锘??xml version="1.0" encoding="utf-8" standalone="yes"?> Another value to defining variables before writing code is that many times you can accomplish an entire program without many functions; this fact is especially true when you are a beginner making simple programs. The variables give you the raw materials you need to begin working with the tools: loops, if statements, library functions, and perhaps user defined functions. 鐜板湪璁╂垜浠潵鐪嬩竴涓叧浜庢庢牱寮濮嬪啓涓涓畬鏁寸▼搴忕殑渚嬪瓙銆傚亣璁句綘瑕佸啓鐨勭▼搴忔槸瑕佹ā鎷熶竴涓狣VD鍟嗗簵鐨勭鍞郴緇燂紝榪欎釜緋葷粺闇瑕佽綆楀嚭鍑虹DVD鐨勬繪敹鍏ャ備綘鐨勭▼搴忔湁鍙兘瑕佹眰錛岄渶瑕佽緭鍏ヤ竴涓唬鐮侊紝鍛婅瘔浣犺繖涓狣VD縐熷敭鐨勪環鏍兼槸2鍏冧竴澶╄繕鏄槸3鍏冧竴澶╋紝鐒跺悗榪橀渶瑕佸畠鍑虹浜嗗灝戝ぉ錛屾渶鍚庡鏋滆繖涓緭鍏ョ殑浠g爜鏄?錛屾暣涓▼搴忓氨緇撴潫浜嗐備綘搴旇瑕佸垎鍒綆楀嚭縐熼噾涓?鍏?澶╁拰2鍏?澶╃殑DVD鐨勫嚭縐熺殑鎬誨ぉ鏁般傛嬁榪欎釜紼嬪簭鏉ヨ錛屾濊冭璁$▼搴忕殑鏈濂界殑鏂瑰紡鏄紝鎯寵薄涓轟簡璁$畻鍑虹閲戠殑鏀跺叆錛屼綘闇瑕佸瓨鍌ㄥ摢浜涗俊鎭細 Let's take a look at an example of how to go about thinking about a program. If you were to write a program to simulate a video store rental system that calculates the gross revenue from rentals, you might be asked to write a program that accepts a code telling you whether a certain video was rented at $2.00 (input as 2) a day or $3.00 (input as 3) a day and then asks for how many days it was rented out for; finally, if the code for the cost of rental is 0 the program should terminate. You should also count the number of days videos were rented at $3.00 per day and $2.00 per day. The best way to think about the design for a program such as this one is to imagine what information you need to store in order to calculate the revenue: 涓鏃︿綘璁よ瘑鍒頒綘闇瑕佽繖浜涙暟鎹紝閭d箞浣犲氨寰堝鏄撴兂鍑哄浣曞鐞嗚繖浜涙暟鎹?姣斿錛屼綘鐭ラ亾縐熼噾2鍏?澶╃殑DVD鐨勬繪敹鍏?鎵鏈夌閲戜負2鍏?澶〥VD鐨勫嚭縐熷ぉ鏁頒箣鍜?2錛涚被浼肩殑涔熷彲浠ヨ綆楀嚭縐熼噾3鍏?澶╃殑DVD鐨勬繪敹鍏ャ備綘涔熶細鐞嗚В榪欎釜“浠h〃DVD鐨勭閲戠殑浠e彿”錛岃繖涓彉閲忕殑鐢ㄥ鏄紝褰撶敤鎴瘋緭鍏ユ煇涓狣VD鍑虹鐨勫ぉ鏁版椂錛屽喅瀹氬摢涓彉閲忎細琚搷浣溿傚湪浣犵殑紼嬪簭涓綘闇瑕佷竴涓驚鐜粨鏋勩?/p>
Once you realize you need these variables, you can easily imagine how to translate them in terms of each other: for example, you know the total amount of revenue is the number of days videos at $2.00 were rented times $2.00; in similar fashion, you know the relationship for $3.00 a day videos. You should understand that the transaction 'code' determines which variables are manipulated when the user inputs the number of days a specific video was rented (for example, whether to add to the count of days for $2.00 videos or $3.00 videos). You'll probably need a loop in your program (although you can't necessarily infer this from the variables). 紼嬪簭鐨勪唬鐮佹湁鍙兘浼氬儚涓嬮潰閭f牱錛?br />
The code might look as follows: 鎴戝笇鏈涳紝浣犵幇鍦ㄥ凡緇忔湁浜嗕竴涓熀鏈殑鎬濊礬錛屽湪鍐欎唬鐮佷箣鍓嶏紝搴旇濡備綍瀹夋帓浣犵殑紼嬪簭鐨勭粨鏋勩?br />
Hopefully, you now have a basic idea of how to lay out your program structure in your mind before you begin to write code.
