃斁銆傚浜庣敤GetDC鑾峰彇鐨?/span>hDC錛?/span>Windows寤鴻浣跨敤鐨勮寖鍥撮檺浜庡崟鏉℃秷鎭唴錛屽綋紼嬪簭鍦ㄥ鐞嗘煇鏉℃秷鎭殑鏃跺欓渶瑕佺粯鐢誨鎴峰尯鏃訛紝鍙互鐢?/span>GetDC鑾峰彇hDC錛屼絾鍦ㄦ秷鎭繑鍥炲墠錛屽繀欏葷敤ReleaseDC灝嗗畠閲婃斁鎺夛紝濡傛灉鍦ㄤ笅涓鏉℃秷鎭腑闇瑕佺戶緇嬌鐢ㄥ埌hDC錛岄偅涔堝繀欏婚噸鏂扮敤GetDC鍑芥暟鑾峰彇銆?/span>

 

涓婇潰鐨勪袱縐嶆柟娉曡幏鍙栫殑hDC閮芥槸紿楀彛鐨?/span>hDC錛屽鏋滆鎿嶄綔鐨勬槸鍏朵粬鐨勪笢瑗匡紝濡傛墦鍗版満銆佷綅鍥劇瓑錛屽氨涓嶈兘浣跨敤BeginPaint鎴?/span>GetDC鍑芥暟浜嗐傚綋緇樺浘鐨勫璞℃槸涓涓澶囩殑鏃跺欙紝鍙互鐢?/span>CreateDC鍑芥暟鏉ュ緩绔嬩竴涓?/span>DC錛?/span>

invoke CreateDC, lpszDriver, lpszDevice, lpszOutput, lpInitData

lpszDriver鎸囧悜璁懼鍚嶇О錛屽鏄劇ず璁懼鐨勮澶囧悕鏄?/span>DISPLAY錛屾墦鍗版満鐨勮澶囧悕涓鑸負WINSPOOL錛屼笅闈㈣繖鍑犲彞浠g爜寤虹珛鐨?/span>DC瀵瑰簲鏁翠釜灞忓箷錛?/span>

szDriver         db    “DISPLAY”,0

                    

                     invoke CreateDC, addr szDriver, NULL, NULL, NULL

                     mov hDC, eax

 

褰撶粯鍥懼璞℃槸浣嶅浘鐨勬椂鍊欙紝鍚屾牱闇瑕佷竴涓拰浣嶅浘鍙ユ焺鐩歌仈緋葷殑DC錛岃繖鏃跺彲浠ョ敤鍑芥暟CreateCompatibleDC鏉ュ垱寤轟竴涓樉紺鴻〃闈粎瀛樺湪浜庡唴瀛樹腑鐨?/span>DC錛?/span>

invoke CreateCompatibleDC, hDC

鍙傛暟涓殑hDC鏄敤鏉ュ弬鑰冪殑DC鍙ユ焺錛屽鏋滄寚瀹氱殑鍙傛暟鏄?/span>NULL錛岄偅涔堝緩绔嬬殑DC灝嗗拰褰撳墠灞忓箷鐨勮緗吋瀹癸紝涓轟簡鐢?/span>CreateCompatibleDC寤虹珛鐨?/span>DC緇樼敾涓涓綅鍥撅紝榪橀渶瑕佺敤SelectObject鍑芥暟灝?/span>hDC鍜屼綅鍥懼彞鏌勮仈緋昏搗鏉ャ?/span>

 

鐢?/span>CreateDC鍜?/span>CreateCompatibleDC鍑芥暟寤虹珛鐨?/span>hDC鍦ㄤ嬌鐢ㄧ粨鏉熶互鍚庯紝蹇呴』鐢?/span>DeleteDC鍑芥暟鍒犻櫎錛屾敞鎰忚繖閲屼笉鑳界敤ReleaseDC錛岃繖涓嚱鏁版槸鍜?/span>GetDC閰嶅悎鐢ㄧ殑銆?/span>

 

鐢?/span>BeginPaint/EndPaint浠ュ強GetDC鑾峰彇鐨?/span>hDC鐨勪嬌鐢ㄦ椂闂翠笉鑳借秴鍑烘湰鏉℃秷鎭紝涓庢鐩告瘮錛岀敤CreateDC浠ュ強CreateCompatibleDC寤虹珛鐨?/span>hDC灝辨病鏈夎繖涓檺鍒訛紝鍙互鍦ㄤ換浣曟椂鍒誨緩绔嬪畠騫朵笖涓鐩翠嬌鐢ㄥ埌涓嶅啀闇瑕佷負姝€?/span>

