锘??xml version="1.0" encoding="utf-8" standalone="yes"?> 鏈妭浠嬬粛涓夌縐誨姩PTZ鍗曞厓鎿嶄綔錛岀粷瀵廣佺浉瀵規(guī)垨縐誨姩銆傛墍鏈夋搷浣滈兘闇瑕乸rofile token錛屽紩鐢≒TZ閰嶇疆涓殑Media Profile銆?br /> 鎵鏈夌Щ鍔ㄥ懡浠ゅ簲浠ラ潪闃誨鏂瑰紡鎵ц錛岃〃紺轟笉搴旂瓑鍒拌姹傜殑縐誨姩鎿嶄綔瀹屾垚銆傛柊鐨勭Щ鍔ㄨ姹傚彲浠ヨ鐩栨渶鍚庣殑縐誨姩鎿嶄綔銆?/p> 鐢變簬鏈鑼冩秹鍙?qiáng)鐨勭墿鐞嗚畱证囪寖鍥打q挎硾錛屽洜姝ゆ湰瑙勮寖涓嶈姹傚PTZ縐誨姩鎿嶄綔鐨勭壒瀹氱浉搴旀椂闂淬備絾鏄澶囧簲灝介噺鍑忓皯PTZ縐誨姩鍛戒護(hù)鍝嶅簲鐨勫歡榪熴傝澶囨病鏈夊畬鍏ㄦ帶鍒禤TZ鎺у埗杈撳叆鍜岃澶囩Щ鍔ㄧ殑婊炲悗銆傜綉緇滀笌瀹㈡埛绔殑寤惰繜浼?xì)澧炲姞婊炲悗銆傚疄鐜板簲璇ュ敖蹇噺灝戣澶囩殑寤惰繜銆?/p> 5.3.1. 緇濆縐誨姩錛圓bsoluteMove錛?br /> 濡傛灉PTZ鑺傜偣鏀寔緇濆姘村鉤/淇話鎴栫粷瀵瑰彉鐒︾殑縐誨姩錛屽垯搴旀敮鎸佺粷瀵圭Щ鍔ㄦ搷浣溿傝繖涓懡浠ょ殑浣嶇疆鍙傛暟鎸囧畾PTZ鍗曞厓瑕佺Щ鍔ㄧ殑緇濆浣嶇疆銆傚畠鍒嗕負(fù)涓涓彲閫夌殑姘村鉤/淇話鍏冪礌鍜屼竴涓彲閫夌殑鍙樼劍鍏冪礌銆傚鏋滃拷鐣ヤ簡姘村鉤/淇話浣嶇疆錛屽垯褰撳墠鐨勬按騫?淇話榪愬姩涓嶅彈姝ゅ懡浠ょ殑褰卞搷銆傚彉鐒︿篃鏄悓鏍風(fēng)殑鍘熺悊銆?/p> PTZ鑺傜偣鏀寔鐨勭粷瀵逛綅緗┖闂達(dá)紝濡傛灉鐪佺暐浜嗙┖闂翠俊鎭紝鍒橮TZ閰嶇疆鐨勭浉搴旂殑榛樿絀洪棿錛岄噰鐢ㄦ寚瀹氭帶浠剁殑濯掍綋灞炴с傝澶囦粎涓烘湁緇濆浣嶇疆絀洪棿鎻愪緵鏀寔緇濆姘村鉤/淇話鎴栧彉鐒︾殑鏈嶅姟銆傜幇鏈夌殑縐誨姩鎿嶄綔鍛戒護(hù)涓殑閫熷害鍙傛暟姣擯TZ閰嶇疆涓殑榛樿閫熷害浼樺厛綰ц楂樸傚鏋滅┖闂村紩鐢ㄤ簡閫熷害鍙傛暟錛岄偅涔堥渶瑕佹敮鎸丳TZ鑺傜偣鏀寔鐨勯熷害絀洪棿銆?/p> 濡傛灉鏃犳硶杈懼埌鎵瑕佹眰鐨勭粷瀵逛綅緗紝鎿嶄綔灝嗗け璐ャ?/p> 璇鋒眰錛圧EQUEST錛? 濡傛灉PTZ鑺傜偣鏀寔鐩稿姘村鉤/淇話鎴栫浉瀵瑰彉鐒︾Щ鍔紝鍒欓渶瑕佹敮鎸佺浉瀵圭Щ鍔紙RelativeMove錛夋搷浣溿傛鎿嶄綔鐨勮漿鎹㈠弬鏁版寚瀹氬綋鍓嶄綅緗笌瑕佺Щ鍔ㄧ殑浣嶇疆鐨勬彃鍊箋傝鎿嶄綔鍙垎涓轟竴涓彲閫夌殑姘村鉤/淇話鍏冪礌鍜屼竴涓彲閫夌殑鍙樼劍鍙傛暟銆傚鏋滄按騫?淇話蹇界暐鎺変簡錛岄偅涔堝綋鍓嶇殑姘村鉤/淇話浣嶇疆涓嶄細(xì)鍙楁鍛戒護(hù)鐨勫獎(jiǎng)鍝嶃傚彉鐒﹀厓绱犱篃鍚屾牱銆?br /> 杞崲鍏冪礌涓紩鐢ㄧ殑絀洪棿搴旇涓篜TZ鑺傜偣鏀寔鐨勮漿鎹㈢┖闂淬傚鏋滆漿鎹㈠弬鏁扮殑絀洪棿淇℃伅蹇界暐鎺変簡錛岄偅涔堝皢鏍規(guī)嵁PTZ閰嶇疆鐨勯粯璁ょ┖闂淬傝澶囬渶瑕佹敮鎸佺浉瀵規(guī)按騫?淇話縐誨姩錛岀浉瀵瑰彉鐒︾Щ鍔ㄦ垨涓嶆敮鎸佺浉瀵硅繍鍔ㄣ?br /> 鍦ㄨ姹傜Щ鍔ㄧ殑鍛戒護(hù)涓惡甯︾殑閫熷害鍙傛暟浼樺厛浜嶱TZ閰嶇疆涓殑榛樿閫熷害銆傚鏋滅┖闂村紩鐢ㄤ簡閫熷害鍙傛暟錛屽垯PTZ鑺傜偣闇瑕佹敮鎸侀熷害絀洪棿銆?br /> 閫氳繃鍙戦佹按騫?淇話鍜屽彉鐒?鍊煎懡浠ゅ彲浠ュ湪褰撳墠浣嶇疆鍋滄PTZ鍗曞厓銆傚仠姝㈠簲鍏鋒湁涓庡紩鐢ㄧ浉瀵圭┖闂村畬鍏ㄧ浉鍚岀殑鏁堟灉銆?br /> 濡傛灉璇鋒眰杞崲鍚庣殑緇濆浣嶇疆鏄棤娉曞埌杈劇殑錛岄偅涔圥TZ鑺傜偣闇瑕佺Щ鍔ㄦ渶鎺ヨ繎鐨勬湁鏁堜綅緗?br />璇鋒眰錛圧EQUEST錛? 鍏鋒湁PTZ鍔熻兘鐨勮澶囧簲鏀寔榪炵畫縐誨姩銆傛鍛戒護(hù)鐨勯熷害鍙傛暟涓烘按騫?淇話鍜岀緝鏀炬寚瀹氱殑鏈夌鍙風(fēng)殑閫熷害鍊箋傜粍鍚堢殑姘村鉤/淇話鍏冪礌鍙?qiáng)鍙樼劍鍏冪礌涔熸槸鍙夌殑銆傚鏋滄按騫?淇話鍏冪礌蹇界暐鎺変簡錛屽綋鍓嶇殑姘村鉤/淇話鍏冪礌鍒欎笉鍙楁鍛戒護(hù)鐨勫獎(jiǎng)鍝嶃傚彉鐒﹀厓绱犱篃鏄姝ゃ傚紩鐢ㄦ湁閫熷害鍏冪礌鐨勭┖闂寸殑PTZ鑺傜偣闇瑕佹敮鎸侀熷害絀洪棿銆傚鏋滈熷害鍙傛暟蹇界暐鎺変簡絀洪棿淇℃伅錛岄偅涔堥噰鐢ㄧ浉搴旂殑鎸囧畾濯掍綋鏂囦歡鐨凱TZ閰嶇疆鐨勯粯璁ょ┖闂淬傝澶囬氳繃浠呬負(fù)鏀寔鐨勬儏鍐墊彁渚涢熷害絀洪棿鏉ユ敮鎸佽繛緇按騫?