锘??xml version="1.0" encoding="utf-8" standalone="yes"?>
1.鍏堝畾涔変竴涓嚎紼嬪嚱鏁幫紙鍦ㄨ璁塊棶鐨勭被鐨勫ご鏂囦歡欏墮儴娣誨姞錛?br> 濡?UINT ThreadFun(LPVOID pParam);
2.鐒跺悗鍦ㄥ畾涔変竴涓嚎紼嬫椂灝嗙嚎紼嬪嚱鏁板拰涓涓猼his緇戝畾,
濡?錛堣鍒涘緩綰跨▼鐨勪綅緗坊鍔狅級
CWinThread * pThread=AfxBeginThread(
ThreadFun,//綰跨▼鍑芥暟鍚?br> this,//綾葷殑鎸囬拡
THREAD_PRIORITY_NORMAL,
0,
CREATE_SUSPENED);
3.鏈鍚?鍦ㄥ疄鐜板嚱鏁癟hreadFun鏃?灝唒Param寮哄埗杞崲鎴愪綘鐨勭被鎸囬拡灝辮浜?
濡?錛堝湪璁塊棶綾葷殑瀹炵幇鏂囦歡鐨勫閮ㄦ坊鍔狅級
UINT ThreadFun(LPVOID pParam)
{
CClassName * pThis=(CClassName *)pParam;
.
.
return 0;
}
榪欐牱灝卞彲浠ュ疄鐜扮嚎紼嬪嚱鏁板綾葷殑璁塊棶浜?
濡傛灉鏌愪釜綰跨▼蹇呴』絳夊緟鏌愪簺浜嬩歡鍙戠敓鍚庢墠鑳藉瓨鍙栫浉搴旂殑璧勬簮錛岀敤CEvent錛?br>濡傛灉涓涓簲鐢ㄥ悓鏃跺彲浠ユ湁澶氫釜綰跨▼瀛樺彇鐩稿簲璧勬簮錛岀敤CSemaphore錛?br>濡傛灉鏈夊涓簲鐢紙澶氫釜榪涚▼錛夊悓鏃跺瓨鍙栫浉搴旇祫婧愶紝鐢–Mutex錛屽惁鍒欑敤CCriticalSection