鐖卞洜鏂潶錛屾彁鍑轟竴涓棶棰樺線寰姣旇В鍐充竴涓棶棰樻洿閲嶈銆?/div>
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2銆佸畨瑁卼cmalloc
浜屻乵ysql
1銆乵ysql鐨勭紪璇?br />
2銆佹妸tcmalloc緙栬瘧鍒癿ysql涓?br />
涓夈乵emcache
1銆乵emcache鏄粈涔堬紵
2銆佸畨瑁卪emcache
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涓轟粈涔堣鐢⊿cratch瀛︿範緙栫▼錛?br />1銆丼cratch涓婃墜闈炲父瀹規槗錛岄備簬8宀佷互涓婂瀛愶紝鎴愪漢涔熷彲浠ョ帺銆傜Н鏈紝鎴戞兂澶у鏁頒漢搴旇鏈夌帺榪囧惂錛屾病瀹為檯鐜╄繃鑷沖皯涔熷惉璇磋繃鍚с傜敤Scratch緙栫▼灝卞儚鐜╃Н鏈ㄤ竴鏍鳳紝闈炲父綆鍗曪紝鎶婂儚涓涓釜縐湪涓鏍風殑鑴氭湰鍛戒護錛屾寜鐓т竴瀹氱殑閫昏緫鍫嗙Н璧鋒潵錛屽氨鍙互鍋氬嚭鑷繁鐨勫姩鐢繪垨娓告垙浜嗐傛湁鍥炬墠鏈夌湡鐩革紝鍚勪綅鐪嬪畼璇峰厛鐪嬪浘銆?br />
2銆丼cratch綆鍗曪紝浣嗚兘鍋氬緢澶氫簨銆備綘鍙互鍒板畼緗戠湅鐪嬩竴浜涗紭縐鐨勪綔鍝侊紝灝辯煡閬揝cratch鑳藉仛浜涗粈涔堝憿銆?br />3銆丼cratch铏界劧涓嶇敤浣犲幓鏁蹭唬鐮侊紝浣嗗畠鍚屽叾瀹冭綆楁満璇█鐨勭紪紼嬫濇兂鏄畬鍏ㄤ竴鏍風殑錛屽拰C錛孋++錛孞ava鐨勭紪紼嬫濇兂娌′粈涔堜袱鏍楓傚鏋滀綘鎳侰銆丆++鎴朖ava錛岄偅浜涘爢縐搗鏉ョ殑鑴氭湰錛屼篃鏄彲浠ョ炕璇戞垚C銆丆++銆丣ava浠g爜鐨勶紝騫朵笖闈炲父綆鍗曪紝緇濆瑕佹瘮鑻辮緲昏瘧綆鍗曞緢澶氬緢澶氥?br />
Scratch鐨勪竴浜涚粺璁℃暟鎹紝浠庡叾涓綘灝卞彲浠ョ湅鍑烘杞歡鏈夊浼樼錛岀湅榪囦箣鍚庢槸鍚﹂夋嫨姝ょ紪紼嬭璦鍋氫負鑷繁鐨勫叆闂ㄨ璦錛岄偅灝辯湅浣犵殑浜嗐?br />絎竴騫呭浘錛歴cratch緗戠珯鐨勮闂呴兘鏉ヨ嚜鍝簺鍩庡競
絎簩騫呭浘錛歴cratch緗戠珯鐨勬敞鍐岀敤鎴峰勾榫勫垎甯冨浘錛堣摑鑹蹭唬琛ㄧ敺鎬э紝綰㈣壊浠h〃濂蟲э級
]]>鍘熸枃鍦板潃錛歨ttp://www.cprogramming.com/whyc.html
涓轟粈涔堝涔燙
Why Learn C?