淇話縐誨姩鍜岃繛緇彉鐒﹀姩浣溿?br /> 褰撳墠縐誨姩鎿嶄綔鐨勮秴鏃跺弬鏁頒紭鍏堜簬鐩稿簲PTZ閰嶇疆鐨勯粯璁よ秴鏃跺弬鏁般傝秴鏃跺弬鏁板喅瀹歅TZ鑺傜偣鐨勮繛緇Щ鍔ㄧ殑鏃墮棿銆?br /> 褰?浣滀負(fù)璇ヨ醬鐨勮繛緇Щ鍔ㄥ弬鏁版椂錛岃澶囧簲鍋滄鍦ㄧ壒瀹氳醬錛堟按騫籌紝淇話鎴栧彉鐒︼級(jí)鐨勭Щ鍔ㄣ傚紩鐢ㄧ殑閫熷害絀洪棿涔熷簲鏈夌嫭绔嬬殑鍋滄鍔熻兘銆傝繖涓懡浠ゅ湪榪炵畫縐誨姩鐨勫獎(jiǎng)鍝嶄笌鍦?.3.5鑺備腑鐨勫仠姝㈠懡浠ゆ槸涓鏍風(fēng)殑銆?br /> 璇鋒眰鐨勯熷害寰楀埌鐨勭粷瀵逛綅緗槸涓嶈兘鍒拌揪鐨勶紝鍒橮TZ鑺傜偣搴旂Щ鍔ㄥ埌鏈鎺ヨ繎鐨勮兘鍒拌揪鐨勪綅緗傝繛緇Щ鍔ㄦ搷浣滅殑鍏稿瀷搴旂敤鏄氳繃鎿嶇旱鏉嗘帶鍒禤TZ銆?br />璇鋒眰錛圧EQUEST錛? 璁懼鏈塆eoMove淇″彿錛屽垯PTZ鑺傜偣闇瑕佹敮鎸佽繖綾誨懡浠ゃ?br /> 鍙夌殑AreaHeight鍜孉reaWidth鍙傛暟鍙互娣誨姞鍒板弬鏁頒腑錛屾墍浠TZ璁懼鍙互鍐沖畾鍙樼劍鍥犲瓙銆傚鏋滄病鏈夋彁渚汚reaHeight鍜孉reaWidth錛岃鍗曞厓?yōu)畣涓嶄細(xì)鏇存敼鍙樼劍銆侫reaHeight鍜孉reaWidth鐢ㄧ背鏉ヨ〃紺恒?br /> 璇鋒眰鐨勮漿鎹㈣繃紼嬩腑鐨勯熷害鍙傛暟浼樺厛浜庣浉搴旂殑PTZ閰嶇疆鐨勯粯璁ら熷害銆傚鏋滃紩鐢ㄧ殑絀洪棿鍚湁閫熷害鍙傛暟錛岄偅涔圥TZ鑺傜偣搴旀敮鎸侀熷害絀洪棿銆?br /> 濡傛灉PTZ璁懼涓嶆敮鎸佽嚜鍔ㄦ绱㈠湴鐞嗕綅緗紝閭d箞鍦ㄦ墽琛屽湴鐞嗗紩鐢ㄥ懡浠や箣鍓嶄嬌鐢⊿etGeoLocation榪涜璁劇疆銆傚鎴風(fēng)濡傛灉鍦ㄨ澶囪緗湴鐞嗕綅緗箣鍓嶅彂閫丟eoMove鍛戒護(hù)錛岃澶囧簲榪斿洖涓涓敊璇?br /> 鍙栧喅浜嶱TZ璁懼鐨勮繍鍔ㄦ柟寮忥紝璇鋒眰鐨勪綅緗彲鑳芥棤娉曞埌杈俱傝繖縐嶆儏鍐典笅璁懼搴旇繑鍥炰竴涓敊璇紝琛ㄧず鐢變簬鐗╃悊闄愬埗鏃犳硶鎵ц璇鋒眰鐨勬搷浣溿?br />璇鋒眰錛圧EQUEST錛? 鍝嶅簲錛圧ESPONSE錛?/strong>: 絀烘秷鎭?br />閿欒錛團(tuán)AULTS錛?/strong>錛?br />• env:Sender - ter:InvalidArgVal - ter:NoProfile PTZ璁懼闇鏀寔鍋滄鎿嶄綔銆傚鏋滄病鏈夋寚瀹氬仠姝㈢殑鍙傛暟錛岄偅涔堣繖涓懡浠ゅ皢鍋滄鎵鏈夋鍦ㄨ繘琛岀殑姘村鉤錛屼刊浠板拰鍙樼劍鍔ㄤ綔銆傞氳繃鎸囧畾鐩稿簲鐨勫仠姝㈠弬鏁板彲浠ュ仠姝㈠搴旂殑鎿嶄綔銆?br />璇鋒眰錛圧EQUEST錛? 璁懼PTZ鑺傜偣鏈塎oveAndTrack鏃跺簲璇ユ敮鎸佽繖涓懡浠ゃ傝繖涓搷浣滅殑鐩殑鏄悜璁懼鍙戦佷竴涓嚜鍔ㄥ懡浠わ細(xì)縐誨姩鎽勫儚鏈哄埌鎯寵鐨勪綅緗劧鍚庨氳繃榪借釜綆楁硶浠g悊PTZ鎿嶄綔銆備嬌鐢ㄥ師瀛愬懡浠わ紝寤惰繜琚渶灝忓寲銆傜Щ鍔ㄤ綅緗槸鍙夌殑涓斿彲浠ユ寜鐓т笁縐嶆ā寮忚繘琛岃緗細(xì) PTZ璁懼闇鏀寔閫氳繃GetStatus鍛戒護(hù)鎶ュ憡PTZ鐘舵併侾TZ鐘舵佸寘鍚互涓嬩俊鎭細(xì)
• ProfileToken [tt:ReferenceToken]
瀵圭幇鏈夊獟浣撻厤緗枃浠剁殑寮曠敤
• Position [tt:PTZVector]
鎸囧畾緇濆鐩爣浣嶇疆鐨勭煝閲?br />• Speed – 鍙塠tt:PTZSpeed]
鍙夐熷害鐭㈤噺
鍝嶅簲錛圧ESPONSE錛?/strong>: 絀烘秷鎭?br />閿欒錛團(tuán)AULTS錛?/strong>錛?br />• env:Sender - ter:InvalidArgVal - ter:NoProfile
璇鋒眰鐨勯厤緗枃浠秚oken鍐匬rofileToken涓嶅瓨鍦ㄣ?br />• env:Sender - ter:InvalidArgVal - ter:NoPTZProfile