 

 

涓夈佽壊褰╁拰鍧愭爣

1銆?/span>Windows涓殑鑹插僵

鍙互琛ㄧず鐨勯鑹叉繪暟鐢遍鑹叉繁搴﹀喅瀹氾紝涔熷氨鏄瓨鍌ㄦ瘡涓儚绱犳墍鐢ㄧ殑浣嶆暟錛屽悇縐嶆樉紺鴻澶囧彲浠ユ樉紺虹殑棰滆壊鎬繪暟鍙兘澶т笉鐩稿悓錛屽鏋滆澶囨敮鎸佺殑棰滆壊娣卞害澶祬錛屽氨浼氬獎鍝嶅埌鍥懼儚鐨勮川閲忥紝浼氳浜虹湅璧鋒潵瑙夊緱寰堢矖緋欏拰涓嶈嚜鐒躲?/span>

 

涓縐嶉鑹插彲浠ュ垎瑙f垚綰€佺豢銆佽摑涓夊師鑹詫紝鎵浠ュ彲浠ョ敤綰€佺豢銆佽摑3涓垎閲忕殑緇勫悎鏉ヨ〃紺哄悇縐嶉鑹層?/span>

 

褰撹澶囨敮鎸佺殑棰滆壊娣卞害灝戜簬絳変簬8浣嶆椂錛堝8浣嶏紙256鑹詫級銆?/span>4浣嶏紙16鑹詫級銆?/span>2浣嶏紙4鑹詫級鎴?/span>1浣嶏紙2鑹詫級錛夛紝鎬諱綋浣嶆暟澶皯錛屼笉瓚充互鐢ㄦ潵琛ㄨ揪3涓鑹插垎閲忥紝榪欐椂緋葷粺寤虹珛涓涓壊褰╄〃錛屽儚绱犳暟鎹敤鏉ュ仛绱㈠紩鍦ㄨ壊褰╄〃涓幏鍙栭鑹插鹼紝鎵浠ヤ綆浜?/span>8浣嶇殑棰滆壊縐頒負绱㈠紩鑹層?/span>

 

鍙湁褰撻鑹叉繁搴﹀ぇ浜?/span>8浣嶇殑鏃跺欙紝鍍忕礌鏁版嵁涓墠鐩存帴鍖呭惈綰€佺豢銆佽摑3涓垎閲忋傚綋棰滆壊娣卞害涓?/span>16浣嶇殑鏃跺欙紝綰€佺豢銆佽摑鍚勭敤5浣嶈〃紺猴紝鍓╀笅鐨?/span>1浣嶇敤鍋氬睘鎬т綅錛屽疄闄呭彲浠ヨ〃紺虹殑棰滆壊鏁扮洰涓?/span>2^15=32 768縐嶏紝16浣嶆繁搴︾殑褰╄壊鍙堢О涓?/span>16浣嶈壊銆侀珮褰╄壊鎴栧寮鴻壊銆傚綋棰滆壊娣卞害涓?/span>24浣嶇殑鏃跺欙紝3涓垎閲忓悇鐢?/span>8浣嶈〃紺猴紝瀹為檯鍙互琛ㄧず鐨勯鑹叉暟鐩負2^24=16777216縐嶏紝24浣嶆繁搴︾殑褰╄壊鍙堢О涓?/span>24浣嶈壊銆?/span>16M鑹叉垨鐪熷僵鑹層傚浜庝漢鐨勭溂鐫涙潵璇達紝瓚呰繃16浣嶇殑棰滆壊灝卞凡緇忓緢闅懼垎杈ㄤ簡銆?/span>

 

鍦?/span>Win32鐨勭紪紼嬩腑錛岀粺涓浣跨敤32浣嶇殑鏁存暟琛ㄧず涓涓繁搴︿負24浣嶇殑棰滆壊錛屽湪榪?/span>32浣嶄腑鍙嬌鐢ㄤ綆24浣嶏紝姣忎竴縐嶅師鑹插垎閲忓崰鐢?/span>8浣嶏紝鍏朵腑0~7浣嶄負綰㈣壊錛?/span>8~15浣嶄負緇胯壊錛?/span>16~23浣嶄負钃濊壊銆傚湪紼嬪簭涓敤鍒頒竴縐嶉鑹插父鏁扮殑鏃跺欙紝鍙互濡備笅浣跨敤錛?/span>

move ax, 綰㈣壊 + 緇胯壊*100h + 钃濊壊*10000h ;灝嗛鑹叉斁鍏?/span>eax涓?/span>

 