鐜板湪澶у鍦ㄧ敤鐨勮綆楁満璇█鐨勬暟閲忓寰楀彲鎬曘備粠楂樼駭璇█錛堟瘮濡俈B錛夊埌浣庣駭璇█錛屾湁闈炲父澶氱殑閫夋嫨錛圥erl錛孯uby鍜孭ython璇█錛屽浜庡緢澶氫換鍔$殑瀹炵幇閮芥槸涓嶉敊鐨勯夋嫨錛夈侸ava宸茬粡鎴愪負浜嗕竴浜涢」鐩潪甯稿彈嬈㈣繋鐨勮璦錛屾煇縐嶇▼搴︿笂涔熸槸鍥犱負瀹冩嫢鏈夊ぇ閲忕殑API鍜岃櫄鎷熸満鏈哄埗鎻愪緵浜嗘瘮杈冨ソ鐨勫畨鍏ㄦс傦紙鍐呭瓨鍨冨溇鏀墮泦鍣ㄤ篃鏄竴涓潪甯鎬笉閿欑殑鍔熻兘錛屽彲浠ヤ嬌寰楃▼搴忓憳鏇存湁鏁堢巼銆傦級
There are an awful lot of programming languages available right now -- everything from the extremely high level (such as Visual Basic) to the low level power of assembly, and a good variety of specialized options in between (Perl, Ruby, and Python are good choices for many tasks). Java has also become quite the hot programming language for some tasks, in part because of its large API and in part because the virtual machine provides some elements of security. (Garbage collection is another nice feature and can make programmers much more efficient.)
鐒惰岋紝瀛︿範c璇█緙栫▼錛屼篃鏈夊緢澶氬緢濂界殑鐞嗙敱銆傜涓錛屽巻鍙叉偁涔咃細C璇█宸叉湁30澶氬勾鐨勫巻鍙蹭簡錛堣瘧鑰呮敞錛氬埌鐜板湪宸叉湁榪?0騫翠簡錛夛紝鑳芥壘鍒板ぇ閲忕殑鏈夋晥鐨勬簮浠g爜銆傝繖涔熸剰鍛崇潃鏈夊緢澶氬彲浠ュ涔犵殑渚嬪瓙錛屼篃鏈夊緢澶氭槸鍙互鐩存帴鎷挎潵鐢ㄧ殑浠g爜銆傝屼笖錛岃璦鐨勫緢澶氶棶棰橀兘宸茬粡璇存槑鐨勫緢娓呮--瀹冨彲浠ユ洿濂界殑鐞嗚В錛屽茍涓斾綘鍙互鎵懼埌寰堝寰堜笉閿欑殑鏁欑▼銆傚彟澶栵紝瀵逛簬C錛屼綘鍙互鑾峰緱寰堝浣犺兘鐞嗚В鐨勭湅娉曞拰瑙佽В銆?/div>
鐢變簬鍘嗗彶鐨勫師鍥狅紝C鍋氫負Unix鐨勪竴涓郴緇熺紪紼嬭璦錛孋宸茬粡鎴愪負浜嗕竴闂ㄩ氱敤鐨勭紪紼嬭璦銆傛湁鏃跺欑敤C璇█鏉ヨ〃杈句竴浜涚紪紼嬩笂鐨勬兂娉曪紝澶ч儴鍒嗕漢閮戒細鎰熻鍒版瘮杈冭垝鏈嶃?br /> As a result of its age and its use as the language of system programming for Unix, C has become something of the lingua franca of programming. C is a great language for expressing common ideas in programming in a way that most people are comfortable with. Moreover, a lot of the principles used in C -- for instance, argc and argv for command line parameters, as well as loop constructs and variable types -- will show up in a lot of other languages you learn so you'll be able to talk to people even if they don't know C in a way that's common to both of you.
絎笁錛孋鏄瘮杈冩帴榪戞満鍣ㄨ璦銆?br /> Third, C is reasonably close to the machine. When you're working with pointers, bytes, and individual bits, things like optimization techniques start to make a lot more sense. There's also utility in knowing exactly how something works underneath the hood -- this helps a great deal when something you're trying to do in a higher level language seems way slower than expected, or just doesn't work at all. You also tend to get a better picture of advanced topics like exactly how networking works. A higher level language will make it a little bit simpler, but it'll be harder to understand what's going on, and when things stop working, it's much better to know exactly what's going on so you can fix it. Additionally, if you like computer science as a discipline, or just like knowing how things work learning the details of the system is great fun.