璇鋒眰鐨勯厤緗枃浠秚oken鏈紩鐢≒TZ閰嶇疆銆?br />• env:Sender - ter:InvalidArgVal - ter:SpaceNotSupported
寮曠敤浜哖TZ鑺傜偣涓嶆敮鎸佺殑絀洪棿銆?br />• env:Sender - ter:InvalidArgVal - ter:InvalidPosition
璇鋒眰鐨勪綅緗秴鍑轟簡鐣岄檺銆?br />• env:Sender - ter:InvalidArgVal - ter:InvalidSpeed
璇鋒眰鐨勯熷害瓚呭嚭浜嗙晫闄愩?br />璁塊棶鏉冮檺綾伙紙ACCESS CLASS錛?/strong>錛?br />ACTUATE5.3.2. 鐩稿縐誨姩錛圧elativeMove錛?br />
• ProfileToken [tt:ReferenceToken]
瀵圭幇鏈夊獟浣撻厤緗枃浠剁殑寮曠敤
• Translation [tt:PTZVector]
鎸囧畾鐩稿浜庡綋鍓嶄綅緗殑浣嶇疆騫崇Щ鐨勫悜閲?br />• Speed – 鍙塠tt:PTZSpeed]
鍙夐熷害鐭㈤噺
鍝嶅簲錛圧ESPONSE錛?/strong>: 絀烘秷鎭?br />閿欒錛團(tuán)AULTS錛?/strong>錛?br />• env:Sender - ter:InvalidArgVal - ter:NoProfile
璇鋒眰鐨勯厤緗枃浠秚oken鍐匬rofileToken涓嶅瓨鍦ㄣ?br />• env:Sender - ter:InvalidArgVal - ter:NoPTZProfile
璇鋒眰鐨勯厤緗枃浠秚oken鏈紩鐢≒TZ閰嶇疆銆?br />• env:Sender - ter:InvalidArgVal - ter:SpaceNotSupported
寮曠敤浜哖TZ鑺傜偣涓嶆敮鎸佺殑絀洪棿銆?br />• env:Sender - ter:InvalidArgVal - ter:InvalidTranslation
璇鋒眰鐨勮漿鎹㈣秴鍑轟簡鐣岄檺銆?br />• env:Sender - ter:InvalidArgVal - ter:InvalidSpeed
璇鋒眰鐨勯熷害瓚呭嚭浜嗙晫闄愩?br />璁塊棶鏉冮檺綾伙紙ACCESS CLASS錛?/strong>錛?br />ACTUATE5.3.3. 榪炵畫縐誨姩錛圕ontinuousMove錛?br />
• ProfileToken [tt:ReferenceToken]
瀵圭幇鏈夊獟浣撻厤緗枃浠剁殑寮曠敤
• Velocity [tt:PTZSpeed]
閫熷害鐭㈤噺鎸囧畾姘村鉤錛屼刊浠板拰鍙樼劍鐨勯熷害銆?br />• Timeout– 鍙塠tt:duration]
鍙夎秴鏃?br />鍝嶅簲錛圧ESPONSE錛?/strong>: 絀烘秷鎭?br />閿欒錛團(tuán)AULTS錛?/strong>錛?br />• env:Sender - ter:InvalidArgVal - ter:NoProfile
璇鋒眰鐨勯厤緗枃浠秚oken鍐匬rofileToken涓嶅瓨鍦ㄣ?br />• env:Sender - ter:InvalidArgVal - ter:NoPTZProfile
璇鋒眰鐨勯厤緗枃浠秚oken鏈紩鐢≒TZ閰嶇疆銆?br />• env:Sender - ter:InvalidArgVal - ter:SpaceNotSupported
寮曠敤浜哖TZ鑺傜偣涓嶆敮鎸佺殑絀洪棿銆?br />• env:Sender - ter:InvalidArgVal - ter:InvalidTranslation
璇鋒眰鐨勮漿鎹㈣秴鍑轟簡鐣岄檺銆?br />• env:Sender - ter:InvalidArgVal - ter:TimeoutNotSupported
