??xml version="1.0" encoding="utf-8" standalone="yes"?>
需要工P
1. visual studio 2010(arcemu trunk windows版本解决Ҏ使用)Q不强制修改visual studio版本Q因为可能丢失工E配|参C息?br>2. mysqlQSQLyog。(mysql数据库不用说了,随便什么版本,SQLyog主要是图形化mysql命o操作Q?br>3. svn Q因为是源码~译嘛)?br>
源码下蝲Q?br>1. 服务端程序arcemu trunk, https://arcemu.svn.sourceforge.net/svnroot/arcemu/trunk
If we have a plane vector n = [a, b, c, d] which describes a plane then for any point p = [x, y, z, 1] in that plane the follow equation holds:
nt p = ax + by + cz + d = 0
If for a point p on the plane, we apply an invertible transformation R to get the transformed point p1, then the plane vector n1 of the transformed plane is given by applying a corresponding transformation Q to the original plane vector n where Q is unknown.
p1 = R p
n1 = Q n
n1t p1 = 0
(Q n)t (R p) = 0
nt Qt R p = 0
Qt R = I
Qt = R-1
Q = (R-1)t
n1 = Q n = (R-1)t n