瀹為檯涓婏紝寰堝鏈夎叮鐨勭紪紼嬮兘鍙互鐢–鏉ュ仛--姣斿錛岀郴緇熻蔣浠跺拰鏁版嵁綆$悊緋葷粺錛圔erkeley DB錛夈傚鏋滀綘鎯沖啓涓涓瘮杈冨鏉傜殑web紼嬪簭錛孋涔熸槸涓涓緢涓嶉敊鐨勯夋嫨銆傚鏋滀綘鎯沖啓涓涓潪甯稿ソ鐨勶紝蹇殑錛孋涔熸槸寰堝ソ鐨勯夋嫨銆備綘鍙互鐢–鏉ュ啓鏁翠釜鎿嶄綔緋葷粺錛屾兂鐢↗ava鏉ュ仛榪欎釜浜嬫儏鏄潪甯擱毦鐨勶紝瀵逛簬鑴氭湰璇█鏉ヨ鏄嚑涔庝笉鍙兘鐨勩傝屼笖C鏄竴闂ㄩ潪甯哥畝媧佺簿鐐肩殑璇█錛屽畠浣垮緱闈炲父鏈夎叮鐨勭紪紼嬬湅璧鋒潵鏇翠紭闆咃紝浣犵殑緙栫▼涔嬫梾灝嗕細鏈変竴涓緢濂界殑寮濮嬨?br /> In fact, a lot of fun programming is done in C -- for instance, system software and data managers such as Berkeley DB. If you want to be able to do more than write a simple web app, C is a great language. If you want to write a great, fast game, C is again a great choice. You can write an entire OS in C. It'll be much harder to do so in Java, and nearly impossible in a scripting language. And the language, being succinct as C is, will probably make your fun program more elegant looking to boot.
鎴戝浜庤繖綃囨枃绔犳墍璋堢殑璇濋錛屾兂琛ュ厖鍑犵偣銆?br />
2銆佸浼氫簡C璇█錛屽啀瀛︿範鍏朵粬璇█浼氭劅瑙夊埌鏇磋交鏉俱?br />
3銆佷粠鐜板疄瑙掑害鏉ヨ冭檻錛屽濂紺錛屾壘鍒頒竴浠藉ソ宸ヤ綔鐨勫彲鑳芥т篃鏄ぇ澶у寮猴紝鐗瑰埆鏄浜庡垰姣曚笟鐨勫ぇ瀛︾敓錛屾垨宸ヤ綔緇忛獙姣旇緝灝戠殑紼嬪簭鍛樸傜幇鍦ㄩ渶瑕佹湁C璇█鍩虹錛屾搮闀夸簬C璇█鐨勶紝宸ヤ綔宀椾綅涔熸槸姣旇緝澶氥傛瘮濡傛嬁鐜板湪闈炲父嫻佽鐨刬Phone錛宨Pad絳夎澶囩殑搴旂敤紼嬪簭錛屽紑鍙戣璦灝辨槸Objective-C璇█銆侽bjective-C鏄嫻鏋淢ac OS X銆乮OS騫沖彴鐨勫紑鍙戣璦錛孫bjective-C鏄熀浜嶤璇█鐨勶紝澧炲姞闈㈠悜瀵硅薄鐨勭浉鍏崇壒鎬с備綘鍙互璁や負Objective-C灝辨槸鍙︿竴涓増鏈殑C++錛屼篃灝辨槸閲囩敤浜嗕笌C++涓嶅悓鐨勮娉曪紝浣嗕篃瀹炵幇浜嗛潰鍚戝璞°備綘鏈変簡C璇█鐨勫熀紜錛屽啀瀛bjective錛岄毦搴﹀氨涓嶅ぇ浜嗐?br />浣犲彲浠ュ埌閭d簺鎷涜仒緗戠珯鍘葷湅鐪嬶紝鏌ユ煡iPhone鐩稿叧鐨勫紑鍙戝伐紼嬪笀鐨勮姹傦紝鏄笉鏄緢澶氶兘瑕佹眰鏈塁/C++鐨勫熀紜鍜岀粡楠屻?br />榪樻湁涓浜涚郴緇熷紑鍙戝拰搴曞眰姣旇緝鐩稿叧鐨勶紝寰堝閮芥槸闇瑕佺敤C璇█寮鍙戠殑銆傛嬁淇℃伅瀹夊叏琛屼笟鏉ヨ錛屽緢澶氬畨鍏ㄤ駭鍝侀兘鏄敤C璇█鏉ュ紑鍙戠殑銆傝繕鏈夋父鎴忚涓氬緢澶氶兘鏄敤C鎴朇++銆?br />
榪樻湁涓鐐癸紝寰堝鍒濆鑰呰涓哄涔燙寰堥毦銆傚叾瀹炴垜鎯寵鐨勬槸闅懼茍涓嶆槸璁$畻鏈鴻璦鐨勯棶棰橈紝闅劇殑鏄洜涓轟綘鐢ㄨ綆楁満瑙i棶棰樼殑鎬濈淮榪樻病寤虹珛璧鋒潵銆傚洜涓轟綘榪涘叆鐨勬槸涓涓柊鐨勯鍩燂紝浠ュ墠娌℃湁鎺ヨЕ榪囪綆楁満緙栫▼錛屽浜庢庝箞鐢ㄨ綆楁満鏉ヨВ鍐崇幇瀹炰腑鐨勯棶棰樼殑榪欑鎬濈淮浣犺繕娌℃湁寤虹珛璧鋒潵錛屾瘯绔熺敤璁$畻鏈鴻В棰樼殑鎬濈淮錛屽拰鐢ㄦ暟瀛﹁В棰樼殑鎬濈淮榪樻槸鏈変簺涓嶄竴鏍風殑錛屾墍浠ヤ綘浼氳寰楀涔燙璇█寰堥毦銆?br />濡傛灉浣犲湪瀛︿範C璇█鐨勫悓鏃訛紝鍐嶈繘琛屼竴浜涚▼搴忓憳鐨勬濈淮璁粌錛屾垜瑙夊緱鎯呭喌灝變細澶ф湁鏀瑰杽銆?/div>
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榪欎釜璇濋鎸烘湁鎰忔濓紝鎴戠湅浜嗕粬鐨勭粌涔犻錛岃繕鐪熶笉閿欙紝鏈夋椂鍊欒寰椼傜畻娉曞拰璁$畻鏈虹殑璇█鐨勫涔犲簲璇ユ槸鏈夊彟澶栦竴縐嶆柟寮忋?br />鎹㈠彞璇濊錛屽湪娣卞叆瀛︿範璇█鍜岀畻娉曪紝鍙互鍏堟潵涓紕熷紑鑳冭彍銆?br />緗戠珯鍦板潃錛?div>http://www.howtothinklikeaprogrammer.com/forum/index.php
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姣旇緝鏈夋剰鎬濈殑鏄紝閭d袱縐嶆柟娉曢兘鏄叧娉ㄧ▼搴忎腑瑕佹墽琛岀殑鍔ㄤ綔鎴栨柟娉曪紝鑰屼笉鏄叧娉ㄧ▼搴忚澶勭悊鐨勬暟鎹傚緢澶氭椂鍊欙紝鍐欑▼搴忔渶濂界殑鏂規硶鏄紝鍐欏嚭浣犲皢瑕佺敤鍒版垨澶勭悊鐨勬暟鎹紝鐒跺悗鍐嶄粠涓婂埌涓嬬殑鎯蟲庝箞鏍峰幓澶勭悊榪欎簺鏁版嵁錛屾渶鍚庢墠鑳藉緱鍒頒綘闇瑕佺殑緇撴灉銆傞鍏堝畾涔夋暟鎹紝鐒跺悗鍐嶅啓鍑洪偅浜涜澶勭悊榪欎簺鏁版嵁鐨勭浉鍏崇殑鍑芥暟銆傦紝榪欐牱浣犳墠浼氬緱鍒頒綘鐨勭▼搴忓簲璇ユ庢牱鍐欑殑鍩烘湰鎬濊礬錛?br />
3 int main()
4 {
5 int total_dollars = 0;
6 int total_days_at_3_dollars = 0;
7 int total_days_at_2_dollars = 0;
8 int transaction_code = 0;