鎸囧畾鐨勮秴鏃跺弬鏁頒笉鍦ㄦ敮鎸佺殑瓚呮椂鏃墮棿鑼冨洿鍐呫?br />• env:Sender - ter:InvalidArgVal - ter:InvalidSpeed
璇鋒眰鐨勯熷害瓚呭嚭浜嗙晫闄愩?br />璁塊棶鏉冮檺綾伙紙ACCESS CLASS錛?/strong>錛?br />ACTUATE5.3.4. 鍦扮悊縐誨姩錛圙eoMove錛?br />
• ProfileToken [tt:ReferenceToken]
瀵圭幇鏈夊獟浣撻厤緗枃浠剁殑寮曠敤
• Target [tt:GeoLocation]
鐩爣鍧愭爣銆?br />• Speed – 鍙塠tt:PTZSpeed]
鎸囧畾姘村鉤錛屼刊浠板拰鍙樼劍鐨勯熷害鐭㈤噺銆?br />• AreaWidth – 鍙塠xs:float]
瑕佹樉紺虹殑鍙夊尯鍩熴?br />• AreaHeight – 鍙塠xs:float]
瑕佹樉紺虹殑鍙夊尯鍩熴?br />
璇鋒眰鐨勯厤緗枃浠秚oken鍐匬rofileToken涓嶅瓨鍦ㄣ?br />• env:Sender - ter:InvalidArgVal - ter:NoPTZProfile
璇鋒眰鐨勯厤緗枃浠秚oken鏈紩鐢≒TZ閰嶇疆銆?br />• env:Sender - ter:InvalidArgVal - ter:GeoMoveNotSupported
璁懼涓嶆敮鎸佸湴鐞嗙Щ鍔ㄣ?br />• env:Sender - ter:InvalidArgVal - ter:UnreachablePosition
璇鋒眰鐨勮漿鎹㈣秴鍑轟簡鐣岄檺銆?br />• env:Sender - ter:InvalidArgVal - ter:TimeoutNotSupported
鎸囧畾鐨勮秴鏃跺弬鏁頒笉鍦ㄦ敮鎸佺殑瓚呮椂鏃墮棿鑼冨洿鍐呫?br />• env:Sender - ter:InvalidArgVal - ter:GeoLocationUnknown
鐢變簬鍦扮悊浣嶇疆鏈厤緗垨涓嶅彲鐢紝璇ュ崟鍏冩棤娉曟墽琛孏eoMove銆?br />璁塊棶鏉冮檺綾伙紙ACCESS CLASS錛?/strong>錛?br />ACTUATE5.3.5. 鍋滄錛圫top錛?br />
• ProfileToken [tt:ReferenceToken]
瀵圭幇鏈夊獟浣撻厤緗枃浠剁殑寮曠敤
• PanTilt – 鍙塠xs:boolean]
鍋滄姘村鉤鍜屼刊浠版搷浣滐紙榛樿涓簍rue錛夈?br />• Zoom – 鍙塠xs:boolean]
鍋滄鍙樼劍鎿嶄綔錛堥粯璁や負(fù)true錛夈?br />鍝嶅簲錛圧ESPONSE錛? 絀烘秷鎭?br />閿欒錛團(tuán)AULTS錛?/strong>錛?br />• env:Sender - ter:InvalidArgVal - ter:NoProfile
璇鋒眰鐨勯厤緗枃浠秚oken鍐匬rofileToken涓嶅瓨鍦ㄣ?br />• env:Sender - ter:InvalidArgVal - ter:NoPTZProfile
璇鋒眰鐨勯厤緗枃浠秚oken鏈紩鐢≒TZ閰嶇疆銆?br />璁塊棶鏉冮檺綾伙紙ACCESS CLASS錛?/strong>錛?br />ACTUATE5.3.6. 縐誨姩騫跺紑濮嬭窡韙紙MoveAndStartTracking錛?br />
• 閫氳繃鍦扮悊浣嶇疆鍧愭爣
• 閫氳繃棰勭疆浣峵oken
• 閫氳繃PTZVector浣嶇疆
璇鋒眰浣嶇疆縐誨姩鐨勭殑閫熷害鍙傛暟浼樺厛浜庣浉搴旂殑PTZ閰嶇疆鐨勯粯璁ら熷害銆傚鏋滃紩鐢ㄧ┖闂村惈鏈夐熷害鍙傛暟錛岄偅涔圥TZ鑺傜偣闇鏀寔閫熷害絀洪棿銆?br /> 濡傛灉鍦ㄥ悓涓涓澶囦腑瀹屾垚浜嗕睛瀵熷拰榪借釜錛岄偅涔圤bjectID寮曠敤鍙互浣滀負(fù)鍙傛暟錛屼互鎸囧畾搴旇窡韙摢涓璞°?br /> 璇鋒眰鐨勭粷瀵逛綅緗澶囨棤娉曞埌杈撅紝鍒欐搷浣滃皢澶辮觸銆?br />璇鋒眰錛圧EQUEST錛?