褰撴樉紺鴻澶囨棤娉曡〃紺?/span>24浣嶈壊鐨勬椂鍊欙紝Windows浼氳嚜鍔ㄧ敤璁懼鍙互鏄劇ず鐨勬渶鎺ヨ繎鐨勯鑹叉潵浠f浛瀹冿紝褰撴樉紺鴻澶囩殑棰滆壊娣卞害姣旇緝浣庣殑鏃跺欙紝鍙互閫氳繃鍑芥暟GetNearestColor鏉ュ緱鐭ヤ竴縐嶉鑹詫紙棰滆壊錛変細琚郴緇熸浛鎹㈡垚鍝棰滆壊錛?/span>

invoke GetNearestColor, hDC, dwColor       ;榪斿洖鐪熸浣跨敤鐨勯鑹插?/span>

 

浣嗘槸褰撴樉紺鴻澶囬鑹叉繁搴﹀お浣庣殑鏃跺欙紝緇忚繃Windows鑷姩杞崲鐨勫浘鍍忓彲鑳戒細璁╀漢瑙夊緱寰堜笉鑷劧錛屾墍浠ュ湪鏈変簺鏃跺欙紝紼嬪簭鍛樺彲鑳藉笇鏈涢鍏堝緱鐭ヨ澶囩殑棰滆壊娣卞害錛岀劧鍚庢牴鎹叿浣撴儏鍐墊樉紺轟笉鍚岀殑鍥懼艦銆?/span>

 

鏄劇ず璁懼鐨勯鑹叉繁搴﹀彲浠ョ敤浠ヤ笅鍑芥暟鑾峰彇錛?/span>

invoke GetDeviceCaps, hDC, PLANES

mov ebx, dwPlanes

invoke GetDeviceCaps, hDC, BITSPIXEL

mul ebx

mov dwColorDepth, eax

 

絎竴涓嚱鏁拌皟鐢ㄨ繑鍥?/span>DC鐨勮壊褰╁鉤闈㈡暟錛岀浜屼釜鍑芥暟璋冪敤榪斿洖姣忎釜鍍忕礌鐨勮壊褰╀綅鏁幫紝棰滆壊娣卞害鏈鍚庡彲浠ラ氳繃dwPlanes涔樹互dwBitsPixel寰楀埌銆?/span>

 

 

2銆?/span>Windows涓殑鍧愭爣緋?/span>

瑕佺敤GDI鍑芥暟緇樺浘錛屽氨蹇呴』棣栧厛浜嗚В榪欎簺鍑芥暟浣跨敤鐨勫潗鏍囩郴錛屽湪榛樿鐨勭姸鎬佷笅錛?/span>Windows鍧愭爣緋諱互宸︿笂瑙掑仛鍧愭爣鍘熺偣錛屼互鍙蟲柟褰撳仛X鍧愭爣鐨勬鏂瑰悜錛屼互涓嬫柟褰撳仛Y鍧愭爣鐨勬鏂瑰悜銆傚潗鏍囩殑鏁板艱鐢ㄤ竴涓湁絎﹀彿鐨?/span>16浣嶆暟鏉ヨ〃紺猴紝鑼冨洿浠?/span>-32 768~32767錛屽潗鏍囩殑鍗曚綅涓哄儚绱犮傝繖縐嶅潗鏍囩郴瀹氫箟鏂規硶鐨勫ソ澶勬槸錛氱獥鍙d腑姣忎竴鐐圭殑鍧愭爣涓嶄細鍥犱負紿楀彛鐨勫ぇ灝忔敼鍙樿屾敼鍙橈紝璇曟兂涓涓嬶紝濡備互鏁板涓氬父鐨勮〃紺烘柟娉曪紝浠ュ乏涓嬭鍋氬潗鏍囧師鐐癸紝閭d箞褰撶獥鍙i珮搴﹁鐢ㄦ埛璋冩暣鐨勬椂鍊欙紝瀹㈡埛鍖轟腑姣忎竴鐐圭殑Y鍧愭爣閮戒細鍙樺寲錛屽湪鍏蜂綋浣跨敤涓氨浼氭湁璇稿涓嶄究銆?/span>