9 int days_for_one_video = 0;
10 do
11 {
12 if(transaction_code==2)
13 total_days_at_2_dollars+=days_for_one_video;
14 if(transaction_code==3)
15 total_days_at_3_dollars+=days_for_one_video;
16 cout<<"Please enter a transaction code and number of days a video was rented: ";
17 cin>>transaction_code>>days_for_one_video;
18 }while(transaction_code!=0)
19 return 0錛?br />
20 }
]]>
application鏂囦歡澶逛負ext js4鐨勫簲鐢ㄧ▼搴忕洰褰曪紝
ext鏂囦歡澶逛負ext js 4璧勬簮鐨勭洰褰曪紝
鍏朵粬鏂囦歡鎴栨枃浠跺す鍒欎負yii妗嗘灦鎵娑夊強鍒扮殑銆?img src ="http://m.shnenglu.com/huangjianfu/aggbug/151933.html" width = "1" height = "1" />
]]>
2 'urlFormat'=>'path',
3 'showScriptName' => false,
4 'rules'=>array(
5 'urls.js' => 'workspace/urls',
6 'env.js' => 'workspace/env',
7 '<controller:\w+>/<id:\d+>'=>'<controller>/view',
8 '<controller:\w+>/<action:\w+>/<id:\d+>'=>'<controller>/<action>',
9 '<controller:\w+>/<action:\w+>'=>'<controller>/<action>',
10 ),
11 ),
step3錛氱紪鍐欎竴涓?htaccess鏂囦歡鏀懼湪app鐨勬牴鐩綍錛屾坊鍔犱互涓嬪嚑琛屽埌鏂囦歡涓?br />
IndexIgnore */*
RewriteEngine on
# if a directory or a file exists, use it directly
RewriteCond %{REQUEST_FILENAME} !-f
RewriteCond %{REQUEST_FILENAME} !-d
# otherwise forward it to index.php
RewriteRule . index.php