• ProfileToken [tt:ReferenceToken]
瀵圭幇鏈夊獟浣撻厤緗枃浠剁殑寮曠敤
• GeoLocation – 鍙?[tt:GeoLocation]
鍙夌洰鏍囧潗鏍囥?br />• PresetToken – 鍙塠tt:ReferenceToken]
瀵逛竴涓瓨鍦ㄧ殑棰勭疆浣峵oken鐨勫彲閫夊簲鐢ㄣ?br />• TargetPosition – 鍙塠tt:PTZVector]
鎸囧畾緇濆鐩爣浣嶇疆鐨勫彲閫夊悜閲忋?br />• Speed – 鍙塠tt:PTZSpeed]
鍙夐熷害鐭㈤噺銆?br />• ObjectID – 鍙塠tt:ObjectID]
瑕佽窡韙璞$殑鍙塐bject ID銆?br />鍝嶅簲錛圧ESPONSE錛?/strong>: 絀烘秷鎭?br />閿欒錛團(tuán)AULTS錛?/strong>錛?br />• env:Sender - ter:InvalidArgVal - ter:NoProfile
璇鋒眰鐨勯厤緗枃浠秚oken鍐匬rofileToken涓嶅瓨鍦ㄣ?br />• env:Sender - ter:InvalidArgVal - ter:NoPTZProfile
璇鋒眰鐨勯厤緗枃浠秚oken鏈紩鐢≒TZ閰嶇疆銆?br />• env:Sender - ter:InvalidArgVal - ter:SpaceNotSupported
寮曠敤浜哖TZ鑺傜偣涓嶆敮鎸佺殑絀洪棿銆?br />• env:Sender - ter:InvalidArgVal - ter:InvalidPosition
璇鋒眰鐨勪綅緗秴鍑轟簡鐣岄檺銆?br />• env:Sender - ter:InvalidArgVal - ter:InvalidSpeed
璇鋒眰鐨勯熷害瓚呭嚭浜嗙晫闄愩?br />• env:Sender - ter:InvalidArgVal - ter:GeoMoveNotSupported
璁懼涓嶆敮鎸佸湴鐞嗙Щ鍔ㄣ?br />• env:Sender - ter:InvalidArgVal - ter:UnreachablePosition
璇鋒眰鐨勮漿鎹㈣秴鍑轟簡鐣岄檺銆?br />• env:Sender - ter:InvalidArgVal - ter:GeoLocationUnknown
鐢變簬鍦扮悊浣嶇疆鏈厤緗垨涓嶅彲鐢紝璇ュ崟鍏冩棤娉曟墽琛孏eoMove銆?br />• env:Sender - ter:InvalidArgVal - ter:NoToken
璇鋒眰鐨勯緗綅token涓嶅瓨鍦ㄣ?br />璁塊棶鏉冮檺綾伙紙ACCESS CLASS錛?/strong>錛?br />ACTUATE5.3.7. 鐘舵佽幏鍙栵紙GetStatus錛?br />
• 浣嶇疆Position (鍙? – 寮曠敤絀洪棿鎸囧畾浜戝彴鍗曞厓鐨勭粷瀵逛綅緗傜浉搴擯TZ閰嶇疆鐨勯粯璁ょ粷瀵圭┖闂村簲鍦ㄤ綅緗厓绱犱腑寮曠敤銆傚鏋滆澶囨湁StatusPosition鑳藉姏錛屽垯闇瑕佹樉紺烘淇℃伅銆?br />• 縐誨姩鐘舵丮oveStatus(鍙? – 琛ㄧず姘村鉤/淇話/鍙樼劍璁懼鍗曞厓褰撳墠鏄惁姝e湪縐誨姩銆佺┖闂叉垨澶勪簬浣嶇疆鐘舵併傚鏋滆澶囨湁MoveStatus鑳藉姏錛屽垯闇瑕佹樉紺烘淇℃伅銆傛湭鐭ョ姸鎬佷笉搴斿湪姝e父閿欒涓嬌鐢紝浣嗘槸鍦ㄥ垵濮嬪寲鎴栭敊璇姸鍐典笅浣跨敤銆?br />• 閿欒Error (鍙? – 琛ㄧず褰撳墠PTZ閿欒鐘舵併侻oveStatus鏈煡鐘舵佹椂錛屾樉紺鴻繖涓瓧孌點(diǎn)?br />• 鍥介檯鏍囧噯鏃墮棿 UTC Time – 鎸囧畾鐢熸垚鐘舵佹椂鐨刄TC鏃墮棿銆?br />璇鋒眰錛圧EQUEST錛?/strong>:
• ProfileToken [tt:ReferenceToken]
瀵圭幇鏈夊獟浣撻厤緗枃浠剁殑寮曠敤
鍝嶅簲錛圧ESPONSE錛?/strong>: 絀烘秷鎭?br />• PTZStatus[tt:PTZStatus]
璇鋒眰濯掍綋鏂囦歡鐨凱TZStatus銆?br />閿欒錛團(tuán)AULTS錛?/strong>錛?br />• env:Sender - ter:InvalidArgVal - ter:NoProfile
璇鋒眰鐨勯厤緗枃浠秚oken鍐匬rofileToken涓嶅瓨鍦ㄣ?br />• env:Sender - ter:InvalidArgVal - ter:NoPTZProfile
璇鋒眰鐨勯厤緗枃浠秚oken鏈紩鐢≒TZ閰嶇疆銆?br />• env:Receiver – ter:Action - ter:NoStatus
璇鋒眰鐨勫獟浣撻厤緗枃浠朵腑娌℃湁鍙敤鐨凱TZ鐘舵併?br />璁塊棶鏉冮檺綾伙紙ACCESS CLASS錛?/strong>錛?br /> READ_MEDIA
]]>
]]>
]]>
鍩冨強(qiáng)鑹沖悗錛屼紛涓借帋鐧斤紝浣犱滑鐨勫悕姘旇櫧澶э紝浣嗙粓褰掑凡鏄皹鍦熴?br/>
妯湅涓栫晫錛屽湴鐞冧綘鍦ㄥお闃崇郴涓畻灝忕殑錛?br/>
澶槼緋諱綘鍦ㄩ摱娌崇郴涓張鏄庢牱鐨勫湴浣嶏紵
閾舵渤緋誨晩錛屼綘鍦ㄥ畤瀹欎腑鍙堝崰鍝釜浣嶇疆錛?br/>
浜哄晩錛屼綘鍦ㄥ湴鐞冧笂鍙互綆楁槸涓涓鐞嗚呫?br/>
浣犱粖鏃ヤ負(fù)鎴垮瓙鍔崇鑰屽灞堜簡鑷繁錛屼綘鑷繁鏈夋兂榪囧悧錛?br/>
浣犳槰鏃ュ洜涓轟竴浠跺皬浜嬭岄椃闂風(fēng)敓姘旓紝鍙堜綍蹇呭憿錛?br/>
鎴戜笉鐭ユ槸鏄庡ぉ澶槼鍏堝崌璧鳳紝榪樻槸鎰忓鍏堟潵涓淬?br/>
鏇劇粡浣犵浉淇$敓媧諱笉姝㈢溂鍓嶇殑鑻熶笖錛岀幇鍦ㄨ繕鐩鎬俊榪樻湁璇楀拰榪滄柟鐨勭敯閲庡悧錛?br/>
浣犳槸鍚﹀皢鑷繁灞闄愬湪鑷繁鎯寵薄鐨勬鏋朵腑浜嗗憿錛?br/>
]]>
//c++:Byte(unsigned char) ---- c#:System.Byte
//c++:SHORT(short) ---- c#:System.Int16
//c++:WORD(unsigned short) ---- c#:System.UInt16
//c++:INT(int) ---- c#:System.Int16
//c++:INT(int) ---- c#:System.Int32
//c++:UINT(unsigned int) ---- c#:System.UInt16