 

浣嗘槸Windows涔熸彁渚涗簡鍏朵粬鐨勪竴浜涘潗鏍囨槧灝勬柟娉曚緵紼嬪簭鍛樹嬌鐢紝鍙互鐢?/span>SetMapMode鍑芥暟鏉ヤ負涓涓?/span>DC璁劇疆鏂扮殑鍧愭爣鏄犲皠鏂規硶錛?/span>

invoke SetMapMode, hDC, iMapMode

鍙互璁劇疆鐨勫弬鏁板寘鎷潗鏍囧師鐐廣佸潗鏍囧拰閫昏緫鍗曚綅鍜屽潗鏍囩殑姝f柟鍚戠瓑錛屽弬鏁頒腑鐨?/span>iMapMode涓烘柊鐨勬槧灝勬柟寮忥紝鍏跺彲浠ラ夋嫨鐨勫彇鍊煎涓嬭〃鎵紺猴紝Windows榛樿浣跨敤鐨勬槧灝勬柟寮忎負MM_TEXT銆?/span>

Windows涓彲鐢ㄧ殑鍧愭爣鏄犲皠鏂瑰紡

鏄犲皠鏂瑰紡

鍘熺偣

閫昏緫鍗曚綅

X姝f柟鍚?/span>

Y姝f柟鍚?/span>

MM_TEXT(榛樿鏂瑰紡)

宸︿笂

鍍忕礌

鍙?/span>

涓?/span>

MM_HIENGLISH

宸︿笂

0.001鑻卞

鍙?/span>

涓?/span>

MM_LOENGLISH

宸︿笂

0.01鑻卞

鍙?/span>

涓?/span>

MM_HIMETRIC

宸︿笂

0.01姣背

鍙?/span>

涓?/span>

MM_LOMETRIC

宸︿笂

0.1姣背

鍙?/span>

涓?/span>

MM_TWIPS

宸︿笂

1/1440鑻卞

鍙?/span>

涓?/span>

MM_ISOTROPIC

鍙彉

鍙彉錛?/span>x=y錛?/span>

鍙彉

鍙彉

MM_ANISOTROPIC

鍙彉

鍙彉錛?/span>x!=y錛?/span>

鍙彉

鍙彉

 

鍙互鐪嬪埌錛岄櫎浜嗛粯璁ょ殑MM_TEXT鏂瑰紡澶栵紝涓嬮潰5縐嶆槧灝勬柟寮忥細MM_HIENGLISH錛?/span>MM_LOENGLISH錛?/span>MM_HIMETRIC錛?/span>MM_LOMETRIC鍜?/span>MM_TWIPS閲囩敤鐨勯兘鏄師鐐逛綅浜庡乏涓婅銆?/span>X姝f柟鍚戝悜涓婄殑鏄犲皠鏂瑰紡錛屽彟澶栵紝瀹冧滑鐨勫潗鏍囬昏緫鍗曚綅鏄笉鍚岀殑銆?/span>

 

鏈鍚庣殑涓ょ鏄犲皠鏂瑰紡MM_ISOTROPIC鍜?/span>MM_ANISOTROPIC鎻愪緵浜嗘洿鐏墊椿鐨勯夋嫨錛岃緗負榪欎袱縐嶆槧灝勬柟寮忓悗錛岀▼搴忓彲浠ョ戶緇皟鐢?/span>SetViewportOrgEx錛?/span>SetViewportExtEx鍜?/span>SetWindowExtEx鍑芥暟鏉ヨ嚜鐢辮緗潗鏍囩郴鐨勫師鐐廣侀昏緫鍗曚綅鍜屽潗鏍囩殑姝f柟鍚戠瓑鎵鏈夊弬鏁般傚湪鍏朵粬鏄犲皠鏂瑰紡涓嬬殑鏃跺欙紝涓嶈兘浣跨敤榪?/span>3涓緗嚱鏁幫紝榪欐椂浠諱綍瀵瑰畠浠殑璋冪敤閮戒細琚拷鐣ャ?/span>

 



luqingfei 2010-09-24 13:51 鍙戣〃璇勮
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