]]>
]]>
涓嬮潰瀵圭粍鎴愭牸寮忚鏄庣殑鍚勯」鍔犱互璇存槑錛?br>鈶?錛氳〃紺烘牸寮忚鏄庣殑璧峰絎﹀彿錛屼笉鍙己灝戙?br>鈶?錛氭湁-琛ㄧず宸﹀榻愯緭鍑猴紝濡傜渷鐣ヨ〃紺哄彸瀵歸綈杈撳嚭銆?br>鈶?錛氭湁0琛ㄧず鎸囧畾絀轟綅濉?,濡傜渷鐣ヨ〃紺烘寚瀹氱┖浣嶄笉濉?br>鈶.n錛歮鎸囧煙瀹斤紝鍗沖搴旂殑杈撳嚭欏瑰湪杈撳嚭璁懼涓婃墍鍗犵殑瀛楃鏁般侼鎸囩簿搴︺傜敤浜庤鏄庤緭鍑虹殑瀹炲瀷鏁扮殑灝忔暟浣嶆暟銆備負鎸囧畾n鏃訛紝闅愬惈鐨勭簿搴︿負n=6浣嶃?br>鈶鎴杊:l瀵規暣鍨嬫寚long鍨嬶紝瀵瑰疄鍨嬫寚double鍨嬨俬鐢ㄤ簬灝嗘暣鍨嬬殑鏍煎紡瀛楃淇涓簊hort鍨嬨?br>
錛嶏紞錛嶏紞錛嶏紞錛嶏紞錛嶏紞錛嶏紞錛嶏紞錛嶏紞錛嶏紞錛嶏紞錛嶏紞錛嶏紞錛嶏紞錛嶏紞錛嶏紞錛嶏紞錛嶏紞錛嶏紞錛嶏紞錛?br>鏍煎紡瀛楃
鏍煎紡瀛楃鐢ㄤ互鎸囧畾杈撳嚭欏圭殑鏁版嵁綾誨瀷鍜岃緭鍑烘牸寮忋?br> 鈶燿鏍煎紡錛氱敤鏉ヨ緭鍑哄崄榪涘埗鏁存暟銆傛湁浠ヤ笅鍑犵鐢ㄦ硶錛?br>%d錛氭寜鏁村瀷鏁版嵁鐨勫疄闄呴暱搴﹁緭鍑恒?br>%md錛歮涓烘寚瀹氱殑杈撳嚭瀛楁鐨勫搴︺傚鏋滄暟鎹殑浣嶆暟灝忎簬m錛屽垯宸︾琛ヤ互絀烘牸錛岃嫢澶т簬m錛屽垯鎸夊疄闄呬綅鏁拌緭鍑恒?br>%ld錛氳緭鍑洪暱鏁村瀷鏁版嵁銆?br>鈶鏍煎紡錛氫互鏃犵鍙峰叓榪涘埗褰㈠紡杈撳嚭鏁存暟銆傚闀挎暣鍨嬪彲浠ョ敤"%lo"鏍煎紡杈撳嚭銆傚悓鏍蜂篃鍙互鎸囧畾瀛楁瀹藉害鐢?#8220;%mo”鏍煎紡杈撳嚭銆?br>渚嬶細
main()
{ int a = -1;
printf("%d, %o", a, a);
}
榪愯緇撴灉錛?1,177777
紼嬪簭瑙f瀽錛?1鍦ㄥ唴瀛樺崟鍏冧腑錛堜互琛ョ爜褰㈠紡瀛樻斁錛変負(1111111111111111)2錛岃漿鎹負鍏繘鍒舵暟涓?177777)8銆?br>鈶鏍煎紡錛氫互鏃犵鍙峰崄鍏繘鍒跺艦寮忚緭鍑烘暣鏁般傚闀挎暣鍨嬪彲浠ョ敤"%lx"鏍煎紡杈撳嚭銆傚悓鏍蜂篃鍙互鎸囧畾瀛楁瀹藉害鐢?%mx"鏍煎紡杈撳嚭銆?br>鈶鏍煎紡錛氫互鏃犵鍙峰崄榪涘埗褰㈠紡杈撳嚭鏁存暟銆傚闀挎暣鍨嬪彲浠ョ敤"%lu"鏍煎紡杈撳嚭銆傚悓鏍蜂篃鍙互鎸囧畾瀛楁瀹藉害鐢?#8220;%mu”鏍煎紡杈撳嚭銆?br>鈶鏍煎紡錛氳緭鍑轟竴涓瓧絎︺?br>鈶鏍煎紡錛氱敤鏉ヨ緭鍑轟竴涓覆銆傛湁鍑犱腑鐢ㄦ硶