//c++:UINT(unsigned int) ---- c#:System.UInt32
//c++:LONG(long) ---- c#:System.Int32
//c++:ULONG(unsigned long) ---- c#:System.UInt32
//c++:DWORD(unsigned long) ---- c#:System.UInt32
//c++:DECIMAL ---- c#:System.Decimal
//c++:BOOL(long) ---- c#:System.Boolean
//c++:CHAR(char) ---- c#:System.Char
//c++:LPSTR(char *) ---- c#:System.String
//c++:LPWSTR(wchar_t *) ---- c#:System.String
//c++:LPCSTR(const char *) ---- c#:System.String
//c++:LPCWSTR(const wchar_t *) ---- c#:System.String
//c++:PCAHR(char *) ---- c#:System.String
//c++:BSTR ---- c#:System.String
//c++:FLOAT(float) ---- c#:System.Single
//c++:DOUBLE(double) ---- c#:System.Double
//c++:VARIANT ---- c#:System.Object
//c++:PBYTE(byte *) ---- c#:System.Byte[]
//c++:BSTR ---- c#:StringBuilder
//c++:LPCTSTR ---- c#:StringBuilder
//c++:LPCTSTR ---- c#:string
//c++:LPTSTR ---- c#:[MarshalAs(UnmanagedType.LPTStr)] string
//c++:LPTSTR 杈撳嚭鍙橀噺鍚?nbsp; ---- c#:StringBuilder 杈撳嚭鍙橀噺鍚?nbsp;
//c++:LPCWSTR ---- c#:IntPtr
//c++:BOOL ---- c#:bool
//c++:HMODULE ---- c#:IntPtr
//c++:HINSTANCE ---- c#:IntPtr
//c++:緇撴瀯浣?nbsp; ---- c#:public struct 緇撴瀯浣搟};
//c++:緇撴瀯浣?**鍙橀噺鍚?nbsp; ---- c#:out 鍙橀噺鍚?nbsp;
//C#涓彁鍓嶇敵鏄庝竴涓粨鏋勪綋瀹炰緥鍖栧悗鐨勫彉閲忓悕
//c++:緇撴瀯浣?&鍙橀噺鍚?nbsp; ---- c#:ref 緇撴瀯浣撳彉閲忓悕
//c++:WORD ---- c#:ushort
//c++:DWORD ---- c#:uint
//c++:DWORD ---- c#:int
//c++:UCHAR ---- c#:int
//c++:UCHAR ---- c#:byte
//c++:UCHAR* ---- c#:string
//c++:UCHAR* ---- c#:IntPtr
//c++:GUID ---- c#:Guid
//c++:Handle ---- c#:IntPtr
//c++:HWND ---- c#:IntPtr
//c++:DWORD ---- c#:int
//c++:COLORREF ---- c#:uint
//c++:unsigned char ---- c#:byte
//c++:unsigned char * ---- c#:ref byte
//c++:unsigned char * ---- c#:[MarshalAs(UnmanagedType.LPArray)] byte[]
//c++:unsigned char * ---- c#:[MarshalAs(UnmanagedType.LPArray)] Intptr
//c++:unsigned char & ---- c#:ref byte
//c++:unsigned char 鍙橀噺鍚?nbsp; ---- c#:byte 鍙橀噺鍚?nbsp;
//c++:unsigned short 鍙橀噺鍚?nbsp; ---- c#:ushort 鍙橀噺鍚?nbsp;
//c++:unsigned int 鍙橀噺鍚?nbsp; ---- c#:uint 鍙橀噺鍚?nbsp;
//c++:unsigned long 鍙橀噺鍚?nbsp; ---- c#:ulong 鍙橀噺鍚?nbsp;
//c++:char 鍙橀噺鍚?nbsp; ---- c#:byte 鍙橀噺鍚?nbsp;
//C++涓竴涓瓧絎︾敤涓涓瓧鑺傝〃紺?C#涓竴涓瓧絎︾敤涓や釜瀛楄妭琛ㄧず
//c++:char 鏁扮粍鍚峓鏁扮粍澶у皬] ---- c#:MarshalAs(UnmanagedType.ByValTStr, SizeConst = 鏁扮粍澶у皬)]
public string 鏁扮粍鍚? ushort
//c++:char * ---- c#:string
//c++:char * ---- c#:StringBuilder
//浼犲嚭鍙傛暟
//c++:char *鍙橀噺鍚?nbsp; ---- c#:ref string 鍙橀噺鍚?nbsp;
//c++:char *杈撳嚭鍙橀噺鍚?nbsp; ---- c#:[MarshalAs(UnmanagedType.LPStr)] StringBuilder 杈撳嚭鍙橀噺鍚?nbsp;
//c++:char ** ---- c#:string
//c++:char **鍙橀噺鍚?nbsp; ---- c#:ref string 鍙橀噺鍚?nbsp;
//c++:const char * ---- c#:string
//c++:char[] ---- c#:string
//c++:char 鍙橀噺鍚峓鏁扮粍澶у皬] ---- c#:[MarshalAs(UnmanagedType.ByValTStr,SizeConst=鏁扮粍澶у皬)] public string 鍙橀噺鍚?
//c++:int ---- c#:int
//c++:int ---- c#:ref int
//c++:int & ---- c#:ref int
//c++:int * ---- c#:ref int
//C#涓皟鐢ㄥ墠闇瀹氫箟int 鍙橀噺鍚?= 0;
//c++:*int ---- c#:IntPtr
//c++:int32 PIPTR * ---- c#:int32[]
//c++:float PIPTR * ---- c#:float[]
//c++:double** 鏁扮粍鍚?nbsp; ---- c#:ref double 鏁扮粍鍚?nbsp;
//c++:double*[] 鏁扮粍鍚?nbsp; ---- c#:ref double 鏁扮粍鍚?nbsp;
//c++:long ---- c#:int
//c++:ulong ---- c#:int
//c++:UINT8 * ---- c#:ref byte
//C#涓皟鐢ㄥ墠闇瀹氫箟byte 鍙橀噺鍚?= new byte();
//c++:handle ---- c#:IntPtr
//c++:hwnd ---- c#:IntPtr
//c++:void * ---- c#:IntPtr
//c++:void * user_obj_param ---- c#:IntPtr user_obj_param
//c++:void * 瀵硅薄鍚嶇О ---- c#:([MarshalAs(UnmanagedType.AsAny)]Object 瀵硅薄鍚嶇О
//c++:char, INT8, SBYTE, CHAR ---- c#:System.SByte
//c++:short, short int, INT16, SHORT ---- c#:System.Int16
//c++:int, long, long int, INT32, LONG32, BOOL , INT ---- c#:System.Int32
//c++:__int64, INT64, LONGLONG ---- c#:System.Int64
//c++:unsigned char, UINT8, UCHAR , BYTE ---- c#:System.Byte
//c++:unsigned short, UINT16, USHORT, WORD, ATOM, WCHAR , __wchar_t ---- c#:System.UInt16
//Struct闇瑕佸湪C#閲岄噸鏂板畾涔変竴涓猄truct
//CallBack鍥炶皟鍑芥暟闇瑕佸皝瑁呭湪涓涓鎵橀噷錛宒elegate static extern int FunCallBack(string str);
//unsigned char** ppImage鏇挎崲鎴怚ntPtr ppImage
//int& nWidth鏇挎崲鎴恟ef int nWidth
//int*, int&, 鍒欓兘鍙敤 ref int 瀵瑰簲
//鍙岄拡鎸囩被鍨嬪弬鏁幫紝鍙互鐢?ref IntPtr
//鍑芥暟鎸囬拡浣跨敤c++: typedef double (*fun_type1)(double); 瀵瑰簲 c#:public delegate double fun_type1(double);
//char* 鐨勬搷浣渃++: char*; 瀵瑰簲 c#:StringBuilder;
//c#涓嬌鐢ㄦ寚閽?鍦ㄩ渶瑕佷嬌鐢ㄦ寚閽堢殑鍦版柟 鍔?unsafe
]]>
1銆佷嬌鐢?span style="color: #0000ff;">imread杞藉叆鍥懼儚
2銆佷嬌鐢?span style="color: #0000ff;">cvtColor灝嗗浘鍍忓啿BGR鏍煎紡杞崲涓?span style="color: #0000ff;">Grayscale鏍煎紡
3銆佷嬌鐢?span style="color: #0000ff;">imwrite灝嗚漿鎹㈠ソ鐨勫浘鍍忎繚瀛樺埌紜洏涓?
婧愮爜錛?/strong>
2 #include <highgui.h>
3
4 using namespace cv;
5
6 int main(int argc, char ** argv)
7 {
8 char* imageName = argv[1];
9 Mat image;
10 image = imread(imageName, 1);
11
12 if (2 != argc || !image.data)
13 {
14 printf("No image data\n");
15 return -1;
16 }
17
18 Mat gray_image;
19 cvtColor(image, gray_image, CV_BGR2GRAY);
20
21 imwrite("D:/images/Gray_Image.jpg", gray_image);
22
23 namedWindow(imageName, CV_WINDOW_AUTOSIZE);
24 namedWindow("Gray image", CV_WINDOW_AUTOSIZE);
25
26 imshow(imageName, image);
27 imshow("Gray image", gray_image);
28
29 waitKey(0);
30 return 0;
31 }
璇存槑錛?/strong>
1銆侀氳繃imread杞藉叆涓涓?span style="color: #0000ff;">BGR鍥懼儚銆?br />2銆佸皢鍥懼儚鍐?span style="color: #0000ff;">BGR杞崲鎴?span style="color: #0000ff;">Grayscale鏍煎紡錛?br />cvtColor( image, gray_image, CV_BGR2GRAY);
cvtColor鍙傛暟錛?br />a銆佹簮鍥懼儚(image)
b銆佺洰鏍囧浘鍍?gray_image)錛岀敤浜庝繚瀛樿漿鎹㈠ソ鐨勫浘鍍忋?br />c銆佹寚瀹氳漿鎹㈢被鍨嬨?br />
3銆佷繚瀛樺浘鍍?br />imwrite("../../images/Gray_Image.jpg", gray_image);
4銆佹渶鍚庨氳繃紿楀彛鏄劇ず鍥懼儚錛屾煡鐪嬭漿鎹㈡晥鏋溿?br />
namedWindow("Gray image", CV_WINDOW_AUTOSIZE);
imshow("Gray image", gray_image);
緇撴灉錛?/strong>
]]>
瀛︿範(fàn)錛?銆佷嬌鐢?span style="color: #0000ff;">imread杞藉叆鍥懼儚銆?br /> 2銆佷嬌鐢?span style="color: #0000ff;">namedWindow鍒涘緩鍛藉悕OpenCV紿楀彛銆?br /> 3銆佷嬌鐢?span style="color: #0000ff;">imshow鍦∣penCV紿楀彛涓樉紺哄浘鍍忋?