%s錛氫緥濡?printf("%s", "CHINA")杈撳嚭"CHINA"瀛楃涓詫紙涓嶅寘鎷弻寮曞彿錛夈?br>%ms錛氳緭鍑虹殑瀛楃涓插崰m鍒楋紝濡傚瓧絎︿覆鏈韓闀垮害澶т簬m錛屽垯紿佺牬鑾穖鐨勯檺鍒?灝嗗瓧絎︿覆鍏ㄩ儴杈撳嚭銆傝嫢涓查暱灝忎簬m錛屽垯宸﹁ˉ絀烘牸銆?br>%-ms錛氬鏋滀覆闀垮皬浜巑錛屽垯鍦╩鍒楄寖鍥村唴錛屽瓧絎︿覆鍚戝乏闈狅紝鍙寵ˉ絀烘牸銆?br>%m.ns錛氳緭鍑哄崰m鍒楋紝浣嗗彧鍙栧瓧絎︿覆涓乏绔痭涓瓧絎︺傝繖n涓瓧絎﹁緭鍑哄湪m鍒楃殑鍙充晶錛屽乏琛ョ┖鏍箋?br>%-m.ns錛氬叾涓璵銆乶鍚箟鍚屼笂錛宯涓瓧絎﹁緭鍑哄湪m鍒楄寖鍥寸殑宸︿晶錛屽彸琛ョ┖鏍箋傚鏋渘>m錛屽垯鑷姩鍙杗鍊鹼紝鍗充繚璇乶涓瓧絎︽甯歌緭鍑恒?br>鈶鏍煎紡錛氱敤鏉ヨ緭鍑哄疄鏁幫紙鍖呮嫭鍗曘佸弻綺懼害錛夛紝浠ュ皬鏁板艦寮忚緭鍑恒傛湁浠ヤ笅鍑犵鐢ㄦ硶錛?br>%f錛氫笉鎸囧畾瀹藉害錛屾暣鏁伴儴鍒嗗叏閮ㄨ緭鍑哄茍杈撳嚭6浣嶅皬鏁般?br>%m.nf錛氳緭鍑哄叡鍗爉鍒楋紝鍏朵腑鏈塶浣嶅皬鏁幫紝濡傛暟鍊煎搴﹀皬浜巑宸︾琛ョ┖鏍箋?nbsp;
%-m.nf錛氳緭鍑哄叡鍗爊鍒楋紝鍏朵腑鏈塶浣嶅皬鏁幫紝濡傛暟鍊煎搴﹀皬浜巑鍙崇琛ョ┖鏍箋?br>鈶鏍煎紡錛氫互鎸囨暟褰㈠紡杈撳嚭瀹炴暟銆傚彲鐢ㄤ互涓嬪艦寮忥細
%e錛氭暟瀛楅儴鍒嗭紙鍙堢О灝炬暟錛夎緭鍑?浣嶅皬鏁幫紝鎸囨暟閮ㄥ垎鍗?浣嶆垨4浣嶃?br>%m.ne鍜?-m.ne錛歮銆乶鍜?#8221;-”瀛楃鍚箟涓庡墠鐩稿悓銆傛澶刵鎸囨暟鎹殑鏁板瓧閮ㄥ垎鐨勫皬鏁頒綅鏁幫紝m琛ㄧず鏁翠釜杈撳嚭鏁版嵁鎵鍗犵殑瀹藉害銆?br>鈶╣鏍煎紡錛氳嚜鍔ㄩ塮鏍煎紡鎴杄鏍煎紡涓緝鐭殑涓縐嶈緭鍑猴紝涓斾笉杈撳嚭鏃犳剰涔夌殑闆躲?br>
錛嶏紞錛嶏紞錛嶏紞錛嶏紞錛嶏紞錛嶏紞錛嶏紞錛嶏紞錛嶏紞錛嶏紞錛嶏紞錛嶏紞錛嶏紞錛嶏紞錛嶏紞錛嶏紞錛嶏紞錛嶏紞錛嶏紞錛?br>鍏充簬printf鍑芥暟鐨勮繘涓姝ヨ鏄庯細
濡傛灉鎯寵緭鍑哄瓧絎?%",鍒欏簲璇ュ湪“鏍煎紡鎺у埗”瀛楃涓蹭腑鐢ㄨ繛緇袱涓?琛ㄧず錛屽:
printf("%f%%", 1.0/3);
杈撳嚭0.333333%銆?br>
錛嶏紞錛嶏紞錛嶏紞錛嶏紞錛嶏紞錛嶏紞錛嶏紞錛嶏紞錛嶏紞錛嶏紞錛嶏紞錛嶏紞錛嶏紞錛嶏紞錛嶏紞錛嶏紞錛嶏紞錛嶏紞錛嶏紞錛?br>瀵逛簬鍗曠簿搴︽暟錛屼嬌鐢?f鏍煎紡絎﹁緭鍑烘椂錛屼粎鍓?浣嶆槸鏈夋晥鏁板瓧錛屽皬鏁?浣嶏紟
瀵逛簬鍙岀簿搴︽暟錛屼嬌鐢?lf鏍煎紡絎﹁緭鍑烘椂錛屽墠16浣嶆槸鏈夋晥鏁板瓧錛屽皬鏁?浣嶏紟
######################################鎷鵑仐########################################
鐢遍珮鎵嬫寚鐐?br>瀵逛簬m.n鐨勬牸寮忚繕鍙互鐢ㄥ涓嬫柟娉曡〃紺猴紙渚嬶級
char ch[20];
printf("%*.*s\n",m,n,ch);
鍓嶈竟鐨?瀹氫箟鐨勬槸鎬葷殑瀹藉害錛屽悗杈圭殑瀹氫箟鐨勬槸杈撳嚭鐨勪釜鏁般傚垎鍒搴斿闈㈢殑鍙傛暟m鍜宯 銆傛垜鎯寵繖縐嶆柟娉曠殑濂藉鏄彲浠ュ湪璇彞涔嬪瀵瑰弬鏁癿鍜宯璧嬪鹼紝浠庤屾帶鍒惰緭鍑烘牸寮忋?