婧愮爜錛?br />
2 #include <opencv2/highgui/highgui.hpp>
3 #include <iostream>
4
5 using namespace cv;
6 using namespace std;
7
8 int main(int argc, char ** argv)
9 {
10 if (2 != argc)
11 {
12 cout << " Usage: display_image ImageToLoadAndDisplay" << endl;
13 return -1;
14 }
15
16 Mat image;
17 image = imread(argv[1], CV_LOAD_IMAGE_COLOR); // Read the file
18
19 if (!image.data) // Check for invalid input
20 {
21 cout << "Could not open or find the image" << std::endl;
22 return -1;
23 }
24
25 namedWindow("Display window", WINDOW_AUTOSIZE); // Create a window for display
26 imshow("Display window", image); // Show our image inside it.
27
28 waitKey(0); // wait for a keystroke in the window
29 return 0;
30 }
璇存槑錛?br />鍦ㄤ嬌鐢∣penCV 2 鐨勫姛鑳戒箣鍓嶏紝鍑犱箮鎬繪槸瑕佸寘鍚?
1銆?span style="color: #0000ff;">core 閮ㄥ垎錛屽畾涔夊簱鐨勫熀鏈瀯寤哄潡
2銆?span style="color: #0000ff;">highgui妯″潡錛屽寘鍚緭鍏ヨ緭鍑烘搷浣滃嚱鏁般?br />
#include <opencv2/highgui/highgui.hpp>
#include <iostream>
榪橀渶瑕乮nclude<iostream>榪欐牱鏇村鏄撳湪console涓婅緭鍑鴻緭鍏ャ備負(fù)浜嗛伩鍏嶆暟鎹粨鏋勫拰鍑芥暟鍚嶇О涓庡叾浠栧簱鍐茬獊錛孫penCV鏈夎嚜宸辯殑鍛藉悕絀洪棿cv銆傚綋鐒朵負(fù)浜嗛伩鍏嶅湪姣忎釜鍏抽敭瀛楀墠閮藉姞cv::keyword錛屽彲浠ュ湪澶撮儴瀵煎叆璇ュ懡鍚嶇┖闂淬?br />using namespace cv;
using namespace std;
闇瑕佸湪鍛戒護(hù)琛岃緭鍏ユ湁鏁堢殑鍥懼儚鍚嶇О銆?br />
{
cout << " Usage: display_image ImageToLoadAndDisplay" << endl;
return -1;
鐒跺悗鍒涘緩Mat瀵硅薄鐢ㄤ簬瀛樺偍杞藉叆鐨勫浘鍍忔暟鎹?br />Mat image;
璋冪敤imread鍑芥暟杞藉叆鍥懼儚錛堝浘鍍忓悕縐頒負(fù)argv[1]鎸囧畾鐨勶級(jí)銆傜浜屼釜鍙傛暟鎸囧畾鍥懼儚鏍煎紡銆?br />1銆丆V_LOAD_IMAGE_UNCHANGED (<0) loads the image as is(including the alpha channel if present)
2銆丆V_LOAD_IMAGE_GRAYSCALE (0) loads the image as an intensity one
3銆丆V_LOAD_IMAGE_COLOR (>0) loads the image in the BGR format
涓轟簡媯(gè)鏌ュ浘鍍忔槸鍚︽甯歌澆鍏ワ紝鎴戜滑鐢?span style="color: #0000ff;">namedWindow鍑芥暟鍒涘緩涓涓狾penCV紿楀彛鏉ユ樉紺哄浘鍍忋傞渶瑕佹寚瀹氱獥鍙e悕縐板拰澶у皬銆?br />絎簩涓弬鏁伴粯璁や負(fù)錛歐INDOW_AUTOSIZE
1銆?span style="color: #0000ff;">WINDOW_AUTOSIZE 鍙敮鎸丵T騫沖彴銆?br />2銆?span style="color: #0000ff;">WINDOW_NORMAL QT涓婃敮鎸佺獥鍙h皟鏁村ぇ灝忋?br />
鏈鍚庡湪鍒涘緩鐨勭獥鍙d腑鏄劇ず鍥懼儚
緇撴灉
緙栬瘧鎵ц紼嬪簭銆?br />./DisplayImage d:\apple.jpg
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In the Internet address family, this structure is used by Windows Sockets to specify a local or remote endpoint address to which to connect a socket. This is the form of the sockaddr structure specific to the Internet address family and can be cast to sockaddr.
2 {
3 short sin_family; // (16浣?鍦板潃瀹舵棌錛堝嵆鎸囧畾鍦板潃鏍煎紡錛夛紝搴斾負(fù)AF_INET銆俰nternetwork: UDP, TCP, etc.
4 unsigned short sin_port; // (16浣?绔彛鍙?/span>
5 struct in_addr sin_addr // (32浣? IP鍦板潃
6 char sin_zero[8]; // (64浣? 濉厖錛屼嬌緇撴瀯浣撲笌SOCKADDR澶у皬鐩稿悓
7 }
8
9 鎬誨叡涓猴細(xì)128浣嶏紙鍗?6瀛楄妭錛?/span>
闇瑕佸ご鏂囦歡錛歸insock2.h
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2 {
3 *y = *x ^ *y;
4 *x = *x ^ *y;
5 *y = *x ^ *y;
6 }
]]>